Hardcoded ASCII strings/hr: Difference between revisions

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Trebalo bi se koristiti neprelamajućim razmakom (<tt>&amp;nbsp;</tt>) za razmak na početku ili kraju.
Trebalo bi se koristiti neprelamajućim razmakom (<tt>&amp;nbsp;</tt>) za razmak na početku ili kraju.
}}
}}


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|ascii=y
|ascii=y
|id=th14_ascii_bonus
|id=th14_ascii_bonus
|tl=Bonus %.1f}}
|tl=BONUS %.1f}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th14_ascii_no_bonus
|id=th14_ascii_no_bonus
|tl=Bez bonusa}}
|tl=NEMA BONUSA}}
{{StringDef/Footer}}
{{StringDef/Footer}}


== Default font ==
== Default font ==


=== Stage Result===
=== {{lang|en|{{GameLabel|th06}}}} ===
{{StringDef/Header}}
==== Unutar igre ====
{{StringDef/Header/ASCII}}
{{StringDef|id=th06_ascii_centered_stage|ascii=y|tl=RAZINA %d}}
{{StringDef|id=th06_ascii_centered_stage_final|ascii=y|tl=POSLJEDNJA RAZINA}}
{{StringDef|id=th06_ascii_centered_stage_extra|ascii=y|tl=EKSTRA RAZINA}}
{{StringDef|id=th06_ascii_centered_stage_demo|ascii=y|tl=DEMONSTRACIJA}}
{{StringDef|id=th06_ascii_centered_spell_bonus|ascii=y|tl=Bonus spell karte!}}
{{StringDef|id=th06_ascii_fullpower|ascii=y|tl=Puna snaga!!}}
{{StringDef|id=th06_ascii_bonus_format|ascii=y|tl=BONUS %8d}}
{{StringDef|id=th06_ascii_clear_header|ascii=y|tl=Razina gotova}}
{{StringDef|id=th06_ascii_clear_header_all|ascii=y|tl=Sve gotovo!}}
{{StringDef|id=th06_ascii_clear_bonus_stage|ascii=y|tl=Razina  * 1000 =%5d}}
{{StringDef|id=th06_ascii_clear_bonus_power|ascii=y|tl=Snaga  *  100 =%5d}}
{{StringDef|id=th06_ascii_clear_bonus_graze|ascii=y|tl=Okrzaji *  10 =%5d}}
{{StringDef|id=th06_ascii_clear_bonus_point|ascii=y|tl=&nbsp;  * %3d poena}}
{{StringDef|id=th06_ascii_clear_bonus_player|ascii=y|tl=Zivoti    = %8d}}
{{StringDef|id=th06_ascii_clear_bonus_bomb|ascii=y|tl=Bombe      = %8d}}
{{StringDef|id=th06_ascii_clear_bonus_easy|ascii=y|tl=Laka tezina    * 0.5}}
{{StringDef|id=th06_ascii_clear_bonus_normal|ascii=y|tl=Normalna tezina * 1.0}}
{{StringDef|id=th06_ascii_clear_bonus_hard|ascii=y|tl=Teska tezina    * 1.2}}
{{StringDef|id=th06_ascii_clear_bonus_lunatic|ascii=y|tl=Ludacka tezina  * 1.5}}
{{StringDef|id=th06_ascii_clear_bonus_extra|ascii=y|tl=Ekstra razina  * 2.0}}
{{StringDef|id=th06_ascii_clear_bonus_penalty_0.5|ascii=y|tl=Kazna za zivote * 0.5}}
{{StringDef|id=th06_ascii_clear_bonus_penalty_0.2|ascii=y|tl=Kazna za zivote * 0.2}}
{{StringDef|id=th06_ascii_clear_bonus_total|ascii=y|tl=Ukupno    = %8d}}
{{StringDef|id=th06_practice_format|ascii=y|tl=RAZINA %d  %.10d}}
{{StringDef/Footer}}
 
==== Izbornik sa snimkama ====
Kad se usporedi s netaknutom igrom, ovo je već namješteno da bude mjesta za 10 znamenaka umjesto originalnih 9 budući da je [https://github.com/thpatch/thcrap-tsa/commit/7d619d8c4e8291a9796e825f86001ca3307c26c2 <tt>base_tsa</tt> utvrdio da uklanjanje originalne devetozamenkaste granice ima samo pozitivne učinke za svih].
{{StringDef/Header/ASCII}}
{{StringDef|id=th06_ascii_replay_header|ascii=y|tl=Broj  Ime      Datum    Lik      Tezina}}
{{StringDef|id=th06_ascii_replay|ascii=y|tl=%s %8s  %8s %-7s  %-7s}}
{{StringDef|id=th06_ascii_replay_save_header|ascii=y|tl=Broj  Ime      Datum    Lik    Bodovi}}
{{StringDef|id=th06_ascii_replay_save_empty|ascii=y|tl=br.%.2d -------- --/--/-- -------          0}}
{{StringDef|id=th06_ascii_replay_save|ascii=y|tl=br.%.2d %8s %8s %7s %10d}}
{{StringDef|id=th06_ascii_2_digit_number_format|ascii=y|tl=br.%.2d}}
{{StringDef|id=th06_ascii_replay_user|ascii=y|tl=Igrac}}
{{StringDef|id=th06_ascii_reimu_a|ascii=y|tl=ReimuA}}
{{StringDef|id=th06_ascii_reimu_b|ascii=y|tl=ReimuB}}
{{StringDef|id=th06_ascii_marisa_a|ascii=y|tl=MarisaA}}
{{StringDef|id=th06_ascii_marisa_b|ascii=y|tl=MarisaB}}
{{StringDef|id=th06_ascii_easy|ascii=y|tl=Lako}}
{{StringDef|id=th06_ascii_normal|ascii=y|tl=Normalno}}
{{StringDef|id=th06_ascii_hard|ascii=y|tl=Tesko}}
{{StringDef|id=th06_ascii_lunatic|ascii=y|tl=Ludacki}}
{{StringDef|id=th06_ascii_extra|ascii=y|tl=Ekstra}}
{{StringDef|id=th06_ascii_replay_stage_header|ascii=y|tl=Razina    Bodovi}}
{{StringDef|id=th06_ascii_replay_stage_empty|ascii=y|tl=%-8s  ---------}}
{{StringDef|id=th06_ascii_replay_stage|ascii=y|tl=%-8s %10d}}
{{StringDef|id=th06_ascii_replay_stage_1|ascii=y|tl=Razina 1}}
{{StringDef|id=th06_ascii_replay_stage_2|ascii=y|tl=Razina 2}}
{{StringDef|id=th06_ascii_replay_stage_3|ascii=y|tl=Razina 3}}
{{StringDef|id=th06_ascii_replay_stage_4|ascii=y|tl=Razina 4}}
{{StringDef|id=th06_ascii_replay_stage_5|ascii=y|tl=Razina 5}}
{{StringDef|id=th06_ascii_replay_stage_6|ascii=y|tl=Razina 6}}
{{StringDef|id=th06_ascii_replay_stage_extra|ascii=y|tl=Ekstra}}
{{StringDef/Footer}}
 
==== Izbornik s rezultatima ====
{{StringDef/Header/ASCII}}
{{StringDef|id=th06_ascii_result_clear|ascii=y|tl=(P)}}
{{StringDef/Footer}}
=== {{lang|en|{{GameLabel|th07}}}} ===
{{StringDef/Header/ASCII}}
==== Unutar igre ====
{{StringDef|id=th07 MAX|ascii=y|tl=MAX}}
{{StringDef
|id=th07 Full Power
|tl=Puna snaga!}}
{{StringDef
|id=th07 Supernatural Border
|tl=Nadnaravna barijera!!}}
{{StringDef
|id=th07 CherryPoint Max
|tl=Max tresnja-poeni!}}
{{StringDef
|id=th07 Border Bonus Format
|tl=Bonus barijere %7d}}
{{StringDef
{{StringDef
|id=th07 Stage Clear
|id=th07 Stage Clear
|tl=Razina prodena}}
|tl=Razina gotova}}
{{StringDef
{{StringDef
|id=th07 All Clear
|id=th07 All Clear
|tl=Sve prodeno}}
|tl=Sve gotovo}}
{{StringDef
{{StringDef
|id=th07 Clear Bonus Format
|id=th07 Clear Bonus Format
Line 54: Line 134:
{{StringDef
{{StringDef
|id=th07 Clear Cherry Format
|id=th07 Clear Cherry Format
|tl=Tresnja = %8d0}}
|tl=Tresnja= %8d}}
{{StringDef
{{StringDef
|id=th07 Clear Bonus Life Format
|id=th07 Clear Bonus Life Format
Line 60: Line 140:
{{StringDef
{{StringDef
|id=th07 Clear Bonus Bomb Format
|id=th07 Clear Bonus Bomb Format
|tl=Bombe   = %8d}}
|tl=Bombe = %8d}}
{{StringDef
{{StringDef
|id=th07 Clear Easy Multiplier
|id=th07 Clear Easy Multiplier
|tl=Lagana tezina*0.5}}
|tl=Lako        * 0.5}}
{{StringDef
{{StringDef
|id=th07 Clear Normal Multiplier
|id=th07 Clear Normal Multiplier
|tl=Normalna tezina*1.0}}
|tl=Normalno    * 1.0}}
{{StringDef
{{StringDef
|id=th07 Clear Hard Multiplier
|id=th07 Clear Hard Multiplier
|tl=Teska tezina *1.2}}
|tl=Tesko      * 1.2}}
{{StringDef
{{StringDef
|id=th07 Clear Lunatic Multiplier
|id=th07 Clear Lunatic Multiplier
|tl=Luda tezina  *1.5}}
|tl=Ludacki    * 1.5}}
{{StringDef
{{StringDef
|id=th07 Clear Extra Multiplier
|id=th07 Clear Extra Multiplier
|tl=Ekstra       *2.0}}
|tl=Ekstra     * 2.0}}
{{StringDef
{{StringDef
|id=th07 Clear Phantasm Multiplier
|id=th07 Clear Phantasm Multiplier
|tl=Fantazma     *2.0}}
|tl=Fantazma   * 2.0}}
{{StringDef
{{StringDef
|id=th07 Clear Player Penalty*0.5
|id=th07 Clear Player Penalty*0.5
|tl=Kazna br.zivota*0.5}}
|tl=Kazna za zivote * 0.5}}
{{StringDef
{{StringDef
|id=th07 Clear Player Penalty*0.2
|id=th07 Clear Player Penalty*0.2
|tl=Kazna br.zivota*0.2}}
|tl=Kazna za zivote * 0.2}}
{{StringDef
{{StringDef
|id=th07 Clear Player Penalty*0.1
|id=th07 Clear Player Penalty*0.1
|tl=Kazna br.zivota*0.1}}
|tl=Kazna za zivote * 0.1}}
{{StringDef
{{StringDef
|id=th07 Clear Player Penalty*0.05
|id=th07 Clear Player Penalty*0.05
|tl=Kazna br.zivota*0.05}}
|tl=Kazna za zivote * 0.05}}
{{StringDef
{{StringDef
|id=th07 Clear Total Score Format
|id=th07 Clear Total Score Format
|tl=Ukupno = %8d0}}
|tl=Ukupno =%8d0}}
{{StringDef/Footer}}
==== Meniji ====
{{StringDef/Header/ASCII}}
{{StringDef|id=th07 Ascii Phantasm|tl=Fantazma}}
{{StringDef|id=th07 Practice Stage Header|tl=}}
{{StringDef|id=th07 Replay Stage Header|tl=}}
{{StringDef|id=th07 Replay|tl=}}
{{StringDef|id=th07 Replay Header|tl=}}
{{StringDef|id=th07 Replay Save Empty|tl=br.%.2d -------- ------ -------          0}}
{{StringDef|id=th07 Replay Save|tl=br.%.2d %8s %6s %7s %9d0}}
{{StringDef|id=th07 Replay Save Header|tl=}}
{{StringDef|id=th07 Max Bonus|tl=}}
{{StringDef|id=th07 Results Header|tl=}}
{{StringDef|id=th07 Date Format|tl=%d.%m.}}
{{StringDef/Footer}}
 
=== {{lang|en|{{GameLabel|th08}}}} ===
{{StringDef/Header/ASCII}}
==== Unutar igre ====
{{StringDef|id=th08 Spell Bonus Failed|tl=Spell bonus izgubljen}}
{{StringDef|id=th08 Last Spell Failed|tl=}}
{{StringDef
{{StringDef
|id=th08 Clear Time Orbs Format
|id=th08 Clear Time Orbs Format
|tl=Vrijeme = %8d0}}
|tl=Vrijeme= %8d}}
{{StringDef
{{StringDef
|id=th08 Clear Human Format
|id=th08 Clear Human Format
|tl=preko -80%% = %3d.%.2d%%}}
|tl=preko-80%% = %3d.%.2d%%}}
{{StringDef
{{StringDef
|id=th08 Clear Youkai Format
|id=th08 Clear Youkai Format
Line 105: Line 206:
{{StringDef
{{StringDef
|id=th08 Clear Last Time Format
|id=th08 Clear Last Time Format
|tl=Zadnje vrijeme = %2d:%.2d}}
|tl=Vrijeme na kraju = %2d:%.2d}}
{{StringDef
{{StringDef
|id=th08 Clear Night Bonus
|id=th08 Clear Night Bonus
|tl=Nocni bonus}}
|tl=Nocni bonus}}
{{StringDef/Footer}}
{{StringDef/Footer}}
 
==== ====
=== {{lang|en|{{GameLabel|th06}}}} ===
==== Unutar igre ====
{{StringDef/Header/ASCII}}
{{StringDef/Header/ASCII}}
{{StringDef|id=th06_ascii_centered_stage|ascii=y|tl=Razina %d}}
{{StringDef|id=th08 Results Header|tl=}}
{{StringDef|id=th06_ascii_centered_stage_final|ascii=y|tl=Zadnja razina}}
{{StringDef|id=th08 Now Playing|tl=}}
{{StringDef|id=th06_ascii_centered_stage_extra|ascii=y|tl=Ekstra razina}}
{{StringDef|id=th08 Spell Practice Total|tl=}}
{{StringDef|id=th06_ascii_centered_stage_demo|ascii=y|tl=Demo igra}}
{{StringDef|id=th08 Spell Practice Card No|tl=}}
{{StringDef|id=th06_ascii_centered_spell_bonus|ascii=y|tl=Bonus za kartu carolije!}}
{{StringDef|id=th08 Spell Replay|tl=}}
{{StringDef|id=th06_ascii_fullpower|ascii=y|tl=Potpuna snaga!}}
{{StringDef|id=th08 Replay Spell Number|tl=}}
{{StringDef|id=th06_ascii_bonus_format|ascii=y|tl=Bonus %8d}}
{{StringDef|id=th06_ascii_clear_header|ascii=y|tl=Razina gotova}}
{{StringDef|id=th06_ascii_clear_header_all|ascii=y|tl=Sve gotovo!}}
{{StringDef|id=th06_ascii_clear_bonus_stage|ascii=y|tl=Razina  * 1000 = %5d}}
{{StringDef|id=th06_ascii_clear_bonus_power|ascii=y|tl=Snaga  *  100 = %5d}}
{{StringDef|id=th06_ascii_clear_bonus_graze|ascii=y|tl=Okrzaji *  10 = %5d}}
{{StringDef|id=th06_ascii_clear_bonus_point|ascii=y|tl=Poeni  *  %3d}}
{{StringDef|id=th06_ascii_clear_bonus_player|ascii=y|tl=Zivoti    = %8d}}
{{StringDef|id=th06_ascii_clear_bonus_bomb|ascii=y|tl=Bombe      = %8d}}
{{StringDef|id=th06_ascii_clear_bonus_easy|ascii=y|tl=Lagana tezina  * 0.5}}
{{StringDef|id=th06_ascii_clear_bonus_normal|ascii=y|tl=Normalna tezina * 1.0}}
{{StringDef|id=th06_ascii_clear_bonus_hard|ascii=y|tl=Teska tezina    * 1.2}}
{{StringDef|id=th06_ascii_clear_bonus_lunatic|ascii=y|tl=Luda tezina    * 1.5}}
{{StringDef|id=th06_ascii_clear_bonus_extra|ascii=y|tl=Ekstra          * 2.0}}
{{StringDef|id=th06_ascii_clear_bonus_penalty_0.5|ascii=y|tl=Kazna za zivote * 0.5}}
{{StringDef|id=th06_ascii_clear_bonus_penalty_0.2|ascii=y|tl=Kazna za zivote * 0.2}}
{{StringDef|id=th06_ascii_clear_bonus_total|ascii=y|tl=Ukupno    = %8d}}
{{StringDef/Footer}}
{{StringDef/Footer}}
 
=== {{lang|en|{{GameLabel|th09}}}} ===
==== Izbornik s snimkama ====
Kad se usporedi s netaknutom igrom, ovo je već namješteno da bude mjesta za 10 znamenaka umjesto originalnih 9 budući da je [https://github.com/thpatch/thcrap-tsa/commit/7d619d8c4e8291a9796e825f86001ca3307c26c2 <tt>base_tsa</tt> utvrdio da uklanjanje originalne devetozamenkaste granice ima samo pozitivne učinke za svih].
{{StringDef/Header/ASCII}}
{{StringDef/Header/ASCII}}
{{StringDef|id=th06_ascii_replay_header|ascii=y|tl=Broj  Ime      Datum    Lik      Tezina}}
{{StringDef|id=th09 Stage Format|tl=RAZINA %d %.2d:%.2d}}
{{StringDef|id=th06_ascii_replay|ascii=y|tl=%s %8s  %8s %-7s  %-7s}}
{{StringDef|id=th09 No Name|tl=Bezimeni}}
{{StringDef|id=th06_ascii_replay_save_header|ascii=y|tl=Broj  Ime      Datum    Lik    Bodovi}}
{{StringDef|id=th09 Com vs Com|tl=CPU protiv CPU-a}}
{{StringDef|id=th06_ascii_replay_save_empty|ascii=y|tl=br.%.2d -------- --/--/-- -------          0}}
{{StringDef|id=th09 Com vs Human|tl=CPU protiv covjeka}}
{{StringDef|id=th06_ascii_replay_save|ascii=y|tl=br.%.2d %8s %8s %7s %10d}}
{{StringDef|id=th09 Human vs Com|tl=Covjek protiv CPU-a}}
{{StringDef|id=th06_ascii_2_digit_number_format|ascii=y|tl=br.%2d}}
{{StringDef|id=th09 Human vs Human|tl=Covjek protiv covjeka}}
{{StringDef|id=th06_ascii_replay_user|ascii=y|tl=Korisnik}}
{{StringDef|id=th09 Extra Mode|tl=Ekstra}}
{{StringDef|id=th06_ascii_reimu_a|ascii=y|tl=ReimuA}}
{{StringDef|id=th09 Story Mode|tl=Prica}}
{{StringDef|id=th06_ascii_reimu_b|ascii=y|tl=ReimuB}}
{{StringDef|id=th09 Extra|tl=Ekstra}}
{{StringDef|id=th06_ascii_marisa_a|ascii=y|tl=MarisaA}}
{{StringDef|id=th09 Lunatic|tl=Ludacki}}
{{StringDef|id=th06_ascii_marisa_b|ascii=y|tl=MarisaB}}
{{StringDef|id=th09 Hard|tl=Tesko}}
{{StringDef|id=th06_ascii_easy|ascii=y|tl=Lagano}}
{{StringDef|id=th09 Normal|tl=Normalno}}
{{StringDef|id=th06_ascii_normal|ascii=y|tl=Normalno}}
{{StringDef|id=th09 Easy|tl=Lako}}
{{StringDef|id=th06_ascii_hard|ascii=y|tl=Tesko}}
{{StringDef|id=th09 Vs Format|tl=%.8s protiv %.8s}}
{{StringDef|id=th06_ascii_lunatic|ascii=y|tl=Ludo}}
{{StringDef|id=th09 Replay|tl=br.%.2d %.8s %8s}}
{{StringDef|id=th06_ascii_extra|ascii=y|tl=Ekstra}}
{{StringDef|id=th09 5th|tl=5.&nbsp;}}
{{StringDef|id=th06_ascii_replay_stage_header|ascii=y|tl=Razina    Bodovi}}
{{StringDef|id=th09 4th|tl=4.&nbsp;}}
{{StringDef|id=th06_ascii_replay_stage_empty|ascii=y|tl=%-6s  ---------}}
{{StringDef|id=th09 3rd|tl=3.&nbsp;}}
{{StringDef|id=th06_ascii_replay_stage|ascii=y|tl=%-6s %10d}}
{{StringDef|id=th09 2nd|tl=2.&nbsp;}}
{{StringDef|id=th06_ascii_replay_stage_1|ascii=y|tl=Razina 1}}
{{StringDef|id=th09 1st|tl=1.&nbsp;}}
{{StringDef|id=th06_ascii_replay_stage_2|ascii=y|tl=Razina 2}}
{{StringDef|id=th09 Extra Ranking|tl=Poredak - Ekstra}}
{{StringDef|id=th06_ascii_replay_stage_3|ascii=y|tl=Razina 3}}
{{StringDef|id=th09 Lunatic Ranking|tl=Poredak - Ludacki}}
{{StringDef|id=th06_ascii_replay_stage_4|ascii=y|tl=Razina 4}}
{{StringDef|id=th09 Hard Ranking|tl=Poredak - Tesko}}
{{StringDef|id=th06_ascii_replay_stage_5|ascii=y|tl=Razina 5}}
{{StringDef|id=th09 Normal Ranking|tl=Poredak - Normalno}}
{{StringDef|id=th06_ascii_replay_stage_6|ascii=y|tl=Razina 6}}
{{StringDef|id=th09 Easy Ranking|tl=Poredak - Lako}}
{{StringDef|id=th06_ascii_replay_stage_extra|ascii=y|tl=Ekstra}}
{{StringDef/Footer}}
{{StringDef/Footer}}


==== Izbornik s rezultatima ====
=== {{lang|en|{{GameLabel|th095}}}} ===
==== Unutar igre ====
{{StringDef/Header/ASCII}}
{{StringDef/Header/ASCII}}
{{StringDef|id=th06_ascii_result_clear|ascii=y|tl=(C)}}
{{StringDef|id=th095_scene_photo_count|ascii=y|tl=Slika %.2d/%.2d}}
{{StringDef|id=th095_scene_score|ascii=y|tl=&nbsp;Bodovi %.7d}}
{{StringDef|id=th095_scene_hiscore|ascii=y|tl=Rekord  %.7d}}
{{StringDef|id=th095_bestshot_overwrite|ascii=y|tl=Najbolja slika je zamijenjena!}}
{{StringDef|id=th095_results_slow_rate|ascii=y|tl=&nbsp; Usporenje      %2.0f%%}}
{{StringDef|id=th095_results_total_score|ascii=y|tl=&nbsp;    Ukupno %.8d}}
{{StringDef|id=th095_results_high_score|ascii=y|tl=&nbsp;    Rekord  %.7d}}
{{StringDef|id=th095_results_score|ascii=y|tl=&nbsp;        Bodovi  %.7d}}
{{StringDef|id=th095_results_shot|ascii=y|tl=&nbsp;    Slika  %.6d}}
{{StringDef|id=th095_results_best_shot|ascii=y|tl=Najbolja slika  %.6d}}
{{StringDef|id=th095_menu_slow_rate|ascii=y|tl=Usporenje  %2.0f%%}}
{{StringDef|id=th095_menu_high score|ascii=y|tl=Rekord    %.6d}}
{{StringDef|id=th095_menu_scene_success_amount|ascii=y|tl=%2d Uspjesnih scena}}
{{StringDef/Footer}}
{{StringDef/Footer}}


=== {{lang|en|{{GameLabel|th07}}}} ===
==== Izbornik sa snimkama ====
 
{{StringDef/Header/ASCII}}
{{StringDef/Header/ASCII}}
{{StringDef|id=th07 MAX|ascii=y|tl=MAX}}
{{StringDef|id=th095_replay_name_regist|ascii=y|tl=Registar snimki}}
{{StringDef|id=th095_ascii_replay_save|ascii=y|tl=br.%.2d %s %s-%s %.2d/%.2d %.2d:%.2d %6d}}
{{StringDef|id=th095_ascii_replay_save_empty|ascii=y|tl=br.%.2d %s %s-%s %s ------}}
{{StringDef|id=th095_select_replay_number|ascii=y|tl=Izaberi broj snimke}}
{{StringDef|id=th095_ascii_user_replay|ascii=y|tl=Igrac%.4s %s %s-%s %.2d/%.2d/%.2d %.2d:%.2d %6d %2.0f%%}}
{{StringDef|id=th095_ascii_user_replay_empty|ascii=y|tl=Igrac---- --------  *-* --/--/-- --:-- ------ --.-%%}}
{{StringDef|id=th095_ascii_replay|ascii=y|tl=br.%.2d %s %s-%s %.2d/%.2d/%.2d %.2d:%.2d %6d %2.0f%%}}
{{StringDef|id=th095_ascii_replay_empty|ascii=y|tl=br.%.2d --------  *-* --/--/-- --:-- ------ --%%}}
{{StringDef/Footer}}
{{StringDef/Footer}}


=== {{lang|en|{{GameLabel|th10}}}} ===
=== {{lang|en|Stages}} ===
=== {{lang|en|Stages}} ===
{{StringDef/Header/ASCII}}
{{StringDef/Header/ASCII}}
Line 188: Line 289:
{{StringDef|id=th10_ascii_stage_5|ascii=y|tl=Razina 5}}
{{StringDef|id=th10_ascii_stage_5|ascii=y|tl=Razina 5}}
{{StringDef|id=th10_ascii_stage_6|ascii=y|tl=Razina 6}}
{{StringDef|id=th10_ascii_stage_6|ascii=y|tl=Razina 6}}
{{StringDef|id=th10_ascii_stage_clear|ascii=y|tl=Prodeno }}
{{StringDef|id=th10_ascii_stage_clear|ascii=y|tl=Prolaz }}
{{StringDef/Footer}}
{{StringDef/Footer}}


Line 229: Line 330:
|id=th16_ascii_score_winter
|id=th16_ascii_score_winter
|tl=Zima&nbsp;&nbsp;}}
|tl=Zima&nbsp;&nbsp;}}
{{StringDef
|ascii=y
|id=th16_ascii_score_full
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
Line 245: Line 350:
|id=th16_ascii_score_wt
|id=th16_ascii_score_wt
|tl=Zi}}
|tl=Zi}}
{{StringDef
|ascii=y
|id=th16_ascii_score_fu
|tl=}}
{{StringDef/Footer}}
{{StringDef/Footer}}


Line 422: Line 531:
|ascii=y
|ascii=y
|id=th18_ascii_menu_bgm_vol
|id=th18_ascii_menu_bgm_vol
|tl=}}
|tl=Glazba}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_se_vol
|id=th18_ascii_menu_se_vol
|tl=}}
|tl=Zvuk}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_keyconfig
|id=th18_ascii_menu_keyconfig
|tl=}}
|tl=Kontrole}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
Line 446: Line 555:
|ascii=y
|ascii=y
|id=th18_ascii_menu_shot
|id=th18_ascii_menu_shot
|tl=Kratko}}
|tl=Pucanje}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
Line 454: Line 563:
|ascii=y
|ascii=y
|id=th18_ascii_menu_slow
|id=th18_ascii_menu_slow
|tl=Sporo}}
|tl=Usporavanje}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_item
|id=th18_ascii_menu_item
|tl=Stvar}}
|tl=Koristenje}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_change
|id=th18_ascii_menu_change
|tl=Promijeni}}
|tl=Mijenjanje}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_pause
|id=th18_ascii_menu_pause
|tl=Pauza}}
|tl=Pauziranje}}
{{StringDef/Footer}}
 
=== {{lang|en|{{GameLabel|th185}}}} ===
{{StringDef/Header/ASCII}}
{{StringDef
|ascii=y
|id=th185_ascii_menu_achievment
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_menu_magic
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_wave
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_final_wave
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_power
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_s_atk
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_m_atk
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_m_size
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_m_time
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_m_reload
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_m_break
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_m_graze
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_money
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_speed
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_cooltime
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_equip_cost
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_equip_cost_empty
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_shop_cost
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_slot
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_total_cost
|tl=}}
{{StringDef/Footer}}
 
=== {{lang|en|{{GameLabel|th19}}}} ===
{{StringDef/Header/ASCII}}
{{StringDef
|ascii=y
|id=th19 VS Mode
|tl=}}
{{StringDef
|ascii=y
|id=th19 Online VS Mode
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_init
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_connecting
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_joiningroom
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_leavingroom
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_disconnecting
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_exitleavingroom
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_exitdisconnecting
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_exit
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_connecterror
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_room_name
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_player_name
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_joining
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_joined
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_wait_for_rival
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_latency_no_delay
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_latency_low
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_latency_mid
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_latency_high
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_matching_complete
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_rival_player
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_error_connect
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_error_doesnt_exist
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_error_create_is_first
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_error_already_exist
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_error_failed
|tl=}}
{{StringDef
|ascii=y
|id=th19_warning
|tl=}}
{{StringDef
|ascii=y
|id=th19_extra_attack_level
|tl=}}
{{StringDef
|ascii=y
|id=th19_boss_attack_level
|tl=}}
{{StringDef
|ascii=y
|id=th19_extra_attack
|tl=}}
{{StringDef
|ascii=y
|id=th19_boss_attack
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_keyboard_full
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_keyboard_left
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_keyboard_right
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_gamepad
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_controller_select
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_1player_1
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_1player_2
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_2player_1
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_2player_2
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_keyconfig_reset
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_button_puhs_keyconfig
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_charge
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_up
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_down
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_left
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_right
|tl=}}
{{StringDef/Footer}}
{{StringDef/Footer}}
{{LanguageCategory}}
[[Category:Common translated content]]

Latest revision as of 23:24, 26 February 2024


Special font

ID Text
th13_ascii_spell_score

Bodovi %8d0 %4d/%4d

th13_ascii_spell_unknown

Bodovi 00 ----/----

th13_ascii_spell_game

th14_ascii_bonus

BONUS %.1f

th14_ascii_no_bonus

NEMA BONUSA

Default font

Icon th06.png Embodiment of Scarlet Devil

Unutar igre

ID Text
th06_ascii_centered_stage

RAZINA %d

th06_ascii_centered_stage_final

POSLJEDNJA RAZINA

th06_ascii_centered_stage_extra

EKSTRA RAZINA

th06_ascii_centered_stage_demo

DEMONSTRACIJA

th06_ascii_centered_spell_bonus

Bonus spell karte!

th06_ascii_fullpower

Puna snaga!!

th06_ascii_bonus_format

BONUS %8d

th06_ascii_clear_header

Razina gotova

th06_ascii_clear_header_all

Sve gotovo!

th06_ascii_clear_bonus_stage

Razina * 1000 =%5d

th06_ascii_clear_bonus_power

Snaga * 100 =%5d

th06_ascii_clear_bonus_graze

Okrzaji * 10 =%5d

th06_ascii_clear_bonus_point

  * %3d poena

th06_ascii_clear_bonus_player

Zivoti = %8d

th06_ascii_clear_bonus_bomb

Bombe = %8d

th06_ascii_clear_bonus_easy

Laka tezina * 0.5

th06_ascii_clear_bonus_normal

Normalna tezina * 1.0

th06_ascii_clear_bonus_hard

Teska tezina * 1.2

th06_ascii_clear_bonus_lunatic

Ludacka tezina * 1.5

th06_ascii_clear_bonus_extra

Ekstra razina * 2.0

th06_ascii_clear_bonus_penalty_0.5

Kazna za zivote * 0.5

th06_ascii_clear_bonus_penalty_0.2

Kazna za zivote * 0.2

th06_ascii_clear_bonus_total

Ukupno = %8d

th06_practice_format

RAZINA %d  %.10d

Izbornik sa snimkama

Kad se usporedi s netaknutom igrom, ovo je već namješteno da bude mjesta za 10 znamenaka umjesto originalnih 9 budući da je base_tsa utvrdio da uklanjanje originalne devetozamenkaste granice ima samo pozitivne učinke za svih.

ID Text
th06_ascii_replay_header

Broj Ime Datum Lik Tezina

th06_ascii_replay

%s %8s %8s %-7s  %-7s

th06_ascii_replay_save_header

Broj Ime Datum Lik Bodovi

th06_ascii_replay_save_empty

br.%.2d -------- --/--/-- ------- 0

th06_ascii_replay_save

br.%.2d %8s %8s %7s %10d

th06_ascii_2_digit_number_format

br.%.2d

th06_ascii_replay_user

Igrac

th06_ascii_reimu_a

ReimuA

th06_ascii_reimu_b

ReimuB

th06_ascii_marisa_a

MarisaA

th06_ascii_marisa_b

MarisaB

th06_ascii_easy

Lako

th06_ascii_normal

Normalno

th06_ascii_hard

Tesko

th06_ascii_lunatic

Ludacki

th06_ascii_extra

Ekstra

th06_ascii_replay_stage_header

Razina Bodovi

th06_ascii_replay_stage_empty

%-8s ---------

th06_ascii_replay_stage

%-8s %10d

th06_ascii_replay_stage_1

Razina 1

th06_ascii_replay_stage_2

Razina 2

th06_ascii_replay_stage_3

Razina 3

th06_ascii_replay_stage_4

Razina 4

th06_ascii_replay_stage_5

Razina 5

th06_ascii_replay_stage_6

Razina 6

th06_ascii_replay_stage_extra

Ekstra

Izbornik s rezultatima

ID Text
th06_ascii_result_clear

(P)

Icon th07.png Perfect Cherry Blossom

Unutar igre

ID Text
th07 MAX

MAX

th07 Full Power

Puna snaga!

th07 Supernatural Border

Nadnaravna barijera!!

th07 CherryPoint Max

Max tresnja-poeni!

th07 Border Bonus Format

Bonus barijere %7d

th07 Stage Clear

Razina gotova

th07 All Clear

Sve gotovo

th07 Clear Bonus Format

Prolaz = %8d

th07 Clear Point Items Format

Poeni = %8d

th07 Clear Graze Format

Okrzaji= %8d

th07 Clear Cherry Format

Tresnja= %8d

th07 Clear Bonus Life Format

Zivoti =%9d

th07 Clear Bonus Bomb Format

Bombe = %8d

th07 Clear Easy Multiplier

Lako * 0.5

th07 Clear Normal Multiplier

Normalno * 1.0

th07 Clear Hard Multiplier

Tesko * 1.2

th07 Clear Lunatic Multiplier

Ludacki * 1.5

th07 Clear Extra Multiplier

Ekstra * 2.0

th07 Clear Phantasm Multiplier

Fantazma * 2.0

th07 Clear Player Penalty*0.5

Kazna za zivote * 0.5

th07 Clear Player Penalty*0.2

Kazna za zivote * 0.2

th07 Clear Player Penalty*0.1

Kazna za zivote * 0.1

th07 Clear Player Penalty*0.05

Kazna za zivote * 0.05

th07 Clear Total Score Format

Ukupno =%8d0

Meniji

ID Text
th07 Ascii Phantasm

Fantazma

th07 Practice Stage Header

th07 Replay Stage Header

th07 Replay

th07 Replay Header

th07 Replay Save Empty

br.%.2d -------- ------ ------- 0

th07 Replay Save

br.%.2d %8s %6s %7s %9d0

th07 Replay Save Header

th07 Max Bonus

th07 Results Header

th07 Date Format

%d.%m.

Icon th08.png Imperishable Night

Unutar igre

ID Text
th08 Spell Bonus Failed

Spell bonus izgubljen

th08 Last Spell Failed

th08 Clear Time Orbs Format

Vrijeme= %8d

th08 Clear Human Format

preko-80%% = %3d.%.2d%%

th08 Clear Youkai Format

preko 80%% = %3d.%.2d%%

th08 Clear Last Time Format

Vrijeme na kraju = %2d:%.2d

th08 Clear Night Bonus

Nocni bonus

ID Text
th08 Results Header

th08 Now Playing

th08 Spell Practice Total

th08 Spell Practice Card No

th08 Spell Replay

th08 Replay Spell Number

Icon th09.png Phantasmagoria of Flower View

ID Text
th09 Stage Format

RAZINA %d %.2d:%.2d

th09 No Name

Bezimeni

th09 Com vs Com

CPU protiv CPU-a

th09 Com vs Human

CPU protiv covjeka

th09 Human vs Com

Covjek protiv CPU-a

th09 Human vs Human

Covjek protiv covjeka

th09 Extra Mode

Ekstra

th09 Story Mode

Prica

th09 Extra

Ekstra

th09 Lunatic

Ludacki

th09 Hard

Tesko

th09 Normal

Normalno

th09 Easy

Lako

th09 Vs Format

%.8s protiv %.8s

th09 Replay

br.%.2d %.8s %8s

th09 5th

5. 

th09 4th

4. 

th09 3rd

3. 

th09 2nd

2. 

th09 1st

1. 

th09 Extra Ranking

Poredak - Ekstra

th09 Lunatic Ranking

Poredak - Ludacki

th09 Hard Ranking

Poredak - Tesko

th09 Normal Ranking

Poredak - Normalno

th09 Easy Ranking

Poredak - Lako

Icon th095.png Shoot the Bullet

Unutar igre

ID Text
th095_scene_photo_count

Slika %.2d/%.2d

th095_scene_score

 Bodovi %.7d

th095_scene_hiscore

Rekord  %.7d

th095_bestshot_overwrite

Najbolja slika je zamijenjena!

th095_results_slow_rate

  Usporenje %2.0f%%

th095_results_total_score

  Ukupno %.8d

th095_results_high_score

  Rekord  %.7d

th095_results_score

  Bodovi  %.7d

th095_results_shot

  Slika  %.6d

th095_results_best_shot

Najbolja slika  %.6d

th095_menu_slow_rate

Usporenje %2.0f%%

th095_menu_high score

Rekord  %.6d

th095_menu_scene_success_amount

%2d Uspjesnih scena

Izbornik sa snimkama

ID Text
th095_replay_name_regist

Registar snimki

th095_ascii_replay_save

br.%.2d %s %s-%s %.2d/%.2d %.2d:%.2d %6d

th095_ascii_replay_save_empty

br.%.2d %s %s-%s %s ------

th095_select_replay_number

Izaberi broj snimke

th095_ascii_user_replay

Igrac%.4s %s %s-%s %.2d/%.2d/%.2d %.2d:%.2d %6d %2.0f%%

th095_ascii_user_replay_empty

Igrac---- -------- *-* --/--/-- --:-- ------ --.-%%

th095_ascii_replay

br.%.2d %s %s-%s %.2d/%.2d/%.2d %.2d:%.2d %6d %2.0f%%

th095_ascii_replay_empty

br.%.2d -------- *-* --/--/-- --:-- ------ --%%

Icon th10.png Mountain of Faith

Stages

ID Text
th10_ascii_stage_1

Razina 1

th10_ascii_stage_2

Razina 2

th10_ascii_stage_3

Razina 3

th10_ascii_stage_4

Razina 4

th10_ascii_stage_5

Razina 5

th10_ascii_stage_6

Razina 6

th10_ascii_stage_clear

Prolaz

High scores

ID Text
th10_ascii_score_empty

th10_ascii_ranking

th13_ascii_credit

Icon th16.png Hidden Star in Four Seasons

ID Text
th16_ascii_score_empty

th16_ascii_score_spring

Proljece

th16_ascii_score_summer

Ljeto  

th16_ascii_score_autumn

Jesen 

th16_ascii_score_winter

Zima  

th16_ascii_score_full

th16_ascii_score_sp

Pr

th16_ascii_score_sm

Lj

th16_ascii_score_at

Je

th16_ascii_score_wt

Zi

th16_ascii_score_fu

Icon th165.png Violet Detector

thcrap automatski poravnava ovo na točan način, stoga ih nije potrebno poravnavati s razmacima.

ID Text
th165_ascii_replay_sun

  ned

th165_ascii_replay_mon

  pon

th165_ascii_replay_tue

  uto

th165_ascii_replay_wed

  sri

th165_ascii_replay_thu

  cet

th165_ascii_replay_fri

  pet

th165_ascii_replay_sat

  sub

th165_ascii_replay_sun2

2. ned

th165_ascii_replay_mon2

2. pon

th165_ascii_replay_tue2

2. uto

th165_ascii_replay_wed2

2. sri

th165_ascii_replay_thu2

2. cet

th165_ascii_replay_fri2

2. pet

th165_ascii_replay_sat2

2. sub

th165_ascii_replay_sun3

3. ned

th165_ascii_replay_mon3

3. pon

th165_ascii_replay_tue3

3. uto

th165_ascii_replay_wed3

3. sri

th165_ascii_replay_thu3

3. cet

th165_ascii_replay_fri3

3. pet

th165_ascii_replay_sat3

3. sub

th165_ascii_replay_diary

  Dnevnik


Icon th18.png Unconnected Marketeers

ID Text
th18_ascii_shop_money

Novac %d (+%d)

th18_ascii_shop_cost

Cijena %d

th18_ascii_ability_slot

Utor %d

th18_ascii_menu_quit

Izadi

th18_ascii_menu_default

Zadano

th18_ascii_menu_game_start

Pocni igru

th18_ascii_menu_extra_start

Pocni ekstru

th18_ascii_menu_practice

Vjezbanje

th18_ascii_menu_spell_practice

Vjezbanje carolije

th18_ascii_menu_replay

Snimke

th18_ascii_menu_player_data

Podatci o igracu

th18_ascii_menu_music_room

Glazbena soba

th18_ascii_menu_option

Opcija

th18_ascii_menu_manual

Prirucnik

th18_ascii_menu_screen

Ekran

th18_ascii_menu_window

Prozor

th18_ascii_menu_fullscreen

Puni ekran

th18_ascii_menu_borderlessdbd

th18_ascii_menu_borderless

Bez granice

th18_ascii_menu_bgm_vol

Glazba

th18_ascii_menu_se_vol

Zvuk

th18_ascii_menu_keyconfig

Kontrole

th18_ascii_menu_directinput

DirectInput

th18_ascii_menu_xinput

XInput

th18_ascii_menu_keyboard

Tipkovnica

th18_ascii_menu_shot

Pucanje

th18_ascii_menu_bomb

Bomba

th18_ascii_menu_slow

Usporavanje

th18_ascii_menu_item

Koristenje

th18_ascii_menu_change

Mijenjanje

th18_ascii_menu_pause

Pauziranje

Icon th185.png 100th Black Market

ID Text
th185_ascii_menu_achievment

th185_ascii_menu_magic

th185_ascii_wave

th185_ascii_final_wave

th185_ascii_power

th185_ascii_s_atk

th185_ascii_m_atk

th185_ascii_m_size

th185_ascii_m_time

th185_ascii_m_reload

th185_ascii_m_break

th185_ascii_m_graze

th185_ascii_money

th185_ascii_speed

th185_ascii_cooltime

th185_ascii_equip_cost

th185_ascii_equip_cost_empty

th185_ascii_shop_cost

th185_ascii_slot

th185_ascii_total_cost

Icon th19.png Unfinished Dream of All Living Ghost

ID Text
th19 VS Mode

th19 Online VS Mode

th19_network_status_init

th19_network_status_connecting

th19_network_status_joiningroom

th19_network_status_leavingroom

th19_network_status_disconnecting

th19_network_status_exitleavingroom

th19_network_status_exitdisconnecting

th19_network_status_exit

th19_network_status_connecterror

th19_network_status

th19_network_room_name

th19_network_player_name

th19_network_joining

th19_network_joined

th19_network_wait_for_rival

th19_network_latency_no_delay

th19_network_latency_low

th19_network_latency_mid

th19_network_latency_high

th19_network_matching_complete

th19_network_rival_player

th19_network_error_connect

th19_network_error_doesnt_exist

th19_network_error_create_is_first

th19_network_error_already_exist

th19_network_error_failed

th19_warning

th19_extra_attack_level

th19_boss_attack_level

th19_extra_attack

th19_boss_attack

th19_menu_keyboard_full

th19_menu_keyboard_left

th19_menu_keyboard_right

th19_menu_gamepad

th19_menu_controller_select

th19_menu_1player_1

th19_menu_1player_2

th19_menu_2player_1

th19_menu_2player_2

th19_menu_keyconfig_reset

th19_menu_button_puhs_keyconfig

th19_menu_charge

th19_menu_up

th19_menu_down

th19_menu_left

th19_menu_right