Translations:Th08/omake.txt/12/en

Without much notice, games have started to be separated into "games" and "performances". Perhaps it has something to do with how the formerly despised and ostracized games, deemed as unhealthy influences, seem to have slowly worked their way into becoming a normal, everyday part of culture. Right from the time where the NES was called the enemy of mothers, to now when adults and children all play games, and the game machines' capabilities are vastly increased. Part of the allure of games back then was their association with antisociability and rebellion, thus they became interesting. (I wasn't the 	only one, right? *sweatdrop*) The reason why I'm not interested by games now can be	simply put as when games became a major force, and advertised on TV commercials regularly, the current swept away my original motives and my interest. However, at this era where lots of so-called "poor games" are mass-produced and sold, the mistaken concept that "games aren't demos, focusing too much on graphics and appearance is	the enemy of games" has been started, spread and repeated frequently.