Hardcoded strings/en: Difference between revisions
(Created page with "Selectable when Extra cleared with at leas 3 characters.") |
No edit summary |
||
(247 intermediate revisions by 13 users not shown) | |||
Line 6: | Line 6: | ||
IMPORTANT! | IMPORTANT! (Updated in 2022) | ||
If you add any new translatable strings to this page, make sure that the --><!--T: | If you add any new translatable strings to this page, make sure that the --><!--T:Translation IDs--><!-- contain only ''spaces'', and no underscores! | ||
Otherwise, the Translate extension | Otherwise, the Translate extension refuses to mark any updated page as translatable. | ||
Line 76: | Line 76: | ||
{{StringDef|id=th08 Option BGM Volume|tl=Adjust the volume of the BGM.}} | {{StringDef|id=th08 Option BGM Volume|tl=Adjust the volume of the BGM.}} | ||
{{StringDef|id=th08 Option SE Volume|tl=Adjust the volume of sound effects.}} | {{StringDef|id=th08 Option SE Volume|tl=Adjust the volume of sound effects.}} | ||
{{StringDef|id=th08 Spell Practice Description|tl=Stage Capture/ | {{StringDef|id=th08 Spell Practice Description|tl=Stage Capture/Unlocked/Total (()All Characters in Total)}} | ||
{{StringDef|id=th08 Spell Practice Percentages|tl=Capture Rate (Character/Overall)}} | {{StringDef|id=th08 Spell Practice Percentages|tl=Capture Rate (Character/Overall)}} | ||
{{StringDef|id=th09 Menu Story Start|tl=Start the Flower Viewing mode}} | {{StringDef|id=th09 Menu Story Start|tl=Start the Flower Viewing mode}} | ||
Line 145: | Line 145: | ||
{{StringDef|id=th08 Bomb Remilia|tl=Scarlet Sign "Red the Nightless Castle"}} | {{StringDef|id=th08 Bomb Remilia|tl=Scarlet Sign "Red the Nightless Castle"}} | ||
{{StringDef|id=th08 Bomb Remilia Last|tl=Scarlet Magic "Scarlet Devil"}} | {{StringDef|id=th08 Bomb Remilia Last|tl=Scarlet Magic "Scarlet Devil"}} | ||
{{StringDef|id=th08 Bomb Youmu|tl=Human Sign "Slash of Present World"}} | {{StringDef|id=th08 Bomb Youmu|tl=Human Sign "Slash of the Present World"}} | ||
{{StringDef|id=th08 Bomb Youmu Last|tl=Human Oni "Slash of the Eternal Future"}} | {{StringDef|id=th08 Bomb Youmu Last|tl=Human Oni "Slash of the Eternal Future"}} | ||
{{StringDef|id=th08 Bomb Yuyuko|tl=Death Sign "Ghastly Dream"}} | {{StringDef|id=th08 Bomb Yuyuko|tl=Death Sign "Ghastly Dream"}} | ||
Line 204: | Line 204: | ||
== {{GameLabel|th07}} == | == {{GameLabel|th07}} == | ||
=== Result === | === Result === | ||
Line 222: | Line 223: | ||
{{StringDef|id=th07 Stats Time Since Startup|tl=<tl$Time Since Start-up> %.2d:%.2d:%.2d}} | {{StringDef|id=th07 Stats Time Since Startup|tl=<tl$Time Since Start-up> %.2d:%.2d:%.2d}} | ||
{{StringDef|id=th07 Stats Total Playtime|tl=<l$Total Playtime> %.2d:%.2d:%.2d}} | {{StringDef|id=th07 Stats Total Playtime|tl=<l$Total Playtime> %.2d:%.2d:%.2d}} | ||
{{StringDef|id=th07 Stats Play Count|tl=Play Count | {{StringDef|id=th07 Stats Play Count|tl=<tl$Play Count $Reimu Hakurei (Spirit) $Reimu Hakurei (Dream) $Marisa Kirisame (Magic) $Marisa Kirisame (Love) $Sakuya Izayoi (Illusion) $Sakuya Izayoi (Time) > Easy Norm Hard Luna Extra Total}} | ||
{{StringDef|id=th07 Stats Play Count +Phantasm|tl=Play Count | {{StringDef|id=th07 Stats Play Count +Phantasm|tl=<tl$Play Count > Easy Norm Hard Luna Extra Phantas Total}} | ||
{{StringDef|id=th07 Stats Clear Count|tl=Clear Count | {{StringDef|id=th07 Stats Clear Count|tl=<tl$Clear Count > %6d %6d %6d %6d %6d %6d}} | ||
{{StringDef|id=th07 Stats Clear Count +Phantasm|tl=Clear Count %6d %6d %6d %6d %6d %6d %6d}} | {{StringDef|id=th07 Stats Clear Count +Phantasm|tl=<tl$Clear Count $Reimu Hakurei (Spirit) $Reimu Hakurei (Dream) $Marisa Kirisame (Magic) $Marisa Kirisame (Love) $Sakuya Izayoi (Illusion) $Sakuya Izayoi (Time) > %6d %6d %6d %6d %6d %6d %6d}} | ||
{{StringDef|id=th07 Stats Continue|tl=Continues | {{StringDef|id=th07 Stats Continue|tl=<l$Continues> %6d %6d %6d %6d %6d %6d}} | ||
{{StringDef|id=th07 Stats Continue +Phantasm|tl=Continues | {{StringDef|id=th07 Stats Continue +Phantasm|tl=<l$Continues> %6d %6d %6d %6d %6d %6d %6d}} | ||
{{StringDef|id=th07 Stats Practice|tl=Practices | {{StringDef|id=th07 Stats Practice|tl=<l$Practices> %6d %6d %6d %6d %6d %6d}} | ||
{{StringDef|id=th07 Stats Practice +Phantasm|tl=Practices | {{StringDef|id=th07 Stats Practice +Phantasm|tl=<l$Practices> %6d %6d %6d %6d %6d %6d %6d}} | ||
{{StringDef|id=th07 Stats Retries|tl=Retries | {{StringDef|id=th07 Stats Retries|tl=<l$Retries> %6d %6d %6d %6d %6d %6d}} | ||
{{StringDef|id=th07 Stats Retries +Phantasm|tl=Retries | {{StringDef|id=th07 Stats Retries +Phantasm|tl=<l$Retries> %6d %6d %6d %6d %6d %6d %6d}} | ||
{{StringDef/Footer}} | {{StringDef/Footer}} | ||
Line 245: | Line 246: | ||
{{StringDef|id=th08 Stats Yukari|tl=Yukari Yakumo}} | {{StringDef|id=th08 Stats Yukari|tl=Yukari Yakumo}} | ||
{{StringDef|id=th08 Stats Marisa|tl=Marisa Kirisame}} | {{StringDef|id=th08 Stats Marisa|tl=Marisa Kirisame}} | ||
{{StringDef|id=th08 Stats Alice|tl=Alice | {{StringDef|id=th08 Stats Alice|tl=Alice Margatroid}} | ||
{{StringDef|id=th08 Stats Sakuya|tl=Sakuya Izayoi}} | {{StringDef|id=th08 Stats Sakuya|tl=Sakuya Izayoi}} | ||
{{StringDef|id=th08 Stats Remilia|tl=Remilia Scarlet}} | {{StringDef|id=th08 Stats Remilia|tl=Remilia Scarlet}} | ||
Line 276: | Line 277: | ||
=== Spell unlock conditions === | === Spell unlock conditions === | ||
{{StringDef/Header}} | {{StringDef/Header}} | ||
{{StringDef|id=th08 Spell Condition Line 1 205|tl=Selectable when | {{StringDef|id=th08 Spell Condition Line 1 205|tl=Selectable when beat Extra with capturing 7 or more}} | ||
{{StringDef|id=th08 Spell Condition Line 2 205|tl= | {{StringDef|id=th08 Spell Condition Line 2 205|tl=spell cards, including Keine's.}} | ||
{{StringDef|id=th08 Spell Condition Line 1 206|tl=Selectable when | {{StringDef|id=th08 Spell Condition Line 1 206|tl=Selectable when FinalB cleared with 2 or more characters.}} | ||
{{StringDef|id=th08 Spell Condition Line 2 206 207 209|tl= | {{StringDef|id=th08 Spell Condition Line 2 206 207 209|tl=Difficulty does not matter.}} | ||
{{StringDef|id=th08 Spell Condition Line 1 207|tl=Selectable when | {{StringDef|id=th08 Spell Condition Line 1 207|tl=Selectable when FinalB cleared with 3 or more characters.}} | ||
{{StringDef|id=th08 Spell Condition Line 1 208|tl=Selectable when 50 spell cards | {{StringDef|id=th08 Spell Condition Line 1 208|tl=Selectable when 50 spell cards captured in Spell Card Practice.}} | ||
{{StringDef|id=th08 Spell Condition Line 2 208 211 217 220|tl= | {{StringDef|id=th08 Spell Condition Line 2 208 211 217 220|tl=All characters combined.}} | ||
{{StringDef|id=th08 Spell Condition Line 1 209|tl=Selectable when | {{StringDef|id=th08 Spell Condition Line 1 209|tl=Selectable when FinalB cleared with 4 or more characters.}} | ||
{{StringDef|id=th08 Spell Condition Line 1 210|tl=}} | {{StringDef|id=th08 Spell Condition Line 1 210|tl=Selectable when No.%.3d acquired.}} | ||
{{StringDef|id=th08 Spell Condition Line 1 211|tl=Selectable when 15 | {{StringDef|id=th08 Spell Condition Line 1 211|tl=Selectable when 15 Last Spells captured in Spell Card Practice.}} | ||
{{StringDef|id=th08 Spell Condition Line 1 212|tl=Selectable when No.%.3d,%.3d acquired}} | {{StringDef|id=th08 Spell Condition Line 1 212|tl=Selectable when No.%.3d,%.3d acquired}} | ||
{{StringDef|id=th08 Spell Condition Line 2 212|tl= | {{StringDef|id=th08 Spell Condition Line 2 212|tl=and when seen Nr.%.3d at least once.}} | ||
{{StringDef|id=th08 Spell Condition Line 1 213|tl=}} | {{StringDef|id=th08 Spell Condition Line 1 213|tl=Selectable when No.%.3d,%.3d,%.3d seen at least once.}} | ||
{{StringDef|id=th08 Spell Condition Line 2 213 214 222|tl=}} | {{StringDef|id=th08 Spell Condition Line 2 213 214 222|tl=No need to capture them.}} | ||
{{StringDef|id=th08 Spell Condition Line 1 214|tl=}} | {{StringDef|id=th08 Spell Condition Line 1 214|tl=Selectable when No.%.3d,%.3d,%.3d,%.3d seen at least once.}} | ||
{{StringDef|id=th08 Spell Condition Line 1 215|tl=}} | {{StringDef|id=th08 Spell Condition Line 1 215|tl=Selectable when all spell cards of Normal difficulty}} | ||
{{StringDef|id=th08 Spell Condition Line 2 215|tl=}} | {{StringDef|id=th08 Spell Condition Line 2 215|tl=with Marisa Solo.}} | ||
{{StringDef|id=th08 Spell Condition Line 1 216|tl=}} | {{StringDef|id=th08 Spell Condition Line 1 216|tl=Selectable when beat Hard or Lunatic mode with Reimu Solo.}} | ||
{{StringDef|id=th08 Spell Condition Line 2 216|tl=}} | {{StringDef|id=th08 Spell Condition Line 2 216|tl=Need to choose Final B.}} | ||
{{StringDef|id=th08 Spell Condition Line 1 217|tl=Selectable when 120 spell cards | {{StringDef|id=th08 Spell Condition Line 1 217|tl=Selectable when 120 spell cards captured in Spell Card Practice.}} | ||
{{StringDef|id=th08 Spell Condition Line 1 218|tl=Selectable when | {{StringDef|id=th08 Spell Condition Line 1 218|tl=Selectable when FinalB cleared with 6 or more characters.}} | ||
{{StringDef|id=th08 Spell Condition Line 2 218|tl=}} | {{StringDef|id=th08 Spell Condition Line 2 218|tl=}} | ||
{{StringDef|id=th08 Spell Condition Line 1 219|tl=Selectable when Extra cleared with at | {{StringDef|id=th08 Spell Condition Line 1 219|tl=Selectable when Extra cleared with at least 3 characters.}} | ||
{{StringDef|id=th08 Spell Condition Line 1 220|tl=Selectable when 30 | {{StringDef|id=th08 Spell Condition Line 1 220|tl=Selectable when 30 Last Spells captured in Spell Card Practice.}} | ||
{{StringDef|id=th08 Spell Condition Line 1 221|tl=Selectable when Lunatic cleared.}} | {{StringDef|id=th08 Spell Condition Line 1 221|tl=Selectable when Lunatic cleared.}} | ||
{{StringDef|id=th08 Spell Condition Line 2 221|tl= | {{StringDef|id=th08 Spell Condition Line 2 221|tl=Continue/character doesn't matter.}} | ||
{{StringDef|id=th08 Spell Condition Line 1 222|tl=Selectable when | {{StringDef|id=th08 Spell Condition Line 1 222|tl=Selectable when every other Last Word faced at least once.}} | ||
{{StringDef/Footer}} | {{StringDef/Footer}} | ||
Line 344: | Line 345: | ||
{{StringDef/Footer}} | {{StringDef/Footer}} | ||
== {{GameLabel|th143}}, {{GameLabel|th165}} == | == {{GameLabel|th143}}, {{GameLabel|th165}}, {{GameLabel|th17}}, {{GameLabel|th18}} == | ||
Line 354: | Line 355: | ||
{{StringDef | {{StringDef | ||
|id=th143 Trophy Get | |id=th143 Trophy Get | ||
|tl= | |tl=Achievement earned:}} | ||
{{StringDef | |||
|id=th18 Ability Unlock | |||
|tl=Ability Card Unlocked:}} | |||
{{StringDef | |||
|id=th18 Trophy Get | |||
|tl=Achievement earned:}} | |||
{{StringDef | |||
|id=th18 card unobtained | |||
|tl=You haven't unlocked this yet}} | |||
{{StringDef | |||
|id=th18 card unavailable | |||
|tl=This is unavailable in the demo}} | |||
{{StringDef/Footer}} | |||
== {{GameLabel|th185}} == | |||
{{StringDef/Header}} | |||
{{StringDef | |||
|id=th185 card unlock | |||
|tl=Card obtained!}} | |||
{{StringDef | |||
|id=th185 card for sale | |||
|tl=Card appeared in the store!}} | |||
{{StringDef | |||
|id=th185 selecting cards tip 1 | |||
|tl=Here I can choose my initially equipped cards.}} | |||
{{StringDef | |||
|id=th185 selecting cards tip 2 | |||
|tl=Let's see... Should I increase my offensive power?}} | |||
{{StringDef | |||
|id=th185 selecting cards tip 3 | |||
|tl=Or should I try to improve my endurance?}} | |||
{{StringDef | |||
|id=th185 selecting cards tip 4 | |||
|tl=Or rather, aim to maximize my earnings...?}} | |||
{{StringDef | |||
|id=th185 buying cards tip | |||
|tl=This market's legitimate! I can buy cards with the money I gathered.}} | |||
{{StringDef | |||
|id=th185 current money | |||
|tl=Money on hand: %d}} | |||
{{StringDef | |||
|id=th185 equipping bought cards tip 1 | |||
|tl=Purchased cards can be equipped from the start,}} | |||
{{StringDef | |||
|id=th185 equipping bought cards tip 2 | |||
|tl=and will also become cheaper on the Black Market.}} | |||
{{StringDef | |||
|id=th185 card list tip | |||
|tl=Here's all the cards I've collected so far.}} | |||
{{StringDef | |||
|id=th185 permanently owning cards tip 1 | |||
|tl=Cards I don't own can still pop up on Black Market,}} | |||
{{StringDef | |||
|id=th185 permanently owning cards tip 2 | |||
|tl=but the only way to get them officially is to purchase 'em.}} | |||
{{StringDef | |||
|id=th185 cards obtained | |||
|tl=Cards collected: %d/%d}} | |||
{{StringDef | |||
|id=th185 appearing enemies | |||
|tl=Foes encountered:}} | |||
{{StringDef | |||
|id=th185 all enemies | |||
|tl=All foes}} | |||
{{StringDef | |||
|id=th185 equippable slot | |||
|tl=Can be equipped}} | |||
{{StringDef | |||
|id=th185 unequip | |||
|tl=Unequip}} | |||
{{StringDef/Footer}} | |||
== {{GameLabel|th19}} == | |||
=== Ability Cards === | |||
{{StringDef/Header}} | |||
{{StringDef|id=th19 no card|tl=You have nothing!}} | |||
{{StringDef|id=th19 ability random|tl=Ability Card: Random Equipment}} | |||
{{StringDef/Footer}} | |||
=== VS Mode Rules === | |||
{{StringDef/Header}} | |||
{{StringDef|id=th19 rules barrier manual|tl=Manual Recovery (Manual Only)}} | |||
{{StringDef|id=th19 rules barrier short|tl=Longer Time}} | |||
{{StringDef|id=th19 rules barrier long|tl=Shorter Time}} | |||
{{StringDef|id=th19 rules barrier none|tl=No Barrier}} | |||
{{StringDef|id=th19 rules cards all|tl=Select All Cards}} | |||
{{StringDef|id=th19 rules cards random|tl=Random}} | |||
{{StringDef|id=th19 rules cards none|tl=No use}} | |||
{{StringDef|id=th19 rules cards choose|tl=Only Your Cards (Self Card)}} | |||
{{StringDef|id=th19 rules matches 1|tl=1 match}} | |||
{{StringDef|id=th19 rules matches 2|tl=First to 2}} | |||
{{StringDef|id=th19 rules matches 3|tl=First to 3}} | |||
{{StringDef|id=th19 0 min|tl=None}} | |||
{{StringDef|id=th19 3 min|tl=}} | |||
{{StringDef|id=th19 5 min|tl=}} | |||
{{StringDef|id=th19 7 min|tl=}} | |||
{{StringDef|id=th19 10 min|tl=}} | |||
{{StringDef|id=th19 15 min|tl=}} | |||
{{StringDef|id=th19 20 min|tl=}} | |||
{{StringDef|id=th19 rules title|tl=Set match rules and handicaps}} | |||
{{StringDef|id=th19 rules time|tl=Time Limit}} | |||
{{StringDef|id=th19 rules rounds|tl=Round Number}} | |||
{{StringDef|id=th19 rules cards|tl=Ability Card}} | |||
{{StringDef|id=th19 rules life 1p|tl=1P Life}} | |||
{{StringDef|id=th19 rules life 2p|tl=2P Life}} | |||
{{StringDef|id=th19 rules barrier 1p|tl=1P Barrier Recovery Time}} | |||
{{StringDef|id=th19 rules barrier 2p|tl=2P Barrier Recovery Time}} | |||
{{StringDef|id=th19 rules default|tl=Restore Default Settings}} | |||
{{StringDef|id=th19 rules quit|tl=Close Settings (Quit)}} | |||
{{StringDef/Footer}} | |||
=== Netplay status messages === | |||
{{StringDef/Header}} | |||
{{StringDef|id=th19 net connected|tl=Successfully connected to server}} | |||
{{StringDef|id=th19 net playername 1|tl=Change the player's name.}} | |||
{{StringDef|id=th19 net alphanumeric|tl=You can use only alphanumeric characters and some symbols.}} | |||
{{StringDef|id=th19 net roomrename 1|tl=Change the room's name.}} | |||
{{StringDef|id=th19 net roomrename 2|tl=Please provide this room's name with the player you want to play with.}} | |||
{{StringDef|id=th19 net room joining|tl=Trying to join the room.}} | |||
{{StringDef|id=th19 net room joined|tl=Joined the room.}} | |||
{{StringDef|id=th19 net waiting for opponent|tl=Waiting for opponents.}} | |||
{{StringDef|id=th19 net connection failed|tl=Connection failed.}} | |||
{{StringDef|id=th19 net failed|tl=Failed}} | |||
{{StringDef|id=th19 net try again|tl=Please try again later.}} | |||
{{StringDef|id=th19 net joined p1|tl=An opponent has been found. You are Player 1 (on the left side).}} | |||
{{StringDef|id=th19 net joined p2|tl=An opponent has been found. You are Player 2 (on the right side).}} | |||
{{StringDef|id=th19 net wait for p1|tl=Waiting for the action on Player 1's side.}} | |||
{{StringDef|id=th19 net start|tl=Please press the action button to start playing.}} | |||
{{StringDef|id=th19 net change delay|tl=You can change the delay settings for the left and right sides.}} | |||
{{StringDef|id=th19 net latency low|tl=Delay setting: «low latency»}} | |||
{{StringDef|id=th19 net latency low notice|tl=Low latency: suitable for high-speed connections}} | |||
{{StringDef|id=th19 net latency mid|tl=Delay setting: «middle latency»}} | |||
{{StringDef|id=th19 net latency mid notice|tl=Less operable: suitable for choppy connection}} | |||
{{StringDef|id=th19 net latency high|tl=Delay setting: «high latency»}} | |||
{{StringDef|id=th19 net latency high notice|tl=Can barely play: suitable for quite bad connection}} | |||
{{StringDef|id=th19 net latency none|tl=Delay setting: «no delay»}} | |||
{{StringDef|id=th19 net latency none notice|tl=}} | |||
{{StringDef/Footer}} | {{StringDef/Footer}} | ||
Line 404: | Line 541: | ||
|id=th14 Dialog Always ask | |id=th14 Dialog Always ask | ||
|tl=Always ask}} | |tl=Always ask}} | ||
{{StringDef | |||
|id=th18 Dialog Borderless DOT | |||
|tl=Borderless window DOT by DOT (Recommended)}} | |||
{{StringDef | |||
|id=th18 Dialog Borderless | |||
|tl=Borderless window Maximized}} | |||
{{StringDef | |||
|id=th18 Dialog Fullscreen 1280 | |||
|tl=Full screen 1280×960}} | |||
{{StringDef | |||
|id=th18 Dialog Fullscreen 960 | |||
|tl=Full screen 960×720}} | |||
{{StringDef | |||
|id=th18 Dialog Fullscreen 640 | |||
|tl=Full screen (640×480)}} | |||
{{StringDef | |||
|id=th18 Dialog Window 2560 | |||
|tl=Windowed (2560×1920)}} | |||
{{StringDef | |||
|id=th18 Dialog Window 1920 | |||
|tl=Windowed (1920×1440)}} | |||
{{StringDef | |||
|id=th18 Dialog Window 1280 | |||
|tl=Windowed (1280×960)}} | |||
{{StringDef | |||
|id=th18 Dialog Window 960 | |||
|tl=Windowed (960×720)}} | |||
{{StringDef | |||
|id=th18 Dialog Window 640 | |||
|tl=Windowed (640×480)}} | |||
{{StringDef/Footer}} | {{StringDef/Footer}} | ||
Line 447: | Line 614: | ||
{{StringDef | {{StringDef | ||
|id=th17 JP | |id=th17 JP | ||
|tl= | |tl=Wily Beast and Weakest Creature}} | ||
{{StringDef | |||
|id=th18 JP | |||
|tl=Unconnected Marketeers}} | |||
{{StringDef | |||
|id=th185 JP | |||
|tl=}} | |||
{{StringDef | |||
|id=th19 JP | |||
|tl=}} | |||
{{StringDef/Footer}} | |||
== Log messages == | |||
{{StringDef/Header}} | |||
{{StringDef|id=th06_log_header|tl=Touhou Audit Log --------------------------------------------- <br />}} | |||
{{StringDef|id=th06_error_two_instances|tl=Cannot have two active instances.<br/>}} | |||
{{StringDef|id=th06_log_tl_hal|tl=Working with T&L HAL.<br/>}} | |||
{{StringDef|id=th06_log_directsound_init|tl=DirectSound was successfully initialized.<br/>}} | |||
{{StringDef|id=th06_log_no_gamepad|tl=Unfortunately, no gamepad was found.<br/>}} | |||
{{StringDef|id=th06_log_valid_pad|tl=A valid gamepad was found.<br/>}} | |||
{{StringDef|id=th06_log_unable_to_read_file|tl=Cannot read the file %s.<br/>}} | |||
{{StringDef|id=th06_log_directinput_init|tl=DirectInput was successfully initialized.<br/>}} | |||
{{StringDef|id=th06_log_sound_file_read_error|tl=error: Sound file cannot be read. Check data %s.<br/>}} | |||
{{StringDef|id=th06_log_texture_read_error|tl=Cannot read texture %s. Data is missing or corrupt.}} | |||
{{StringDef|id=th06_log_sprite_read_error|tl=Cannot read sprite animation %s. Data is missing or corrupt.}} | |||
{{StringDef|id=th06_log_export_failure|tl=Cannot overwrite file %s<br/>}} | |||
{{StringDef|id=th06_log_read_only_full_disk|tl=Is the folder's read-only attribute set, or is the disk full?<br/>}} | |||
{{StringDef|id=th06_log_reinit_corrupt_config|tl=The configuration file was corrupted, so it was reinitialized.<br/>}} | |||
{{StringDef|id=th06_log_reinit_missing_config|tl=The configuration file was missing, so it was reinitialized.<br/>}} | |||
{{StringDef|id=th06_log_first_startup_16bit|tl=Initial startup, initializing the screen in 16-bit mode.<br/>}} | |||
{{StringDef|id=th06_log_first_startup_32bit|tl=Initial startup, initializing the screen in 32-bit mode.<br/>}} | |||
{{StringDef|id=th06_log_character_init_failure|tl=error: Character initialization failure.<br/>}} | |||
{{StringDef|id=th06_log_tl_hal_unavailable|tl=T&L HAL is unavailable.<br/>}} | |||
{{StringDef|id=th06_log_hal_unavailable|tl=HAL is also unavailable.<br />}} | |||
{{StringDef|id=th06_log_backbuffer_nonlocking_suggestion|tl=Trying to make the backbuffer non-lockable.<br/>}} | |||
{{StringDef|id=th06_log_direct3d_init_failure|tl=Failed to initialize Direct3D, the game cannot start.<br/>}} | |||
{{StringDef|id=th06_log_refresh_rate|tl=Changing the refresh rate to 60Hz.<br/>}} | |||
{{StringDef|id=th06_log_vertex|tl=Not using the vertex buffer.<br/>}} | |||
{{StringDef|id=th06_log_fog|tl=Not using the fog.<br/>}} | |||
{{StringDef|id=th06_log_16bit_textures|tl=Enforcing 16-bit textures.<br/>}} | |||
{{StringDef|id=th06_log_Gouraud_shading|tl=Suppressing Gouraud shading.}} | |||
{{StringDef|id=th06_log_color_composition|tl=Not applying color composition.<br/>}} | |||
{{StringDef|id=th06_log_rasterizer_mode|tl=Starting in reference rasterizer mode.<br/>}} | |||
{{StringDef|id=th06_log_clear_buffer|tl=Enforcing backbuffer clearing.<br/>}} | |||
{{StringDef|id=th06_log_minimum_graphics|tl=Suppressing rendering items in-game.<br/>}} | |||
{{StringDef|id=th06_log_depth_test|tl=Depth testing is turned off.<br/>}} | |||
{{StringDef|id=th06_log_force_frame|tl=Forcibly maintaining 60FPS.<br/>}} | |||
{{StringDef|id=th06_log_directinput_usage|tl=Not using DirectInput for pad or keyboard.<br/>}} | |||
{{StringDef|id=th06_log_window_mode|tl=Running in windowed mode.<br/>}} | |||
{{StringDef|id=th07_log_reinit_abnormal_config|tl=The configuration file was abnormal, so it was reinitialized.<br/>}} | |||
{{StringDef|id=th07_log_async_vsync_test|tl=Trying to see if asynchronous Vsync is possible.<br/>}} | |||
{{StringDef|id=th07_log_async_update_failure|tl=Asynchronous updates aren't possible either. Changing to least clean mode.<br/>}} | |||
{{StringDef|id=th07_log_refresh_rate_suggestion|tl=*** It is suggested to change refresh rate to 60 Hz ***<br/>}} | |||
{{StringDef|id=th07_log_BGM_memory|tl=Preloading BGM in memory.<br/>}} | |||
{{StringDef|id=th07_log_draw_screen|tl=Redrawing HUD every frame.<br/>}} | |||
{{StringDef|id=th07_log_Vsync|tl=Vertical synchronization is disabled.<br/>}} | |||
{{StringDef|id=th095_log_refresh_rate_suggestion|tl=Try to change the refresh rate to 60Hz.<br/>}} | |||
{{StringDef/Footer}} | {{StringDef/Footer}} | ||
Line 503: | Line 727: | ||
{{StringDef | {{StringDef | ||
|id=th165 config | |id=th165 config | ||
|tl= | |tl=Hifuu Nightmare Diary - Environment Custom Program}} | ||
{{StringDef | {{StringDef | ||
|id=th17 config | |id=th17 config | ||
|tl=Touhou Kikeijuu - Environment Custom Program}} | |tl=Touhou Kikeijuu - Environment Custom Program}} | ||
{{StringDef | |||
|id=th18 config | |||
|tl=Touhou Kouryuudou - Environment Custom Program}} | |||
{{StringDef | |||
|id=th185 config | |||
|tl=}} | |||
{{StringDef | |||
|id=th19 config | |||
|tl=}} | |||
{{StringDef/Footer}} | {{StringDef/Footer}} | ||
=== Directions === | === Directions === | ||
{{StringDef/Header}} | {{StringDef/Header}} | ||
Line 539: | Line 773: | ||
{{StringDef | {{StringDef | ||
|id=th06 16bit textures | |id=th06 16bit textures | ||
|tl=16 Bit textures}} | |tl=16 Bit textures only}} | ||
{{StringDef | {{StringDef | ||
|id=th06 Gouraud shading | |id=th06 Gouraud shading | ||
Line 561: | Line 795: | ||
|id=th06 force frame | |id=th06 force frame | ||
|tl=Forcibly keep on 60 frames}} | |tl=Forcibly keep on 60 frames}} | ||
{{StringDef | |||
|id=th06 DirectInput | |||
|tl=Don't use the DirectInput pad}} | |||
{{StringDef | {{StringDef | ||
|id=th06 fullscreen | |id=th06 fullscreen | ||
Line 621: | Line 858: | ||
|id=th06 config saved text | |id=th06 config saved text | ||
|tl=Configuration saved.}} | |tl=Configuration saved.}} | ||
{{StringDef | |||
|id=th06 config export failure | |||
|tl=Cannot overwrite file %s.<br/>Does it have read-only attribute?}} | |||
{{StringDef | {{StringDef | ||
|id=th07 16bits textures | |id=th07 16bits textures | ||
|tl=Force using 16-bit textures}} | |tl=Force using 16-bit textures}} | ||
{{StringDef | |||
|id=th07 DirectInput | |||
|tl=Don't use DirectInput for input control}} | |||
{{StringDef | {{StringDef | ||
|id=th07 BGM memory | |id=th07 BGM memory | ||
Line 696: | Line 939: | ||
|id=th09 no save | |id=th09 no save | ||
|tl=Exit without saving}} | |tl=Exit without saving}} | ||
{{StringDef | |||
|id=th09 config export failure | |||
|tl=Cannot overwrite file %s.<br/>Please check whether it has read-only attribute.}} | |||
{{StringDef | {{StringDef | ||
|id=th16 no save | |id=th16 no save | ||
Line 701: | Line 947: | ||
{{StringDef | {{StringDef | ||
|id=th09 save | |id=th09 save | ||
|tl=Save and exit}} | |||
{{StringDef | |||
|id=th16 save | |||
|tl=Save and exit}} | |tl=Save and exit}} | ||
{{StringDef | {{StringDef | ||
Line 708: | Line 957: | ||
|id=th10 screen mode | |id=th10 screen mode | ||
|tl=Screen mode}} | |tl=Screen mode}} | ||
{{StringDef | |||
|id=th18 screen mode | |||
|tl=Display mode}} | |||
{{StringDef | {{StringDef | ||
|id=th10 always ask | |id=th10 always ask | ||
Line 788: | Line 1,040: | ||
|tl=Restore all defaults}} | |tl=Restore all defaults}} | ||
{{StringDef/Footer}} | {{StringDef/Footer}} | ||
{{LanguageCategory}} | |||
[[Category:Common translated content]] |
Latest revision as of 09:02, 14 December 2023
Menu descriptions
ID | Text |
---|---|
th07 Menu Start |
Start the game |
th07 Menu Extra Start |
Start the extra stage |
th07 Menu Practice Start |
Select a stage, and start practicing |
th07 Menu Result |
View score and spell card history |
th07 Menu Music Room |
Listen to music |
th07 Menu Replay |
Watch the replays |
th07 Menu Option |
Change the settings |
th07 Menu Quit |
Quit the game |
th07 Option Player |
Choose the initial number of lives to start with. (Default: 3) |
th07 Option Graphic |
Change the color depth of the screen. 32-bit looks most beautiful. |
th07 Option BGM |
Change the method of playing BGM. (Default: WAV) |
th07 Option Sound |
Choose whether to play sound effects. |
th07 Option Window Mode |
Switch between full screen and windowed. |
th07 Option Slow Mode |
Slow down when there's a lot of bullets on screen. (no high score or replay though) |
th07 Option Reset |
Restore settings to default. |
th07 Option Key Config |
Configure key controls. |
th07 Option Quit |
Leave settings menu. |
th07 Key Shot |
Set shot/confirm button. |
th07 Key Bomb |
Set bomb/cancel button. |
th07 Key Slow |
Set the slow movement button. |
th07 Key Skip |
Set the skip message button. |
th07 Key Pause |
Set the pause button. |
th07 Key Up |
Set the button to move up. |
th07 Key Down |
Set the button to move down. |
th07 Key Left |
Set the button to move left. |
th07 Key Right |
Set the button to move right |
th07 Key ShotSlow |
Move slower when holding down the shot key. |
th07 Key Reset |
Restore settings to default. |
th07 Key Quit |
Leave button configuration. |
th08 Menu Spell Practice |
Practice a spell card against an opponent. |
th08 Option BGM Volume |
Adjust the volume of the BGM. |
th08 Option SE Volume |
Adjust the volume of sound effects. |
th08 Spell Practice Description |
Stage Capture/Unlocked/Total (()All Characters in Total) |
th08 Spell Practice Percentages |
Capture Rate (Character/Overall) |
th09 Menu Story Start |
Start the Flower Viewing mode |
th09 Menu Extra Start |
Start the Extra mode |
th09 Menu Match Start |
Start with a PvP, vs. CPU, or watch mode |
th09 Menu Replay |
Playback replays |
th09 Menu Result |
See records |
th09 Menu Music Room |
Enter the music room |
th09 Option BGM |
Change the method of playing BGM. *MIDI isn't yet currently supported. |
th09 Option Key Config |
Setting the key controls |
th09 Key Side |
Select 1P or 2P. |
th09 Key Control Type |
PAD 1 or 2: use joypad; Full, Left, or Right: Use keyboard. |
th09 Key Charge Type |
Change the behavior of the charge button |
th09 Key Shot |
Set the shot button |
th09 Key Bomb |
Set the bomb button |
th09 Key Slow |
Set the low speed or the charge button |
Bombs and spell cards
ID | Text |
---|---|
th06 Bomb Reimu A |
Spirit Sign "Fantasy Seal" |
th06 Bomb Reimu B |
Dream Sign "Evil-Sealing Circle" |
th06 Bomb Marisa A |
Magic Sign "Stardust Reverie" |
th06 Bomb Marisa B |
Love Sign "Master Spark" |
th07 Bomb Reimu A unfocused |
Spirit Sign "Fantasy Seal -Spread-" |
th07 Bomb Reimu A focused |
Spirit Sign "Fantasy Seal -Concentrate-" |
th07 Bomb Reimu B focused |
Dream Sign "Duplex Barrier" |
th07 Bomb Marisa A focused |
Magic Sign "Milky Way" |
th07 Bomb Marisa B unfocused |
Love Sign "Non-Directional Laser" |
th07 Bomb Sakuya A unfocused |
Illusion Sign "Indiscriminate" |
th07 Bomb Sakuya A focused |
Illusion Sign "Killing Doll" |
th07 Bomb Sakuya B unfocused |
Time Sign "Perfect Square" |
th07 Bomb Sakuya B focused |
Time Sign "Private Square" |
th08 Bomb Reimu |
Spirit Sign "Fantasy Orb" |
th08 Bomb Reimu Last |
Divine Spirit "Fantasy Seal -Blink-" |
th08 Bomb Yukari |
Border Sign "Quadruple Barrier" |
th08 Bomb Yukari Last |
Boundary "Quadruple Barrier of the Imperishable Night" |
th08 Bomb Marisa Last |
Magicannon "Final Spark" |
th08 Bomb Alice |
Magic Sign "Artful Sacrifice" |
th08 Bomb Alice Last |
Magipulation "Return Inanimateness" |
th08 Bomb Sakuya Last |
Buriallusion "Phantomic Killer in Night Mist" |
th08 Bomb Remilia |
Scarlet Sign "Red the Nightless Castle" |
th08 Bomb Remilia Last |
Scarlet Magic "Scarlet Devil" |
th08 Bomb Youmu |
Human Sign "Slash of the Present World" |
th08 Bomb Youmu Last |
Human Oni "Slash of the Eternal Future" |
th08 Bomb Yuyuko |
Death Sign "Ghastly Dream" |
th08 Bomb Yuyuko Last |
Deadly Butterfly "Eternal Sleep in Dreamland" |
th08 Spell Dissolve |
"Dissolve Spell" |
th08 Spell Resurrection |
"Resurrection" |
Music Room spoiler
ID | Text |
---|---|
th08 Music Room spoiler 1 |
*** NOTE *** |
th08 Music Room spoiler 2 |
This song hasn't been played in the game yet. |
th08 Music Room spoiler 3 |
If you do not want to hear the song or see the comments, |
th08 Music Room spoiler 4 |
It is recommended that you stay away from here as soon as possible. |
th08 Music Room spoiler 5 |
|
th08 Music Room spoiler 6 |
(Also, note that you can press the OK button here, along with the other songs, |
th08 Music Room spoiler 7 |
to view the comment and play the theme, so be careful.) |
ID | Text |
---|---|
th09 Music Room spoiler 1 |
***** NOTE ***** |
th09 Music Room spoiler 2 |
This song hasn't been played in the game yet. |
th09 Music Room spoiler 3 |
You can listen to a sample, but song titles can't be viewed. |
ID | Text |
---|---|
th10 Music Room spoiler 1 |
<c$** Selected song has not yet been played in-game **$> |
th10 Music Room spoiler 2 |
<c$Song comments may contain spoilers.$> |
th10 Music Room spoiler 3 |
<c$Do you still wish to play this song?$> |
th10 Music Room spoiler 4 |
<c$If you would like to play, please press the button again.$> |
th10 Music Room spoiler 5 |
<c$If you do not want to play, please move the cursor.$> |
Spell Practice
ID | Text |
---|---|
th13 spell nothing |
Nothing... |
Embodiment of Scarlet Devil
ID | Text |
---|---|
th06 BGM In-game format |
|
th06 Stats ReimuA |
Reimu Hakurei (Spirit) |
th06 Stats ReimuB |
Reimu Hakurei (Dream) |
th06 Stats MarisaA |
Marisa Kirisame (Magic) |
th06 Stats MarisaB |
Marisa Kirisame (Love) |
Perfect Cherry Blossom
Result
ID | Text |
---|---|
th07 Stats Header Easy |
|
th07 Stats Header Normal |
|
th07 Stats Header Hard |
|
th07 Stats Header Lunatic |
|
th07 Stats Header Extra |
|
th07 Stats Header Phantasm |
|
th07 Stats Header Total |
Total |
ID | Text |
---|---|
th07 Spell Result Character Select |
%s Total %3d / Got %3d (Change Characters↓↑) |
th07 Stats SakuyaA |
Sakuya Izayoi (Illusion) |
th07 Stats SakuyaB |
Sakuya Izayoi (Time) |
th07 Stats Total (All Characters) |
All Characters |
th07 Stats Time Since Startup |
<tl$Time Since Start-up> %.2d:%.2d:%.2d |
th07 Stats Total Playtime |
<l$Total Playtime> %.2d:%.2d:%.2d |
th07 Stats Play Count |
<tl$Play Count $Reimu Hakurei (Spirit) $Reimu Hakurei (Dream) $Marisa Kirisame (Magic) $Marisa Kirisame (Love) $Sakuya Izayoi (Illusion) $Sakuya Izayoi (Time) > Easy Norm Hard Luna Extra Total |
th07 Stats Play Count +Phantasm |
<tl$Play Count > Easy Norm Hard Luna Extra Phantas Total |
th07 Stats Clear Count |
<tl$Clear Count > %6d %6d %6d %6d %6d %6d |
th07 Stats Clear Count +Phantasm |
<tl$Clear Count $Reimu Hakurei (Spirit) $Reimu Hakurei (Dream) $Marisa Kirisame (Magic) $Marisa Kirisame (Love) $Sakuya Izayoi (Illusion) $Sakuya Izayoi (Time) > %6d %6d %6d %6d %6d %6d %6d |
th07 Stats Continue |
<l$Continues> %6d %6d %6d %6d %6d %6d |
th07 Stats Continue +Phantasm |
<l$Continues> %6d %6d %6d %6d %6d %6d %6d |
th07 Stats Practice |
<l$Practices> %6d %6d %6d %6d %6d %6d |
th07 Stats Practice +Phantasm |
<l$Practices> %6d %6d %6d %6d %6d %6d %6d |
th07 Stats Retries |
<l$Retries> %6d %6d %6d %6d %6d %6d |
th07 Stats Retries +Phantasm |
<l$Retries> %6d %6d %6d %6d %6d %6d %6d |
Imperishable Night
Result
ID | Text |
---|---|
th08 Spell Result Character Select |
%3d/%3d(Change Characters↓↑) |
th08 Stats Reimu & Yukari |
Reimu & Yukari |
th08 Stats Marisa & Alice |
Marisa & Alice |
th08 Stats Sakuya & Remilia |
Sakuya & Remilia |
th08 Stats Youmu & Yuyuko |
Youmu & Yuyuko |
th08 Stats Reimu |
Reimu Hakurei |
th08 Stats Yukari |
Yukari Yakumo |
th08 Stats Marisa |
Marisa Kirisame |
th08 Stats Alice |
Alice Margatroid |
th08 Stats Sakuya |
Sakuya Izayoi |
th08 Stats Remilia |
Remilia Scarlet |
th08 Stats Youmu |
Youmu Konpaku |
th08 Stats Yuyuko |
Yuyuko Saigyouji |
th08 Stats Total (All Characters) |
All Characters |
th08 Stats Time Since Startup |
<tl$Time Since Start-up> %.2d:%.2d:%.2d |
th08 Stats Total Playtime |
<l$Total Playtime> %.2d:%.2d:%.2d |
th08 Stats Play Count |
Play Count |
th08 Stats Clear Count |
Clear Count %6d %6d %6d %6d %6d %6d |
th08 Stats Continue |
Continues %6d %6d %6d %6d %6d %6d |
th08 Stats Practice |
Practices %6d %6d %6d %6d %6d %6d |
Spell Practice
ID | Text |
---|---|
th08 Spell Practice Easy Mode |
Spell Practice (Easy) |
th08 Spell Practice Normal Mode |
Spell Practice (Normal) |
th08 Spell Practice Hard Mode |
Spell Practice (Hard) |
th08 Spell Practice Lunatic Mode |
Spell Practice (Lunatic) |
th08 Spell Practice Extra Mode |
Spell Practice (Extra) |
th08 Spell Practice Last Word |
Spell Practice (Last Word) |
th08 Spell Practice List Description |
Acquired / Challenged (Totals in main story) |
th08 Spell Practice Owner/Difficulty Line |
User %s %s %s |
th08 Spell Practice Highscore Title |
Acquired/Challenged[Total Score] %s All characters |
th08 Spell Practice Comment |
Card comment |
th08 Spell Practice Last Spell |
Last |
Spell unlock conditions
ID | Text |
---|---|
th08 Spell Condition Line 1 205 |
Selectable when beat Extra with capturing 7 or more |
th08 Spell Condition Line 2 205 |
spell cards, including Keine's. |
th08 Spell Condition Line 1 206 |
Selectable when FinalB cleared with 2 or more characters. |
th08 Spell Condition Line 2 206 207 209 |
Difficulty does not matter. |
th08 Spell Condition Line 1 207 |
Selectable when FinalB cleared with 3 or more characters. |
th08 Spell Condition Line 1 208 |
Selectable when 50 spell cards captured in Spell Card Practice. |
th08 Spell Condition Line 2 208 211 217 220 |
All characters combined. |
th08 Spell Condition Line 1 209 |
Selectable when FinalB cleared with 4 or more characters. |
th08 Spell Condition Line 1 210 |
Selectable when No.%.3d acquired. |
th08 Spell Condition Line 1 211 |
Selectable when 15 Last Spells captured in Spell Card Practice. |
th08 Spell Condition Line 1 212 |
Selectable when No.%.3d,%.3d acquired |
th08 Spell Condition Line 2 212 |
and when seen Nr.%.3d at least once. |
th08 Spell Condition Line 1 213 |
Selectable when No.%.3d,%.3d,%.3d seen at least once. |
th08 Spell Condition Line 2 213 214 222 |
No need to capture them. |
th08 Spell Condition Line 1 214 |
Selectable when No.%.3d,%.3d,%.3d,%.3d seen at least once. |
th08 Spell Condition Line 1 215 |
Selectable when all spell cards of Normal difficulty |
th08 Spell Condition Line 2 215 |
with Marisa Solo. |
th08 Spell Condition Line 1 216 |
Selectable when beat Hard or Lunatic mode with Reimu Solo. |
th08 Spell Condition Line 2 216 |
Need to choose Final B. |
th08 Spell Condition Line 1 217 |
Selectable when 120 spell cards captured in Spell Card Practice. |
th08 Spell Condition Line 1 218 |
Selectable when FinalB cleared with 6 or more characters. |
th08 Spell Condition Line 2 218 |
|
th08 Spell Condition Line 1 219 |
Selectable when Extra cleared with at least 3 characters. |
th08 Spell Condition Line 1 220 |
Selectable when 30 Last Spells captured in Spell Card Practice. |
th08 Spell Condition Line 1 221 |
Selectable when Lunatic cleared. |
th08 Spell Condition Line 2 221 |
Continue/character doesn't matter. |
th08 Spell Condition Line 1 222 |
Selectable when every other Last Word faced at least once. |
Scarlet Weather Rhapsody
ID | Text |
---|---|
th105_init_failed |
Failed to initialize |
th105_replay_return_to_select |
Returning to select. Save replay? |
th105_replay_return_to_title |
Returning to title. Save replay? |
th105_replay_saved |
Replay saved. |
th105_replay_save |
Save replay? |
th105_replay_delete |
Delete this replay? |
th105_continue |
Continue? %d left |
th105_netplay_select_addr |
Please select connection |
th105_netplay_port |
Input port number... |
th105_netplay_enter_addr |
Enter connection address |
th105_netplay_allow_spectating |
Allow spectating? |
th105_netplay_await |
Waiting for connection... |
th105_netplay_no_spectating |
Spectating is not allowed |
th105_netplay_game_not_available |
Game has not started yet. |
th105_netplay_connection_failed |
Connection failed. |
th105_netplay_connecting |
Connecting... |
th105_netplay_connect_for_match |
Play a match? (Select no to spectate) |
th105_netplay_confirm_address |
is the address? |
th105_netplay_already_playing |
Already playing. |
th105_netplay_already_playing_spectate |
Already playing. Spectate? |
th105_delete_failed |
Removal failed. |
th105_delete_suceeded |
Removed. |
th105_profile_save_changes |
Save changes? |
th105_profile_deck_too_big |
A deck must have 20 cards. |
th105_profile_creation_failed |
creation failed. |
th105_profile_created |
created. |
th105_profile_copied |
Profile copied. |
th105_profile_copy_failed |
Profile copy failed. |
th105_profil_rename_failed |
Name change failed. |
th105_profil_renamed |
Name changed. |
th105_profile_overwrite |
can be overwritten? |
th105_profile_will_copy |
will be copied. |
th105_profile_will_delete |
will be deleted. |
th123_replay_create_folder_failed |
Failed to create replay folder. |
th123_profile_create_folder_failed |
Failed to create profile folder. |
Impossible Spell Card, Violet Detector, Wily Beast and Weakest Creature, Unconnected Marketeers
ID | Text |
---|---|
th143 Trophy Format |
"%s" |
th143 Trophy Get |
Achievement earned: |
th18 Ability Unlock |
Ability Card Unlocked: |
th18 Trophy Get |
Achievement earned: |
th18 card unobtained |
You haven't unlocked this yet |
th18 card unavailable |
This is unavailable in the demo |
100th Black Market
ID | Text |
---|---|
th185 card unlock |
Card obtained! |
th185 card for sale |
Card appeared in the store! |
th185 selecting cards tip 1 |
Here I can choose my initially equipped cards. |
th185 selecting cards tip 2 |
Let's see... Should I increase my offensive power? |
th185 selecting cards tip 3 |
Or should I try to improve my endurance? |
th185 selecting cards tip 4 |
Or rather, aim to maximize my earnings...? |
th185 buying cards tip |
This market's legitimate! I can buy cards with the money I gathered. |
th185 current money |
Money on hand: %d |
th185 equipping bought cards tip 1 |
Purchased cards can be equipped from the start, |
th185 equipping bought cards tip 2 |
and will also become cheaper on the Black Market. |
th185 card list tip |
Here's all the cards I've collected so far. |
th185 permanently owning cards tip 1 |
Cards I don't own can still pop up on Black Market, |
th185 permanently owning cards tip 2 |
but the only way to get them officially is to purchase 'em. |
th185 cards obtained |
Cards collected: %d/%d |
th185 appearing enemies |
Foes encountered: |
th185 all enemies |
All foes |
th185 equippable slot |
Can be equipped |
th185 unequip |
Unequip |
Unfinished Dream of All Living Ghost
Ability Cards
ID | Text |
---|---|
th19 no card |
You have nothing! |
th19 ability random |
Ability Card: Random Equipment |
VS Mode Rules
ID | Text |
---|---|
th19 rules barrier manual |
Manual Recovery (Manual Only) |
th19 rules barrier short |
Longer Time |
th19 rules barrier long |
Shorter Time |
th19 rules barrier none |
No Barrier |
th19 rules cards all |
Select All Cards |
th19 rules cards random |
Random |
th19 rules cards none |
No use |
th19 rules cards choose |
Only Your Cards (Self Card) |
th19 rules matches 1 |
1 match |
th19 rules matches 2 |
First to 2 |
th19 rules matches 3 |
First to 3 |
th19 0 min |
None |
th19 3 min |
|
th19 5 min |
|
th19 7 min |
|
th19 10 min |
|
th19 15 min |
|
th19 20 min |
|
th19 rules title |
Set match rules and handicaps |
th19 rules time |
Time Limit |
th19 rules rounds |
Round Number |
th19 rules cards |
Ability Card |
th19 rules life 1p |
1P Life |
th19 rules life 2p |
2P Life |
th19 rules barrier 1p |
1P Barrier Recovery Time |
th19 rules barrier 2p |
2P Barrier Recovery Time |
th19 rules default |
Restore Default Settings |
th19 rules quit |
Close Settings (Quit) |
Netplay status messages
ID | Text |
---|---|
th19 net connected |
Successfully connected to server |
th19 net playername 1 |
Change the player's name. |
th19 net alphanumeric |
You can use only alphanumeric characters and some symbols. |
th19 net roomrename 1 |
Change the room's name. |
th19 net roomrename 2 |
Please provide this room's name with the player you want to play with. |
th19 net room joining |
Trying to join the room. |
th19 net room joined |
Joined the room. |
th19 net waiting for opponent |
Waiting for opponents. |
th19 net connection failed |
Connection failed. |
th19 net failed |
Failed |
th19 net try again |
Please try again later. |
th19 net joined p1 |
An opponent has been found. You are Player 1 (on the left side). |
th19 net joined p2 |
An opponent has been found. You are Player 2 (on the right side). |
th19 net wait for p1 |
Waiting for the action on Player 1's side. |
th19 net start |
Please press the action button to start playing. |
th19 net change delay |
You can change the delay settings for the left and right sides. |
th19 net latency low |
Delay setting: «low latency» |
th19 net latency low notice |
Low latency: suitable for high-speed connections |
th19 net latency mid |
Delay setting: «middle latency» |
th19 net latency mid notice |
Less operable: suitable for choppy connection |
th19 net latency high |
Delay setting: «high latency» |
th19 net latency high notice |
Can barely play: suitable for quite bad connection |
th19 net latency none |
Delay setting: «no delay» |
th19 net latency none notice |
Display mode dialog
ID | Text |
---|---|
th10 Dialog Prompt |
Please select a window mode. |
th10 Dialog Fullscreen |
Full screen |
th16 Dialog Fullscreen |
Full screen |
th10 Dialog Always ask |
Always ask |
th11 Dialog Fullscreen 640 |
Full screen (640×480) |
th11 Dialog Window 640 |
Windowed (640×480) |
th11 Dialog Window 960 |
Windowed (960×720) |
th11 Dialog Window 1280 |
Windowed (1280×960) |
th11 Dialog Game Start |
Start |
th14 Dialog Prompt |
Select the resolution: |
th14 Dialog 640 |
640×480 |
th14 Dialog 960 |
960×720 |
th14 Dialog 1280 |
1280×960 (Recommended) |
th14 Dialog Fullscreen |
Play in full screen |
th14 Dialog Always ask |
Always ask |
th18 Dialog Borderless DOT |
Borderless window DOT by DOT (Recommended) |
th18 Dialog Borderless |
Borderless window Maximized |
th18 Dialog Fullscreen 1280 |
Full screen 1280×960 |
th18 Dialog Fullscreen 960 |
Full screen 960×720 |
th18 Dialog Fullscreen 640 |
Full screen (640×480) |
th18 Dialog Window 2560 |
Windowed (2560×1920) |
th18 Dialog Window 1920 |
Windowed (1920×1440) |
th18 Dialog Window 1280 |
Windowed (1280×960) |
th18 Dialog Window 960 |
Windowed (960×720) |
th18 Dialog Window 640 |
Windowed (640×480) |
Japanese game titles
If you're translating into a language using Latin script, leave these out if your translations don't differ from those listed here.
ID | Text |
---|---|
th10 JP |
Mountain of Faith |
alcostg JP |
Uwabami Breakers |
th11 JP |
Subterranean Animism |
th12 JP |
Undefined Fantastic Object |
th125 JP |
Double Spoiler |
th128 JP |
Fairy Wars |
th13 JP |
Ten Desires |
th14 JP |
Double Dealing Character |
th143 JP |
Impossible Spell Card |
th15 JP |
Legacy of Lunatic Kingdom |
th16 JP |
Hidden Star in Four Seasons |
th165 JP |
Violet Detector |
th17 JP |
Wily Beast and Weakest Creature |
th18 JP |
Unconnected Marketeers |
th185 JP |
|
th19 JP |
Log messages
ID | Text |
---|---|
th06_log_header |
Touhou Audit Log --------------------------------------------- |
th06_error_two_instances |
Cannot have two active instances. |
th06_log_tl_hal |
Working with T&L HAL. |
th06_log_directsound_init |
DirectSound was successfully initialized. |
th06_log_no_gamepad |
Unfortunately, no gamepad was found. |
th06_log_valid_pad |
A valid gamepad was found. |
th06_log_unable_to_read_file |
Cannot read the file %s. |
th06_log_directinput_init |
DirectInput was successfully initialized. |
th06_log_sound_file_read_error |
error: Sound file cannot be read. Check data %s. |
th06_log_texture_read_error |
Cannot read texture %s. Data is missing or corrupt. |
th06_log_sprite_read_error |
Cannot read sprite animation %s. Data is missing or corrupt. |
th06_log_export_failure |
Cannot overwrite file %s |
th06_log_read_only_full_disk |
Is the folder's read-only attribute set, or is the disk full? |
th06_log_reinit_corrupt_config |
The configuration file was corrupted, so it was reinitialized. |
th06_log_reinit_missing_config |
The configuration file was missing, so it was reinitialized. |
th06_log_first_startup_16bit |
Initial startup, initializing the screen in 16-bit mode. |
th06_log_first_startup_32bit |
Initial startup, initializing the screen in 32-bit mode. |
th06_log_character_init_failure |
error: Character initialization failure. |
th06_log_tl_hal_unavailable |
T&L HAL is unavailable. |
th06_log_hal_unavailable |
HAL is also unavailable. |
th06_log_backbuffer_nonlocking_suggestion |
Trying to make the backbuffer non-lockable. |
th06_log_direct3d_init_failure |
Failed to initialize Direct3D, the game cannot start. |
th06_log_refresh_rate |
Changing the refresh rate to 60Hz. |
th06_log_vertex |
Not using the vertex buffer. |
th06_log_fog |
Not using the fog. |
th06_log_16bit_textures |
Enforcing 16-bit textures. |
th06_log_Gouraud_shading |
Suppressing Gouraud shading. |
th06_log_color_composition |
Not applying color composition. |
th06_log_rasterizer_mode |
Starting in reference rasterizer mode. |
th06_log_clear_buffer |
Enforcing backbuffer clearing. |
th06_log_minimum_graphics |
Suppressing rendering items in-game. |
th06_log_depth_test |
Depth testing is turned off. |
th06_log_force_frame |
Forcibly maintaining 60FPS. |
th06_log_directinput_usage |
Not using DirectInput for pad or keyboard. |
th06_log_window_mode |
Running in windowed mode. |
th07_log_reinit_abnormal_config |
The configuration file was abnormal, so it was reinitialized. |
th07_log_async_vsync_test |
Trying to see if asynchronous Vsync is possible. |
th07_log_async_update_failure |
Asynchronous updates aren't possible either. Changing to least clean mode. |
th07_log_refresh_rate_suggestion |
*** It is suggested to change refresh rate to 60 Hz *** |
th07_log_BGM_memory |
Preloading BGM in memory. |
th07_log_draw_screen |
Redrawing HUD every frame. |
th07_log_Vsync |
Vertical synchronization is disabled. |
th095_log_refresh_rate_suggestion |
Try to change the refresh rate to 60Hz. |
Custom Tool
Custom Tool Titles
ID | Text |
---|---|
th06 config |
Touhou Koumakyou - Environment Custom Program |
th07 config |
Touhou Youyoumu - Environment Custom Program |
th08 config |
Touhou Eiyashou - Environment Custom Program |
th09 config |
Touhou Kaeidzuka - Environment Custom Program |
th095 config |
Touhou Bunkachou - Environment Custom Program |
th10 config |
Touhou Fuujinroku - Environment Custom Program |
alcostg config |
Uwabami Breakers - Environment Custom Program |
th11 config |
Touhou Chireiden - Environment Custom Program |
th12 config |
Touhou Seirensen - Environment Custom Program |
th125 config |
Double Spoiler - Environment Custom Program |
th128 config |
Fairy Wars - Environment Custom Program |
th13 config |
Touhou Shinreibyou - Environment Custom Program |
th14 config |
Touhou Kishinjou - Environment Custom Program |
th143 config |
Danmaku Amanojaku - Environment Custom Program |
th15 config |
Touhou Kanjuden - Environment Custom Program |
th16 config |
Touhou Tenkuushou - Environment Custom Program |
th165 config |
Hifuu Nightmare Diary - Environment Custom Program |
th17 config |
Touhou Kikeijuu - Environment Custom Program |
th18 config |
Touhou Kouryuudou - Environment Custom Program |
th185 config |
|
th19 config |
Directions
ID | Text |
---|---|
th06 up |
Up |
th06 down |
Down |
th06 left |
Left |
th06 right |
Right |
Custom Tool Options
ID | Text |
---|---|
DirectInput fix |
Use DirectInput |
DirectInput fix, layout-dependent shot key |
Use DirectInput (Shot key: %c) |
th06 vertex |
Don't use the vertex buffer |
th06 fog |
Don't use fog |
th06 16bit textures |
16 Bit textures only |
th06 Gouraud shading |
Suppress use of Gouraud shading |
th06 color composition |
Color composition isn't applied to textures |
th06 rasterizer mode |
Start in reference rasterizer mode |
th06 clear buffer |
Clear back buffer on refresh |
th06 minimum graphics |
Display minimum graphics needed |
th06 depth test |
Turn off the depth test |
th06 force frame |
Forcibly keep on 60 frames |
th06 DirectInput |
Don't use the DirectInput pad |
th06 fullscreen |
Full screen |
th06 windowed |
Windowed |
th06 full rate |
1/1 (default) |
th06 half rate |
1/2 |
th16 half rate |
1/2 |
th06 third rate |
1/3 |
th16 third rate |
1/3 |
th06 32bits mode |
32-bit |
th06 16bits mode |
16-bit |
th06 accept |
OK |
th06 cancel |
Cancel |
th06 screen mode |
Screen mode |
th06 refresh rate |
Frameskip |
th16 refresh rate |
Frameskip |
th06 colors |
Color mode |
th06 pad X axis |
Pad X Axis (1–1000) |
th06 pad Y axis |
Pad Y Axis (1–1000) |
th06 check pad |
Check pad input |
th06 config saved caption |
OK |
th06 config saved text |
Configuration saved. |
th06 config export failure |
Cannot overwrite file %s. |
th07 16bits textures |
Force using 16-bit textures |
th07 DirectInput |
Don't use DirectInput for input control |
th07 BGM memory |
Preload BGM in memory |
th07 draw screen |
Redraw HUD every frame |
th07 VSync |
Disable vertical synchronization |
th07 fullscreen |
Full screen (Rec.) |
th07 low effects |
Min. |
th07 medium effects |
Moderate |
th07 high effects |
Max (Rec.) |
th07 32bits mode |
32-bit (default) |
th07 effect quality |
Effect quality |
th08 fog |
Disable fog (not recommended) |
th08 color composition |
Don't use color composition textures (forbidden) |
th08 depth test |
Disable depth test (not recommended) |
th08 rasterizer mode |
Start in reference rasterizer mode (forbidden) |
th08 VSync |
Disable vertical synchronization (not recommended) |
th09 full rate |
None (default) |
th16 full rate |
None (default) |
th09 1P controller |
1P controller |
th09 2P controller |
2P controller |
th09 gamepad 1 |
Gamepad 1 |
th09 gamepad 2 |
Gamepad 2 |
th09 all keyboard |
Complete keyboard |
th09 left side keyboard |
Left |
th09 right side keyboard |
Right |
th09 no save |
Exit without saving |
th09 config export failure |
Cannot overwrite file %s. |
th16 no save |
Exit without saving |
th09 save |
Save and exit |
th16 save |
Save and exit |
th10 faith meter |
Show faith meter near the player |
th10 screen mode |
Screen mode |
th18 screen mode |
Display mode |
th10 always ask |
Always ask |
th10 slowshot |
Focus when firing |
th16 slowshot |
Focus when firing |
th11 input latency |
Input latency |
th16 input latency |
Input latency |
th11 stable input |
Stable (if the input doesn't work often) |
th16 stable input |
Stable (if the input doesn't work often) |
th11 normal input |
Normal (low CPU usage) |
th16 normal input |
Normal (low CPU usage) |
th11 automatic input |
Automatic (detect fastest response) *Default |
th16 automatic input |
Automatic (detect fastest response) *Default |
th11 fast input |
Fast (if automatic doesn't work correctly) |
th16 fast input |
Fast (if automatic doesn't work correctly) |
th11 input description |
Select the type of latency for accurate input response. "Stable" and "Normal" respond to the input from the previous frame. "Automatic" will attempt to provide the fastest response possible. "Fast" will provide similar performance to "Automatic," but video may be distorted.
|
th16 input description |
Select the type of latency for accurate input response. "Stable" and "Normal" respond to the input from the previous frame. "Automatic" will attempt to provide the fastest response possible. "Fast" will provide similar performance to "Automatic," but video may be distorted.
|
th11 always ask |
Always ask at startup |
th16 Dialog Always ask |
Always ask at startup |
th11 sensitivity description |
If the directional input is slow, increase the sensitivity. (default: 600) |
th16 sensitivity description |
If the directional input is slow, increase the sensitivity. (default: 600) |
th11 joypad sensitivity |
Joypad sensitivity |
th16 joypad sensitivity |
Joypad sensitivity |
th11 default |
Restore all defaults |
th16 default |
Restore all defaults |