Hardcoded ASCII strings/it: Difference between revisions

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Also, you need to use ''non-breaking spaces'' (<tt>&amp;nbsp;</tt>) to pad any of these strings with spaces at the beginning or the end.
Also, you need to use ''non-breaking spaces'' (<tt>&amp;nbsp;</tt>) to pad any of these strings with spaces at the beginning or the end.
}}
}}


<!-- Optional message you want to include at the top of the page -->
<!-- Optional message you want to include at the top of the page -->


== Special font ==
=== Special font ===
{{StringDef/Header/ASCII}}
{{StringDef/Header/ASCII}}
{{StringDef
{{StringDef
Line 34: Line 36:


== Default font ==
== Default font ==
=== {{lang|en|{{GameLabel|th06}}}} ===
==== In-game ====
{{StringDef/Header/ASCII}}
{{StringDef|id=th06_ascii_centered_stage|ascii=y|tl=LIVELLO %d}}
{{StringDef|id=th06_ascii_centered_stage_final|ascii=y|tl=LIVELLO FINALE}}
{{StringDef|id=th06_ascii_centered_stage_extra|ascii=y|tl=LIVELLO EXTRA}}
{{StringDef|id=th06_ascii_centered_stage_demo|ascii=y|tl=}}
{{StringDef|id=th06_ascii_centered_spell_bonus|ascii=y|tl=}}
{{StringDef|id=th06_ascii_fullpower|ascii=y|tl=}}
{{StringDef|id=th06_ascii_bonus_format|ascii=y|tl=}}
{{StringDef|id=th06_ascii_clear_header|ascii=y|tl=}}
{{StringDef|id=th06_ascii_clear_header_all|ascii=y|tl=}}
{{StringDef|id=th06_ascii_clear_bonus_stage|ascii=y|tl=}}
{{StringDef|id=th06_ascii_clear_bonus_power|ascii=y|tl=}}
{{StringDef|id=th06_ascii_clear_bonus_graze|ascii=y|tl=}}
{{StringDef|id=th06_ascii_clear_bonus_point|ascii=y|tl=}}
{{StringDef|id=th06_ascii_clear_bonus_player|ascii=y|tl=}}
{{StringDef|id=th06_ascii_clear_bonus_bomb|ascii=y|tl=}}
{{StringDef|id=th06_ascii_clear_bonus_easy|ascii=y|tl=}}
{{StringDef|id=th06_ascii_clear_bonus_normal|ascii=y|tl=}}
{{StringDef|id=th06_ascii_clear_bonus_hard|ascii=y|tl=}}
{{StringDef|id=th06_ascii_clear_bonus_lunatic|ascii=y|tl=}}
{{StringDef|id=th06_ascii_clear_bonus_extra|ascii=y|tl=}}
{{StringDef|id=th06_ascii_clear_bonus_penalty_0.5|ascii=y|tl=}}
{{StringDef|id=th06_ascii_clear_bonus_penalty_0.2|ascii=y|tl=}}
{{StringDef|id=th06_ascii_clear_bonus_total|ascii=y|tl=}}
{{StringDef|id=th06_practice_format|ascii=y|tl=}}
{{StringDef/Footer}}
====  ====
{{StringDef/Header/ASCII}}
{{StringDef|id=th06_ascii_replay_header|ascii=y|tl=}}
{{StringDef|id=th06_ascii_replay|ascii=y|tl=%s %8s  %8s %-7s  %-7s}}
{{StringDef|id=th06_ascii_replay_save_header|ascii=y|tl=}}
{{StringDef|id=th06_ascii_replay_save_empty|ascii=y|tl=}}
{{StringDef|id=th06_ascii_replay_save|ascii=y|tl=}}
{{StringDef|id=th06_ascii_2_digit_number_format|ascii=y|tl=}}
{{StringDef|id=th06_ascii_replay_user|ascii=y|tl=}}
{{StringDef|id=th06_ascii_reimu_a|ascii=y|tl=}}
{{StringDef|id=th06_ascii_reimu_b|ascii=y|tl=}}
{{StringDef|id=th06_ascii_marisa_a|ascii=y|tl=}}
{{StringDef|id=th06_ascii_marisa_b|ascii=y|tl=}}
{{StringDef|id=th06_ascii_easy|ascii=y|tl=}}
{{StringDef|id=th06_ascii_normal|ascii=y|tl=}}
{{StringDef|id=th06_ascii_hard|ascii=y|tl=}}
{{StringDef|id=th06_ascii_lunatic|ascii=y|tl=}}
{{StringDef|id=th06_ascii_extra|ascii=y|tl=}}
{{StringDef|id=th06_ascii_replay_stage_header|ascii=y|tl=}}
{{StringDef|id=th06_ascii_replay_stage_empty|ascii=y|tl=}}
{{StringDef|id=th06_ascii_replay_stage|ascii=y|tl=}}
{{StringDef|id=th06_ascii_replay_stage_1|ascii=y|tl=}}
{{StringDef|id=th06_ascii_replay_stage_2|ascii=y|tl=}}
{{StringDef|id=th06_ascii_replay_stage_3|ascii=y|tl=}}
{{StringDef|id=th06_ascii_replay_stage_4|ascii=y|tl=}}
{{StringDef|id=th06_ascii_replay_stage_5|ascii=y|tl=}}
{{StringDef|id=th06_ascii_replay_stage_6|ascii=y|tl=}}
{{StringDef|id=th06_ascii_replay_stage_extra|ascii=y|tl=}}
{{StringDef/Footer}}
====  ====
{{StringDef/Header/ASCII}}
{{StringDef|id=th06_ascii_result_clear|ascii=y|tl=(C)}}
{{StringDef/Footer}}
=== {{lang|en|{{GameLabel|th07}}}} ===
{{StringDef/Header/ASCII}}
====  ====
{{StringDef|id=th07 MAX|ascii=y|tl=MAX
|note=Visualizzato nel power gauge a power massimo.}}
{{StringDef
|id=th07 Full Power
|tl=}}
{{StringDef
|id=th07 Supernatural Border
|tl=}}
{{StringDef
|id=th07 CherryPoint Max
|tl=}}
{{StringDef
|id=th07 Border Bonus Format
|tl=}}
{{StringDef
|id=th07 Stage Clear
|tl=}}
{{StringDef
|id=th07 All Clear
|tl=}}
{{StringDef
|id=th07 Clear Bonus Format
|tl=}}
{{StringDef
|id=th07 Clear Point Items Format
|tl=}}
{{StringDef
|id=th07 Clear Graze Format
|tl=}}
{{StringDef
|id=th07 Clear Cherry Format
|tl=}}
{{StringDef
|id=th07 Clear Bonus Life Format
|tl=}}
{{StringDef
|id=th07 Clear Bonus Bomb Format
|tl=}}
{{StringDef
|id=th07 Clear Easy Multiplier
|tl=}}
{{StringDef
|id=th07 Clear Normal Multiplier
|tl=}}
{{StringDef
|id=th07 Clear Hard Multiplier
|tl=}}
{{StringDef
|id=th07 Clear Lunatic Multiplier
|tl=}}
{{StringDef
|id=th07 Clear Extra Multiplier
|tl=}}
{{StringDef
|id=th07 Clear Phantasm Multiplier
|tl=}}
{{StringDef
|id=th07 Clear Player Penalty*0.5
|tl=}}
{{StringDef
|id=th07 Clear Player Penalty*0.2
|tl=}}
{{StringDef
|id=th07 Clear Player Penalty*0.1
|tl=}}
{{StringDef
|id=th07 Clear Player Penalty*0.05
|tl=}}
{{StringDef
|id=th07 Clear Total Score Format
|tl=}}
{{StringDef/Footer}}
====  ====
{{StringDef/Header/ASCII}}
{{StringDef|id=th07 Ascii Phantasm|tl=}}
{{StringDef|id=th07 Practice Stage Header|tl=}}
{{StringDef|id=th07 Replay Stage Header|tl=}}
{{StringDef|id=th07 Replay|tl=}}
{{StringDef|id=th07 Replay Header|tl=}}
{{StringDef|id=th07 Replay Save Empty|tl=}}
{{StringDef|id=th07 Replay Save|tl=}}
{{StringDef|id=th07 Replay Save Header|tl=}}
{{StringDef|id=th07 Max Bonus|tl=}}
{{StringDef|id=th07 Results Header|tl=}}
{{StringDef|id=th07 Date Format|tl=}}
{{StringDef/Footer}}
=== {{lang|en|{{GameLabel|th08}}}} ===
{{StringDef/Header/ASCII}}
====  ====
{{StringDef|id=th08 Spell Bonus Failed|tl=Bonus Spell Fallito}}
{{StringDef|id=th08 Last Spell Failed|tl=}}
{{StringDef
|id=th08 Clear Time Orbs Format
|tl=}}
{{StringDef
|id=th08 Clear Human Format
|tl=}}
{{StringDef
|id=th08 Clear Youkai Format
|tl=}}
{{StringDef
|id=th08 Clear Last Time Format
|tl=}}
{{StringDef
|id=th08 Clear Night Bonus
|tl=}}
{{StringDef/Footer}}
====  ====
{{StringDef/Header/ASCII}}
{{StringDef|id=th08 Results Header|tl=}}
{{StringDef|id=th08 Now Playing|tl=}}
{{StringDef|id=th08 Spell Practice Total|tl=}}
{{StringDef|id=th08 Spell Practice Card No|tl=}}
{{StringDef|id=th08 Spell Replay|tl=}}
{{StringDef|id=th08 Replay Spell Number|tl=}}
{{StringDef/Footer}}
=== {{lang|en|{{GameLabel|th09}}}} ===
{{StringDef/Header/ASCII}}
{{StringDef|id=th09 Stage Format|tl=}}
{{StringDef|id=th09 No Name|tl=}}
{{StringDef|id=th09 Com vs Com|tl=}}
{{StringDef|id=th09 Com vs Human|tl=}}
{{StringDef|id=th09 Human vs Com|tl=}}
{{StringDef|id=th09 Human vs Human|tl=}}
{{StringDef|id=th09 Extra Mode|tl=}}
{{StringDef|id=th09 Story Mode|tl=}}
{{StringDef|id=th09 Extra|tl=}}
{{StringDef|id=th09 Lunatic|tl=}}
{{StringDef|id=th09 Hard|tl=}}
{{StringDef|id=th09 Normal|tl=}}
{{StringDef|id=th09 Easy|tl=}}
{{StringDef|id=th09 Vs Format|tl=}}
{{StringDef|id=th09 Replay|tl=}}
{{StringDef|id=th09 5th|tl=}}
{{StringDef|id=th09 4th|tl=}}
{{StringDef|id=th09 3rd|tl=}}
{{StringDef|id=th09 2nd|tl=}}
{{StringDef|id=th09 1st|tl=}}
{{StringDef|id=th09 Extra Ranking|tl=}}
{{StringDef|id=th09 Lunatic Ranking|tl=}}
{{StringDef|id=th09 Hard Ranking|tl=}}
{{StringDef|id=th09 Normal Ranking|tl=}}
{{StringDef|id=th09 Easy Ranking|tl=}}
{{StringDef/Footer}}
=== {{lang|en|{{GameLabel|th095}}}} ===
====  ====
{{StringDef/Header/ASCII}}
{{StringDef/Header/ASCII}}
{{StringDef|id=th07 MAX|ascii=y|tl=}}
{{StringDef|id=th095_scene_photo_count|ascii=y|tl=}}
{{StringDef|id=th095_scene_score|ascii=y|tl=}}
{{StringDef|id=th095_scene_hiscore|ascii=y|tl=}}
{{StringDef|id=th095_bestshot_overwrite|ascii=y|tl=}}
{{StringDef|id=th095_results_slow_rate|ascii=y|tl=}}
{{StringDef|id=th095_results_total_score|ascii=y|tl=}}
{{StringDef|id=th095_results_high_score|ascii=y|tl=}}
{{StringDef|id=th095_results_score|ascii=y|tl=}}
{{StringDef|id=th095_results_shot|ascii=y|tl=}}
{{StringDef|id=th095_results_best_shot|ascii=y|tl=}}
{{StringDef|id=th095_menu_slow_rate|ascii=y|tl=}}
{{StringDef|id=th095_menu_high score|ascii=y|tl=}}
{{StringDef|id=th095_menu_scene_success_amount|ascii=y|tl=}}
{{StringDef/Footer}}
{{StringDef/Footer}}


====  ====
{{StringDef/Header/ASCII}}
{{StringDef|id=th095_replay_name_regist|ascii=y|tl=}}
{{StringDef|id=th095_ascii_replay_save|ascii=y|tl=}}
{{StringDef|id=th095_ascii_replay_save_empty|ascii=y|tl=}}
{{StringDef|id=th095_select_replay_number|ascii=y|tl=}}
{{StringDef|id=th095_ascii_user_replay|ascii=y|tl=}}
{{StringDef|id=th095_ascii_user_replay_empty|ascii=y|tl=}}
{{StringDef|id=th095_ascii_replay|ascii=y|tl=}}
{{StringDef|id=th095_ascii_replay_empty|ascii=y|tl=}}
{{StringDef/Footer}}
=== {{lang|en|{{GameLabel|th10}}}} ===
=== {{lang|en|Stages}} ===
=== {{lang|en|Stages}} ===
{{StringDef/Header/ASCII}}
{{StringDef/Header/ASCII}}
Line 87: Line 331:
|id=th16_ascii_score_winter
|id=th16_ascii_score_winter
|tl=Inverno}}
|tl=Inverno}}
{{StringDef
|ascii=y
|id=th16_ascii_score_full
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
Line 98: Line 346:
|ascii=y
|ascii=y
|id=th16_ascii_score_at
|id=th16_ascii_score_at
|tl=At}}
{{StringDef
|ascii=y
|id=th16_ascii_score_wt
|tl=Iv}}
{{StringDef
|ascii=y
|id=th16_ascii_score_fu
|tl=}}
{{StringDef/Footer}}
=== {{lang|en|{{GameLabel|th165}}}} ===
{{StringDef/Header/ASCII}}
{{StringDef
|ascii=y
|id=th165_ascii_replay_sun
|tl=}}
{{StringDef
|ascii=y
|id=th165_ascii_replay_mon
|tl=}}
{{StringDef
|ascii=y
|id=th165_ascii_replay_tue
|tl=}}
{{StringDef
|ascii=y
|id=th165_ascii_replay_wed
|tl=}}
{{StringDef
|ascii=y
|id=th165_ascii_replay_thu
|tl=}}
{{StringDef
|ascii=y
|id=th165_ascii_replay_fri
|tl=}}
{{StringDef
|ascii=y
|id=th165_ascii_replay_sat
|tl=}}
{{StringDef
|ascii=y
|id=th165_ascii_replay_sun2
|tl=}}
{{StringDef
|ascii=y
|id=th165_ascii_replay_mon2
|tl=}}
{{StringDef
|ascii=y
|id=th165_ascii_replay_tue2
|tl=}}
{{StringDef
|ascii=y
|id=th165_ascii_replay_wed2
|tl=}}
{{StringDef
|ascii=y
|id=th165_ascii_replay_thu2
|tl=}}
{{StringDef
|ascii=y
|id=th165_ascii_replay_fri2
|tl=}}
|tl=}}
{{StringDef
{{StringDef
|ascii=y
|ascii=y
|id=th16_ascii_score_wt
|id=th165_ascii_replay_sat2
|tl=}}
{{StringDef
|ascii=y
|id=th165_ascii_replay_sun3
|tl=}}
{{StringDef
|ascii=y
|id=th165_ascii_replay_mon3
|tl=}}
{{StringDef
|ascii=y
|id=th165_ascii_replay_tue3
|tl=}}
{{StringDef
|ascii=y
|id=th165_ascii_replay_wed3
|tl=}}
{{StringDef
|ascii=y
|id=th165_ascii_replay_thu3
|tl=}}
{{StringDef
|ascii=y
|id=th165_ascii_replay_fri3
|tl=}}
{{StringDef
|ascii=y
|id=th165_ascii_replay_sat3
|tl=}}
{{StringDef
|ascii=y
|id=th165_ascii_replay_diary
|tl=}}
{{StringDef/Footer}}
 
 
=== {{lang|en|{{GameLabel|th18}}}} ===
{{StringDef/Header/ASCII}}
{{StringDef
|ascii=y
|id=th18_ascii_shop_money
|tl=Soldi  %d  (+%d)}}
{{StringDef
|ascii=y
|id=th18_ascii_shop_cost
|tl=Costo  %d}}
{{StringDef
|ascii=y
|id=th18_ascii_ability_slot
|tl=Slot  %d}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_quit
|tl=Esci}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_default
|tl=Default}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_game_start
|tl=Inizia}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_extra_start
|tl=Inizia Extra}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_practice
|tl=Pratica}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_spell_practice
|tl=Pratica Spell}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_replay
|tl=Replay}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_player_data
|tl=Dati Salvati}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_music_room
|tl=Sala della Musica}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_option
|tl=Opzioni}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_manual
|tl=Manuale}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_screen
|tl=Schermo}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_window
|tl=Finestra}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_fullscreen
|tl=Intero}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_borderlessdbd
|tl=Senza bordi}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_borderless
|tl=Senza bordi}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_bgm_vol
|tl=Volume BGM}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_se_vol
|tl=Volume SE}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_keyconfig
|tl=Configura tasti}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_directinput
|tl=DirectInput}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_xinput
|tl=XInput}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_keyboard
|tl=Tastiera}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_shot
|tl=Spara}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_bomb
|tl=Bomba}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_slow
|tl=Rallenta}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_item
|tl=Oggetto}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_change
|tl=Cambia}}
{{StringDef
|ascii=y
|id=th18_ascii_menu_pause
|tl=Pausa}}
{{StringDef/Footer}}
 
=== {{lang|en|{{GameLabel|th185}}}} ===
{{StringDef/Header/ASCII}}
{{StringDef
|ascii=y
|id=th185_ascii_menu_achievment
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_menu_magic
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_wave
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_final_wave
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_power
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_s_atk
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_m_atk
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_m_size
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_m_time
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_m_reload
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_m_break
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_m_graze
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_money
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_speed
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_cooltime
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_equip_cost
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_equip_cost_empty
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_shop_cost
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_slot
|tl=}}
{{StringDef
|ascii=y
|id=th185_ascii_total_cost
|tl=}}
{{StringDef/Footer}}
 
=== {{lang|en|{{GameLabel|th19}}}} ===
{{StringDef/Header/ASCII}}
{{StringDef
|ascii=y
|id=th19 VS Mode
|tl=}}
{{StringDef
|ascii=y
|id=th19 Online VS Mode
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_init
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_connecting
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_joiningroom
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_leavingroom
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_disconnecting
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_exitleavingroom
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_exitdisconnecting
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_exit
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status_connecterror
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_status
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_room_name
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_player_name
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_joining
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_joined
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_wait_for_rival
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_latency_no_delay
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_latency_low
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_latency_mid
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_latency_high
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_matching_complete
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_rival_player
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_error_connect
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_error_doesnt_exist
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_error_create_is_first
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_error_already_exist
|tl=}}
{{StringDef
|ascii=y
|id=th19_network_error_failed
|tl=}}
{{StringDef
|ascii=y
|id=th19_warning
|tl=}}
{{StringDef
|ascii=y
|id=th19_extra_attack_level
|tl=}}
{{StringDef
|ascii=y
|id=th19_boss_attack_level
|tl=}}
{{StringDef
|ascii=y
|id=th19_extra_attack
|tl=}}
{{StringDef
|ascii=y
|id=th19_boss_attack
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_keyboard_full
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_keyboard_left
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_keyboard_right
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_gamepad
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_controller_select
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_1player_1
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_1player_2
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_2player_1
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_2player_2
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_keyconfig_reset
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_button_puhs_keyconfig
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_charge
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_up
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_down
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_left
|tl=}}
{{StringDef
|ascii=y
|id=th19_menu_right
|tl=}}
|tl=}}
{{StringDef/Footer}}
{{StringDef/Footer}}
{{LanguageCategory}}
[[Category:Common translated content]]

Latest revision as of 23:24, 26 February 2024


Special font

ID Text
th13_ascii_spell_score

PUNTEGGIO %8d0 %4d/%4d

th13_ascii_spell_unknown

PUNTEGGIO 00 ----/----

th13_ascii_spell_game

MOD DI GIOCO %4d/%4d

th14_ascii_bonus

BONUS %.1f

th14_ascii_no_bonus

NO BONUS

Default font

Icon th06.png Embodiment of Scarlet Devil

In-game

ID Text
th06_ascii_centered_stage

LIVELLO %d

th06_ascii_centered_stage_final

LIVELLO FINALE

th06_ascii_centered_stage_extra

LIVELLO EXTRA

th06_ascii_centered_stage_demo

th06_ascii_centered_spell_bonus

th06_ascii_fullpower

th06_ascii_bonus_format

th06_ascii_clear_header

th06_ascii_clear_header_all

th06_ascii_clear_bonus_stage

th06_ascii_clear_bonus_power

th06_ascii_clear_bonus_graze

th06_ascii_clear_bonus_point

th06_ascii_clear_bonus_player

th06_ascii_clear_bonus_bomb

th06_ascii_clear_bonus_easy

th06_ascii_clear_bonus_normal

th06_ascii_clear_bonus_hard

th06_ascii_clear_bonus_lunatic

th06_ascii_clear_bonus_extra

th06_ascii_clear_bonus_penalty_0.5

th06_ascii_clear_bonus_penalty_0.2

th06_ascii_clear_bonus_total

th06_practice_format

ID Text
th06_ascii_replay_header

th06_ascii_replay

%s %8s %8s %-7s  %-7s

th06_ascii_replay_save_header

th06_ascii_replay_save_empty

th06_ascii_replay_save

th06_ascii_2_digit_number_format

th06_ascii_replay_user

th06_ascii_reimu_a

th06_ascii_reimu_b

th06_ascii_marisa_a

th06_ascii_marisa_b

th06_ascii_easy

th06_ascii_normal

th06_ascii_hard

th06_ascii_lunatic

th06_ascii_extra

th06_ascii_replay_stage_header

th06_ascii_replay_stage_empty

th06_ascii_replay_stage

th06_ascii_replay_stage_1

th06_ascii_replay_stage_2

th06_ascii_replay_stage_3

th06_ascii_replay_stage_4

th06_ascii_replay_stage_5

th06_ascii_replay_stage_6

th06_ascii_replay_stage_extra

ID Text
th06_ascii_result_clear

(C)

Icon th07.png Perfect Cherry Blossom

ID Text
th07 MAX

MAX

(Visualizzato nel power gauge a power massimo.)

th07 Full Power

th07 Supernatural Border

th07 CherryPoint Max

th07 Border Bonus Format

th07 Stage Clear

th07 All Clear

th07 Clear Bonus Format

th07 Clear Point Items Format

th07 Clear Graze Format

th07 Clear Cherry Format

th07 Clear Bonus Life Format

th07 Clear Bonus Bomb Format

th07 Clear Easy Multiplier

th07 Clear Normal Multiplier

th07 Clear Hard Multiplier

th07 Clear Lunatic Multiplier

th07 Clear Extra Multiplier

th07 Clear Phantasm Multiplier

th07 Clear Player Penalty*0.5

th07 Clear Player Penalty*0.2

th07 Clear Player Penalty*0.1

th07 Clear Player Penalty*0.05

th07 Clear Total Score Format

ID Text
th07 Ascii Phantasm

th07 Practice Stage Header

th07 Replay Stage Header

th07 Replay

th07 Replay Header

th07 Replay Save Empty

th07 Replay Save

th07 Replay Save Header

th07 Max Bonus

th07 Results Header

th07 Date Format

Icon th08.png Imperishable Night

ID Text
th08 Spell Bonus Failed

Bonus Spell Fallito

th08 Last Spell Failed

th08 Clear Time Orbs Format

th08 Clear Human Format

th08 Clear Youkai Format

th08 Clear Last Time Format

th08 Clear Night Bonus

ID Text
th08 Results Header

th08 Now Playing

th08 Spell Practice Total

th08 Spell Practice Card No

th08 Spell Replay

th08 Replay Spell Number

Icon th09.png Phantasmagoria of Flower View

ID Text
th09 Stage Format

th09 No Name

th09 Com vs Com

th09 Com vs Human

th09 Human vs Com

th09 Human vs Human

th09 Extra Mode

th09 Story Mode

th09 Extra

th09 Lunatic

th09 Hard

th09 Normal

th09 Easy

th09 Vs Format

th09 Replay

th09 5th

th09 4th

th09 3rd

th09 2nd

th09 1st

th09 Extra Ranking

th09 Lunatic Ranking

th09 Hard Ranking

th09 Normal Ranking

th09 Easy Ranking

Icon th095.png Shoot the Bullet

ID Text
th095_scene_photo_count

th095_scene_score

th095_scene_hiscore

th095_bestshot_overwrite

th095_results_slow_rate

th095_results_total_score

th095_results_high_score

th095_results_score

th095_results_shot

th095_results_best_shot

th095_menu_slow_rate

th095_menu_high score

th095_menu_scene_success_amount

ID Text
th095_replay_name_regist

th095_ascii_replay_save

th095_ascii_replay_save_empty

th095_select_replay_number

th095_ascii_user_replay

th095_ascii_user_replay_empty

th095_ascii_replay

th095_ascii_replay_empty

Icon th10.png Mountain of Faith

Stages

ID Text
th10_ascii_stage_1

Stage 1

th10_ascii_stage_2

Stage 2

th10_ascii_stage_3

Stage 3

th10_ascii_stage_4

Stage 4

th10_ascii_stage_5

Stage 5

th10_ascii_stage_6

Stage 6

th10_ascii_stage_clear

Completo

High scores

ID Text
th10_ascii_score_empty

%2d %s %9ld%d ----/--/-- --:-- Stage - ---%

th10_ascii_ranking

  Classifica punteggi!!

th13_ascii_credit

Crediti %d

Icon th16.png Hidden Star in Four Seasons

ID Text
th16_ascii_score_empty

%2d %s %9ld%d ----/--/-- --:-- Stagione Stage - ---%%

th16_ascii_score_spring

Primavera

th16_ascii_score_summer

Estate

th16_ascii_score_autumn

Autunno  

th16_ascii_score_winter

Inverno

th16_ascii_score_full

th16_ascii_score_sp

Pm

th16_ascii_score_sm

Es

th16_ascii_score_at

At

th16_ascii_score_wt

Iv

th16_ascii_score_fu

Icon th165.png Violet Detector

ID Text
th165_ascii_replay_sun

th165_ascii_replay_mon

th165_ascii_replay_tue

th165_ascii_replay_wed

th165_ascii_replay_thu

th165_ascii_replay_fri

th165_ascii_replay_sat

th165_ascii_replay_sun2

th165_ascii_replay_mon2

th165_ascii_replay_tue2

th165_ascii_replay_wed2

th165_ascii_replay_thu2

th165_ascii_replay_fri2

th165_ascii_replay_sat2

th165_ascii_replay_sun3

th165_ascii_replay_mon3

th165_ascii_replay_tue3

th165_ascii_replay_wed3

th165_ascii_replay_thu3

th165_ascii_replay_fri3

th165_ascii_replay_sat3

th165_ascii_replay_diary


Icon th18.png Unconnected Marketeers

ID Text
th18_ascii_shop_money

Soldi %d (+%d)

th18_ascii_shop_cost

Costo %d

th18_ascii_ability_slot

Slot %d

th18_ascii_menu_quit

Esci

th18_ascii_menu_default

Default

th18_ascii_menu_game_start

Inizia

th18_ascii_menu_extra_start

Inizia Extra

th18_ascii_menu_practice

Pratica

th18_ascii_menu_spell_practice

Pratica Spell

th18_ascii_menu_replay

Replay

th18_ascii_menu_player_data

Dati Salvati

th18_ascii_menu_music_room

Sala della Musica

th18_ascii_menu_option

Opzioni

th18_ascii_menu_manual

Manuale

th18_ascii_menu_screen

Schermo

th18_ascii_menu_window

Finestra

th18_ascii_menu_fullscreen

Intero

th18_ascii_menu_borderlessdbd

Senza bordi

th18_ascii_menu_borderless

Senza bordi

th18_ascii_menu_bgm_vol

Volume BGM

th18_ascii_menu_se_vol

Volume SE

th18_ascii_menu_keyconfig

Configura tasti

th18_ascii_menu_directinput

DirectInput

th18_ascii_menu_xinput

XInput

th18_ascii_menu_keyboard

Tastiera

th18_ascii_menu_shot

Spara

th18_ascii_menu_bomb

Bomba

th18_ascii_menu_slow

Rallenta

th18_ascii_menu_item

Oggetto

th18_ascii_menu_change

Cambia

th18_ascii_menu_pause

Pausa

Icon th185.png 100th Black Market

ID Text
th185_ascii_menu_achievment

th185_ascii_menu_magic

th185_ascii_wave

th185_ascii_final_wave

th185_ascii_power

th185_ascii_s_atk

th185_ascii_m_atk

th185_ascii_m_size

th185_ascii_m_time

th185_ascii_m_reload

th185_ascii_m_break

th185_ascii_m_graze

th185_ascii_money

th185_ascii_speed

th185_ascii_cooltime

th185_ascii_equip_cost

th185_ascii_equip_cost_empty

th185_ascii_shop_cost

th185_ascii_slot

th185_ascii_total_cost

Icon th19.png Unfinished Dream of All Living Ghost

ID Text
th19 VS Mode

th19 Online VS Mode

th19_network_status_init

th19_network_status_connecting

th19_network_status_joiningroom

th19_network_status_leavingroom

th19_network_status_disconnecting

th19_network_status_exitleavingroom

th19_network_status_exitdisconnecting

th19_network_status_exit

th19_network_status_connecterror

th19_network_status

th19_network_room_name

th19_network_player_name

th19_network_joining

th19_network_joined

th19_network_wait_for_rival

th19_network_latency_no_delay

th19_network_latency_low

th19_network_latency_mid

th19_network_latency_high

th19_network_matching_complete

th19_network_rival_player

th19_network_error_connect

th19_network_error_doesnt_exist

th19_network_error_create_is_first

th19_network_error_already_exist

th19_network_error_failed

th19_warning

th19_extra_attack_level

th19_boss_attack_level

th19_extra_attack

th19_boss_attack

th19_menu_keyboard_full

th19_menu_keyboard_left

th19_menu_keyboard_right

th19_menu_gamepad

th19_menu_controller_select

th19_menu_1player_1

th19_menu_1player_2

th19_menu_2player_1

th19_menu_2player_2

th19_menu_keyconfig_reset

th19_menu_button_puhs_keyconfig

th19_menu_charge

th19_menu_up

th19_menu_down

th19_menu_left

th19_menu_right