Translations:Th08/omake.txt/56/en

IaMP is a collaborative work with Twilight Frontier, creating a Touhou fighting game. This time, unfortunately (but luckily for me) a trial version means that there is no story involved. Because of that, my main job was to establish the characters, their abilities, and decide the names of their moves. My ideal method would be to prioritize and enjoy the appearance and meaning of the danmaku(?) over the so-called balance and combos. As long as the characters move energetically, it's fun for me. (Saying such things may turn	off fighting game enthusiasts which Twilight Frontier wouldn't want though.) Well, my one true belief is that as long as the creators of the doujin games enjoy doing what they do, the game will surely turn out well. So perhaps I should make sure I enjoy what I do with IaMP as well...