Hardcoded ASCII strings/hu: Difference between revisions

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<languages />
<languages />
{{mbox|text=
{{mbox|text=Ezeket a szövegeket az <tt>ascii.anm</tt> rendereli, és emiatt [[:File:th14-ascii-ascii_1280.png|csak az angol ábécé betűi (A-Z), számok és pár különleges karakter használható bennük.]] Kérünk, hogy ne használj semmi mást.
 
Lehetséges lenne egy személyre szabott <tt>ascii.png</tt> -t feltölteni a saját nyelvednek, ami a nem kellő különleges karaktereket betűkkel helyettesíti be, a játékos nevére is hatással lenne a pontlistában és a felvételek listájában.
 
Emelett, „nem törhető szóközöket” (<tt>&amp;nbsp;</tt>) kellene használnod, ha szóközt szeretnél tenni eléjük, vagy utánuk.




}}
}}


 
<!-- Ha üzenetet szeretnél hagyni, ide írhatod -->


=== Special font ===
=== Special font ===
Line 20: Line 24:
|ascii=y
|ascii=y
|id=th13_ascii_spell_game
|id=th13_ascii_spell_game
|tl=JATEK MOD       %4d/%4d}}
|tl=JATEKMOD       %4d/%4d}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
Line 33: Line 37:
== Default font ==
== Default font ==


=== Stage Result===
=== {{lang|en|{{GameLabel|th06}}}} ===
{{StringDef/Header}}
==== Jatekban ====
{{StringDef/Header/ASCII}}
{{StringDef|id=th06_ascii_centered_stage|ascii=y|tl=PALYA %d}}
{{StringDef|id=th06_ascii_centered_stage_final|ascii=y|tl=UTOLSO PALYA}}
{{StringDef|id=th06_ascii_centered_stage_extra|ascii=y|tl=EXTRA PALYA}}
{{StringDef|id=th06_ascii_centered_stage_demo|ascii=y|tl=PROBAVERZIO}}
{{StringDef|id=th06_ascii_centered_spell_bonus|ascii=y|tl=Varazskartya bonusz!}}
{{StringDef|id=th06_ascii_fullpower|ascii=y|tl=Maximalis Tuzero!!}}
{{StringDef|id=th06_ascii_bonus_format|ascii=y|tl=BONUSZ %8d}}
{{StringDef|id=th06_ascii_clear_header|ascii=y|tl=Palya teljesitve}}
{{StringDef|id=th06_ascii_clear_header_all|ascii=y|tl=Jatek teljesitve!}}
{{StringDef|id=th06_ascii_clear_bonus_stage|ascii=y|tl=Palya * 1000 = %5d}}
{{StringDef|id=th06_ascii_clear_bonus_power|ascii=y|tl=Tuzero  *  100 = %5d}}
{{StringDef|id=th06_ascii_clear_bonus_graze|ascii=y|tl=Surolas * 10 = %5d}}
{{StringDef|id=th06_ascii_clear_bonus_point|ascii=y|tl=&nbsp; * Pontok %3d}}
{{StringDef|id=th06_ascii_clear_bonus_player|ascii=y|tl=Jatekos  = %8d}}
{{StringDef|id=th06_ascii_clear_bonus_bomb|ascii=y|tl=Bomba    = %8d}}
{{StringDef|id=th06_ascii_clear_bonus_easy|ascii=y|tl=Konnyu    * 0.5}}
{{StringDef|id=th06_ascii_clear_bonus_normal|ascii=y|tl=Normal    * 1.0}}
{{StringDef|id=th06_ascii_clear_bonus_hard|ascii=y|tl=Nehez    * 1.2}}
{{StringDef|id=th06_ascii_clear_bonus_lunatic|ascii=y|tl=Holdkoros    * 1.5}}
{{StringDef|id=th06_ascii_clear_bonus_extra|ascii=y|tl=Extra    * 2.0}}
{{StringDef|id=th06_ascii_clear_bonus_penalty_0.5|ascii=y|tl=Buntetopontok * 0.5}}
{{StringDef|id=th06_ascii_clear_bonus_penalty_0.2|ascii=y|tl=Buntetopontok * 0.2}}
{{StringDef|id=th06_ascii_clear_bonus_total|ascii=y|tl=Osszesen = %8d}}
{{StringDef|id=th06_practice_format|ascii=y|tl=%d. Palya  %.10d}}
{{StringDef/Footer}}
 
==== Felvetelek menu ====
Az eredeti játékokkal ellentétben, a patchelt játékok tízjegyű pontszámokat is képesek kiírni kilenc helyett. [https://github.com/thpatch/thcrap-tsa/commit/7d619d8c4e8291a9796e825f86001ca3307c26c2 <tt>base_tsa</tt> Arra a konszenzusra jutottunk, hogy az eredeti 9 karakteres limit eltávolítása mindenkinek jó].
{{StringDef/Header/ASCII}}
{{StringDef|id=th06_ascii_replay_header|ascii=y|tl=#    Nev      Datum  Karakter Nehezség}}
{{StringDef|id=th06_ascii_replay|ascii=y|tl=%s %8s  %8s %-7s  %-7s}}
{{StringDef|id=th06_ascii_replay_save_header|ascii=y|tl=#    Nev    Datum  Jatekos    Pont}}
{{StringDef|id=th06_ascii_replay_save_empty|ascii=y|tl=No.%.2d -------- --/--/-- -------          0}}
{{StringDef|id=th06_ascii_replay_save|ascii=y|tl=No.%.2d %8s %8s %7s %10d}}
{{StringDef|id=th06_ascii_2_digit_number_format|ascii=y|tl=No.%2d}}
{{StringDef|id=th06_ascii_replay_user|ascii=y|tl=Felhasznalo}}
{{StringDef|id=th06_ascii_reimu_a|ascii=y|tl=Reimu A}}
{{StringDef|id=th06_ascii_reimu_b|ascii=y|tl=Reimu B}}
{{StringDef|id=th06_ascii_marisa_a|ascii=y|tl=Marisa A}}
{{StringDef|id=th06_ascii_marisa_b|ascii=y|tl=Marisa B}}
{{StringDef|id=th06_ascii_easy|ascii=y|tl=Konnyu}}
{{StringDef|id=th06_ascii_normal|ascii=y|tl=Normal}}
{{StringDef|id=th06_ascii_hard|ascii=y|tl=Nehez}}
{{StringDef|id=th06_ascii_lunatic|ascii=y|tl=Holdkoros}}
{{StringDef|id=th06_ascii_extra|ascii=y|tl=Extra}}
{{StringDef|id=th06_ascii_replay_stage_header|ascii=y|tl=Palya Osszpontszam}}
{{StringDef|id=th06_ascii_replay_stage_empty|ascii=y|tl=%-6s  ---------}}
{{StringDef|id=th06_ascii_replay_stage|ascii=y|tl=%-6s %10d}}
{{StringDef|id=th06_ascii_replay_stage_1|ascii=y|tl=1. palya}}
{{StringDef|id=th06_ascii_replay_stage_2|ascii=y|tl=2. palya}}
{{StringDef|id=th06_ascii_replay_stage_3|ascii=y|tl=3. palya}}
{{StringDef|id=th06_ascii_replay_stage_4|ascii=y|tl=4. palya}}
{{StringDef|id=th06_ascii_replay_stage_5|ascii=y|tl=5. palya}}
{{StringDef|id=th06_ascii_replay_stage_6|ascii=y|tl=6. palya}}
{{StringDef|id=th06_ascii_replay_stage_extra|ascii=y|tl=Extra}}
{{StringDef/Footer}}
 
==== Pont menu ====
{{StringDef/Header/ASCII}}
{{StringDef|id=th06_ascii_result_clear|ascii=y|tl=(C)}}
{{StringDef/Footer}}
=== {{lang|en|{{GameLabel|th07}}}} ===
{{StringDef/Header/ASCII}}
==== Jatekban ====
{{StringDef|id=th07 MAX|ascii=y|tl=MAX
|note=Kijelezve az erő méternél maximum erőnél.}}
{{StringDef
|id=th07 Full Power
|tl=Maximalis tuzero!}}
{{StringDef
|id=th07 Supernatural Border
|tl=Termeszetfeletti hatar!!}}
{{StringDef
|id=th07 CherryPoint Max
|tl=Cseresznyepont MAX!}}
{{StringDef
|id=th07 Border Bonus Format
|tl=Hatarbonusz}}
{{StringDef
{{StringDef
|id=th07 Stage Clear
|id=th07 Stage Clear
|tl=Szint teljesitve}}
|tl=Palya teljesitve}}
{{StringDef
{{StringDef
|id=th07 All Clear
|id=th07 All Clear
|tl=Tiszta a levego!}}
|tl=Jatek teljesítve}}
{{StringDef
{{StringDef
|id=th07 Clear Bonus Format
|id=th07 Clear Bonus Format
|tl=Tisztasagi bonusz  =}}
|tl=Teljesitesi bonusz  = %8d}}
{{StringDef
{{StringDef
|id=th07 Clear Point Items Format
|id=th07 Clear Point Items Format
|tl=Pontok  =}}
|tl=Pontok  = %8d}}
{{StringDef
{{StringDef
|id=th07 Clear Graze Format
|id=th07 Clear Graze Format
|tl=Surolas  =}}
|tl=Surolas  = %8d}}
{{StringDef
{{StringDef
|id=th07 Clear Cherry Format
|id=th07 Clear Cherry Format
|tl=Cseresznye =}}
|tl=Cseresznyepontok = %8d0}}
{{StringDef
{{StringDef
|id=th07 Clear Bonus Life Format
|id=th07 Clear Bonus Life Format
|tl=Jatekos =}}
|tl=Eletek =%9d}}
{{StringDef
{{StringDef
|id=th07 Clear Bonus Bomb Format
|id=th07 Clear Bonus Bomb Format
|tl=Bomba =}}
|tl=Bombak = %8d}}
{{StringDef
{{StringDef
|id=th07 Clear Easy Multiplier
|id=th07 Clear Easy Multiplier
|tl=Konnyu rang   *0.5}}
|tl=Konnyu    *0.5}}
{{StringDef
{{StringDef
|id=th07 Clear Normal Multiplier
|id=th07 Clear Normal Multiplier
|tl=Normal rang *1.0}}
|tl=Normal  *1.0}}
{{StringDef
{{StringDef
|id=th07 Clear Hard Multiplier
|id=th07 Clear Hard Multiplier
|tl=Nehez rang   *1.2}}
|tl=Nehez    *1.2}}
{{StringDef
{{StringDef
|id=th07 Clear Lunatic Multiplier
|id=th07 Clear Lunatic Multiplier
|tl=Holdkoros rang *1.5}}
|tl=Holdkoros *1.5}}
{{StringDef
{{StringDef
|id=th07 Clear Extra Multiplier
|id=th07 Clear Extra Multiplier
|tl=Extra rang *2.0}}
|tl=Extra  *2.0}}
{{StringDef
{{StringDef
|id=th07 Clear Phantasm Multiplier
|id=th07 Clear Phantasm Multiplier
|tl=Illuzio rang *2.0}}
|tl=Illuzio*2.0}}
{{StringDef
{{StringDef
|id=th07 Clear Player Penalty*0.5
|id=th07 Clear Player Penalty*0.5
|tl=Buntetopontok *0.5}}
|tl=Buntetopontok*0.5}}
{{StringDef
{{StringDef
|id=th07 Clear Player Penalty*0.2
|id=th07 Clear Player Penalty*0.2
|tl=Buntetopontok *0.2}}
|tl=Buntetopontok*0.2}}
{{StringDef
{{StringDef
|id=th07 Clear Player Penalty*0.1
|id=th07 Clear Player Penalty*0.1
|tl=Buntetopontok *0.1}}
|tl=Buntetopontok*0.1}}
{{StringDef
{{StringDef
|id=th07 Clear Player Penalty*0.05
|id=th07 Clear Player Penalty*0.05
|tl=Buntetopontok *0.05}}
|tl=Buntetopontok*0.05}}
{{StringDef
{{StringDef
|id=th07 Clear Total Score Format
|id=th07 Clear Total Score Format
|tl=Osszesen =}}
|tl=Osszesen = %8d0}}
{{StringDef/Footer}}
==== Menuk ====
{{StringDef/Header/ASCII}}
{{StringDef|id=th07 Ascii Phantasm|tl=Illuzio}}
{{StringDef|id=th07 Practice Stage Header|tl=Palya          Rekord}}
{{StringDef|id=th07 Replay Stage Header|tl=Palya          Osszpont}}
{{StringDef|id=th07 Replay|tl=%s %8s  %6s %7s  %8s}}
{{StringDef|id=th07 Replay Header|tl=#    Nev        Datum Karakter Nehezseg}}
{{StringDef|id=th07 Replay Save Empty|tl=#%.2d -------- --/--  -------          0}}
{{StringDef|id=th07 Replay Save|tl=#%.2d %8s %5s  %7s %9d0}}
{{StringDef|id=th07 Replay Save Header|tl=#    Nev        Datum Karakter Nehezseg}}
{{StringDef|id=th07 Max Bonus|tl=Maximalis bonusz %8d}}
{{StringDef|id=th07 Results Header|tl=#  Nev      Pont(Palya)  Datum    Lag}}
{{StringDef|id=th07 Date Format|tl=%m/%d}}
{{StringDef/Footer}}
 
=== {{lang|en|{{GameLabel|th08}}}} ===
{{StringDef/Header/ASCII}}
==== Jatekban ====
{{StringDef|id=th08 Spell Bonus Failed|tl=Nincs varázskártya bónusz}}
{{StringDef|id=th08 Last Spell Failed|tl=}}
{{StringDef
{{StringDef
|id=th08 Clear Time Orbs Format
|id=th08 Clear Time Orbs Format
|tl=Ido  =}}
|tl=Ido  = %8d0}}
{{StringDef
{{StringDef
|id=th08 Clear Human Format
|id=th08 Clear Human Format
|tl=80% felett(E)% = %3d.%.2d%%}}
|tl=80% felett% = %3d.%.2d%%}}
{{StringDef
{{StringDef
|id=th08 Clear Youkai Format
|id=th08 Clear Youkai Format
|tl=80% felett(Y)% = %3d.%.2d%%}}
|tl=80% felett% = %3d.%.2d%%}}
{{StringDef
{{StringDef
|id=th08 Clear Last Time Format
|id=th08 Clear Last Time Format
|tl=}}
|tl=Ido rekord = %2d:%.2d}}
{{StringDef
{{StringDef
|id=th08 Clear Night Bonus
|id=th08 Clear Night Bonus
|tl=Ejszaka bonusz}}
|tl=Ej bonusz}}
{{StringDef/Footer}}
{{StringDef/Footer}}
 
==== ====
=== {{lang|en|{{GameLabel|th06}}}} ===
==== Jatekban ====
{{StringDef/Header/ASCII}}
{{StringDef/Header/ASCII}}
{{StringDef|id=th06_ascii_centered_stage|ascii=y|tl=PÁLYA %d}}
{{StringDef|id=th08 Results Header|tl=}}
{{StringDef|id=th06_ascii_centered_stage_final|ascii=y|tl=UTOLSÓ PÁLYA}}
{{StringDef|id=th08 Now Playing|tl=}}
{{StringDef|id=th06_ascii_centered_stage_extra|ascii=y|tl=EXTRA PÁLYA}}
{{StringDef|id=th08 Spell Practice Total|tl=}}
{{StringDef|id=th06_ascii_centered_stage_demo|ascii=y|tl=DEMÓ JÁTÉK}}
{{StringDef|id=th08 Spell Practice Card No|tl=}}
{{StringDef|id=th06_ascii_centered_spell_bonus|ascii=y|tl=Varazskartya bonusz!}}
{{StringDef|id=th08 Spell Replay|tl=}}
{{StringDef|id=th06_ascii_fullpower|ascii=y|tl=Maximalis Tuzero!!}}
{{StringDef|id=th08 Replay Spell Number|tl=}}
{{StringDef|id=th06_ascii_bonus_format|ascii=y|tl=BONUSZ %8d}}
{{StringDef|id=th06_ascii_clear_header|ascii=y|tl=Pálya teljesítve}}
{{StringDef|id=th06_ascii_clear_header_all|ascii=y|tl=Tiszta a levegő!}}
{{StringDef|id=th06_ascii_clear_bonus_stage|ascii=y|tl=Pálya * 1000 = %5d}}
{{StringDef|id=th06_ascii_clear_bonus_power|ascii=y|tl=Tűzerő  *  100 = %5d}}
{{StringDef|id=th06_ascii_clear_bonus_graze|ascii=y|tl=Súrolas * 10 = %5d}}
{{StringDef|id=th06_ascii_clear_bonus_point|ascii=y|tl=&nbsp; * Elkapott pontok %3d}}
{{StringDef|id=th06_ascii_clear_bonus_player|ascii=y|tl=Játékos  = %8d}}
{{StringDef|id=th06_ascii_clear_bonus_bomb|ascii=y|tl=Bomba    = %8d}}
{{StringDef|id=th06_ascii_clear_bonus_easy|ascii=y|tl=Könnyű    * 0.5}}
{{StringDef|id=th06_ascii_clear_bonus_normal|ascii=y|tl=Normál    * 1.0}}
{{StringDef|id=th06_ascii_clear_bonus_hard|ascii=y|tl=Nehéz    * 1.2}}
{{StringDef|id=th06_ascii_clear_bonus_lunatic|ascii=y|tl=Holdkóros    * 1.5}}
{{StringDef|id=th06_ascii_clear_bonus_extra|ascii=y|tl=Extra    * 2.0}}
{{StringDef|id=th06_ascii_clear_bonus_penalty_0.5|ascii=y|tl=Büntetőpontok * 0.5}}
{{StringDef|id=th06_ascii_clear_bonus_penalty_0.2|ascii=y|tl=Büntetőpontok * 0.2}}
{{StringDef|id=th06_ascii_clear_bonus_total|ascii=y|tl=Összesen = %8d}}
{{StringDef/Footer}}
{{StringDef/Footer}}
 
=== {{lang|en|{{GameLabel|th09}}}} ===
==== Felvételek menü ====
 
{{StringDef/Header/ASCII}}
{{StringDef/Header/ASCII}}
{{StringDef|id=th06_ascii_replay_header|ascii=y|tl=#    Név      Dátum  Karakter Nehézség}}
{{StringDef|id=th09 Stage Format|tl=%d. PALYA  %.2d:%.2d}}
{{StringDef|id=th06_ascii_replay|ascii=y|tl=}}
{{StringDef|id=th09 No Name|tl=Nevtelen&nbsp;}}
{{StringDef|id=th06_ascii_replay_save_header|ascii=y|tl=#    Nev    Datum  Jatekos Pont&nbsp;}}
{{StringDef|id=th09 Com vs Com|tl=PC vs PC}}
{{StringDef|id=th06_ascii_replay_save_empty|ascii=y|tl=}}
{{StringDef|id=th09 Com vs Human|tl=PC vs Ember}}
{{StringDef|id=th06_ascii_replay_save|ascii=y|tl=}}
{{StringDef|id=th09 Human vs Com|tl=Ember vs PC}}
{{StringDef|id=th06_ascii_2_digit_number_format|ascii=y|tl=}}
{{StringDef|id=th09 Human vs Human|tl=Ember vs Ember}}
{{StringDef|id=th06_ascii_replay_user|ascii=y|tl=Felhasznalo}}
{{StringDef|id=th09 Extra Mode|tl=Extra nehezseg}}
{{StringDef|id=th06_ascii_reimu_a|ascii=y|tl=}}
{{StringDef|id=th09 Story Mode|tl=Tortenet}}
{{StringDef|id=th06_ascii_reimu_b|ascii=y|tl=}}
{{StringDef|id=th09 Extra|tl=Extra &nbsp;}}
{{StringDef|id=th06_ascii_marisa_a|ascii=y|tl=}}
{{StringDef|id=th09 Lunatic|tl=Holdkoros}}
{{StringDef|id=th06_ascii_marisa_b|ascii=y|tl=}}
{{StringDef|id=th09 Hard|tl=Nehez  &nbsp;}}
{{StringDef|id=th06_ascii_easy|ascii=y|tl=Konnyu}}
{{StringDef|id=th09 Normal|tl=Normal&nbsp;}}
{{StringDef|id=th06_ascii_normal|ascii=y|tl=}}
{{StringDef|id=th09 Easy|tl=Konnyu  &nbsp;}}
{{StringDef|id=th06_ascii_hard|ascii=y|tl=Nehez}}
{{StringDef|id=th09 Vs Format|tl=%.8s %.8s ellen}}
{{StringDef|id=th06_ascii_lunatic|ascii=y|tl=Holdkoros}}
{{StringDef|id=th09 Replay|tl=#%.2d %.8s %8s}}
{{StringDef|id=th06_ascii_extra|ascii=y|tl=}}
{{StringDef|id=th09 5th|tl=5.}}
{{StringDef|id=th06_ascii_replay_stage_header|ascii=y|tl=Palya Osszpontszam}}
{{StringDef|id=th09 4th|tl=4.}}
{{StringDef|id=th06_ascii_replay_stage_empty|ascii=y|tl=}}
{{StringDef|id=th09 3rd|tl=3.}}
{{StringDef|id=th06_ascii_replay_stage|ascii=y|tl=}}
{{StringDef|id=th09 2nd|tl=2.}}
{{StringDef|id=th06_ascii_replay_stage_1|ascii=y|tl=1. palya}}
{{StringDef|id=th09 1st|tl=1.}}
{{StringDef|id=th06_ascii_replay_stage_2|ascii=y|tl=2. palya}}
{{StringDef|id=th09 Extra Ranking|tl=Extra nehezseg}}
{{StringDef|id=th06_ascii_replay_stage_3|ascii=y|tl=3. palya}}
{{StringDef|id=th09 Lunatic Ranking|tl=Holdkoros nehezseg}}
{{StringDef|id=th06_ascii_replay_stage_4|ascii=y|tl=4. palya}}
{{StringDef|id=th09 Hard Ranking|tl=Nehez nehezseg}}
{{StringDef|id=th06_ascii_replay_stage_5|ascii=y|tl=5. palya}}
{{StringDef|id=th09 Normal Ranking|tl=Normal nehezseg}}
{{StringDef|id=th06_ascii_replay_stage_6|ascii=y|tl=6. palya}}
{{StringDef|id=th09 Easy Ranking|tl=Konnyu nehezseg}}
{{StringDef|id=th06_ascii_replay_stage_extra|ascii=y|tl=}}
{{StringDef/Footer}}
{{StringDef/Footer}}


==== Pont menu ====
=== {{lang|en|{{GameLabel|th095}}}} ===
==== Jatekban ====
{{StringDef/Header/ASCII}}
{{StringDef/Header/ASCII}}
{{StringDef|id=th06_ascii_result_clear|ascii=y|tl=}}
{{StringDef|id=th095_scene_photo_count|ascii=y|tl=Foto %.2d/%.2d}}
{{StringDef|id=th095_scene_score|ascii=y|tl=&nbsp; Pont %.7d}}
{{StringDef|id=th095_scene_hiscore|ascii=y|tl=Rekord %.7d}}
{{StringDef|id=th095_bestshot_overwrite|ascii=y|tl=Legjobb foto felulirva!}}
{{StringDef|id=th095_results_slow_rate|ascii=y|tl=&nbsp; Lag rata      %2.0f%%}}
{{StringDef|id=th095_results_total_score|ascii=y|tl=Osszpont %.8d}}
{{StringDef|id=th095_results_high_score|ascii=y|tl=&nbsp;Rekord  %.7d}}
{{StringDef|id=th095_results_score|ascii=y|tl=&nbsp;    Pont  %.7d}}
{{StringDef|id=th095_results_shot|ascii=y|tl=&nbsp;      Fegyver  %.6d}}
{{StringDef|id=th095_results_best_shot|ascii=y|tl=&nbsp; Legjobb foto  %.6d}}
{{StringDef|id=th095_menu_slow_rate|ascii=y|tl=Lag rata  %2.0f%%}}
{{StringDef|id=th095_menu_high score|ascii=y|tl=Rekord %.6d}}
{{StringDef|id=th095_menu_scene_success_amount|ascii=y|tl=%2d Epizod teljesítve!}}
{{StringDef/Footer}}
{{StringDef/Footer}}


=== {{lang|en|{{GameLabel|th07}}}} ===
==== Felvetelek menu ====
Ismeretlen okokból ZUN megváltoztatta a felvételek mentés menü adatait a megtekintés menühöz képest.
{{StringDef/Header/ASCII}}
{{StringDef/Header/ASCII}}
{{StringDef|id=th07 MAX|ascii=y|tl=}}
{{StringDef|id=th095_replay_name_regist|ascii=y|tl=Nevregisztracio}}
{{StringDef|id=th095_ascii_replay_save|ascii=y|tl=#%.2d %s %s-%s %.2d/%.2d %.2d:%.2d %6d}}
{{StringDef|id=th095_ascii_replay_save_empty|ascii=y|tl=#%.2d %s %s-%s %s ------}}
{{StringDef|id=th095_select_replay_number|ascii=y|tl=Valassz egy felvetelt}}
{{StringDef|id=th095_ascii_user_replay|ascii=y|tl=Jatekos%.4s %s %s-%s %.2d/%.2d/%.2d %.2d:%.2d %6d %2.0f%%}}
{{StringDef|id=th095_ascii_user_replay_empty|ascii=y|tl=Jatekos---- --------  *-* --/--/-- --:-- ------ --.-%%}}
{{StringDef|id=th095_ascii_replay|ascii=y|tl=#%.2d %s %s-%s %.2d/%.2d/%.2d %.2d:%.2d %6d %2.0f%%}}
{{StringDef|id=th095_ascii_replay_empty|ascii=y|tl=#%.2d --------  *-* --/--/-- --:-- ------ --%%}}
{{StringDef/Footer}}
{{StringDef/Footer}}


=== {{lang|en|{{GameLabel|th10}}}} ===
=== {{lang|en|Stages}} ===
=== {{lang|en|Stages}} ===
{{StringDef/Header/ASCII}}
{{StringDef/Header/ASCII}}
Line 202: Line 306:
|ascii=y
|ascii=y
|id=th13_ascii_credit
|id=th13_ascii_credit
|tl=Erme %d}}
|tl=Pont %d}}
{{StringDef/Footer}}
{{StringDef/Footer}}


Line 210: Line 314:
|ascii=y
|ascii=y
|id=th16_ascii_score_empty
|id=th16_ascii_score_empty
|tl=%2d  %s  %9ld%d  ----/--/-- --:-- Evszak  Szint -  ---%%}}
|tl=%2d  %s  %9ld%d  ----/--/-- --:-- Evszak  Palya -  ---%%}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
Line 218: Line 322:
|ascii=y
|ascii=y
|id=th16_ascii_score_summer
|id=th16_ascii_score_summer
|tl=Nyar&nbsp;&nbsp;}}
|tl=Nyar}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th16_ascii_score_autumn
|id=th16_ascii_score_autumn
|tl=Osz&nbsp;&nbsp;&nbsp;}}
|tl=Osz}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th16_ascii_score_winter
|id=th16_ascii_score_winter
|tl=Tel&nbsp;&nbsp;&nbsp;}}
|tl=Tel}}
{{StringDef
|ascii=y
|id=th16_ascii_score_full
|tl=Tele}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
Line 243: Line 351:
|id=th16_ascii_score_wt
|id=th16_ascii_score_wt
|tl=Te}}
|tl=Te}}
{{StringDef
|ascii=y
|id=th16_ascii_score_fu
|tl=Fl}}
{{StringDef/Footer}}
{{StringDef/Footer}}


=== {{lang|en|{{GameLabel|th165}}}} ===
=== {{lang|en|{{GameLabel|th165}}}} ===
 
A THcrap automatikusan jobbra igazítja ezeket, így nem kell bajlódnod vele.
{{StringDef/Header/ASCII}}
{{StringDef/Header/ASCII}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th165_ascii_replay_sun
|id=th165_ascii_replay_sun
|tl=Vasar}}
|tl=&nbsp;  Vas}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th165_ascii_replay_mon
|id=th165_ascii_replay_mon
|tl=Hetfo}}
|tl=&nbsp;  Het}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th165_ascii_replay_tue
|id=th165_ascii_replay_tue
|tl=&nbsp;Kedd}}
|tl=&nbsp;   Ked}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th165_ascii_replay_wed
|id=th165_ascii_replay_wed
|tl=&nbsp; Sze}}
|tl=&nbsp;   Sze}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th165_ascii_replay_thu
|id=th165_ascii_replay_thu
|tl=&nbsp; Csu}}
|tl=&nbsp;   Csu}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th165_ascii_replay_fri
|id=th165_ascii_replay_fri
|tl=&nbsp; Pen}}
|tl=&nbsp;   Pen}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th165_ascii_replay_sat
|id=th165_ascii_replay_sat
|tl=&nbsp; Szo}}
|tl=&nbsp;   Szo}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th165_ascii_replay_sun2
|id=th165_ascii_replay_sun2
|tl=2. Vasn}}
|tl=II. Vas}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th165_ascii_replay_mon2
|id=th165_ascii_replay_mon2
|tl=2. Hetf}}
|tl=II. Het}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th165_ascii_replay_tue2
|id=th165_ascii_replay_tue2
|tl=2. Kedd}}
|tl=II. Ked}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th165_ascii_replay_wed2
|id=th165_ascii_replay_wed2
|tl=2. Szer}}
|tl=II. Sze}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th165_ascii_replay_thu2
|id=th165_ascii_replay_thu2
|tl=2. Csut}}
|tl=II. Csu}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th165_ascii_replay_fri2
|id=th165_ascii_replay_fri2
|tl=2. Pent}}
|tl=II. Pen}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th165_ascii_replay_sat2
|id=th165_ascii_replay_sat2
|tl=2. Szom}}
|tl=II. Szo}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th165_ascii_replay_sun3
|id=th165_ascii_replay_sun3
|tl=3. Vasn}}
|tl=III. Vas}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th165_ascii_replay_mon3
|id=th165_ascii_replay_mon3
|tl=3. Hetf}}
|tl=III. Het}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th165_ascii_replay_tue3
|id=th165_ascii_replay_tue3
|tl=3. Kedd}}
|tl=III. Ked}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th165_ascii_replay_wed3
|id=th165_ascii_replay_wed3
|tl=3. Szer}}
|tl=III. Sze}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th165_ascii_replay_thu3
|id=th165_ascii_replay_thu3
|tl=3. Csut}}
|tl=III. Csu}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th165_ascii_replay_fri3
|id=th165_ascii_replay_fri3
|tl=3. Pent}}
|tl=III. Pen}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th165_ascii_replay_sat3
|id=th165_ascii_replay_sat3
|tl=3. Szom}}
|tl=III. Szo}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
Line 344: Line 456:
|ascii=y
|ascii=y
|id=th18_ascii_shop_money
|id=th18_ascii_shop_money
|tl=Penz %d  (+%d)}}
{{StringDef
|ascii=y
|id=th18_ascii_shop_cost
|tl=Ar %d}}
{{StringDef
|ascii=y
|id=th18_ascii_ability_slot
|tl=Hely %d}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_quit
|tl=Kilepes}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_default
|tl=Alapertelmezett}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_game_start
|tl=Jatek}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_extra_start
|tl=Extra jatek}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_practice
|tl=Gyakorlas}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_spell_practice
|tl=Kartya gyakorlas}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_replay
|tl=Felvetelek}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_player_data
|tl=Pontlista}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_music_room
|tl=Zeneszoba}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_option
|tl=Beallitasok}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_manual
|tl=Kezikonyv}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_screen
|tl=Kepmeret}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_window
|tl=Ablakos}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_fullscreen
|tl=Teljes kep}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_borderlessdbd
|tl=Keret nelkuli}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_borderless
|tl=Keret nelkuli}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_bgm_vol
|tl=Zene}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_se_vol
|tl=Hang}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_keyconfig
|tl=Billentyuk}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_directinput
|tl=DirectInput}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_xinput
|tl=XInput}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_keyboard
|tl=Billentyuzet}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_shot
|tl=Loves}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_bomb
|tl=Bomba}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_slow
|tl=Lassitas}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_item
|tl=Targy}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_change
|tl=Valtas}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_pause
|tl=Szunet}}
{{StringDef/Footer}}
=== {{lang|en|{{GameLabel|th185}}}} ===
{{StringDef/Header/ASCII}}
{{StringDef
|ascii=y
|id=th185_ascii_menu_achievment
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_menu_magic
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_wave
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_final_wave
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_power
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_s_atk
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_m_atk
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_m_size
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_m_time
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_m_reload
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_shop_cost
|id=th185_ascii_m_break
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_m_graze
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_money
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_speed
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_cooltime
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_equip_cost
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_equip_cost_empty
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_shop_cost
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_slot
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_total_cost
|tl=}}
{{StringDef/Footer}}
 
=== {{lang|en|{{GameLabel|th19}}}} ===
{{StringDef/Header/ASCII}}
{{StringDef
|ascii=y
|id=th19 VS Mode
|tl=}}
{{StringDef
|ascii=y
|id=th19 Online VS Mode
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_init
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_connecting
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_joiningroom
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_leavingroom
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_disconnecting
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_exitleavingroom
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_exitdisconnecting
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_exit
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_connecterror
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_room_name
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_player_name
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_joining
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_joined
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_wait_for_rival
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_latency_no_delay
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_latency_low
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_latency_mid
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_ability_slot
|id=th19_network_latency_high
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_quit
|id=th19_network_matching_complete
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_default
|id=th19_network_rival_player
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_game_start
|id=th19_network_error_connect
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_extra_start
|id=th19_network_error_doesnt_exist
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_practice
|id=th19_network_error_create_is_first
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_spell_practice
|id=th19_network_error_already_exist
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_replay
|id=th19_network_error_failed
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_player_data
|id=th19_warning
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_music_room
|id=th19_extra_attack_level
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_option
|id=th19_boss_attack_level
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_manual
|id=th19_extra_attack
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_screen
|id=th19_boss_attack
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_window
|id=th19_menu_keyboard_full
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_fullscreen
|id=th19_menu_keyboard_left
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_borderlessdbd
|id=th19_menu_keyboard_right
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_borderless
|id=th19_menu_gamepad
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_bgm_vol
|id=th19_menu_controller_select
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_se_vol
|id=th19_menu_1player_1
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_keyconfig
|id=th19_menu_1player_2
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_directinput
|id=th19_menu_2player_1
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_xinput
|id=th19_menu_2player_2
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_keyboard
|id=th19_menu_keyconfig_reset
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_shot
|id=th19_menu_button_puhs_keyconfig
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_bomb
|id=th19_menu_charge
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_slow
|id=th19_menu_up
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_item
|id=th19_menu_down
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_change
|id=th19_menu_left
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th18_ascii_menu_pause
|id=th19_menu_right
|tl=}}
|tl=}}
{{StringDef/Footer}}
{{StringDef/Footer}}
{{LanguageCategory}}
[[Category:Common translated content]]

Latest revision as of 23:24, 26 February 2024


Special font

ID Text
th13_ascii_spell_score

PONT %8d0 %4d/%4d

th13_ascii_spell_unknown

PONT 00 ----/----

th13_ascii_spell_game

JATEKMOD %4d/%4d

th14_ascii_bonus

BONUSZ %.1f

th14_ascii_no_bonus

NINCS BONUSZ

Default font

Icon th06.png Embodiment of Scarlet Devil

Jatekban

ID Text
th06_ascii_centered_stage

PALYA %d

th06_ascii_centered_stage_final

UTOLSO PALYA

th06_ascii_centered_stage_extra

EXTRA PALYA

th06_ascii_centered_stage_demo

PROBAVERZIO

th06_ascii_centered_spell_bonus

Varazskartya bonusz!

th06_ascii_fullpower

Maximalis Tuzero!!

th06_ascii_bonus_format

BONUSZ %8d

th06_ascii_clear_header

Palya teljesitve

th06_ascii_clear_header_all

Jatek teljesitve!

th06_ascii_clear_bonus_stage

Palya * 1000 = %5d

th06_ascii_clear_bonus_power

Tuzero * 100 = %5d

th06_ascii_clear_bonus_graze

Surolas * 10 = %5d

th06_ascii_clear_bonus_point

  * Pontok %3d

th06_ascii_clear_bonus_player

Jatekos = %8d

th06_ascii_clear_bonus_bomb

Bomba = %8d

th06_ascii_clear_bonus_easy

Konnyu * 0.5

th06_ascii_clear_bonus_normal

Normal * 1.0

th06_ascii_clear_bonus_hard

Nehez * 1.2

th06_ascii_clear_bonus_lunatic

Holdkoros * 1.5

th06_ascii_clear_bonus_extra

Extra * 2.0

th06_ascii_clear_bonus_penalty_0.5

Buntetopontok * 0.5

th06_ascii_clear_bonus_penalty_0.2

Buntetopontok * 0.2

th06_ascii_clear_bonus_total

Osszesen = %8d

th06_practice_format

%d. Palya  %.10d

Felvetelek menu

Az eredeti játékokkal ellentétben, a patchelt játékok tízjegyű pontszámokat is képesek kiírni kilenc helyett. base_tsa Arra a konszenzusra jutottunk, hogy az eredeti 9 karakteres limit eltávolítása mindenkinek jó.

ID Text
th06_ascii_replay_header

# Nev Datum Karakter Nehezség

th06_ascii_replay

%s %8s %8s %-7s  %-7s

th06_ascii_replay_save_header

# Nev Datum Jatekos Pont

th06_ascii_replay_save_empty

No.%.2d -------- --/--/-- ------- 0

th06_ascii_replay_save

No.%.2d %8s %8s %7s %10d

th06_ascii_2_digit_number_format

No.%2d

th06_ascii_replay_user

Felhasznalo

th06_ascii_reimu_a

Reimu A

th06_ascii_reimu_b

Reimu B

th06_ascii_marisa_a

Marisa A

th06_ascii_marisa_b

Marisa B

th06_ascii_easy

Konnyu

th06_ascii_normal

Normal

th06_ascii_hard

Nehez

th06_ascii_lunatic

Holdkoros

th06_ascii_extra

Extra

th06_ascii_replay_stage_header

Palya Osszpontszam

th06_ascii_replay_stage_empty

%-6s ---------

th06_ascii_replay_stage

%-6s %10d

th06_ascii_replay_stage_1

1. palya

th06_ascii_replay_stage_2

2. palya

th06_ascii_replay_stage_3

3. palya

th06_ascii_replay_stage_4

4. palya

th06_ascii_replay_stage_5

5. palya

th06_ascii_replay_stage_6

6. palya

th06_ascii_replay_stage_extra

Extra

Pont menu

ID Text
th06_ascii_result_clear

(C)

Icon th07.png Perfect Cherry Blossom

Jatekban

ID Text
th07 MAX

MAX

(Kijelezve az erő méternél maximum erőnél.)

th07 Full Power

Maximalis tuzero!

th07 Supernatural Border

Termeszetfeletti hatar!!

th07 CherryPoint Max

Cseresznyepont MAX!

th07 Border Bonus Format

Hatarbonusz

th07 Stage Clear

Palya teljesitve

th07 All Clear

Jatek teljesítve

th07 Clear Bonus Format

Teljesitesi bonusz = %8d

th07 Clear Point Items Format

Pontok = %8d

th07 Clear Graze Format

Surolas = %8d

th07 Clear Cherry Format

Cseresznyepontok = %8d0

th07 Clear Bonus Life Format

Eletek =%9d

th07 Clear Bonus Bomb Format

Bombak = %8d

th07 Clear Easy Multiplier

Konnyu *0.5

th07 Clear Normal Multiplier

Normal *1.0

th07 Clear Hard Multiplier

Nehez *1.2

th07 Clear Lunatic Multiplier

Holdkoros *1.5

th07 Clear Extra Multiplier

Extra *2.0

th07 Clear Phantasm Multiplier

Illuzio*2.0

th07 Clear Player Penalty*0.5

Buntetopontok*0.5

th07 Clear Player Penalty*0.2

Buntetopontok*0.2

th07 Clear Player Penalty*0.1

Buntetopontok*0.1

th07 Clear Player Penalty*0.05

Buntetopontok*0.05

th07 Clear Total Score Format

Osszesen = %8d0

Menuk

ID Text
th07 Ascii Phantasm

Illuzio

th07 Practice Stage Header

Palya Rekord

th07 Replay Stage Header

Palya Osszpont

th07 Replay

%s %8s %6s %7s %8s

th07 Replay Header

# Nev Datum Karakter Nehezseg

th07 Replay Save Empty

#%.2d -------- --/-- ------- 0

th07 Replay Save

#%.2d %8s %5s %7s %9d0

th07 Replay Save Header

# Nev Datum Karakter Nehezseg

th07 Max Bonus

Maximalis bonusz %8d

th07 Results Header

# Nev Pont(Palya) Datum Lag

th07 Date Format

%m/%d

Icon th08.png Imperishable Night

Jatekban

ID Text
th08 Spell Bonus Failed

Nincs varázskártya bónusz

th08 Last Spell Failed

th08 Clear Time Orbs Format

Ido = %8d0

th08 Clear Human Format

80% felett% = %3d.%.2d%%

th08 Clear Youkai Format

80% felett% = %3d.%.2d%%

th08 Clear Last Time Format

Ido rekord = %2d:%.2d

th08 Clear Night Bonus

Ej bonusz

ID Text
th08 Results Header

th08 Now Playing

th08 Spell Practice Total

th08 Spell Practice Card No

th08 Spell Replay

th08 Replay Spell Number

Icon th09.png Phantasmagoria of Flower View

ID Text
th09 Stage Format

%d. PALYA  %.2d:%.2d

th09 No Name

Nevtelen 

th09 Com vs Com

PC vs PC

th09 Com vs Human

PC vs Ember

th09 Human vs Com

Ember vs PC

th09 Human vs Human

Ember vs Ember

th09 Extra Mode

Extra nehezseg

th09 Story Mode

Tortenet

th09 Extra

Extra  

th09 Lunatic

Holdkoros

th09 Hard

Nehez  

th09 Normal

Normal 

th09 Easy

Konnyu  

th09 Vs Format

%.8s %.8s ellen

th09 Replay

#%.2d %.8s %8s

th09 5th

5.

th09 4th

4.

th09 3rd

3.

th09 2nd

2.

th09 1st

1.

th09 Extra Ranking

Extra nehezseg

th09 Lunatic Ranking

Holdkoros nehezseg

th09 Hard Ranking

Nehez nehezseg

th09 Normal Ranking

Normal nehezseg

th09 Easy Ranking

Konnyu nehezseg

Icon th095.png Shoot the Bullet

Jatekban

ID Text
th095_scene_photo_count

Foto %.2d/%.2d

th095_scene_score

  Pont %.7d

th095_scene_hiscore

Rekord %.7d

th095_bestshot_overwrite

Legjobb foto felulirva!

th095_results_slow_rate

  Lag rata %2.0f%%

th095_results_total_score

Osszpont %.8d

th095_results_high_score

 Rekord  %.7d

th095_results_score

  Pont  %.7d

th095_results_shot

  Fegyver  %.6d

th095_results_best_shot

  Legjobb foto  %.6d

th095_menu_slow_rate

Lag rata %2.0f%%

th095_menu_high score

Rekord %.6d

th095_menu_scene_success_amount

%2d Epizod teljesítve!

Felvetelek menu

Ismeretlen okokból ZUN megváltoztatta a felvételek mentés menü adatait a megtekintés menühöz képest.

ID Text
th095_replay_name_regist

Nevregisztracio

th095_ascii_replay_save

#%.2d %s %s-%s %.2d/%.2d %.2d:%.2d %6d

th095_ascii_replay_save_empty

#%.2d %s %s-%s %s ------

th095_select_replay_number

Valassz egy felvetelt

th095_ascii_user_replay

Jatekos%.4s %s %s-%s %.2d/%.2d/%.2d %.2d:%.2d %6d %2.0f%%

th095_ascii_user_replay_empty

Jatekos---- -------- *-* --/--/-- --:-- ------ --.-%%

th095_ascii_replay

#%.2d %s %s-%s %.2d/%.2d/%.2d %.2d:%.2d %6d %2.0f%%

th095_ascii_replay_empty

#%.2d -------- *-* --/--/-- --:-- ------ --%%

Icon th10.png Mountain of Faith

Stages

ID Text
th10_ascii_stage_1

1. palya

th10_ascii_stage_2

2. palya

th10_ascii_stage_3

3. palya

th10_ascii_stage_4

4. palya

th10_ascii_stage_5

5. palya

th10_ascii_stage_6

6. palya

th10_ascii_stage_clear

Teljesitve

High scores

ID Text
th10_ascii_score_empty

%2d %s %9ld%d ----/--/-- --:-- Palya - ---%

th10_ascii_ranking

  Pont Rangsor!!

th13_ascii_credit

Pont %d

Icon th16.png Hidden Star in Four Seasons

ID Text
th16_ascii_score_empty

%2d %s %9ld%d ----/--/-- --:-- Evszak Palya - ---%%

th16_ascii_score_spring

Tavasz

th16_ascii_score_summer

Nyar

th16_ascii_score_autumn

Osz

th16_ascii_score_winter

Tel

th16_ascii_score_full

Tele

th16_ascii_score_sp

Ta

th16_ascii_score_sm

Ny

th16_ascii_score_at

Os

th16_ascii_score_wt

Te

th16_ascii_score_fu

Fl

Icon th165.png Violet Detector

A THcrap automatikusan jobbra igazítja ezeket, így nem kell bajlódnod vele.

ID Text
th165_ascii_replay_sun

  Vas

th165_ascii_replay_mon

  Het

th165_ascii_replay_tue

  Ked

th165_ascii_replay_wed

  Sze

th165_ascii_replay_thu

  Csu

th165_ascii_replay_fri

  Pen

th165_ascii_replay_sat

  Szo

th165_ascii_replay_sun2

II. Vas

th165_ascii_replay_mon2

II. Het

th165_ascii_replay_tue2

II. Ked

th165_ascii_replay_wed2

II. Sze

th165_ascii_replay_thu2

II. Csu

th165_ascii_replay_fri2

II. Pen

th165_ascii_replay_sat2

II. Szo

th165_ascii_replay_sun3

III. Vas

th165_ascii_replay_mon3

III. Het

th165_ascii_replay_tue3

III. Ked

th165_ascii_replay_wed3

III. Sze

th165_ascii_replay_thu3

III. Csu

th165_ascii_replay_fri3

III. Pen

th165_ascii_replay_sat3

III. Szo

th165_ascii_replay_diary

  Naplo


Icon th18.png Unconnected Marketeers

ID Text
th18_ascii_shop_money

Penz %d (+%d)

th18_ascii_shop_cost

Ar %d

th18_ascii_ability_slot

Hely %d

th18_ascii_menu_quit

Kilepes

th18_ascii_menu_default

Alapertelmezett

th18_ascii_menu_game_start

Jatek

th18_ascii_menu_extra_start

Extra jatek

th18_ascii_menu_practice

Gyakorlas

th18_ascii_menu_spell_practice

Kartya gyakorlas

th18_ascii_menu_replay

Felvetelek

th18_ascii_menu_player_data

Pontlista

th18_ascii_menu_music_room

Zeneszoba

th18_ascii_menu_option

Beallitasok

th18_ascii_menu_manual

Kezikonyv

th18_ascii_menu_screen

Kepmeret

th18_ascii_menu_window

Ablakos

th18_ascii_menu_fullscreen

Teljes kep

th18_ascii_menu_borderlessdbd

Keret nelkuli

th18_ascii_menu_borderless

Keret nelkuli

th18_ascii_menu_bgm_vol

Zene

th18_ascii_menu_se_vol

Hang

th18_ascii_menu_keyconfig

Billentyuk

th18_ascii_menu_directinput

DirectInput

th18_ascii_menu_xinput

XInput

th18_ascii_menu_keyboard

Billentyuzet

th18_ascii_menu_shot

Loves

th18_ascii_menu_bomb

Bomba

th18_ascii_menu_slow

Lassitas

th18_ascii_menu_item

Targy

th18_ascii_menu_change

Valtas

th18_ascii_menu_pause

Szunet

Icon th185.png 100th Black Market

ID Text
th185_ascii_menu_achievment

th185_ascii_menu_magic

th185_ascii_wave

th185_ascii_final_wave

th185_ascii_power

th185_ascii_s_atk

th185_ascii_m_atk

th185_ascii_m_size

th185_ascii_m_time

th185_ascii_m_reload

th185_ascii_m_break

th185_ascii_m_graze

th185_ascii_money

th185_ascii_speed

th185_ascii_cooltime

th185_ascii_equip_cost

th185_ascii_equip_cost_empty

th185_ascii_shop_cost

th185_ascii_slot

th185_ascii_total_cost

Icon th19.png Unfinished Dream of All Living Ghost

ID Text
th19 VS Mode

th19 Online VS Mode

th19_network_status_init

th19_network_status_connecting

th19_network_status_joiningroom

th19_network_status_leavingroom

th19_network_status_disconnecting

th19_network_status_exitleavingroom

th19_network_status_exitdisconnecting

th19_network_status_exit

th19_network_status_connecterror

th19_network_status

th19_network_room_name

th19_network_player_name

th19_network_joining

th19_network_joined

th19_network_wait_for_rival

th19_network_latency_no_delay

th19_network_latency_low

th19_network_latency_mid

th19_network_latency_high

th19_network_matching_complete

th19_network_rival_player

th19_network_error_connect

th19_network_error_doesnt_exist

th19_network_error_create_is_first

th19_network_error_already_exist

th19_network_error_failed

th19_warning

th19_extra_attack_level

th19_boss_attack_level

th19_extra_attack

th19_boss_attack

th19_menu_keyboard_full

th19_menu_keyboard_left

th19_menu_keyboard_right

th19_menu_gamepad

th19_menu_controller_select

th19_menu_1player_1

th19_menu_1player_2

th19_menu_2player_1

th19_menu_2player_2

th19_menu_keyconfig_reset

th19_menu_button_puhs_keyconfig

th19_menu_charge

th19_menu_up

th19_menu_down

th19_menu_left

th19_menu_right