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Show new changes starting from 05:48, 18 April 2024
   
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18 April 2024

     04:30  Th105/Spell cards/en‎‎ 100 changes history +15,040 [DJO Maverick‎ (100×)]
     
04:30 (cur | prev) 0 DJO Maverick talk contribs
     
04:28 (cur | prev) 0 DJO Maverick talk contribs
     
04:25 (cur | prev) +181 DJO Maverick talk contribs (Created page with "A grand technique that concentrates the surrounding temperaments at the Sword of Scarlet Thought and unleashes them below. Beware that this uses all of the surrounding temperaments.")
     
04:25 (cur | prev) +44 DJO Maverick talk contribs (Created page with ""Sky of Scarlet Perception of All Humankind"")
     
04:25 (cur | prev) +190 DJO Maverick talk contribs (Created page with "For a limited period of time, strengthen the body to withstand hits without entering hitstun, but cannot guard while the effect lasts. She's actually just breathing in to withstand the pain.")
     
04:24 (cur | prev) +135 DJO Maverick talk contribs (Created page with "Taking the great heights above the screen, Tenshi descends onto the opponent with an enlarged keystone in her arms. A wanton technique.")
     
04:24 (cur | prev) +233 DJO Maverick talk contribs (Created page with "One of the powers of the Sword of Scarlet Thought. A spellcard that manipulates the temperaments, gathers them at the sword, and releases them. A high-power spell that can even disrupt the climate, causing the current weather to end.")
     
04:24 (cur | prev) +240 DJO Maverick talk contribs (Created page with "Stab the sword into the ground to induce tectonic movements. Earthquakes happen after a while to damage enemies on the ground. A strong spell that leaves no space to run on the ground, though there is sufficient time to escape to the skies.")
     
04:24 (cur | prev) +167 DJO Maverick talk contribs (Created page with "Charge upwards with the Sword of Scarlet Thought. Missing the target would leave you a despairing gap, but that's needed to balance the otherwise invincible technique.")
     
04:24 (cur | prev) +205 DJO Maverick talk contribs (Created page with "One of the powers of the Sword of Scarlet Thought. Using a temperament seal spell card, the afflicted opponent becomes unaffected by the weather for some time, creating moments of meteorological advantage.")
     
04:24 (cur | prev) +165 DJO Maverick talk contribs (Created page with "Penetrate temperaments into the terrain and create big lumps that attack left and right. As the lumps travel slowly, the skill itself offers few gaps to be attacked.")
     
04:24 (cur | prev) +165 DJO Maverick talk contribs (Created page with "Attacks by swinging the Sword of Scarlet Perception randomly. Very close range, but it can hit multiple times and has a good hit box, so it's great for close combat.")
     
04:23 (cur | prev) +97 DJO Maverick talk contribs (Created page with "Crushes the enemy between two stones. You can adjust the distance they fly by holding the button.")
     
04:23 (cur | prev) +136 DJO Maverick talk contribs (Created page with "Uses keystones circling her to protect her. If you input the command again while they're deploying, the keystones fly towards the enemy.")
     
04:23 (cur | prev) +166 DJO Maverick talk contribs (Created page with "Plunges the Sword of Non-Perception into the earth to cause a localized earthquake. Always affects opponents on the ground, but does nothing against airborne enemies.")
     
04:23 (cur | prev) +119 DJO Maverick talk contribs (Created page with "Rushes forward, attacking with the Sword of Non-Perception. The rush grazes, so you can force your way through danmaku.")
     
04:23 (cur | prev) +113 DJO Maverick talk contribs (Created page with "Fires successive laser-like streams of spirit from a keystone. Very useful as an anti-projectile piercing attack.")
     
04:23 (cur | prev) +105 DJO Maverick talk contribs (Created page with "Drops a keystone to wall her off. The stone can absorb enemy attacks, so you can also use it as a shield.")
     
04:23 (cur | prev) +108 DJO Maverick talk contribs (Created page with "Drives spirit into the earth, making it rise. Powerful and wide-range, but useless against airborne enemies.")
     
04:22 (cur | prev) +150 DJO Maverick talk contribs (Created page with "Shoots electricity out in the shape of a spiral. Your actual body is defenseless, but the electricity takes a defensive role, inhibiting enemy action.")
     
04:22 (cur | prev) +164 DJO Maverick talk contribs (Created page with "A technique that combines attack and defense by surrounding Iku in an electrical field that shocks any enemy who touches it. The wisdom of living as a thundercloud.")
     
04:22 (cur | prev) +37 DJO Maverick talk contribs (Created page with "Thorn Sign "Thundercloud Stickleback"")
     
04:22 (cur | prev) +180 DJO Maverick talk contribs (Created page with "A technique that wards off enemy attacks. Grants the power to evade attacks while dashing or super jumping, making Iku very hard to catch. The perfect time to seize the initiative.")
     
04:22 (cur | prev) +163 DJO Maverick talk contribs (Created page with "Fires a lightning bolt that repeatedly changes direction. While the effect continues, enemy movement is restricted. You can use it by itself, but the power is low.")
     
04:22 (cur | prev) +111 DJO Maverick talk contribs (Created page with "Accumulates thunder directly overhead. An anti-air technique that delivers a powerful shock to anyone up above.")
     
04:22 (cur | prev) +79 DJO Maverick talk contribs (Created page with "Summons a thunderbolt from directly above. Can be used as a protective barrier.")
     
04:21 (cur | prev) +138 DJO Maverick talk contribs (Created page with "Coating the arm in a spiral of electricity, a spell that pierces the enemy with a huge discharge. The reach above and below are very high.")
     
04:21 (cur | prev) +104 DJO Maverick talk contribs (Created page with "Gathers up a sphere of electrical energy. After advancing for a moment, it bursts out in all directions.")
     
04:21 (cur | prev) +154 DJO Maverick talk contribs (Created page with "A projectile consisting of two glowing orbs with lightning coursing between them. The orbs follow curved paths, so it has a rather complex attack pattern.")
     
04:21 (cur | prev) +224 DJO Maverick talk contribs (Created page with "Bends lightning released to the rear towards the enemy. There are lots of bullets, and it's wide-range. If you're mindful of its limited attack power before it bends, this technique can even shine as a feint or in exchanges.")
     
04:21 (cur | prev) +150 DJO Maverick talk contribs (Created page with "Attacks with a thunderbolt that can be aimed at the enemy's position or your own. You can control the thunderbolt's timing by holding the button down.")
     
04:21 (cur | prev) +163 DJO Maverick talk contribs (Created page with "Causes wind with a unique airflow. It's not very powerful, but it blows affected bullets towards the enemy. An attack befitting a lady who can read the atmosphere.")
     
04:21 (cur | prev) +159 DJO Maverick talk contribs (Created page with "Charges surrounding static electricity in her robes and releases it straight forward. Limited range, but hard-to-dodge vertical bolts add to its effectiveness.")
     
04:21 (cur | prev) +145 DJO Maverick talk contribs (Created page with "Calls lightning to her hand and fires it an the enemy. The lightning is straight, but the smaller bolts can be bent and guided towards the enemy.")
     
04:20 (cur | prev) +170 DJO Maverick talk contribs (Created page with "Calls thunder from above her and generates lightning, which generates a barrier of electric current and burns nearby enemies. No invincibility, but useful for countering.")
     
04:20 (cur | prev) +112 DJO Maverick talk contribs (Created page with "Poses, then performs a flowing attack using her robes while guarding. Can nullify projectiles and melee attacks.")
     
04:20 (cur | prev) +147 DJO Maverick talk contribs (Created page with "A piercing attack that uses her robes wrapped around her arm. A wide-ranging attack with few gaps that focuses mostly on middle distances from Iku.")
     
04:20 (cur | prev) +174 DJO Maverick talk contribs (Created page with "Simultaneously slashes the enemy and creates a field that hampers horizontal movement. Komachi can completely control the initiative of the match as long as the effect lasts.")
     
04:20 (cur | prev) +219 DJO Maverick talk contribs (Created page with "Slams her scythe into the ground, and drops a projectile from the sky right onto the opponent's head. The projectile tracks the enemy before falling, but conversely, it can easily whiff if the opponent is moving around.")
     
04:20 (cur | prev) +38 DJO Maverick talk contribs (Created page with "Death Sign "Scythe of Final Judgement"")
     
04:20 (cur | prev) +203 DJO Maverick talk contribs (Created page with "Summons evil spirits with strong homing capabilities. The spirits cling to the enemy and follow them, but don't really do anything to attack. A card meant for use with Komachi's Down+C explosion trigger.")
     
04:19 (cur | prev) +277 DJO Maverick talk contribs (Created page with "An unprecedented move that switches Komachi and the opponent's life bars. Can turn a crisis into a perfect chance for victory, and even allows you to take damage strategically. Of course, it's far from easy to land the hit, and it has both a significant cost and casting delay.")
     
04:19 (cur | prev) +214 DJO Maverick talk contribs (Created page with "A move that leads many ghosts to form a pack. The ghosts, following Komachi's lead, will fly forth without restraint and become damaging danmaku. (From what we've heard, this is actually an abuse of her authority.)")
     
04:19 (cur | prev) +142 DJO Maverick talk contribs (Created page with "A projectile move that scatters ghosts over a wide area. The attack range is wide, and the ghosts stay floating on the screen for a long time.")
     
04:19 (cur | prev) +229 DJO Maverick talk contribs (Created page with "A fearsome skill that cuts the opponent's life bar in half. This naturally makes it very advantageous to use early in the match, but conversely, waiting too long will mean it's not worth the cost. As such, it demands precise use.")
     
04:19 (cur | prev) +162 DJO Maverick talk contribs (Created page with "A dramatic move that calls forth a little bit of the Sanzu River's water, and rides her boat atop it to slam into the opponent. Basically a regular charge attack.")
     
04:19 (cur | prev) +191 DJO Maverick talk contribs (Created page with "It looks like a normal scythe swing, but draws the opponent closer while she has the scythe raised. Holding the button will prolong the wind-up, making it harder to escape the scythe's range.")
     
04:19 (cur | prev) +229 DJO Maverick talk contribs (Created page with "Strikes the earth with her scythe, firing a projectile that races across the ground from the screen edge. Its direction changes based on the button used. Good for surprise attacks and simultaneous follow-ups from Komachi herself.")
     
04:18 (cur | prev) +119 DJO Maverick talk contribs (Created page with "Releases a harmless-looking spirit that tracks the opponent. Does nothing on its own, but can be detonated with Down+C.")
     
04:18 (cur | prev) +199 DJO Maverick talk contribs (Created page with "Uses her distance-manipulating ability to create a field that limits horizontal movement while inside. Crossing over the field or escaping from it once inside will be very difficult for the opponent.")
     
04:18 (cur | prev) +195 DJO Maverick talk contribs (Created page with "Spins her scythe around to slice a wide area nearby. You can whip it out casually just on its own, but it really shines in combos or when used as a counter after reading the opponent's next move.")
     
04:18 (cur | prev) +161 DJO Maverick talk contribs (Created page with "Sweeps Komachi's scythe forward in a crescent arc. Has a unique attack range; both its close-up and long-distance trajectories take some practice to score a hit.")
     
04:18 (cur | prev) +136 DJO Maverick talk contribs (Created page with "Fires vengeful spirits that drift across the screen. Though slow, they fly in a unique trajectory and can gradually corner the opponent.")
     
04:18 (cur | prev) +204 DJO Maverick talk contribs (Created page with "Switches positions with the opponent. In addition to being useful for movement or distraction, it can force the enemy to leave themselves open to attack. (No effect during certain moves or in story mode.)")
     
04:17 (cur | prev) +114 DJO Maverick talk contribs (Created page with "Invigorates underground spirits and makes them erupt upward. As its appearance indicates, it's a wide area attack.")
     
04:17 (cur | prev) +162 DJO Maverick talk contribs (Created page with "Fires a vengeful spirit into the ground with a scythe strike. The spirit crawls along the ground, then floats upward when it detects an enemy perpendicular to it.")
     
04:17 (cur | prev) +168 DJO Maverick talk contribs (Created page with "A purely stronger version of Dashing Dominance. Uses wind to accelerate to top speed and charge into the enemy. Grazes just the same, and has increased speed and power.")
     
04:17 (cur | prev) +30 DJO Maverick talk contribs (Created page with "Squall "Sarutahiko's Guidance"")
     
04:17 (cur | prev) +173 DJO Maverick talk contribs (Created page with "A unique spell that surrounds Aya with wind armor, which follows her around and attacks enemies just by touching them. Disappears upon moving between the ground and the sky.")
     
04:17 (cur | prev) +228 DJO Maverick talk contribs (Created page with "A dramatic move that bodyslams the enemy to knock them upwards, then juggles them in midair at maximum speed. Tapping left and right adjusts Aya's altitude, allowing you to keep a lock on the enemy and increase the damage dealt.")
     
04:16 (cur | prev) +23 DJO Maverick talk contribs (Created page with ""Illusionary Dominance"")
     
04:16 (cur | prev) +60 DJO Maverick talk contribs (Created page with "A simple whirlwind projectile, shot from a sweep of her fan.")
     
04:15 (cur | prev) +197 DJO Maverick talk contribs (Created page with "A midair-only card that fires a scattering of air pressure shots downward. The closer the enemy is to the point of firing, the more bullets will hit, increasing the damage (or spirit damage) dealt.")
     
04:15 (cur | prev) +177 DJO Maverick talk contribs (Created page with "Fills the screen with wind for a while, attacking the enemy with flying debris. Because the wind pushes the enemy, it's also good for herding them into one corner of the screen.")
     
04:15 (cur | prev) +132 DJO Maverick talk contribs (Created page with "Wraps Aya herself up in a huge tornado. Does huge damage and renders her invincible, so it's strong as a counter or anti-air attack.")
     
04:15 (cur | prev) +146 DJO Maverick talk contribs (Created page with "Creates a tornado reaching all the way to the skies. Doesn't travel very far, but any enemy caught in it will be helplessly launched into the sky.")
     
04:15 (cur | prev) +200 DJO Maverick talk contribs (Created page with "Hops up into the air and stomps on the enemy. If it connects, Aya jumps behind them. The second jump's trajectory can be adjusted somewhat, and releasing the attack button triggers a follow-up attack.")
     
04:15 (cur | prev) +191 DJO Maverick talk contribs (Created page with "A rather odd move where Aya leaps diagonally up and forwards, while flinging a cluster of wind behind her. At an appropriate distance, it's effective as a surprise attack to the enemy's rear.")
     
04:15 (cur | prev) +172 DJO Maverick talk contribs (Created page with "A unique move that surrounds Aya with wind armor, which follows her around and attacks enemies just by touching them. Disappears upon moving between the ground and the sky.")
     
04:15 (cur | prev) +221 DJO Maverick talk contribs (Created page with "A rapidly-descending kick attack shrouded in wind. Gusts are created upon touchdown, blowing away anyone nearby. The type of wind is adjustable via the attack button. Like the default version, can only be used in mid-air.")
     
04:14 (cur | prev) +108 DJO Maverick talk contribs (Created page with "Variant of Dashing Domination. Loses the speed and grazing, but gains the ability to change directions once.")
     
04:14 (cur | prev) +174 DJO Maverick talk contribs (Created page with "Scatter cutter-shaped gusts over a wide area. The projectile speed is slower than the default version, but the spread is wider. The angle is adjustable via the attack button.")
     
04:14 (cur | prev) +161 DJO Maverick talk contribs (Created page with "Calls upon a murder of crows to attack. The attack delay is lengthy, making it easy to chain off of it. Since they're just normal crows, they flee when attacked.")
     
04:14 (cur | prev) +204 DJO Maverick talk contribs (Created page with "Creates a whirlwind in mid-air to stand on, allowing you to jump again in your direction of choice. The jump's recoil shoots the whirlwind in the opposite direction. Usable in air only, not on the ground.")
     
04:14 (cur | prev) +105 DJO Maverick talk contribs (Created page with "A high-speed forward dash shrouded by wind. The wind shelters Aya, allowing you to graze during the dash.")
     
04:14 (cur | prev) +135 DJO Maverick talk contribs (Created page with "Attacks by blowing a gust of wind from her fan. When used in midair, the wind follows a special trajectory and crawls along the ground.")
     
04:13 (cur | prev) +202 DJO Maverick talk contribs (Created page with "akes a swig of Eirin-brand tonic. Each dose boosts Reisen's attack and defense further for the entire duration of the match. Taking too much of it has... consequences, but nobody told Reisen about that.")
     
04:13 (cur | prev) +197 DJO Maverick talk contribs (Created page with "A drug that reacts with air and becomes gas. Since the gas is heavier than air, it sticks to the ground and drains the opponent's health. Reisen already took the antidote, in case you're wondering.")
     
04:13 (cur | prev) +178 DJO Maverick talk contribs (Created page with "Fires a bullet that causes mental damage. Destroys two cards if it hits. Doesn't destroy many cards compared to its cost, but had to cost more to improve its accuracy and damage.")
     
04:13 (cur | prev) +121 DJO Maverick talk contribs (Created page with "Shocks the opponent's mind with lunatic eye waves at point-blank range. If it hits, it'll break and waste one enemy card.")
     
04:13 (cur | prev) +155 DJO Maverick talk contribs (Created page with "Covers a wide radius with a vortex of wavelengths that drive the opponent to madness. It has extensive range and power, but a proportionately long wind-up.")
     
04:12 (cur | prev) +76 DJO Maverick talk contribs (Created page with "A spell that fires a rapid beam of rings that expand as they travel farther.")
     
04:12 (cur | prev) +166 DJO Maverick talk contribs (Created page with "A projectile Spell Card that fires mental explosion bullets in every direction. The bullets explode after a brief delay, attacking the whole surrounding area at once.")
     
04:11 (cur | prev) +122 DJO Maverick talk contribs (Created page with "Ring shots that expand as they travel further. Covers a wide range despite the low cost, making it easy to use for zoning.")
     
04:11 (cur | prev) +138 DJO Maverick talk contribs (Created page with "A lunatic eye wave that deals damage at close range. It's simple, effective for both attack and defense, and easy to use in direct combat.")
     
04:11 (cur | prev) +110 DJO Maverick talk contribs (Created page with "Fires a ring-shaped eye beam. The beam expands over time, so it's more difficult to avoid the further you are.")
     
04:10 (cur | prev) +195 DJO Maverick talk contribs (Created page with "Fires a bullet into the air, where it bursts into falling shrapnel. It's also useful as an anti-air attack before bursting, and the delay allows Reisen to attack simultaneously with the shrapnel.")
     
04:10 (cur | prev) +183 DJO Maverick talk contribs (Created page with "Fires several dummy holograms around Reisen. The dummies spread out, then converge back at the same point and damage the enemy. The real Reisen is invincible until the images regroup.")
     
04:10 (cur | prev) +157 DJO Maverick talk contribs (Created page with "Places a wavelength field that disturbs the enemy's cognition. They'll see things that aren't there, which makes Reisen's hologram bullets have real effects.")
     
04:10 (cur | prev) +182 DJO Maverick talk contribs (Created page with "Marks Reisen's field of view with a laser sight that expands as you hold the button. If the enemy is within the area when you let go, they'll be briefly seized by a lunatic eye wave.")
     
04:10 (cur | prev) +185 DJO Maverick talk contribs (Created page with "Fires a bullet that explodes into a wide circle of shrapnel. It's faster than the default version and easier to hit with, but in exchange, one downside is that its damage varies wildly.")
     
04:10 (cur | prev) +164 DJO Maverick talk contribs (Created page with "Emits a hologram via wavelength conversion, which then launches a projectile attack. Since the hologram moves like the real Reisen, it can serve as a diversion too.")
     
04:10 (cur | prev) +156 DJO Maverick talk contribs (Created page with "Places a wavelength conversion field nearby. It disturbs the enemy's vision as long as they're inside it, making them unable to land a hit with projectiles.")
     
04:09 (cur | prev) +123 DJO Maverick talk contribs (Created page with "Attacks with lunatic wavelengths that converge directly ahead. It's basically a laser attack, so it pierces extremely well.")
     
04:09 (cur | prev) +165 DJO Maverick talk contribs (Created page with "Fires a rocket-shaped bullet that releases mental energy on impact. The bullet itself is slow, but the exploding effect makes it useful for cancelling enemy danmaku.")
     
04:09 (cur | prev) +177 DJO Maverick talk contribs (Created page with "Grabs the opponent and knocks them into the ground over and over, culminating in a huge explosion. The grab is unblockable, but the timing requires you to be in extremely close.")
     
04:09 (cur | prev) +143 DJO Maverick talk contribs (Created page with "Pounds the ground, causing a lava bullet to erupt upwards. The lava bounces and splits apart several times, burning a wide area to smithereens.")
     
04:09 (cur | prev) +101 DJO Maverick talk contribs (Created page with "A defensive shield of oni mist that blocks enemy projectiles and lingers on the screen for some time.")
     
04:09 (cur | prev) +123 DJO Maverick talk contribs (Created page with "Turns huge so you can run amok. You can't block enemy attacks, but you can't be stunned, so it's easy to bulldoze on ahead.")
     
04:08 (cur | prev) +29 DJO Maverick talk contribs (Created page with "Kishin "Missing Purple Power"")