Translations:Th10/omake.txt/6/en

Yet, at the same time, there are things that the game industry has had no choice but to sacrifice. Shooting games that have become too difficult, fighting and action games that have become too complex ... games like this, intended for hardcore gamers, are used as bad examples for the modern game industry, and their representative old-time titles are practically treated as "the 'evil' of the new age of games". I wonder if the day will come when those old-time games are revived as something totally different before our eyes. It'd have to be in some way that today's new users could enjoy them...