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==A note about copy-pasting==
==A note about copy-pasting==
{{mbox|text=<big>If {{ns:4}} already has a translation of a certain element and another website uses a different one, only overwrite our version ''if you know what you're doing'' and can point out valid reasons for doing so.</big>
{{mbox|text=<big>If {{ns:4}} already has a translation of a certain element and another website uses a different one, only overwrite our version ''if you know what you're doing'' and can point out valid reasons for doing so.</big>


In this case, please indicate your source in the optional message at the top of each page.}}
In this case, please indicate your source in the optional message at the top of each page.}}
==Language statistics==
[https://thpatch.net/w/index.php?title=Special%3ALanguageStats&x=D&language=en Check how far the language progress is].


==Licenses of existing English translations and patches==
==Licenses of existing English translations and patches==

Revision as of 14:10, 20 August 2019

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18 April 2024

     15:38  Th12/Marisa's Endings/en‎‎ 5 changes history +270 [Eridanus‎ (5×)]
     
15:38 (cur | prev) +222 Eridanus talk contribs
     
15:28 (cur | prev) +23 Eridanus talk contribs
     
15:27 (cur | prev) +1 Eridanus talk contribs
     
14:40 (cur | prev) +5 Eridanus talk contribs
     
14:30 (cur | prev) +19 Eridanus talk contribs
     04:30  Th105/Spell cards/en‎‎ 133 changes history +20,033 [DJO Maverick‎ (133×)]
     
04:30 (cur | prev) 0 DJO Maverick talk contribs
     
04:28 (cur | prev) 0 DJO Maverick talk contribs
     
04:25 (cur | prev) +181 DJO Maverick talk contribs (Created page with "A grand technique that concentrates the surrounding temperaments at the Sword of Scarlet Thought and unleashes them below. Beware that this uses all of the surrounding temperaments.")
     
04:25 (cur | prev) +44 DJO Maverick talk contribs (Created page with ""Sky of Scarlet Perception of All Humankind"")
     
04:25 (cur | prev) +190 DJO Maverick talk contribs (Created page with "For a limited period of time, strengthen the body to withstand hits without entering hitstun, but cannot guard while the effect lasts. She's actually just breathing in to withstand the pain.")
     
04:24 (cur | prev) +135 DJO Maverick talk contribs (Created page with "Taking the great heights above the screen, Tenshi descends onto the opponent with an enlarged keystone in her arms. A wanton technique.")
     
04:24 (cur | prev) +233 DJO Maverick talk contribs (Created page with "One of the powers of the Sword of Scarlet Thought. A spellcard that manipulates the temperaments, gathers them at the sword, and releases them. A high-power spell that can even disrupt the climate, causing the current weather to end.")
     
04:24 (cur | prev) +240 DJO Maverick talk contribs (Created page with "Stab the sword into the ground to induce tectonic movements. Earthquakes happen after a while to damage enemies on the ground. A strong spell that leaves no space to run on the ground, though there is sufficient time to escape to the skies.")
     
04:24 (cur | prev) +167 DJO Maverick talk contribs (Created page with "Charge upwards with the Sword of Scarlet Thought. Missing the target would leave you a despairing gap, but that's needed to balance the otherwise invincible technique.")
     
04:24 (cur | prev) +205 DJO Maverick talk contribs (Created page with "One of the powers of the Sword of Scarlet Thought. Using a temperament seal spell card, the afflicted opponent becomes unaffected by the weather for some time, creating moments of meteorological advantage.")
     
04:24 (cur | prev) +165 DJO Maverick talk contribs (Created page with "Penetrate temperaments into the terrain and create big lumps that attack left and right. As the lumps travel slowly, the skill itself offers few gaps to be attacked.")
     
04:24 (cur | prev) +165 DJO Maverick talk contribs (Created page with "Attacks by swinging the Sword of Scarlet Perception randomly. Very close range, but it can hit multiple times and has a good hit box, so it's great for close combat.")
     
04:23 (cur | prev) +97 DJO Maverick talk contribs (Created page with "Crushes the enemy between two stones. You can adjust the distance they fly by holding the button.")
     
04:23 (cur | prev) +136 DJO Maverick talk contribs (Created page with "Uses keystones circling her to protect her. If you input the command again while they're deploying, the keystones fly towards the enemy.")
     
04:23 (cur | prev) +166 DJO Maverick talk contribs (Created page with "Plunges the Sword of Non-Perception into the earth to cause a localized earthquake. Always affects opponents on the ground, but does nothing against airborne enemies.")
     
04:23 (cur | prev) +119 DJO Maverick talk contribs (Created page with "Rushes forward, attacking with the Sword of Non-Perception. The rush grazes, so you can force your way through danmaku.")
     
04:23 (cur | prev) +113 DJO Maverick talk contribs (Created page with "Fires successive laser-like streams of spirit from a keystone. Very useful as an anti-projectile piercing attack.")
     
04:23 (cur | prev) +105 DJO Maverick talk contribs (Created page with "Drops a keystone to wall her off. The stone can absorb enemy attacks, so you can also use it as a shield.")
     
04:23 (cur | prev) +108 DJO Maverick talk contribs (Created page with "Drives spirit into the earth, making it rise. Powerful and wide-range, but useless against airborne enemies.")
     
04:22 (cur | prev) +150 DJO Maverick talk contribs (Created page with "Shoots electricity out in the shape of a spiral. Your actual body is defenseless, but the electricity takes a defensive role, inhibiting enemy action.")
     
04:22 (cur | prev) +164 DJO Maverick talk contribs (Created page with "A technique that combines attack and defense by surrounding Iku in an electrical field that shocks any enemy who touches it. The wisdom of living as a thundercloud.")
     
04:22 (cur | prev) +37 DJO Maverick talk contribs (Created page with "Thorn Sign "Thundercloud Stickleback"")
     
04:22 (cur | prev) +180 DJO Maverick talk contribs (Created page with "A technique that wards off enemy attacks. Grants the power to evade attacks while dashing or super jumping, making Iku very hard to catch. The perfect time to seize the initiative.")
     
04:22 (cur | prev) +163 DJO Maverick talk contribs (Created page with "Fires a lightning bolt that repeatedly changes direction. While the effect continues, enemy movement is restricted. You can use it by itself, but the power is low.")
     
04:22 (cur | prev) +111 DJO Maverick talk contribs (Created page with "Accumulates thunder directly overhead. An anti-air technique that delivers a powerful shock to anyone up above.")
     
04:22 (cur | prev) +79 DJO Maverick talk contribs (Created page with "Summons a thunderbolt from directly above. Can be used as a protective barrier.")
     
04:21 (cur | prev) +138 DJO Maverick talk contribs (Created page with "Coating the arm in a spiral of electricity, a spell that pierces the enemy with a huge discharge. The reach above and below are very high.")
     
04:21 (cur | prev) +104 DJO Maverick talk contribs (Created page with "Gathers up a sphere of electrical energy. After advancing for a moment, it bursts out in all directions.")
     
04:21 (cur | prev) +154 DJO Maverick talk contribs (Created page with "A projectile consisting of two glowing orbs with lightning coursing between them. The orbs follow curved paths, so it has a rather complex attack pattern.")
     
04:21 (cur | prev) +224 DJO Maverick talk contribs (Created page with "Bends lightning released to the rear towards the enemy. There are lots of bullets, and it's wide-range. If you're mindful of its limited attack power before it bends, this technique can even shine as a feint or in exchanges.")
     
04:21 (cur | prev) +150 DJO Maverick talk contribs (Created page with "Attacks with a thunderbolt that can be aimed at the enemy's position or your own. You can control the thunderbolt's timing by holding the button down.")
     
04:21 (cur | prev) +163 DJO Maverick talk contribs (Created page with "Causes wind with a unique airflow. It's not very powerful, but it blows affected bullets towards the enemy. An attack befitting a lady who can read the atmosphere.")
     
04:21 (cur | prev) +159 DJO Maverick talk contribs (Created page with "Charges surrounding static electricity in her robes and releases it straight forward. Limited range, but hard-to-dodge vertical bolts add to its effectiveness.")
     
04:21 (cur | prev) +145 DJO Maverick talk contribs (Created page with "Calls lightning to her hand and fires it an the enemy. The lightning is straight, but the smaller bolts can be bent and guided towards the enemy.")
     
04:20 (cur | prev) +170 DJO Maverick talk contribs (Created page with "Calls thunder from above her and generates lightning, which generates a barrier of electric current and burns nearby enemies. No invincibility, but useful for countering.")
     
04:20 (cur | prev) +112 DJO Maverick talk contribs (Created page with "Poses, then performs a flowing attack using her robes while guarding. Can nullify projectiles and melee attacks.")
     
04:20 (cur | prev) +147 DJO Maverick talk contribs (Created page with "A piercing attack that uses her robes wrapped around her arm. A wide-ranging attack with few gaps that focuses mostly on middle distances from Iku.")
     
04:20 (cur | prev) +174 DJO Maverick talk contribs (Created page with "Simultaneously slashes the enemy and creates a field that hampers horizontal movement. Komachi can completely control the initiative of the match as long as the effect lasts.")
     
04:20 (cur | prev) +219 DJO Maverick talk contribs (Created page with "Slams her scythe into the ground, and drops a projectile from the sky right onto the opponent's head. The projectile tracks the enemy before falling, but conversely, it can easily whiff if the opponent is moving around.")
     
04:20 (cur | prev) +38 DJO Maverick talk contribs (Created page with "Death Sign "Scythe of Final Judgement"")
     
04:20 (cur | prev) +203 DJO Maverick talk contribs (Created page with "Summons evil spirits with strong homing capabilities. The spirits cling to the enemy and follow them, but don't really do anything to attack. A card meant for use with Komachi's Down+C explosion trigger.")
     
04:19 (cur | prev) +277 DJO Maverick talk contribs (Created page with "An unprecedented move that switches Komachi and the opponent's life bars. Can turn a crisis into a perfect chance for victory, and even allows you to take damage strategically. Of course, it's far from easy to land the hit, and it has both a significant cost and casting delay.")
     
04:19 (cur | prev) +214 DJO Maverick talk contribs (Created page with "A move that leads many ghosts to form a pack. The ghosts, following Komachi's lead, will fly forth without restraint and become damaging danmaku. (From what we've heard, this is actually an abuse of her authority.)")
     
04:19 (cur | prev) +142 DJO Maverick talk contribs (Created page with "A projectile move that scatters ghosts over a wide area. The attack range is wide, and the ghosts stay floating on the screen for a long time.")
     
04:19 (cur | prev) +229 DJO Maverick talk contribs (Created page with "A fearsome skill that cuts the opponent's life bar in half. This naturally makes it very advantageous to use early in the match, but conversely, waiting too long will mean it's not worth the cost. As such, it demands precise use.")
     
04:19 (cur | prev) +162 DJO Maverick talk contribs (Created page with "A dramatic move that calls forth a little bit of the Sanzu River's water, and rides her boat atop it to slam into the opponent. Basically a regular charge attack.")
     
04:19 (cur | prev) +191 DJO Maverick talk contribs (Created page with "It looks like a normal scythe swing, but draws the opponent closer while she has the scythe raised. Holding the button will prolong the wind-up, making it harder to escape the scythe's range.")
     
04:19 (cur | prev) +229 DJO Maverick talk contribs (Created page with "Strikes the earth with her scythe, firing a projectile that races across the ground from the screen edge. Its direction changes based on the button used. Good for surprise attacks and simultaneous follow-ups from Komachi herself.")
     
04:18 (cur | prev) +119 DJO Maverick talk contribs (Created page with "Releases a harmless-looking spirit that tracks the opponent. Does nothing on its own, but can be detonated with Down+C.")
     
04:18 (cur | prev) +199 DJO Maverick talk contribs (Created page with "Uses her distance-manipulating ability to create a field that limits horizontal movement while inside. Crossing over the field or escaping from it once inside will be very difficult for the opponent.")
     
04:18 (cur | prev) +195 DJO Maverick talk contribs (Created page with "Spins her scythe around to slice a wide area nearby. You can whip it out casually just on its own, but it really shines in combos or when used as a counter after reading the opponent's next move.")
     
04:18 (cur | prev) +161 DJO Maverick talk contribs (Created page with "Sweeps Komachi's scythe forward in a crescent arc. Has a unique attack range; both its close-up and long-distance trajectories take some practice to score a hit.")
     
04:18 (cur | prev) +136 DJO Maverick talk contribs (Created page with "Fires vengeful spirits that drift across the screen. Though slow, they fly in a unique trajectory and can gradually corner the opponent.")
     
04:18 (cur | prev) +204 DJO Maverick talk contribs (Created page with "Switches positions with the opponent. In addition to being useful for movement or distraction, it can force the enemy to leave themselves open to attack. (No effect during certain moves or in story mode.)")
     
04:17 (cur | prev) +114 DJO Maverick talk contribs (Created page with "Invigorates underground spirits and makes them erupt upward. As its appearance indicates, it's a wide area attack.")
     
04:17 (cur | prev) +162 DJO Maverick talk contribs (Created page with "Fires a vengeful spirit into the ground with a scythe strike. The spirit crawls along the ground, then floats upward when it detects an enemy perpendicular to it.")
     
04:17 (cur | prev) +168 DJO Maverick talk contribs (Created page with "A purely stronger version of Dashing Dominance. Uses wind to accelerate to top speed and charge into the enemy. Grazes just the same, and has increased speed and power.")
     
04:17 (cur | prev) +30 DJO Maverick talk contribs (Created page with "Squall "Sarutahiko's Guidance"")
     
04:17 (cur | prev) +173 DJO Maverick talk contribs (Created page with "A unique spell that surrounds Aya with wind armor, which follows her around and attacks enemies just by touching them. Disappears upon moving between the ground and the sky.")
     
04:17 (cur | prev) +228 DJO Maverick talk contribs (Created page with "A dramatic move that bodyslams the enemy to knock them upwards, then juggles them in midair at maximum speed. Tapping left and right adjusts Aya's altitude, allowing you to keep a lock on the enemy and increase the damage dealt.")
     
04:16 (cur | prev) +23 DJO Maverick talk contribs (Created page with ""Illusionary Dominance"")
     
04:16 (cur | prev) +60 DJO Maverick talk contribs (Created page with "A simple whirlwind projectile, shot from a sweep of her fan.")
     
04:15 (cur | prev) +197 DJO Maverick talk contribs (Created page with "A midair-only card that fires a scattering of air pressure shots downward. The closer the enemy is to the point of firing, the more bullets will hit, increasing the damage (or spirit damage) dealt.")
     
04:15 (cur | prev) +177 DJO Maverick talk contribs (Created page with "Fills the screen with wind for a while, attacking the enemy with flying debris. Because the wind pushes the enemy, it's also good for herding them into one corner of the screen.")
     
04:15 (cur | prev) +132 DJO Maverick talk contribs (Created page with "Wraps Aya herself up in a huge tornado. Does huge damage and renders her invincible, so it's strong as a counter or anti-air attack.")
     
04:15 (cur | prev) +146 DJO Maverick talk contribs (Created page with "Creates a tornado reaching all the way to the skies. Doesn't travel very far, but any enemy caught in it will be helplessly launched into the sky.")
     
04:15 (cur | prev) +200 DJO Maverick talk contribs (Created page with "Hops up into the air and stomps on the enemy. If it connects, Aya jumps behind them. The second jump's trajectory can be adjusted somewhat, and releasing the attack button triggers a follow-up attack.")
     
04:15 (cur | prev) +191 DJO Maverick talk contribs (Created page with "A rather odd move where Aya leaps diagonally up and forwards, while flinging a cluster of wind behind her. At an appropriate distance, it's effective as a surprise attack to the enemy's rear.")
     
04:15 (cur | prev) +172 DJO Maverick talk contribs (Created page with "A unique move that surrounds Aya with wind armor, which follows her around and attacks enemies just by touching them. Disappears upon moving between the ground and the sky.")
     
04:15 (cur | prev) +221 DJO Maverick talk contribs (Created page with "A rapidly-descending kick attack shrouded in wind. Gusts are created upon touchdown, blowing away anyone nearby. The type of wind is adjustable via the attack button. Like the default version, can only be used in mid-air.")
     
04:14 (cur | prev) +108 DJO Maverick talk contribs (Created page with "Variant of Dashing Domination. Loses the speed and grazing, but gains the ability to change directions once.")
     
04:14 (cur | prev) +174 DJO Maverick talk contribs (Created page with "Scatter cutter-shaped gusts over a wide area. The projectile speed is slower than the default version, but the spread is wider. The angle is adjustable via the attack button.")
     
04:14 (cur | prev) +161 DJO Maverick talk contribs (Created page with "Calls upon a murder of crows to attack. The attack delay is lengthy, making it easy to chain off of it. Since they're just normal crows, they flee when attacked.")
     
04:14 (cur | prev) +204 DJO Maverick talk contribs (Created page with "Creates a whirlwind in mid-air to stand on, allowing you to jump again in your direction of choice. The jump's recoil shoots the whirlwind in the opposite direction. Usable in air only, not on the ground.")
     
04:14 (cur | prev) +105 DJO Maverick talk contribs (Created page with "A high-speed forward dash shrouded by wind. The wind shelters Aya, allowing you to graze during the dash.")
     
04:14 (cur | prev) +135 DJO Maverick talk contribs (Created page with "Attacks by blowing a gust of wind from her fan. When used in midair, the wind follows a special trajectory and crawls along the ground.")
     
04:13 (cur | prev) +202 DJO Maverick talk contribs (Created page with "akes a swig of Eirin-brand tonic. Each dose boosts Reisen's attack and defense further for the entire duration of the match. Taking too much of it has... consequences, but nobody told Reisen about that.")
     
04:13 (cur | prev) +197 DJO Maverick talk contribs (Created page with "A drug that reacts with air and becomes gas. Since the gas is heavier than air, it sticks to the ground and drains the opponent's health. Reisen already took the antidote, in case you're wondering.")
     
04:13 (cur | prev) +178 DJO Maverick talk contribs (Created page with "Fires a bullet that causes mental damage. Destroys two cards if it hits. Doesn't destroy many cards compared to its cost, but had to cost more to improve its accuracy and damage.")
     
04:13 (cur | prev) +121 DJO Maverick talk contribs (Created page with "Shocks the opponent's mind with lunatic eye waves at point-blank range. If it hits, it'll break and waste one enemy card.")
     
04:13 (cur | prev) +155 DJO Maverick talk contribs (Created page with "Covers a wide radius with a vortex of wavelengths that drive the opponent to madness. It has extensive range and power, but a proportionately long wind-up.")
     
04:12 (cur | prev) +76 DJO Maverick talk contribs (Created page with "A spell that fires a rapid beam of rings that expand as they travel farther.")
     
04:12 (cur | prev) +166 DJO Maverick talk contribs (Created page with "A projectile Spell Card that fires mental explosion bullets in every direction. The bullets explode after a brief delay, attacking the whole surrounding area at once.")
     
04:11 (cur | prev) +122 DJO Maverick talk contribs (Created page with "Ring shots that expand as they travel further. Covers a wide range despite the low cost, making it easy to use for zoning.")
     
04:11 (cur | prev) +138 DJO Maverick talk contribs (Created page with "A lunatic eye wave that deals damage at close range. It's simple, effective for both attack and defense, and easy to use in direct combat.")
     
04:11 (cur | prev) +110 DJO Maverick talk contribs (Created page with "Fires a ring-shaped eye beam. The beam expands over time, so it's more difficult to avoid the further you are.")
     
04:10 (cur | prev) +195 DJO Maverick talk contribs (Created page with "Fires a bullet into the air, where it bursts into falling shrapnel. It's also useful as an anti-air attack before bursting, and the delay allows Reisen to attack simultaneously with the shrapnel.")
     
04:10 (cur | prev) +183 DJO Maverick talk contribs (Created page with "Fires several dummy holograms around Reisen. The dummies spread out, then converge back at the same point and damage the enemy. The real Reisen is invincible until the images regroup.")
     
04:10 (cur | prev) +157 DJO Maverick talk contribs (Created page with "Places a wavelength field that disturbs the enemy's cognition. They'll see things that aren't there, which makes Reisen's hologram bullets have real effects.")
     
04:10 (cur | prev) +182 DJO Maverick talk contribs (Created page with "Marks Reisen's field of view with a laser sight that expands as you hold the button. If the enemy is within the area when you let go, they'll be briefly seized by a lunatic eye wave.")
     
04:10 (cur | prev) +185 DJO Maverick talk contribs (Created page with "Fires a bullet that explodes into a wide circle of shrapnel. It's faster than the default version and easier to hit with, but in exchange, one downside is that its damage varies wildly.")
     
04:10 (cur | prev) +164 DJO Maverick talk contribs (Created page with "Emits a hologram via wavelength conversion, which then launches a projectile attack. Since the hologram moves like the real Reisen, it can serve as a diversion too.")
     
04:10 (cur | prev) +156 DJO Maverick talk contribs (Created page with "Places a wavelength conversion field nearby. It disturbs the enemy's vision as long as they're inside it, making them unable to land a hit with projectiles.")
     
04:09 (cur | prev) +123 DJO Maverick talk contribs (Created page with "Attacks with lunatic wavelengths that converge directly ahead. It's basically a laser attack, so it pierces extremely well.")
     
04:09 (cur | prev) +165 DJO Maverick talk contribs (Created page with "Fires a rocket-shaped bullet that releases mental energy on impact. The bullet itself is slow, but the exploding effect makes it useful for cancelling enemy danmaku.")
     
04:09 (cur | prev) +177 DJO Maverick talk contribs (Created page with "Grabs the opponent and knocks them into the ground over and over, culminating in a huge explosion. The grab is unblockable, but the timing requires you to be in extremely close.")
     
04:09 (cur | prev) +143 DJO Maverick talk contribs (Created page with "Pounds the ground, causing a lava bullet to erupt upwards. The lava bounces and splits apart several times, burning a wide area to smithereens.")
     
04:09 (cur | prev) +101 DJO Maverick talk contribs (Created page with "A defensive shield of oni mist that blocks enemy projectiles and lingers on the screen for some time.")
     
04:09 (cur | prev) +123 DJO Maverick talk contribs (Created page with "Turns huge so you can run amok. You can't block enemy attacks, but you can't be stunned, so it's easy to bulldoze on ahead.")
     
04:08 (cur | prev) +29 DJO Maverick talk contribs (Created page with "Kishin "Missing Purple Power"")
     
04:08 (cur | prev) +163 DJO Maverick talk contribs (Created page with "A special technique that binds an enemy and causes their spirit to drain over time. Since your opponent can't fire at will, you can really influence the game flow.")
     
04:08 (cur | prev) +235 DJO Maverick talk contribs (Created page with "Grabs at the enemy while invincible, then crams them into a boulder and throws them. Despite resembling a grab, it's a regular melee move that can still be blocked. Mainly for use in situations that take advantage of the invincibility.")
     
04:08 (cur | prev) +125 DJO Maverick talk contribs (Created page with "Becomes huge and blows away everything around her. It wears off right away, but it's enough to scare off approaching enemies.")
     
04:08 (cur | prev) +176 DJO Maverick talk contribs (Created page with "Binds the enemy with a chain and disperses their spirit power, crushing one of their orbs. It doesn't do much damage, but it can pull enemies into range for additional attacks.")
     
04:08 (cur | prev) +148 DJO Maverick talk contribs (Created page with "Gathers all the stones and pebbles around to form a huge rock which she hurls at her opponent. It's slow, but on the other hand, you can't graze it.")
     
04:08 (cur | prev) +161 DJO Maverick talk contribs (Created page with "Pounds the earth to release a lava bullet. The lava bursts into fireballs upon hitting the ground. The lava clump is powerful, and the fireballs have wide range.")
     
04:07 (cur | prev) +94 DJO Maverick talk contribs (Created page with "Fires a white hole that releases bullets. The barrage can give you brief control of the field.")
     
04:07 (cur | prev) +133 DJO Maverick talk contribs (Created page with "Turns into mist so you can freely move about. The arrow keys control the movement direction, and you can cause damage by reappearing.")
     
04:07 (cur | prev) +106 DJO Maverick talk contribs (Created page with "Pounds the earth to awaken earth spirits. The spirits float in the air and damage the opponent on contact.")
     
04:07 (cur | prev) +157 DJO Maverick talk contribs (Created page with "Gathers surrounding heat to make a fireball and throw it forward as a projectile. Charging makes the fireball bigger; you can create quite a powerful attack.")
     
04:07 (cur | prev) +132 DJO Maverick talk contribs (Created page with "A black hole that sucks in the opponent. Expands at a fixed distance from where Suika shot it and obstructs the opponent's movement.")
     
04:07 (cur | prev) +144 DJO Maverick talk contribs (Created page with "Uses her hair to shoot out copies of herself. Individually, they're weak, but there's lots of them. The attack button determines their movement.")
     
04:07 (cur | prev) +178 DJO Maverick talk contribs (Created page with "Gathers underground Qi veins to change the landscape, thrusting a rocky mass up from the ground like a spear. In addition to the spear, Suika's ground punch can also deal damage.")
     
04:06 (cur | prev) +180 DJO Maverick talk contribs (Created page with "Gathers surrounding heat into her fist, then punches and releases it as an explosive flame. A two-pronged move where the punch is a melee strike, and the explosion is a projectile.")
     
04:06 (cur | prev) +200 DJO Maverick talk contribs (Created page with "A dramatic move that sends an abandoned train charging forth from a gap. The train can't be grazed or guarded, and the damage is extremely high. The downside is that opening the gap takes a long time.")
     
04:06 (cur | prev) +190 DJO Maverick talk contribs (Created page with "Opens up multiple sites on the screen through which high-speed flying objects pass and attack. Since its effect covers a wide range, it'll be hard for the opponent to move once it's started.")
     
04:05 (cur | prev) +147 DJO Maverick talk contribs (Created page with "Opens numerous gaps around Yukari that fire danmaku forward. Even when the enemy gets behind Yukari, the firing direction will flip to follow them.")
     
04:05 (cur | prev) +39 DJO Maverick talk contribs (Created page with "Fantasy Nest "Flying Noctilucae's Nest"")
     
04:05 (cur | prev) +153 DJO Maverick talk contribs (Created page with "Fires a set of four boundaries that traverse the edges of the screen. Since it attacks from every edge at once, it leaves little safe room for the enemy.")
     
04:05 (cur | prev) +177 DJO Maverick talk contribs (Created page with "Borrows Ran's shikigami Chen for a while. Chen bounces across the screen, attacking the enemy with less direct motion than Ran. Being a low level shikigami, her cost is low too.")
     
04:05 (cur | prev) +134 DJO Maverick talk contribs (Created page with "A higher-level version of Quadruple Barrier that's both much larger and sucks the opponent in, markedly improving its effective range.")
     
04:05 (cur | prev) +202 DJO Maverick talk contribs (Created page with "A unique skill that sends a boundary running along the screen edge. It lingers on the screen as a damaging trap, changing directions several times. You can also use the arrow keys to fire it behind you.")
     
04:05 (cur | prev) +132 DJO Maverick talk contribs (Created page with "Summons Ran and commands her to attack. Ran charges straight ahead, and adds damage with a spinning attack if she catches the enemy.")
     
04:04 (cur | prev) +172 DJO Maverick talk contribs (Created page with "Creates several overlapping boundaries, forming a barrier that can hit nearby opponents. It's quick and has invincibility frames, so it can turn the tables in close combat.")
     
04:04 (cur | prev) +143 DJO Maverick talk contribs (Created page with "Creates a crosshair through which high-speed flying objects are shot. The crosshair's position is fixed, but the projectiles' paths are random.")
     
04:04 (cur | prev) +123 DJO Maverick talk contribs (Created page with "Sinks into a gap, then attacks while lunging out. Holding the button allows you to stay in the gap and move left and right.")
     
04:04 (cur | prev) +170 DJO Maverick talk contribs (Created page with "Places a gap that has no effect on its own. Upon placing a second, the two will be drawn together and react with each other on contact, creating a huge distortion attack.")
     
04:04 (cur | prev) +257 DJO Maverick talk contribs (Created page with "Concentrates spirit aura into a manji shape on top of the umbrella, which is then launched as a spinning projectile. Its large hitbox will trap opponents that get caught in it. Holding the button down delays its release, but it's harmless before it's fired.")
     
04:04 (cur | prev) +118 DJO Maverick talk contribs (Created page with "An attack that thrusts debris out from a gap, covering a wide, roughly fan-shaped area. Good as a mid-range deterrent.")
     
04:03 (cur | prev) +178 DJO Maverick talk contribs (Created page with "Retreats into a gap while moving, then appears from the exit while attacking. The attack button used controls the form of the attack, and the arrow keys control where you emerge.")
     
04:03 (cur | prev) +146 DJO Maverick talk contribs (Created page with "'Rest on Stone' (B) opens up a hole that sucks in projectiles. The sucked-in objects are stored, and can be shot out using 'Rinse with Stone' (C).")
     
04:03 (cur | prev) +105 DJO Maverick talk contribs (Created page with "A melee move that attacks by whirling her umbrella. Has no invincibility period, but its hitbox is bulky.")
     
04:03 (cur | prev) +75 DJO Maverick talk contribs (Created page with "Opens a gap in the sky and drops debris from it directly onto the opponent.")

17 April 2024

     14:35  Th105/Spell cards/en‎‎ 115 changes history +17,556 [DJO Maverick‎ (115×)]
     
14:35 (cur | prev) +133 DJO Maverick talk contribs (Created page with "Ghosts surround the enemy, slowly moving inwards. Difficult for scoring a direct hit, but the enemy's freedom is severely restricted.")
     
14:35 (cur | prev) +78 DJO Maverick talk contribs (Created page with "Opens a fan behind her, and fires a barrage of beams and butterflies forwards.")
     
14:35 (cur | prev) +268 DJO Maverick talk contribs (Created page with "Wide-range version of Ghostly Butterfly. Releases a volley of ghosts in all directions, which split into butterflies once they reach the walls. The ghosts themselves do no damage, but the time delay gives you a good opportunity to set up more attacks at the same time.")
     
14:34 (cur | prev) +57 DJO Maverick talk contribs (Created page with "Spirit Butterfly "A Butterfly's Wingbeats, Brief in Life"")
     
14:34 (cur | prev) +208 DJO Maverick talk contribs (Created page with "Fires phantoms that possess the enemy. They're harmless at first, but once the last one vanishes, a huge explosion is triggered. Be aware that if Yuyuko is damaged before the countdown ends, possession stops.")
     
14:34 (cur | prev) +196 DJO Maverick talk contribs (Created page with "A dramatic move that opens a Netherworld gate on the ground, from which phantoms surge up to attack the enemy. The gate follows the enemy somewhat, allowing you to greatly restrict their movement.")
     
14:34 (cur | prev) +126 DJO Maverick talk contribs (Created page with "Whips up a storm of butterfly shots around Yuyuko. The butterflies spiral around her, then spread out across the whole screen.")
     
14:34 (cur | prev) +186 DJO Maverick talk contribs (Created page with "Possesses the enemy with a phantom that drains their health. Be aware that if the effect is interrupted by Yuyuko taking damage or so on, the possession ends and total damage is lowered.")
     
14:33 (cur | prev) +201 DJO Maverick talk contribs (Created page with "Forms a simple gate to the Netherworld at her hands, from which many phantoms surge forward. Yuyuko may be commanding them, but they're still just simple phantoms, so their trajectories vary each time.")
     
14:33 (cur | prev) +158 DJO Maverick talk contribs (Created page with "Fires a wave of butterfly shots out in a circle. Since it's good at covering your surroundings and has an invincible startup, it's a basic card for reversals.")
     
14:33 (cur | prev) +157 DJO Maverick talk contribs (Created page with "Scatters beads of light like a whip. After a delay, the lights burst into cherry blossoms to attack the opponent. The C variation traces her spiral insignia.")
     
14:33 (cur | prev) +214 DJO Maverick talk contribs (Created page with "A melee move that flips backwards, sweeping the area in front of her. It has invincibility and is strong, but the hitbox is very close-range and will usually miss if the enemy isn't attacking. Very counter-centric.")
     
14:32 (cur | prev) +185 DJO Maverick talk contribs (Created page with "Simultaneously releases a spirit-attracting orb and spirits. You can control the orb's direction, making the spirits follow as an indirect attack. Holding extends the controllable time.")
     
14:32 (cur | prev) +193 DJO Maverick talk contribs (Created page with "Shoots fey mist gathered into a sword shape. The excess power turns into butterflies on release that scatter randomly over a wide area. She says it's on purpose, but it sounds somewhat dubious.")
     
14:32 (cur | prev) +107 DJO Maverick talk contribs (Created page with "A more offensive variation of Ghostly Butterfly. A ghost sent to the edge of the screen splits into lasers.")
     
14:32 (cur | prev) +193 DJO Maverick talk contribs (Created page with "Steps forward and attacks with fans in both hands. Serves as an effective rush attack, markedly different from her usual slow movement. The C version has a much heavier swing to it, but grazes.")
     
14:31 (cur | prev) +151 DJO Maverick talk contribs (Created page with "Calls forth a number of spirits in a ring that floats diagonally upwards. As you might imagine, it's an effective deterrent against airborne opponents.")
     
14:31 (cur | prev) +94 DJO Maverick talk contribs (Created page with "A five-branched laser. Since it radiates outward, it can cover more area at greater distances.")
     
14:31 (cur | prev) +118 DJO Maverick talk contribs (Created page with "Releases ghost-shaped bullets from her hands that turn into homing butterflies when they reach the edge of the screen.")
     
14:30 (cur | prev) +61 DJO Maverick talk contribs (Created page with "Fire out many chains made from red aura that chase the enemy.")
     
14:30 (cur | prev) +24 DJO Maverick talk contribs (Created page with "Destiny "Miserable Fate"")
     
14:30 (cur | prev) +183 DJO Maverick talk contribs (Created page with "Quickly clings to the wall, then nosedives towards the enemy and body-slams them. Good at piercing through danmaku, and has the potential to confuse the enemy with the backwards dash.")
     
14:30 (cur | prev) +191 DJO Maverick talk contribs (Created page with "A technique where the user is surrounded with a red aura and becomes a bullet. Superb against melee moves, but its one drawback is that you're defenseless against projectiles while in midair.")
     
14:30 (cur | prev) +169 DJO Maverick talk contribs (Created page with "Upgraded version of Heart Break. The spear's size and power are increased. Its speed is like a laser at this point; even at a distance it can pierce the enemy instantly.")
     
14:29 (cur | prev) +177 DJO Maverick talk contribs (Created page with "Upgraded version of Red the Nightless Castle. The damage and attack range are drastically increased. Overwhelms enemies with her mere presence; truly a card for a Scarlet Devil.")
     
14:29 (cur | prev) +156 DJO Maverick talk contribs (Created page with "A direct-attack Spell Card that makes use of her vampiric physical prowess. Leaves a wide opening, but its power and other stats are high for the card cost.")
     
14:29 (cur | prev) +172 DJO Maverick talk contribs (Created page with "Fires a spear-shaped aura bullet that easily cuts through most danmaku and pierces the enemy instantly. Attacks that use weapons made of aura boast a wide range of variety.")
     
14:29 (cur | prev) +205 DJO Maverick talk contribs (Created page with "A technique that burns away her surroundings with a red aura. Good at intercepting attacks and thus turning the tables. Since it has a long vertical range, it's a powerful spell against midair enemies too.")
     
14:28 (cur | prev) +111 DJO Maverick talk contribs (Created page with "Throws spear bullets made of concentrated magic. Charging the attack will increase the number of spears thrown.")
     
14:28 (cur | prev) +78 DJO Maverick talk contribs (Created page with "Flies up and hangs from the ceiling, then rockets straight down to the ground.")
     
14:28 (cur | prev) +150 DJO Maverick talk contribs (Created page with "Releases a high-speed wedge-shaped bullet from a kick. Almost totally defenseless against ground attacks, but very effective against airborne enemies.")
     
14:28 (cur | prev) +176 DJO Maverick talk contribs (Created page with "Creates a red, chain-shaped aura and fires it to chase after the enemy. You can increase its length by holding the button down, but you can't move while doing so, so watch out.")
     
14:27 (cur | prev) +116 DJO Maverick talk contribs (Created page with "A melee combo that can strike three times in a row by repeating the input. Very powerful if it hits all three times.")
     
14:27 (cur | prev) +137 DJO Maverick talk contribs (Created page with "Leaps to the back wall, then uses the recoil to dash forward. The angle is fixed on the opponent's position, and the dash grazes bullets.")
     
14:27 (cur | prev) +139 DJO Maverick talk contribs (Created page with "An upward dash attack surrounded by a red aura. It has blind spots, but also has invincible frames, so it's useful for counters and combos.")
     
14:26 (cur | prev) +164 DJO Maverick talk contribs (Created page with "Uses magic circles to fire bat bullets. The circles' positions are random, but their wide spread and delayed firing makes them useful for zoning and gaining ground.")
     
14:26 (cur | prev) +107 DJO Maverick talk contribs (Created page with "Uses her vampiric physical prowess to rush forward at blinding speed and hit the enemy with a melee strike.")
     
14:25 (cur | prev) +188 DJO Maverick talk contribs (Created page with "Crosses both swords and creates a pillar of energy reaching into the sky. You're invincible until the pillar appears, and it can be applied as an anti-air, counter, or upward combo attack.")
     
14:25 (cur | prev) +195 DJO Maverick talk contribs (Created page with "Youmu quickly dashes forward, followed moments later by cherry-pink sword slashes in her wake. It's a beautiful yet homey-feeling technique, apparently inspired by time spent pruning the gardens.")
     
14:25 (cur | prev) +145 DJO Maverick talk contribs (Created page with "Youmu's ghost half traces her attacks. Card cost is high, but the effect lasts longer and the ghost half's synchronization is near-instantaneous.")
     
14:24 (cur | prev) +149 DJO Maverick talk contribs (Created page with "Pours a huge amount of energy into Roukanken, mowing down her opponent with a massive blade. Boasts immense forward power, and is very hard to dodge.")
     
14:24 (cur | prev) +225 DJO Maverick talk contribs (Created page with "Flips the enemy into the air with a dashing slash, then repeatedly juggles them with more slashes. Does extremely high damage and has invincibility time, making it a perfected skill that's useful for both offense and defense.")
     
14:24 (cur | prev) +148 DJO Maverick talk contribs (Created page with "Her ghost half traces behind her living half, copying its attacks. Since the copy's attacks are slightly delayed, the enemy is given fewer openings.")
     
14:24 (cur | prev) +156 DJO Maverick talk contribs (Created page with "Uses Roukanken as a medium for mystical energy, and slashes forward with a huge blade made of light. The basic version of her Roukanken-strengthening spell.")
     
14:23 (cur | prev) +119 DJO Maverick talk contribs (Created page with "Dashes forward and slices through the enemy. It's hard to hit a midair target, but is very powerful in a ground battle.")
     
14:23 (cur | prev) +146 DJO Maverick talk contribs (Created page with "Fires projectiles from her ghost half. The ghost has to recover for a bit afterward, but it's easy to combine with other attacks at the same time.")
     
14:23 (cur | prev) +149 DJO Maverick talk contribs (Created page with "Parries a direct melee attack with Hakurouken, then cuts down the opponent with a single strike from Roukanken. One of Youmu's most powerful attacks.")
     
14:23 (cur | prev) +156 DJO Maverick talk contribs (Created page with "Her ghost half glows and strikes the surrounding area. Since it attacks from wherever it's hovering at the time, you have to put thought into making it hit.")
     
14:22 (cur | prev) +110 DJO Maverick talk contribs (Created page with "Quickly dashes a great distance while slashing at the opponent. Since it aims for the feet, it's a low attack.")
     
14:22 (cur | prev) +165 DJO Maverick talk contribs (Created page with "A rare throw move that breaks her stance to grab the opponent. You have to be close to them, but it's impossible to guard against, so it's easy to subdue your enemy.")
     
14:22 (cur | prev) +177 DJO Maverick talk contribs (Created page with "A standard technique that flings her sword's aura forward. One of Youmu's valuable direct projectile moves, blessed with both strong bullet-cancelling properties and good range.")
     
14:22 (cur | prev) +86 DJO Maverick talk contribs (Created page with "Sends her ghost-half flying at the enemy. If it hits, it will stay close to the enemy.")
     
14:21 (cur | prev) +73 DJO Maverick talk contribs (Created page with "A successive attack that develops further if you input it multiple times.")
     
14:21 (cur | prev) +129 DJO Maverick talk contribs (Created page with "Counterattack with a slash of the Roukanken. An invincible move that slashes forward and up, useful for anti-air or interruption.")
     
14:21 (cur | prev) +119 DJO Maverick talk contribs (Created page with "Creates a projectile-reflecting barrier with the Hakurouken. Has no offensive properties but reflects over a wide area.")
     
14:20 (cur | prev) +246 DJO Maverick talk contribs (Created page with "Creates a spot filled with condensed magic; your rate of spirit recovery increases while inside, giving you an inexhaustible supply of firepower. Beware that the spot does not move from its initial position and disappears if another card is used.")
     
14:20 (cur | prev) +133 DJO Maverick talk contribs (Created page with "Fires light orbs that attack independently from above. The orbs rise upwards in a spiral shape while scattering cover fire downwards.")
     
14:20 (cur | prev) +179 DJO Maverick talk contribs (Created page with "Creates a protective bubble shield. The bubble stops enemy attacks. The user is invincible while the bubble exists, but because you can't graze, it's hard to maintain it for long.")
     
14:20 (cur | prev) +31 DJO Maverick talk contribs (Created page with "Water Sign "Jellyfish Princess"")
     
14:19 (cur | prev) +226 DJO Maverick talk contribs (Created page with "Magic amplifiers made from refined elements. Upon using a special move, the corresponding element's gem will react and fire additional bullets. Used-up gems will regenerate after a short delay as long as the card is in effect.")
     
14:19 (cur | prev) +186 DJO Maverick talk contribs (Created page with "Fires arrows of condensed moonlight up from a magic circle that unfurls at her feet, piercing through the enemy. The magic circle's radius serves as an impregnable defense for Patchouli.")
     
14:19 (cur | prev) +152 DJO Maverick talk contribs (Created page with "Creates a small sun which burns everything with its light. One of her greatest spells. Quite a portentous spell for a resident of a vampire's mansion...")
     
14:18 (cur | prev) +145 DJO Maverick talk contribs (Created page with "Synthesis of metal and wood. Protects the user's immediate vicinity with gear-shaped blades. A defensive spell that can intercept nearby enemies.")
     
14:18 (cur | prev) +134 DJO Maverick talk contribs (Created page with "Synthesis of earth and water. Sprays pressurized water forward. Low-cost, but also fast and dense, making it effective in a firefight.")
     
14:18 (cur | prev) +219 DJO Maverick talk contribs (Created page with "Synthesis of fire and metal. Creates and throws a high-density heat orb that becomes a pillar of flame upon striking the ground. Since it's aimed at the enemy's feet when thrown, it can easily miss if they rush forward.")
     
14:18 (cur | prev) +210 DJO Maverick talk contribs (Created page with "Defensively specialized form of earth-element magic. A wall of crystal is created from the earth and sends nearby opponents flying. Useful as a counterattack, as it has invincible frames and a wide attack area.")
     
14:17 (cur | prev) +257 DJO Maverick talk contribs (Created page with "Offensively specialized form of metal-element magic. Creates one or more circular saw blades out of metallic elements and throws them at the enemy. When fired up and down, the saws' wide range makes them easy to hit with, and they can bounce off the ground.")
     
14:17 (cur | prev) +219 DJO Maverick talk contribs (Created page with "Offensively specialized form of wood-element magic. Creates a shot of high-pressure air and fires it at the opponent. Its extremely high speed makes it hard for those in the line of fire to dodge via sightreading alone.")
     
14:17 (cur | prev) +197 DJO Maverick talk contribs (Created page with "Defensively specialized form of water-element magic. A bubble shield that stops enemy attacks. It bursts after taking a certain amount of damage, but that can deal damage back as a sort of counter.")
     
14:16 (cur | prev) +186 DJO Maverick talk contribs (Created page with "Uniquely specialized form of fire-element magic. Projects flames in a wide arc, focusing not on power but on spread. It's not terribly powerful, but dodging it requires lots of movement.")
     
14:16 (cur | prev) +117 DJO Maverick talk contribs (Created page with "A basic form of earth-element magic. Crystal spears erupt from the ground and rain down on the opponent from the sky.")
     
14:16 (cur | prev) +199 DJO Maverick talk contribs (Created page with "A basic form of metal-element magic. Creates sharp blades out of metallic elements, then sends them rushing toward the opponent. They're not very powerful, but it's made up for in number and density.")
     
14:15 (cur | prev) +140 DJO Maverick talk contribs (Created page with "A basic form of wood-element magic. Parries enemy attacks with air pressure and pushes the opponent back, opening some distance between you.")
     
14:15 (cur | prev) +123 DJO Maverick talk contribs (Created page with "A basic form of water-element magic. Summons a water vein at the enemy's feet and attacks with a high-pressure water spout.")
     
14:15 (cur | prev) +176 DJO Maverick talk contribs (Created page with "A basic form of fire-element magic. Shoots a large fireball straight ahead. Superb in penetration, damage, and ease of use, but as it travels straight, it's also easy to dodge.")
     
02:17 (cur | prev) +200 DJO Maverick talk contribs (Created page with "The strings between Alice and her idle C dolls all glow red, and obtain hitboxes. If you control their positions carefully, this can be an extremely useful attack that hits right where you want it to.")
     
02:17 (cur | prev) +190 DJO Maverick talk contribs (Created page with "Switches to a mode where you precisely control a single doll. The doll moves with the arrow keys, and responds quickly to attack and movement commands. You can end control with the D button.")
     
02:17 (cur | prev) +175 DJO Maverick talk contribs (Created page with "Releases a doll that fires a cross-shaped laser. Alice can move again right after throwing it, so you can use the lasers as a shield to influence the battle to your advantage.")
     
02:16 (cur | prev) +185 DJO Maverick talk contribs (Created page with "Throws a great number of dolls into the air, which create a net of lasers below them. Its power fluctuates depending on how the hits land, but it's a great way of smoking out the enemy.")
     
02:16 (cur | prev) +79 DJO Maverick talk contribs (Created page with "Shoots lasers from multiple dolls. Covers a wide area in front with high power.")
     
02:16 (cur | prev) +157 DJO Maverick talk contribs (Created page with "Creates a dense formation of dolls. If you can trap the opponent in the center of the formation, they'll take heavy damage and be stuck for a period of time.")
     
02:16 (cur | prev) +98 DJO Maverick talk contribs (Created page with "Throws a doll that causes a powerful explosion. The explosion, power, and speed are all increased.")
     
02:15 (cur | prev) +141 DJO Maverick talk contribs (Created page with "Shoots a high-output laser from a doll. The delay is short and the range is infinite, so it's easy to use it as a run-of-the-mill projectile.")
     
02:15 (cur | prev) +169 DJO Maverick talk contribs (Created page with "Assembles dolls into formation and has them attack. The formation spreads out over time. It's not very powerful, but it's useful in restricting the opponent's movements.")
     
02:15 (cur | prev) +131 DJO Maverick talk contribs (Created page with "Throws a magically-charged doll that explodes. Since it's slow, it's hard to land a direct hit, but the power is high for the cost.")
     
02:14 (cur | prev) +149 DJO Maverick talk contribs (Created page with "Fires a reflecting beam that bends through Alice's idle C dolls. The beam passes through all the dolls, then finally goes flying toward the opponent.")
     
02:14 (cur | prev) +163 DJO Maverick talk contribs (Created page with "Throws a self-propelled doll grenade. The doll slowly walks along the ground, and explodes when touched or attacked. There can only be one on the screen at a time.")
     
02:14 (cur | prev) +186 DJO Maverick talk contribs (Created page with "B version places a doll around you in orbit. C version expends a doll to attack. The maximum number of dolls in orbit is 3; when that happens, the B version releases all 3 dolls at once.")
     
02:14 (cur | prev) +163 DJO Maverick talk contribs (Created page with "A close-range attack that gathers dolls with weapons and has them jab forward repeatedly. Despite using dolls, it counts as a melee attack and so cannot be grazed.")
     
02:13 (cur | prev) +142 DJO Maverick talk contribs (Created page with "Hurls magically-charged dolls overhead. The projectiles now take longer to land, but this enables Alice to attack on her own at the same time.")
     
02:13 (cur | prev) +184 DJO Maverick talk contribs (Created page with "A special projectile that throws a doll, then pulls it back like a boomerang. Since it does damage even on its way out, it's one of Alice's few moves that work well as a direct attack.")
     
02:13 (cur | prev) +173 DJO Maverick talk contribs (Created page with "Activates the idle dolls from Alice's C projectile and makes them attack the surrounding area. If you set up a lot in advance, you can pull off a powerful wide-range attack.")
     
02:12 (cur | prev) +94 DJO Maverick talk contribs (Created page with "Places several dolls above in waiting, then makes them attack in sequence after a short delay.")
     
02:12 (cur | prev) +85 DJO Maverick talk contribs (Created page with "Leaps backwards while releasing magically-charged dolls. The dolls explode on impact.")
     
02:12 (cur | prev) +157 DJO Maverick talk contribs (Created page with "Attacks with a doll that's fixed in position. Its position depends on the button used. A basic skill that serves as a floating mine to tie the opponent down.")
     
02:11 (cur | prev) +111 DJO Maverick talk contribs (Created page with "A technique that throws out time suspension fields. Enemies caught in the field can't move until they leave it.")
     
02:11 (cur | prev) +38 DJO Maverick talk contribs (Created page with "Time Sign "Sakuya's Special Stopwatch"")
     
02:10 (cur | prev) +178 DJO Maverick talk contribs (Created page with "A piercing knife that repeatedly ricochets between the edges of the screen. Since its full attack power returns each time it ricochets, it can pin down the enemy for a long time.")
     
02:10 (cur | prev) +133 DJO Maverick talk contribs (Created page with "Sends knives forwards rapid-fire. There's a rumor that she's just flinging them around out of desperation, but nobody knows for sure.")
     
02:10 (cur | prev) +128 DJO Maverick talk contribs (Created page with "Launches bouncing knives in all directions at once. Each individual knife is weak, but it makes up for it in quantity and range.")
     
02:10 (cur | prev) +26 DJO Maverick talk contribs (Created page with "Silver Sign "Silver Bound"")
     
02:09 (cur | prev) +72 DJO Maverick talk contribs (Created page with "A stronger version of Wound Sign. Power and range are greatly increased.")
     
02:09 (cur | prev) +186 DJO Maverick talk contribs (Created page with "One of her strongest time manipulation spells. An unfair spell that completely stops time around her so she can attack uninhibited. Its card cost and punishability are both huge, though.")
     
02:09 (cur | prev) +169 DJO Maverick talk contribs (Created page with "A stronger version of Killing Doll. A time-delayed attack where knives leave the screen, then bear down upon the enemy at speeds nearly impossible for the eye to follow.")
     
02:08 (cur | prev) +213 DJO Maverick talk contribs (Created page with "Hacks the enemy to pieces with a knife in each hand. Starts quickly and only extends for a short range, but covers a wide area. It may look like a melee attack, but do note that it actually counts as a projectile.")
     
02:08 (cur | prev) +148 DJO Maverick talk contribs (Created page with "Her biggest specialty, time manipulation. Delays time around her to slow down the enemy, providing overwhelming offensive and defensive superiority.")
     
02:08 (cur | prev) +65 DJO Maverick talk contribs (Created page with "Knives scatter outwards, then rush in the direction of the enemy.")
     
02:07 (cur | prev) +218 DJO Maverick talk contribs (Created page with "Stops time right before an enemy hit lands, then circles around to their back while surrounding them with knives. Since she's concentrating on countering physical attacks, projectiles will just hit her upside the head.")
     
02:07 (cur | prev) +142 DJO Maverick talk contribs (Created page with "Throws knives and then manipulates time to stop them in midair. The knives will resume motion after time passes, or after placing another set.")
     
02:07 (cur | prev) +197 DJO Maverick talk contribs (Created page with "A ricocheting knife that puts quality before quantity. Speed, bounce count, and hit count increase with level. Best used deliberately as a combo linker, rather than just tossing it out haphazardly.")
     
02:06 (cur | prev) +188 DJO Maverick talk contribs (Created page with "An atypical knife-throwing technique where the knives orbit around her. In addition to its obvious use as a shield, it also serves as a powerful attack if the enemy is in the orbit's path.")
     
02:06 (cur | prev) +235 DJO Maverick talk contribs (Created page with "Sakuya moves while time is stopped. Since you can't see her while she's moving, it essentially serves as a type of teleportation move. She leaves cards behind at her original position, apparently because she treats it as a magic trick.")
     
02:05 (cur | prev) +159 DJO Maverick talk contribs (Created page with "Knives that have been accelerated in order to emphasize attack power. Since they fly straight forward at high speed, they're useful in face-to-face firefights.")
     
02:05 (cur | prev) +121 DJO Maverick talk contribs (Created page with "Releases knives that bounce against the walls and ceiling. Not particularly powerful, but good for walling off opponents.")
     
02:05 (cur | prev) +159 DJO Maverick talk contribs (Created page with "Jumps as knives spin around her. The enemy will be cut if they touch them. You can graze while you're jumping, so it's good against danmaku attacks from above.")

16 April 2024

     20:21  Th12/Marisa B's Scenario/en‎‎ 13 changes history +506 [Eridanus‎ (13×)]
     
20:21 (cur | prev) −2 Eridanus talk contribs
     
20:21 (cur | prev) +6 Eridanus talk contribs
     
20:03 (cur | prev) +18 Eridanus talk contribs
     
20:02 (cur | prev) −2 Eridanus talk contribs
     
19:58 (cur | prev) +187 Eridanus talk contribs
     
17:35 (cur | prev) +108 Eridanus talk contribs
     
17:32 (cur | prev) −1 Eridanus talk contribs
     
17:31 (cur | prev) +145 Eridanus talk contribs
     
17:22 (cur | prev) +19 Eridanus talk contribs
     
17:22 (cur | prev) +19 Eridanus talk contribs
     
17:13 (cur | prev) −1 Eridanus talk contribs
     
15:13 (cur | prev) +5 Eridanus talk contribs
     
15:11 (cur | prev) +5 Eridanus talk contribs
     19:58  Th12/Reimu A's Scenario/en diffhist −13 Eridanus talk contribs
     14:41  Th105/Spell cards/en‎‎ 58 changes history +10,080 [DJO Maverick‎ (58×)]
     
14:41 (cur | prev) +145 DJO Maverick talk contribs (Created page with "Amplifies Master Spark's power output by using a narrow laser as a conductor. Makes it possible to unleash a super-high-firepower forward attack.")
     
14:41 (cur | prev) +44 DJO Maverick talk contribs (Created page with "Perverse Love "Easily-Fruitful Master Spark"")
     
14:40 (cur | prev) +149 DJO Maverick talk contribs (Created page with "Equips orbiting bits controlled via magic. While equipped, the bits fire projectiles in Marisa's stead, and the projectiles are greatly strengthened.")
     
14:40 (cur | prev) +147 DJO Maverick talk contribs (Created page with "Fires a magic bullet using her broom as a gun barrel. It's a fairly large and fast bullet, so it has a different sort of flavor compared to lasers.")
     
14:40 (cur | prev) +99 DJO Maverick talk contribs (Created page with "Fire a large number of scattering shots forward. Card consumption is low, so you can use it easily.")
     
14:39 (cur | prev) +167 DJO Maverick talk contribs (Created page with "Leaves the screen, then comes charging back in at high speed. A powerful, unstoppable attack that covers almost the entire screen. Downside is that it's slow to start.")
     
14:39 (cur | prev) +111 DJO Maverick talk contribs (Created page with "A hugely improved version of Miasma Sweep. Effective as a close-range counter or for hitting enemies in midair.")
     
14:39 (cur | prev) +89 DJO Maverick talk contribs (Created page with "A powered-up version of Witch Leyline. Dash speed and damage are significantly increased.")
     
14:38 (cur | prev) +186 DJO Maverick talk contribs (Created page with "Fires a high-output laser from the sky. Power is high, and you can control the firing angle. Since Marisa leaps into the air when firing, a skilled player can use it for evasion as well.")
     
14:38 (cur | prev) +157 DJO Maverick talk contribs (Created page with "Lavishly fires a high-output laser. On top of giving enemies in front hardly anywhere to dodge, a direct hit does very high damage relative to its card cost.")
     
14:38 (cur | prev) +136 DJO Maverick talk contribs (Created page with "Her signature freakin' huge magical laser. Be aware that you're open to attack from directions other than straight ahead while shooting.")
     
14:38 (cur | prev) +230 DJO Maverick talk contribs (Created page with "Fires wide-range spread lasers which converge to create a ball of magic energy. The spread lasers have no hitbox, but on the other hand, that means you don't have to worry about the lasers being cancelled before the blast happens.")
     
14:37 (cur | prev) +225 DJO Maverick talk contribs (Created page with "Aims straight up and fires a magic missle. The bullet travels a fixed distance and explodes; until then, it has no hit box, but the explosion is wide and lasts long, so it's useful for air domination or as an anti-air shield.")
     
14:37 (cur | prev) +189 DJO Maverick talk contribs (Created page with "Uses the broom's thrust to make a spinning ascent. An acrobatic technique where the thruster also does damage. No invincible frames, but its strong hitbox makes it fairly good for counters.")
     
14:37 (cur | prev) +164 DJO Maverick talk contribs (Created page with "Fires a laser straight ahead. It's slow to fire, but good at piercing through projectiles, so it's quite powerful if you can get one in edgewise during a firefight.")
     
14:36 (cur | prev) +163 DJO Maverick talk contribs (Created page with "A magic potion that uses improved compounds to scatter flames from the point of impact. It's quite charming how the increased weight decreases its flight distance.")
     
14:36 (cur | prev) +156 DJO Maverick talk contribs (Created page with "A version of Miasma Sweep where the magic is used to enhance mobility. The broom itself no longer does any damage, but the thruster does damage in exchange.")
     
14:36 (cur | prev) +160 DJO Maverick talk contribs (Created page with "Uses the broom as a gun barrel to convert Witch Leyline's thrust into a bullet. Although it takes a while to fire, the bullet's speed and power are spectacular.")
     
14:36 (cur | prev) +74 DJO Maverick talk contribs (Created page with "Fires small magic missiles. Fairly wide-range, but prorates significantly.")
     
14:35 (cur | prev) +147 DJO Maverick talk contribs (Created page with "Throws a magic potion that explodes on contact with the ground. Has some delay before impact, but is thrown precisely towards the enemy's position.")
     
14:35 (cur | prev) +126 DJO Maverick talk contribs (Created page with "An anti-air attack where she hangs on to the broom and launches into the air. Invincible frames make it good for close combat.")
     
14:35 (cur | prev) +99 DJO Maverick talk contribs (Created page with "Reinforces her broom with magic and uses it to charge forward. One of Marisa's basic special moves.")
     
14:34 (cur | prev) +108 DJO Maverick talk contribs (Created page with "Refills all available spirit spheres and recovers a broken spirit sphere the instant this card is activated.")
     
14:34 (cur | prev) +147 DJO Maverick talk contribs (Created page with "Regenerates your strength just by using it. You're free to move about while using it, but the regeneration stops if you take damage, so be careful.")
     
14:33 (cur | prev) +160 DJO Maverick talk contribs (Created page with "Fills your card gauge by two cards, or one card if you count having to use this one. However, if you take damage while the gauge is still filling, it will stop.")
     
14:33 (cur | prev) +154 DJO Maverick talk contribs (Created page with "Only usable while guarding. It interrupts your block to counterattack. It's fast and makes you temporarily invincible, so it's very useful for countering.")
     
14:32 (cur | prev) 0 DJO Maverick talk contribs
     
14:32 (cur | prev) +184 DJO Maverick talk contribs (Created page with "Pushes everything back with a shock wave. You're invincible afterwards, so it's good against ground and air at close range. It does no damage, but it's a fundamental evasion technique.")
     
14:32 (cur | prev) +160 DJO Maverick talk contribs (Created page with "Activates the currently forecast weather, but it's unknown what happens if used when there's no forecast. It also serves to cancel the currently active weather.")
     
03:57 (cur | prev) +151 DJO Maverick talk contribs (Created page with "Upon casting, seven Yin-Yang orbs appear. One lights every time you land a melee hit; when all are lit, a large-scale attack envelops the whole field.")
     
03:57 (cur | prev) +108 DJO Maverick talk contribs (Created page with "A string of repeated Ascension Kicks. It sets up quickly, so there's lots of ways to use it in close combat.")
     
03:56 (cur | prev) 0 DJO Maverick talk contribs
     
03:56 (cur | prev) 0 DJO Maverick talk contribs
     
03:56 (cur | prev) 0 DJO Maverick talk contribs
     
03:56 (cur | prev) 0 DJO Maverick talk contribs
     
03:56 (cur | prev) −1 DJO Maverick talk contribs
     
03:56 (cur | prev) −2 DJO Maverick talk contribs
     
03:56 (cur | prev) −1 DJO Maverick talk contribs
     
03:55 (cur | prev) −1 DJO Maverick talk contribs
     
03:55 (cur | prev) −1 DJO Maverick talk contribs
     
03:54 (cur | prev) +159 DJO Maverick talk contribs (Created page with "A Yin-Yang orb made of immense spiritual energy. Not only is it useful as a direct attack, but its long-lasting presence allows for powerful follow-up attacks.")
     
03:53 (cur | prev) +102 DJO Maverick talk contribs (Created page with "Creates a circular field from the palm of her hand. A close-range attack that hits like a palm strike.")
     
03:53 (cur | prev) +141 DJO Maverick talk contribs (Created page with "Fires Yin-Yang orbs that bounce off the ground. They last a long time and follow a unique trajectory, making it effective as an opening move.")
     
03:52 (cur | prev) +105 DJO Maverick talk contribs (Created page with "Creates an expansive barrier centered around Reimu. Renders her invincible, and can be used as a counter.")
     
03:52 (cur | prev) +201 DJO Maverick talk contribs (Created page with "One of the ultimate Fantasy attacks. Overwhelms the enemy with a huge flood of homing shots. Has almost no blind spots, but a drawback is that it does modest damage in spite of high card consumption.")
     
03:51 (cur | prev) +111 DJO Maverick talk contribs (Created page with "Fires homing spirit orbs. Since there's enough to easily hit a moving target, it's easy to use in a firefight.")
     
03:50 (cur | prev) +138 DJO Maverick talk contribs (Created page with "Creates a body double from amulets to evade attacks. If the double takes hits, it releases a barrage of amulets. Best used at close range.")
     
03:50 (cur | prev) +171 DJO Maverick talk contribs (Created page with "Places a barrier trap at her feet. Renders an enemy that steps on it defenseless. You can't place more than one at once; the old one will just disappear, so be careful.")
     
03:49 (cur | prev) +155 DJO Maverick talk contribs (Created page with "A projectile that trades the Hakurei Amulets' homing for a heavier barrage. Since it throws a lot of amulets at once, it doesn't seem too fuel-efficient.")
     
03:49 (cur | prev) +132 DJO Maverick talk contribs (Created page with "Slides into an Ascension Kick. Hard to use as a counter, but it hits low and reaches fairly far, so it's good as a linker or mixup.")
     
03:49 (cur | prev) +97 DJO Maverick talk contribs (Created page with "Teleports and fires rapid needles in a wide arc. The button used determines the firing direction.")
     
03:48 (cur | prev) +186 DJO Maverick talk contribs (Created page with "Creates two fields around the enemy. Restricts enemy movements to the left and right or up and down. Strong against moving targets but the fields disappear if Reimu does something else.")
     
03:48 (cur | prev) +106 DJO Maverick talk contribs (Created page with "Fires multiple amulets straight ahead. Rapid-firing with no homing abilities. Good for offensive measures.")
     
03:47 (cur | prev) +103 DJO Maverick talk contribs (Created page with "A somersault kick attack. Wallslams and combos are possible, but it leaves Reimu vulnerable to attack.")
     
03:46 (cur | prev) +99 DJO Maverick talk contribs (Created page with "Instantly teleport and strike at the enemy. Form of attack changes according to the button pressed.")
     
03:46 (cur | prev) +118 DJO Maverick talk contribs (Created page with "Generates a long-lasting field by throwing amulets. Good at blocking enemy projectiles. Stuns the enemy if she is hit.")
     
03:45 (cur | prev) −4 DJO Maverick talk contribs
     
03:40 (cur | prev) +36 DJO Maverick talk contribs
     01:46  Th11/Marisa's Endings/en‎‎ 4 changes history +31 [Blep‎ (4×)]
     
01:46 (cur | prev) +9 Blep talk contribs (Clarify that Utsuho is the one who says this)
     
01:45 (cur | prev) +9 Blep talk contribs (Add some missing nuance)
     
01:42 (cur | prev) +9 Blep talk contribs (Fix mistranslated line)
     
01:40 (cur | prev) +4 Blep talk contribs (Add missing "the")

15 April 2024

     20:12  Th105/Spell cards/en diffhist +33 Brliron talk contribs (Created page with "Test (1st line) 2nd line for test")

14 April 2024

     10:28  Th12/Marisa A's Scenario/en‎‎ 12 changes history +481 [Eridanus‎ (12×)]
     
10:28 (cur | prev) +1 Eridanus talk contribs
     
10:27 (cur | prev) −2 Eridanus talk contribs
     
10:23 (cur | prev) +187 Eridanus talk contribs
     
10:20 (cur | prev) +5 Eridanus talk contribs
     
10:19 (cur | prev) +1 Eridanus talk contribs
     
10:02 (cur | prev) +19 Eridanus talk contribs
     
10:01 (cur | prev) +19 Eridanus talk contribs
     
09:58 (cur | prev) +3 Eridanus talk contribs
     
09:53 (cur | prev) +88 Eridanus talk contribs
     
09:49 (cur | prev) +151 Eridanus talk contribs
     
09:38 (cur | prev) +4 Eridanus talk contribs
     
09:37 (cur | prev) +5 Eridanus talk contribs
     09:16  Th12/Reimu's Endings/en‎‎ 6 changes history +54 [Eridanus‎ (6×)]
     
09:16 (cur | prev) +8 Eridanus talk contribs
     
09:06 (cur | prev) +19 Eridanus talk contribs
     
09:03 (cur | prev) +3 Eridanus talk contribs
     
09:03 (cur | prev) +9 Eridanus talk contribs
     
09:03 (cur | prev) −4 Eridanus talk contribs
     
08:40 (cur | prev) +19 Eridanus talk contribs
     08:23  Th12/Reimu B's Scenario/en‎‎ 10 changes history +308 [Eridanus‎ (10×)]
     
08:23 (cur | prev) 0 Eridanus talk contribs
     
08:18 (cur | prev) −2 Eridanus talk contribs
     
08:17 (cur | prev) +2 Eridanus talk contribs
     
08:14 (cur | prev) +3 Eridanus talk contribs
     
08:14 (cur | prev) −2 Eridanus talk contribs
     
08:11 (cur | prev) +184 Eridanus talk contribs
     
08:11 (cur | prev) +5 Eridanus talk contribs
     
07:53 (cur | prev) +25 Eridanus talk contribs
     
07:49 (cur | prev) +88 Eridanus talk contribs
     
07:41 (cur | prev) +5 Eridanus talk contribs
     07:24  Th12/Reimu A's Scenario/en diffhist +180 Eridanus talk contribs

13 April 2024

     21:55  Th12/Images/en‎‎ 4 changes history +254 [Eridanus‎ (4×)]
     
21:55 (cur | prev) +4 Eridanus talk contribs
     
21:55 (cur | prev) +109 Eridanus talk contribs
     
14:21 (cur | prev) −3 Eridanus talk contribs
     
14:15 (cur | prev) +144 Eridanus talk contribs
     21:39  Th12/Reimu A's Scenario/en‎‎ 7 changes history +63 [Eridanus‎ (7×)]
     
21:39 (cur | prev) −2 Eridanus talk contribs
     
21:38 (cur | prev) +61 Eridanus talk contribs
     
21:37 (cur | prev) −2 Eridanus talk contribs
     
21:37 (cur | prev) −4 Eridanus talk contribs
     
21:35 (cur | prev) +5 Eridanus talk contribs
     
21:33 (cur | prev) 0 Eridanus talk contribs
     
21:33 (cur | prev) +5 Eridanus talk contribs

12 April 2024

     06:47  Th12/Music/en diffhist 0 Eridanus talk contribs (I think in this context this refers to the ship)

11 April 2024

     21:48  Th12/Music/en‎‎ 4 changes history +321 [Eridanus‎ (4×)]
     
21:48 (cur | prev) −1 Eridanus talk contribs
     
21:26 (cur | prev) +113 Eridanus talk contribs
     
21:26 (cur | prev) +183 Eridanus talk contribs
     
20:25 (cur | prev) +26 Eridanus talk contribs
     21:32  Th12/Images/en‎‎ 7 changes history +72 [Eridanus‎ (7×)]
     
21:32 (cur | prev) +25 Eridanus talk contribs
     
21:32 (cur | prev) +11 Eridanus talk contribs
     
21:32 (cur | prev) +6 Eridanus talk contribs
     
21:32 (cur | prev) −1 Eridanus talk contribs
     
21:32 (cur | prev) +12 Eridanus talk contribs
     
21:32 (cur | prev) +4 Eridanus talk contribs
     
21:32 (cur | prev) +15 Eridanus talk contribs
     11:07  Th105/Tenshi's Win Quotes/en‎‎ 11 changes history +233 [Eridanus‎ (11×)]
     
11:07 (cur | prev) +4 Eridanus talk contribs
     
10:59 (cur | prev) +35 Eridanus talk contribs
     
10:59 (cur | prev) +15 Eridanus talk contribs
     
10:56 (cur | prev) +12 Eridanus talk contribs
     
10:46 (cur | prev) +6 Eridanus talk contribs
     
10:44 (cur | prev) +24 Eridanus talk contribs
     
10:42 (cur | prev) +23 Eridanus talk contribs
     
10:40 (cur | prev) +31 Eridanus talk contribs
     
10:38 (cur | prev) +30 Eridanus talk contribs
     
10:33 (cur | prev) +25 Eridanus talk contribs
     
10:30 (cur | prev) +28 Eridanus talk contribs
     10:23  Th105/Tenshi's Endings/en‎‎ 4 changes history −12 [Eridanus‎ (4×)]
     
10:23 (cur | prev) +4 Eridanus talk contribs
     
10:23 (cur | prev) −11 Eridanus talk contribs
     
10:03 (cur | prev) +4 Eridanus talk contribs
     
09:56 (cur | prev) −9 Eridanus talk contribs
     09:53  Th105/Tenshi's Scenario/en‎‎ 8 changes history +6 [Eridanus‎ (8×)]
     
09:53 (cur | prev) +4 Eridanus talk contribs
     
09:51 (cur | prev) −10 Eridanus talk contribs
     
09:26 (cur | prev) −2 Eridanus talk contribs
     
09:25 (cur | prev) −10 Eridanus talk contribs
     
09:02 (cur | prev) +21 Eridanus talk contribs (ok tenshi)
     
08:24 (cur | prev) −1 Eridanus talk contribs
     
08:21 (cur | prev) −2 Eridanus talk contribs
     
07:16 (cur | prev) +6 Eridanus talk contribs

10 April 2024

     21:45  Th105/Iku's Win Quotes/en‎‎ 8 changes history +50 [Eridanus‎ (8×)]
     
21:45 (cur | prev) +44 Eridanus talk contribs
     
21:41 (cur | prev) −1 Eridanus talk contribs
     
21:41 (cur | prev) +4 Eridanus talk contribs
     
21:40 (cur | prev) +1 Eridanus talk contribs
     
21:36 (cur | prev) −2 Eridanus talk contribs
     
21:34 (cur | prev) +6 Eridanus talk contribs
     
21:23 (cur | prev) −20 Eridanus talk contribs (unfortunately Reim is not included in this pack)
     
21:23 (cur | prev) +18 Eridanus talk contribs
     18:06  Th105/Iku's Endings/en‎‎ 5 changes history +59 [Eridanus‎ (5×)]
     
18:06 (cur | prev) +38 Eridanus talk contribs
     
16:09 (cur | prev) +4 Eridanus talk contribs
     
16:09 (cur | prev) +5 Eridanus talk contribs
     
16:05 (cur | prev) −4 Eridanus talk contribs ("peacefully" lol, lmao)
     
15:43 (cur | prev) +16 Eridanus talk contribs
     15:23  Th105/Iku's Scenario/en‎‎ 9 changes history −39 [Eridanus‎ (9×)]
     
15:23 (cur | prev) −4 Eridanus talk contribs
     
15:18 (cur | prev) −20 Eridanus talk contribs
     
15:18 (cur | prev) 0 Eridanus talk contribs
     
14:56 (cur | prev) −3 Eridanus talk contribs
     
14:55 (cur | prev) 0 Eridanus talk contribs
     
14:51 (cur | prev) −25 Eridanus talk contribs
     
14:48 (cur | prev) +4 Eridanus talk contribs
     
14:48 (cur | prev) +7 Eridanus talk contribs
     
14:43 (cur | prev) +2 Eridanus talk contribs
     13:23  Th105/Komachi's Win Quotes/en‎‎ 8 changes history +10 [Eridanus‎ (8×)]
     
13:23 (cur | prev) +8 Eridanus talk contribs
     
13:21 (cur | prev) −5 Eridanus talk contribs (introspection by definition is done on oneself)
     
13:19 (cur | prev) +2 Eridanus talk contribs
     
13:17 (cur | prev) +4 Eridanus talk contribs
     
13:17 (cur | prev) +1 Eridanus talk contribs
     
13:16 (cur | prev) +1 Eridanus talk contribs
     
13:14 (cur | prev) −5 Eridanus talk contribs
     
13:14 (cur | prev) +4 Eridanus talk contribs
     12:38  Th105/Komachi's Endings/en‎‎ 6 changes history +157 [Eridanus‎ (6×)]
     
12:38 (cur | prev) +2 Eridanus talk contribs
     
12:36 (cur | prev) +8 Eridanus talk contribs
     
12:26 (cur | prev) +2 Eridanus talk contribs
     
11:20 (cur | prev) +4 Eridanus talk contribs
     
11:19 (cur | prev) +138 Eridanus talk contribs
     
11:10 (cur | prev) +3 Eridanus talk contribs
     10:52  Th105/Komachi's Scenario/en‎‎ 29 changes history +189 [Eridanus‎ (29×)]
     
10:52 (cur | prev) −1 Eridanus talk contribs
     
10:51 (cur | prev) +13 Eridanus talk contribs (whoops)
     
10:50 (cur | prev) +63 Eridanus talk contribs
     
10:49 (cur | prev) −25 Eridanus talk contribs
     
10:47 (cur | prev) +17 Eridanus talk contribs
     
10:32 (cur | prev) +4 Eridanus talk contribs
     
10:26 (cur | prev) +16 Eridanus talk contribs
     
10:25 (cur | prev) +10 Eridanus talk contribs
     
10:11 (cur | prev) +4 Eridanus talk contribs
     
10:01 (cur | prev) −7 Eridanus talk contribs
     
09:58 (cur | prev) +8 Eridanus talk contribs
     
09:57 (cur | prev) −5 Eridanus talk contribs
     
09:54 (cur | prev) +5 Eridanus talk contribs
     
09:45 (cur | prev) +54 Eridanus talk contribs
     
09:09 (cur | prev) +27 Eridanus talk contribs (boy I wish furigana was working for SWR)
     
09:07 (cur | prev) −15 Eridanus talk contribs (given the timeline, this is probably what this line meant)
     
08:59 (cur | prev) 0 Eridanus talk contribs
     
08:58 (cur | prev) +3 Eridanus talk contribs
     
08:48 (cur | prev) 0 Eridanus talk contribs (wait nevermind)
     
08:38 (cur | prev) −9 Eridanus talk contribs
     
08:29 (cur | prev) +6 Eridanus talk contribs
     
08:27 (cur | prev) −11 Eridanus talk contribs
     
08:25 (cur | prev) +5 Eridanus talk contribs
     
08:25 (cur | prev) −2 Eridanus talk contribs
     
08:10 (cur | prev) 0 Eridanus talk contribs
     
08:06 (cur | prev) +4 Eridanus talk contribs
     
08:06 (cur | prev) +11 Eridanus talk contribs
     
08:05 (cur | prev) +5 Eridanus talk contribs (given how in PoFV phantoms of people with different personalities inhabit different flowers, I think she means the temperament (the fact that it can be translated as spirit in English is a coincidence I guess))
     
08:04 (cur | prev) +9 Eridanus talk contribs

9 April 2024

     14:16  Th105/Aya's Win Quotes/en‎‎ 5 changes history −4 [Eridanus‎ (5×)]
     
14:16 (cur | prev) −17 Eridanus talk contribs (uhhh)
     
14:11 (cur | prev) −1 Eridanus talk contribs
     
14:08 (cur | prev) +4 Eridanus talk contribs
     
14:08 (cur | prev) −1 Eridanus talk contribs
     
14:07 (cur | prev) +11 Eridanus talk contribs (okay that one was kinda wrong)
     13:23  Th105/Aya's Scenario/en‎‎ 2 changes history −3 [Eridanus‎ (2×)]
     
13:23 (cur | prev) +4 Eridanus talk contribs
     
13:18 (cur | prev) −7 Eridanus talk contribs (tbh the next line doesn't quite make sense for hide and seek)
     08:13  Th105/Reisen's Win Quotes/en‎‎ 2 changes history −10 [Eridanus‎ (2×)]
     
08:13 (cur | prev) +4 Eridanus talk contribs
     
08:13 (cur | prev) −14 Eridanus talk contribs (this way the first line makes more sense)
     07:40  Th105/Reisen's Endings/en‎‎ 3 changes history −13 [Eridanus‎ (3×)]
     
07:40 (cur | prev) +4 Eridanus talk contribs
     
07:40 (cur | prev) −18 Eridanus talk contribs (pretty sure this just refers to granite in general (especially since tenshi's stones are white))
     
07:32 (cur | prev) +1 Eridanus talk contribs

7 April 2024

     20:41  Th105/Reisen's Scenario/en‎‎ 4 changes history +9 [Eridanus‎ (4×)]
     
20:41 (cur | prev) −3 Eridanus talk contribs (this sounds really weird)
     
20:24 (cur | prev) +2 Eridanus talk contribs
     
20:14 (cur | prev) +4 Eridanus talk contribs
     
20:14 (cur | prev) +6 Eridanus talk contribs

5 April 2024

     15:59  Th105/Suika's Win Quotes/en‎‎ 3 changes history +257 [Eridanus‎ (3×)]
     
15:59 (cur | prev) +100 Eridanus talk contribs
     
15:45 (cur | prev) +108 Eridanus talk contribs
     
15:42 (cur | prev) +49 Eridanus talk contribs
     15:30  Th105/Suika's Scenario/en‎‎ 3 changes history +27 [Eridanus‎ (3×)]
     
15:30 (cur | prev) +4 Eridanus talk contribs
     
14:50 (cur | prev) +2 Eridanus talk contribs
     
14:27 (cur | prev) +21 Eridanus talk contribs
     15:29  Th105/Suika's Endings/en‎‎ 3 changes history +2 [Eridanus‎ (3×)]
     
15:29 (cur | prev) +4 Eridanus talk contribs
     
15:22 (cur | prev) −1 Eridanus talk contribs (no need for quotation mark here)
     
15:13 (cur | prev) −1 Eridanus talk contribs

4 April 2024

     09:40  Th105/Yukari's Win Quotes/en‎‎ 5 changes history +244 [Eridanus‎ (5×)]
     
09:40 (cur | prev) −2 Eridanus talk contribs
     
09:37 (cur | prev) +174 Eridanus talk contribs
     
09:01 (cur | prev) +32 Eridanus talk contribs
     
08:52 (cur | prev) +10 Eridanus talk contribs
     
08:50 (cur | prev) +30 Eridanus talk contribs

A note about copy-pasting

Language statistics

Check how far the language progress is.

Licenses of existing English translations and patches

In a fandom like Touhou, this really shouldn't be an issue. However, some groups just want to keep their translations to themselves for whatever reason, and others may accuse us of stealing content. So, here's a brief overview of the licensing conditions of all well-known sources of translated Touhou game content:

Touhou Wiki touhouwiki.png

All text content from there is licensed under CC-BY-SA touhouwiki.png and can therefore freely used anywhere else, provided the original source is attributed. If you want to go the extra mile, use the template {{Copy-paste text}} and specify the exact page version and all the original authors.

PC-98 games

Patch project led by xJeePx. OK to reuse any content with attribution, equivalent to CC-BY-NC.

Icon th06.png Embodiment of Scarlet Devil, Icon th07.png Perfect Cherry Blossom

Patch projects led by Simon Elén (S") (th06, th07). No license given, but the image translations were originally uploaded to Touhou Wiki and are therefore implicitly licensed under CC-BY-SA as well. As the current Touhou Wiki administration is overzealous about deleting "obsolete content", and because they messed up the image credits when moving to their own server, Wikia is the better source in this case.

Icon th08.png Imperishable Night

Patch project led by Non-Directional Translations (NDT). Similar situation as with the Icon th07.png Perfect Cherry Blossom patch, but only a few image translations were ever uploaded to Touhou Wiki. Considering that the original authors are long gone, it seems OK to use the rest of the content as well.

gensokyo.org

Halbarad explicitly denied us the right to reuse the images from their patches, citing "possible legal issues with fan translation". This applies to the following games:

Icon th09.png Phantasmagoria of Flower View

Patch project led by Rufus. No license given, and Rufus is nowhere to be found. So... just go ahead?

Icon th095.png Shoot the Bullet, Icon th125.png Double Spoiler

Patch projects led by drywall. (th095, th125). A source code distribution is available for both patches (th095, th125). Each of those contains (at least) two licenses: the GPL v2 and GPL v3 for th095, and the GPL v3 and BSD 2-clause license for th125. This creates a rather unclear situation:

  • It is never clearly explained which license applies to which data.
  • Each one of the Python source code files, however, do reproduce one of the licenses at the beginning of the file.

This suggests that these licenses were merely copy-pasted straight from xarnonymous' and S"'s code used in these patches, and are not meant to apply to the translated data. However, since any of the licenses given grants us the right to reuse the translations anyway, it seems fine to do so.

Language variety policy

The translations in the base en language code are to be fully in American English (hence that the American flag is used to represent the English language here). For new translations in en, please try to follow American spelling and vocabulary where possible, but don't think too much about it - spelling discrepancies can always be corrected later.

This is to ensure consistency among the translations and the MediaWiki software, which actually does not define a separate en-us translation in its code.

In case you clearly want to create translations which use spelling or vocabulary from a different variety of English, please use a separate language code for your edits where you put only the differences between American English and your variety. These can then be combined by the end users using the patch stacking feature to form one fully localized translation.