Translations:Th185/omake.txt/6/en

It's a sequel to Unconnected Marketeers, but the major difference here is the emphasis placed on RNG regarding the attack strategies. Sometimes you'll get lucky and earn money, sometimes it'll be easy, and other times it'll be impossible. This is a deliberate attempt to make the game more varied, assuming it'll be played multiple times over a short period. Because of the short play time, I've adjusted the game as much as possible so that brute-forcing through it with lives and bombs is rarely the correct answer. (Although it is possible to use such a strategy)