Hardcoded ASCII strings/cs: Difference between revisions
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<languages /> | <languages /> | ||
{{mbox|text= | {{mbox|text=Tyto řetězce jsou zobrazené znaky v <tt>ascii.anm</tt> a jsou tudíž omezené na [[:File:th14-ascii-ascii_1280.png|anglickou abecedu (A-Z), 0-9 a počet speciálních znaků.]] Analyzátor na straně serveru zajišťuje toto omezení a snaží se přepsat znaky kde je to možné. | ||
Tyto řetězce jsou zobrazené znaky v <tt>ascii.anm</tt> a jsou tudíž omezené na [[:File:th14-ascii-ascii_1280.png|anglickou abecedu (A-Z), 0-9 a počet speciálních znaků.]] Analyzátor na straně serveru zajišťuje toto omezení a snaží se přepsat znaky kde je to možné. | |||
Bylo by sice možné nahrát vlastní <tt>ascii.png</tt> pro váš jazyk nahrazující nepotřebné znaky vlastními písmeny, ale není to doporučené - také by to postihlo jména hráčů u skóre a seznamů záznamů. | Bylo by sice možné nahrát vlastní <tt>ascii.png</tt> pro váš jazyk nahrazující nepotřebné znaky vlastními písmeny, ale není to doporučené - také by to postihlo jména hráčů u skóre a seznamů záznamů. | ||
A také musíte použít ''nepřerušující mezery (non-breaking spaces)'' (<tt>&nbsp;</tt>) k vyplnění jakéhokoliv z těchto řetězců mezerami na začátku nebo konci. | A také musíte použít ''nepřerušující mezery (non-breaking spaces)'' (<tt>&nbsp;</tt>) k vyplnění jakéhokoliv z těchto řetězců mezerami na začátku nebo konci. | ||
}} | }} | ||
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== Default font == | == Default font == | ||
=== | === {{lang|en|{{GameLabel|th06}}}} === | ||
{{StringDef/Header}} | ==== Ve Hre ==== | ||
{{StringDef/Header/ASCII}} | |||
{{StringDef|id=th06_ascii_centered_stage|ascii=y|tl=UROVEN %d}} | |||
{{StringDef|id=th06_ascii_centered_stage_final|ascii=y|tl=POSLEDNI UROVEN}} | |||
{{StringDef|id=th06_ascii_centered_stage_extra|ascii=y|tl=EXTRA UROVEN}} | |||
{{StringDef|id=th06_ascii_centered_stage_demo|ascii=y|tl=UKAZKA}} | |||
{{StringDef|id=th06_ascii_centered_spell_bonus|ascii=y|tl=Bonus za Spell Kartu!}} | |||
{{StringDef|id=th06_ascii_fullpower|ascii=y|tl=Plna Sila!!}} | |||
{{StringDef|id=th06_ascii_bonus_format|ascii=y|tl=BONUS %8d}} | |||
{{StringDef|id=th06_ascii_clear_header|ascii=y|tl=Dokonceni Urovne}} | |||
{{StringDef|id=th06_ascii_clear_header_all|ascii=y|tl=Dokonceni Vseho}} | |||
{{StringDef|id=th06_ascii_clear_bonus_stage|ascii=y|tl=Uroven * 1000 = %5d}} | |||
{{StringDef|id=th06_ascii_clear_bonus_power|ascii=y|tl=Sila * 100 = %5d}} | |||
{{StringDef|id=th06_ascii_clear_bonus_graze|ascii=y|tl=Graze * 10 = %5d}} | |||
{{StringDef|id=th06_ascii_clear_bonus_point|ascii=y|tl= * Bodovy Predmet %3d}} | |||
{{StringDef|id=th06_ascii_clear_bonus_player|ascii=y|tl=Zivoty = %8d}} | |||
{{StringDef|id=th06_ascii_clear_bonus_bomb|ascii=y|tl=Bomby = %8d}} | |||
{{StringDef|id=th06_ascii_clear_bonus_easy|ascii=y|tl=Easy * 0.5}} | |||
{{StringDef|id=th06_ascii_clear_bonus_normal|ascii=y|tl=Normal * 1.0}} | |||
{{StringDef|id=th06_ascii_clear_bonus_hard|ascii=y|tl=Hard * 1.2}} | |||
{{StringDef|id=th06_ascii_clear_bonus_lunatic|ascii=y|tl=Lunatic * 1.5}} | |||
{{StringDef|id=th06_ascii_clear_bonus_extra|ascii=y|tl=Extra * 2.0}} | |||
{{StringDef|id=th06_ascii_clear_bonus_penalty_0.5|ascii=y|tl=Trest za Zivoty * 0.5}} | |||
{{StringDef|id=th06_ascii_clear_bonus_penalty_0.2|ascii=y|tl=Trest za Zivoty * 0.2}} | |||
{{StringDef|id=th06_ascii_clear_bonus_total|ascii=y|tl=Celkem = %8d}} | |||
{{StringDef|id=th06_practice_format|ascii=y|tl=}} | |||
{{StringDef/Footer}} | |||
==== Nabidka zaznamu ==== | |||
Tyto byly ve srovnání s neopravenou hrou změněny k přizpůsobení k 10 číslicím než k původním 9, jak [https://github.com/thpatch/thcrap-tsa/commit/7d619d8c4e8291a9796e825f86001ca3307c26c2 <tt>base_tsa</tt> dospěl k závěru, že odstranění původní 9 číslicové bariéry ze hry má pro všechny ve výchozím stavu jen kladné účinky]. | |||
{{StringDef/Header/ASCII}} | |||
{{StringDef|id=th06_ascii_replay_header|ascii=y|tl=C. Jmeno Datum Hrac Obt.}} | |||
{{StringDef|id=th06_ascii_replay|ascii=y|tl=%s %8s %8s %-7s %-7s}} | |||
{{StringDef|id=th06_ascii_replay_save_header|ascii=y|tl=C. Jmeno Datum Hrac Skore}} | |||
{{StringDef|id=th06_ascii_replay_save_empty|ascii=y|tl=C.%.2d -------- --/--/-- ------- 0}} | |||
{{StringDef|id=th06_ascii_replay_save|ascii=y|tl=C.%.2d %8s %8s %7s %10d}} | |||
{{StringDef|id=th06_ascii_2_digit_number_format|ascii=y|tl=C.%2d}} | |||
{{StringDef|id=th06_ascii_replay_user|ascii=y|tl=Hrac}} | |||
{{StringDef|id=th06_ascii_reimu_a|ascii=y|tl=ReimuA}} | |||
{{StringDef|id=th06_ascii_reimu_b|ascii=y|tl=ReimuB}} | |||
{{StringDef|id=th06_ascii_marisa_a|ascii=y|tl=MarisaA}} | |||
{{StringDef|id=th06_ascii_marisa_b|ascii=y|tl=MarisaB}} | |||
{{StringDef|id=th06_ascii_easy|ascii=y|tl=Easy}} | |||
{{StringDef|id=th06_ascii_normal|ascii=y|tl=Normal}} | |||
{{StringDef|id=th06_ascii_hard|ascii=y|tl=Hard}} | |||
{{StringDef|id=th06_ascii_lunatic|ascii=y|tl=Lunatic}} | |||
{{StringDef|id=th06_ascii_extra|ascii=y|tl=Extra}} | |||
{{StringDef|id=th06_ascii_replay_stage_header|ascii=y|tl=Uroven MinuleSkore}} | |||
{{StringDef|id=th06_ascii_replay_stage_empty|ascii=y|tl=%-6s ---------}} | |||
{{StringDef|id=th06_ascii_replay_stage|ascii=y|tl=%-6s %10d}} | |||
{{StringDef|id=th06_ascii_replay_stage_1|ascii=y|tl=Uroven1}} | |||
{{StringDef|id=th06_ascii_replay_stage_2|ascii=y|tl=Uroven2}} | |||
{{StringDef|id=th06_ascii_replay_stage_3|ascii=y|tl=Uroven3}} | |||
{{StringDef|id=th06_ascii_replay_stage_4|ascii=y|tl=Uroven4}} | |||
{{StringDef|id=th06_ascii_replay_stage_5|ascii=y|tl=Uroven5}} | |||
{{StringDef|id=th06_ascii_replay_stage_6|ascii=y|tl=Uroven6}} | |||
{{StringDef|id=th06_ascii_replay_stage_extra|ascii=y|tl=Extra}} | |||
{{StringDef/Footer}} | |||
==== Nabidka skore ==== | |||
{{StringDef/Header/ASCII}} | |||
{{StringDef|id=th06_ascii_result_clear|ascii=y|tl=(C)}} | |||
{{StringDef/Footer}} | |||
=== {{lang|en|{{GameLabel|th07}}}} === | |||
{{StringDef/Header/ASCII}} | |||
==== ==== | |||
{{StringDef|id=th07 MAX|ascii=y|tl=MAX}} | |||
{{StringDef | |||
|id=th07 Full Power | |||
|tl=}} | |||
{{StringDef | |||
|id=th07 Supernatural Border | |||
|tl=}} | |||
{{StringDef | |||
|id=th07 CherryPoint Max | |||
|tl=}} | |||
{{StringDef | |||
|id=th07 Border Bonus Format | |||
|tl=}} | |||
{{StringDef | {{StringDef | ||
|id=th07 Stage Clear | |id=th07 Stage Clear | ||
Line 96: | Line 174: | ||
|id=th07 Clear Total Score Format | |id=th07 Clear Total Score Format | ||
|tl=Celkem = %8d0}} | |tl=Celkem = %8d0}} | ||
{{StringDef/Footer}} | |||
==== ==== | |||
{{StringDef/Header/ASCII}} | |||
{{StringDef|id=th07 Ascii Phantasm|tl=}} | |||
{{StringDef|id=th07 Practice Stage Header|tl=}} | |||
{{StringDef|id=th07 Replay Stage Header|tl=}} | |||
{{StringDef|id=th07 Replay|tl=}} | |||
{{StringDef|id=th07 Replay Header|tl=}} | |||
{{StringDef|id=th07 Replay Save Empty|tl=}} | |||
{{StringDef|id=th07 Replay Save|tl=}} | |||
{{StringDef|id=th07 Replay Save Header|tl=}} | |||
{{StringDef|id=th07 Max Bonus|tl=}} | |||
{{StringDef|id=th07 Results Header|tl=}} | |||
{{StringDef|id=th07 Date Format|tl=}} | |||
{{StringDef/Footer}} | |||
=== {{lang|en|{{GameLabel|th08}}}} === | |||
{{StringDef/Header/ASCII}} | |||
==== ==== | |||
{{StringDef|id=th08 Spell Bonus Failed|tl=}} | |||
{{StringDef|id=th08 Last Spell Failed|tl=}} | |||
{{StringDef | {{StringDef | ||
|id=th08 Clear Time Orbs Format | |id=th08 Clear Time Orbs Format | ||
Line 112: | Line 211: | ||
|tl=Bonus za Noc}} | |tl=Bonus za Noc}} | ||
{{StringDef/Footer}} | {{StringDef/Footer}} | ||
==== ==== | |||
=== | |||
{{StringDef/Header/ASCII}} | {{StringDef/Header/ASCII}} | ||
{{StringDef|id= | {{StringDef|id=th08 Results Header|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th08 Now Playing|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th08 Spell Practice Total|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th08 Spell Practice Card No|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th08 Spell Replay|tl=}} | ||
{{StringDef|id=th08 Replay Spell Number|tl=}} | |||
{{StringDef|id= | |||
{{StringDef/Footer}} | {{StringDef/Footer}} | ||
=== {{lang|en|{{GameLabel|th09}}}} === | |||
==== | |||
{{StringDef/Header/ASCII}} | {{StringDef/Header/ASCII}} | ||
{{StringDef|id= | {{StringDef|id=th09 Stage Format|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 No Name|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 Com vs Com|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 Com vs Human|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 Human vs Com|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 Human vs Human|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 Extra Mode|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 Story Mode|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 Extra|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 Lunatic|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 Hard|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 Normal|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 Easy|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 Vs Format|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 Replay|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 5th|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 4th|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 3rd|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 2nd|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 1st|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 Extra Ranking|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 Lunatic Ranking|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 Hard Ranking|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 Normal Ranking|tl=}} | ||
{{StringDef|id= | {{StringDef|id=th09 Easy Ranking|tl=}} | ||
{{StringDef/Footer}} | {{StringDef/Footer}} | ||
==== | === {{lang|en|{{GameLabel|th095}}}} === | ||
==== ==== | |||
{{StringDef/Header/ASCII}} | {{StringDef/Header/ASCII}} | ||
{{StringDef|id= | {{StringDef|id=th095_scene_photo_count|ascii=y|tl=}} | ||
{{StringDef|id=th095_scene_score|ascii=y|tl=}} | |||
{{StringDef|id=th095_scene_hiscore|ascii=y|tl=}} | |||
{{StringDef|id=th095_bestshot_overwrite|ascii=y|tl=}} | |||
{{StringDef|id=th095_results_slow_rate|ascii=y|tl=}} | |||
{{StringDef|id=th095_results_total_score|ascii=y|tl=}} | |||
{{StringDef|id=th095_results_high_score|ascii=y|tl=}} | |||
{{StringDef|id=th095_results_score|ascii=y|tl=}} | |||
{{StringDef|id=th095_results_shot|ascii=y|tl=}} | |||
{{StringDef|id=th095_results_best_shot|ascii=y|tl=}} | |||
{{StringDef|id=th095_menu_slow_rate|ascii=y|tl=}} | |||
{{StringDef|id=th095_menu_high score|ascii=y|tl=}} | |||
{{StringDef|id=th095_menu_scene_success_amount|ascii=y|tl=}} | |||
{{StringDef/Footer}} | {{StringDef/Footer}} | ||
=== | ==== ==== | ||
{{StringDef/Header/ASCII}} | {{StringDef/Header/ASCII}} | ||
{{StringDef|id= | {{StringDef|id=th095_replay_name_regist|ascii=y|tl=}} | ||
{{StringDef|id=th095_ascii_replay_save|ascii=y|tl=}} | |||
{{StringDef|id=th095_ascii_replay_save_empty|ascii=y|tl=}} | |||
{{StringDef|id=th095_select_replay_number|ascii=y|tl=}} | |||
{{StringDef|id=th095_ascii_user_replay|ascii=y|tl=}} | |||
{{StringDef|id=th095_ascii_user_replay_empty|ascii=y|tl=}} | |||
{{StringDef|id=th095_ascii_replay|ascii=y|tl=}} | |||
{{StringDef|id=th095_ascii_replay_empty|ascii=y|tl=}} | |||
{{StringDef/Footer}} | {{StringDef/Footer}} | ||
=== {{lang|en|{{GameLabel|th10}}}} === | |||
=== {{lang|en|Stages}} === | === {{lang|en|Stages}} === | ||
{{StringDef/Header/ASCII}} | {{StringDef/Header/ASCII}} | ||
Line 231: | Line 330: | ||
|id=th16_ascii_score_winter | |id=th16_ascii_score_winter | ||
|tl=Zima}} | |tl=Zima}} | ||
{{StringDef | |||
|ascii=y | |||
|id=th16_ascii_score_full | |||
|tl=}} | |||
{{StringDef | {{StringDef | ||
|ascii=y | |ascii=y | ||
Line 247: | Line 350: | ||
|id=th16_ascii_score_wt | |id=th16_ascii_score_wt | ||
|tl=Zi}} | |tl=Zi}} | ||
{{StringDef | |||
|ascii=y | |||
|id=th16_ascii_score_fu | |||
|tl=}} | |||
{{StringDef/Footer}} | {{StringDef/Footer}} | ||
Line 464: | Line 571: | ||
|ascii=y | |ascii=y | ||
|id=th18_ascii_menu_change | |id=th18_ascii_menu_change | ||
|tl= | |tl=Change}} | ||
{{StringDef | {{StringDef | ||
|ascii=y | |ascii=y | ||
|id=th18_ascii_menu_pause | |id=th18_ascii_menu_pause | ||
|tl= | |tl=Pause}} | ||
{{StringDef/Footer}} | |||
=== {{lang|en|{{GameLabel|th185}}}} === | |||
{{StringDef/Header/ASCII}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th185_ascii_menu_achievment | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th185_ascii_menu_magic | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th185_ascii_wave | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th185_ascii_final_wave | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th185_ascii_power | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th185_ascii_s_atk | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th185_ascii_m_atk | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th185_ascii_m_size | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th185_ascii_m_time | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th185_ascii_m_reload | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th185_ascii_m_break | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th185_ascii_m_graze | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th185_ascii_money | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th185_ascii_speed | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th185_ascii_cooltime | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th185_ascii_equip_cost | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th185_ascii_equip_cost_empty | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th185_ascii_shop_cost | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th185_ascii_slot | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th185_ascii_total_cost | |||
|tl=}} | |||
{{StringDef/Footer}} | |||
=== {{lang|en|{{GameLabel|th19}}}} === | |||
{{StringDef/Header/ASCII}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19 VS Mode | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19 Online VS Mode | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_status_init | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_status_connecting | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_status_joiningroom | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_status_leavingroom | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_status_disconnecting | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_status_exitleavingroom | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_status_exitdisconnecting | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_status_exit | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_status_connecterror | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_status | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_room_name | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_player_name | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_joining | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_joined | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_wait_for_rival | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_latency_no_delay | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_latency_low | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_latency_mid | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_latency_high | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_matching_complete | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_rival_player | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_error_connect | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_error_doesnt_exist | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_error_create_is_first | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_error_already_exist | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_network_error_failed | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_warning | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_extra_attack_level | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_boss_attack_level | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_extra_attack | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_boss_attack | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_menu_keyboard_full | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_menu_keyboard_left | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_menu_keyboard_right | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_menu_gamepad | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_menu_controller_select | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_menu_1player_1 | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_menu_1player_2 | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_menu_2player_1 | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_menu_2player_2 | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_menu_keyconfig_reset | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_menu_button_puhs_keyconfig | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_menu_charge | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_menu_up | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_menu_down | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_menu_left | |||
|tl=}} | |||
{{StringDef | |||
|ascii=y | |||
|id=th19_menu_right | |||
|tl=}} | |||
{{StringDef/Footer}} | {{StringDef/Footer}} | ||
{{LanguageCategory}} | |||
[[Category:Common translated content]] |
Latest revision as of 23:24, 26 February 2024
Tyto řetězce jsou zobrazené znaky v ascii.anm a jsou tudíž omezené na anglickou abecedu (A-Z), 0-9 a počet speciálních znaků. Analyzátor na straně serveru zajišťuje toto omezení a snaží se přepsat znaky kde je to možné. Bylo by sice možné nahrát vlastní ascii.png pro váš jazyk nahrazující nepotřebné znaky vlastními písmeny, ale není to doporučené - také by to postihlo jména hráčů u skóre a seznamů záznamů. A také musíte použít nepřerušující mezery (non-breaking spaces) ( ) k vyplnění jakéhokoliv z těchto řetězců mezerami na začátku nebo konci. |
Přeložil Willik
Special font
ID | Text |
---|---|
th13_ascii_spell_score |
SKORE %8d0 %4d/%4d |
th13_ascii_spell_unknown |
SKORE 00 ----/---- |
th13_ascii_spell_game |
HERNI REZIM %4d/%4d |
th14_ascii_bonus |
BONUS %.1f |
th14_ascii_no_bonus |
ZADNY BONUS |
Default font
Embodiment of Scarlet Devil
Ve Hre
ID | Text |
---|---|
th06_ascii_centered_stage |
UROVEN %d |
th06_ascii_centered_stage_final |
POSLEDNI UROVEN |
th06_ascii_centered_stage_extra |
EXTRA UROVEN |
th06_ascii_centered_stage_demo |
UKAZKA |
th06_ascii_centered_spell_bonus |
Bonus za Spell Kartu! |
th06_ascii_fullpower |
Plna Sila!! |
th06_ascii_bonus_format |
BONUS %8d |
th06_ascii_clear_header |
Dokonceni Urovne |
th06_ascii_clear_header_all |
Dokonceni Vseho |
th06_ascii_clear_bonus_stage |
Uroven * 1000 = %5d |
th06_ascii_clear_bonus_power |
Sila * 100 = %5d |
th06_ascii_clear_bonus_graze |
Graze * 10 = %5d |
th06_ascii_clear_bonus_point |
* Bodovy Predmet %3d |
th06_ascii_clear_bonus_player |
Zivoty = %8d |
th06_ascii_clear_bonus_bomb |
Bomby = %8d |
th06_ascii_clear_bonus_easy |
Easy * 0.5 |
th06_ascii_clear_bonus_normal |
Normal * 1.0 |
th06_ascii_clear_bonus_hard |
Hard * 1.2 |
th06_ascii_clear_bonus_lunatic |
Lunatic * 1.5 |
th06_ascii_clear_bonus_extra |
Extra * 2.0 |
th06_ascii_clear_bonus_penalty_0.5 |
Trest za Zivoty * 0.5 |
th06_ascii_clear_bonus_penalty_0.2 |
Trest za Zivoty * 0.2 |
th06_ascii_clear_bonus_total |
Celkem = %8d |
th06_practice_format |
Nabidka zaznamu
Tyto byly ve srovnání s neopravenou hrou změněny k přizpůsobení k 10 číslicím než k původním 9, jak base_tsa dospěl k závěru, že odstranění původní 9 číslicové bariéry ze hry má pro všechny ve výchozím stavu jen kladné účinky.
ID | Text |
---|---|
th06_ascii_replay_header |
C. Jmeno Datum Hrac Obt. |
th06_ascii_replay |
%s %8s %8s %-7s %-7s |
th06_ascii_replay_save_header |
C. Jmeno Datum Hrac Skore |
th06_ascii_replay_save_empty |
C.%.2d -------- --/--/-- ------- 0 |
th06_ascii_replay_save |
C.%.2d %8s %8s %7s %10d |
th06_ascii_2_digit_number_format |
C.%2d |
th06_ascii_replay_user |
Hrac |
th06_ascii_reimu_a |
ReimuA |
th06_ascii_reimu_b |
ReimuB |
th06_ascii_marisa_a |
MarisaA |
th06_ascii_marisa_b |
MarisaB |
th06_ascii_easy |
Easy |
th06_ascii_normal |
Normal |
th06_ascii_hard |
Hard |
th06_ascii_lunatic |
Lunatic |
th06_ascii_extra |
Extra |
th06_ascii_replay_stage_header |
Uroven MinuleSkore |
th06_ascii_replay_stage_empty |
%-6s --------- |
th06_ascii_replay_stage |
%-6s %10d |
th06_ascii_replay_stage_1 |
Uroven1 |
th06_ascii_replay_stage_2 |
Uroven2 |
th06_ascii_replay_stage_3 |
Uroven3 |
th06_ascii_replay_stage_4 |
Uroven4 |
th06_ascii_replay_stage_5 |
Uroven5 |
th06_ascii_replay_stage_6 |
Uroven6 |
th06_ascii_replay_stage_extra |
Extra |
Nabidka skore
ID | Text |
---|---|
th06_ascii_result_clear |
(C) |
Perfect Cherry Blossom
ID | Text |
---|---|
th07 MAX |
MAX |
th07 Full Power |
|
th07 Supernatural Border |
|
th07 CherryPoint Max |
|
th07 Border Bonus Format |
|
th07 Stage Clear |
Dokonceni Urovne |
th07 All Clear |
Dokonceni Vseho |
th07 Clear Bonus Format |
Dokonceni = %8d |
th07 Clear Point Items Format |
Body = %8d |
th07 Clear Graze Format |
Graze = %8d |
th07 Clear Cherry Format |
Tresen = %8d0 |
th07 Clear Bonus Life Format |
Zivoty =%9d |
th07 Clear Bonus Bomb Format |
Bomby = %8d |
th07 Clear Easy Multiplier |
Easy * 0.5 |
th07 Clear Normal Multiplier |
Normal * 1.0 |
th07 Clear Hard Multiplier |
Hard * 1.2 |
th07 Clear Lunatic Multiplier |
Lunatic * 1.5 |
th07 Clear Extra Multiplier |
Extra * 2.0 |
th07 Clear Phantasm Multiplier |
Phantasm * 2.0 |
th07 Clear Player Penalty*0.5 |
Trest za Zivoty * 0.5 |
th07 Clear Player Penalty*0.2 |
Trest za Zivoty * 0.2 |
th07 Clear Player Penalty*0.1 |
Trest za Zivoty * 0.1 |
th07 Clear Player Penalty*0.05 |
Trest za Zivoty * 0.05 |
th07 Clear Total Score Format |
Celkem = %8d0 |
ID | Text |
---|---|
th07 Ascii Phantasm |
|
th07 Practice Stage Header |
|
th07 Replay Stage Header |
|
th07 Replay |
|
th07 Replay Header |
|
th07 Replay Save Empty |
|
th07 Replay Save |
|
th07 Replay Save Header |
|
th07 Max Bonus |
|
th07 Results Header |
|
th07 Date Format |
Imperishable Night
ID | Text |
---|---|
th08 Spell Bonus Failed |
|
th08 Last Spell Failed |
|
th08 Clear Time Orbs Format |
Cas = %8d0 |
th08 Clear Human Format |
Nad-80%% = %3d.%.2d%% |
th08 Clear Youkai Format |
Nad 80%% = %3d.%.2d%% |
th08 Clear Last Time Format |
Posledni Cas = %2d:%.2d |
th08 Clear Night Bonus |
Bonus za Noc |
ID | Text |
---|---|
th08 Results Header |
|
th08 Now Playing |
|
th08 Spell Practice Total |
|
th08 Spell Practice Card No |
|
th08 Spell Replay |
|
th08 Replay Spell Number |
Phantasmagoria of Flower View
ID | Text |
---|---|
th09 Stage Format |
|
th09 No Name |
|
th09 Com vs Com |
|
th09 Com vs Human |
|
th09 Human vs Com |
|
th09 Human vs Human |
|
th09 Extra Mode |
|
th09 Story Mode |
|
th09 Extra |
|
th09 Lunatic |
|
th09 Hard |
|
th09 Normal |
|
th09 Easy |
|
th09 Vs Format |
|
th09 Replay |
|
th09 5th |
|
th09 4th |
|
th09 3rd |
|
th09 2nd |
|
th09 1st |
|
th09 Extra Ranking |
|
th09 Lunatic Ranking |
|
th09 Hard Ranking |
|
th09 Normal Ranking |
|
th09 Easy Ranking |
Shoot the Bullet
ID | Text |
---|---|
th095_scene_photo_count |
|
th095_scene_score |
|
th095_scene_hiscore |
|
th095_bestshot_overwrite |
|
th095_results_slow_rate |
|
th095_results_total_score |
|
th095_results_high_score |
|
th095_results_score |
|
th095_results_shot |
|
th095_results_best_shot |
|
th095_menu_slow_rate |
|
th095_menu_high score |
|
th095_menu_scene_success_amount |
ID | Text |
---|---|
th095_replay_name_regist |
|
th095_ascii_replay_save |
|
th095_ascii_replay_save_empty |
|
th095_select_replay_number |
|
th095_ascii_user_replay |
|
th095_ascii_user_replay_empty |
|
th095_ascii_replay |
|
th095_ascii_replay_empty |
Mountain of Faith
Stages
ID | Text |
---|---|
th10_ascii_stage_1 |
Uroven 1 |
th10_ascii_stage_2 |
Uroven 2 |
th10_ascii_stage_3 |
Uroven 3 |
th10_ascii_stage_4 |
Uroven 4 |
th10_ascii_stage_5 |
Uroven 5 |
th10_ascii_stage_6 |
Uroven 6 |
th10_ascii_stage_clear |
Dokonceni |
High scores
ID | Text |
---|---|
th10_ascii_score_empty |
%2d %s %9ld%d ----/--/-- --:-- Uroven - ---% |
th10_ascii_ranking |
Hodnoceni Skore!! |
th13_ascii_credit |
Kredit %d |
Hidden Star in Four Seasons
ID | Text |
---|---|
th16_ascii_score_empty |
%2d %s %9ld%d ----/--/-- --:-- Obdobi Uroven - ---%% |
th16_ascii_score_spring |
Jaro |
th16_ascii_score_summer |
Leto |
th16_ascii_score_autumn |
Podzim |
th16_ascii_score_winter |
Zima |
th16_ascii_score_full |
|
th16_ascii_score_sp |
Ja |
th16_ascii_score_sm |
Le |
th16_ascii_score_at |
Po |
th16_ascii_score_wt |
Zi |
th16_ascii_score_fu |
Violet Detector
Thcrap tyto automaticky zarovnává doprava, takže je nemusíte vyplňovat mezerami.
ID | Text |
---|---|
th165_ascii_replay_sun |
Ned |
th165_ascii_replay_mon |
Pon |
th165_ascii_replay_tue |
Ute |
th165_ascii_replay_wed |
Str |
th165_ascii_replay_thu |
Ctv |
th165_ascii_replay_fri |
Pat |
th165_ascii_replay_sat |
Sob |
th165_ascii_replay_sun2 |
2. Ned |
th165_ascii_replay_mon2 |
2. Pon |
th165_ascii_replay_tue2 |
2. Ute |
th165_ascii_replay_wed2 |
2. Str |
th165_ascii_replay_thu2 |
2. Ctv |
th165_ascii_replay_fri2 |
2. Pat |
th165_ascii_replay_sat2 |
2. Sob |
th165_ascii_replay_sun3 |
3. Ned |
th165_ascii_replay_mon3 |
3. Pon |
th165_ascii_replay_tue3 |
3. Ute |
th165_ascii_replay_wed3 |
3. Str |
th165_ascii_replay_thu3 |
3. Ctv |
th165_ascii_replay_fri3 |
3. Pat |
th165_ascii_replay_sat3 |
3. Sob |
th165_ascii_replay_diary |
Denik |
Unconnected Marketeers
ID | Text |
---|---|
th18_ascii_shop_money |
Money %d (+%d) |
th18_ascii_shop_cost |
Cost %d |
th18_ascii_ability_slot |
Slot %d |
th18_ascii_menu_quit |
Quit |
th18_ascii_menu_default |
Default |
th18_ascii_menu_game_start |
Game Start |
th18_ascii_menu_extra_start |
Extra Start |
th18_ascii_menu_practice |
Practice |
th18_ascii_menu_spell_practice |
Spell Practice |
th18_ascii_menu_replay |
Replay |
th18_ascii_menu_player_data |
Player Data |
th18_ascii_menu_music_room |
Music Room |
th18_ascii_menu_option |
Option |
th18_ascii_menu_manual |
Manual |
th18_ascii_menu_screen |
Screen |
th18_ascii_menu_window |
Window |
th18_ascii_menu_fullscreen |
Fullscreen |
th18_ascii_menu_borderlessdbd |
BorderlessDBD |
th18_ascii_menu_borderless |
Borderless |
th18_ascii_menu_bgm_vol |
BGM Vol |
th18_ascii_menu_se_vol |
SE Vol |
th18_ascii_menu_keyconfig |
Key Config |
th18_ascii_menu_directinput |
DirectInput |
th18_ascii_menu_xinput |
XInput |
th18_ascii_menu_keyboard |
KeyBoard |
th18_ascii_menu_shot |
Short |
th18_ascii_menu_bomb |
Bomb |
th18_ascii_menu_slow |
Slow |
th18_ascii_menu_item |
Item |
th18_ascii_menu_change |
Change |
th18_ascii_menu_pause |
Pause |
100th Black Market
ID | Text |
---|---|
th185_ascii_menu_achievment |
|
th185_ascii_menu_magic |
|
th185_ascii_wave |
|
th185_ascii_final_wave |
|
th185_ascii_power |
|
th185_ascii_s_atk |
|
th185_ascii_m_atk |
|
th185_ascii_m_size |
|
th185_ascii_m_time |
|
th185_ascii_m_reload |
|
th185_ascii_m_break |
|
th185_ascii_m_graze |
|
th185_ascii_money |
|
th185_ascii_speed |
|
th185_ascii_cooltime |
|
th185_ascii_equip_cost |
|
th185_ascii_equip_cost_empty |
|
th185_ascii_shop_cost |
|
th185_ascii_slot |
|
th185_ascii_total_cost |
Unfinished Dream of All Living Ghost
ID | Text |
---|---|
th19 VS Mode |
|
th19 Online VS Mode |
|
th19_network_status_init |
|
th19_network_status_connecting |
|
th19_network_status_joiningroom |
|
th19_network_status_leavingroom |
|
th19_network_status_disconnecting |
|
th19_network_status_exitleavingroom |
|
th19_network_status_exitdisconnecting |
|
th19_network_status_exit |
|
th19_network_status_connecterror |
|
th19_network_status |
|
th19_network_room_name |
|
th19_network_player_name |
|
th19_network_joining |
|
th19_network_joined |
|
th19_network_wait_for_rival |
|
th19_network_latency_no_delay |
|
th19_network_latency_low |
|
th19_network_latency_mid |
|
th19_network_latency_high |
|
th19_network_matching_complete |
|
th19_network_rival_player |
|
th19_network_error_connect |
|
th19_network_error_doesnt_exist |
|
th19_network_error_create_is_first |
|
th19_network_error_already_exist |
|
th19_network_error_failed |
|
th19_warning |
|
th19_extra_attack_level |
|
th19_boss_attack_level |
|
th19_extra_attack |
|
th19_boss_attack |
|
th19_menu_keyboard_full |
|
th19_menu_keyboard_left |
|
th19_menu_keyboard_right |
|
th19_menu_gamepad |
|
th19_menu_controller_select |
|
th19_menu_1player_1 |
|
th19_menu_1player_2 |
|
th19_menu_2player_1 |
|
th19_menu_2player_2 |
|
th19_menu_keyconfig_reset |
|
th19_menu_button_puhs_keyconfig |
|
th19_menu_charge |
|
th19_menu_up |
|
th19_menu_down |
|
th19_menu_left |
|
th19_menu_right |