Translations:Touhou Patch Center:Tutorial/13/en

Editing graphics
Compared to the simple translation of plain text, multilingual image translation requires a rather involved workflow:
 * (Optimally, the original text should be transcribed first.)
 * A basic image editing project needs to be created, erasing the original text, recreating possible backgrounds and selecting appropriate fonts.
 * The required fonts should be noted down so that the editors for other languages can obtain them.
 * The original text needs to be translated.
 * Finally, the translated text needs to be edited into the base image, taking possible sprite boundary limits imposed by the game into account. (As of now, we couldn't change those limits without including the whole ANM file with all its original uncompressed image data, which would unnecessarily bloat the size of the patches.)