Th10/Binary hacks
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Bugs
Safe sprintf (call #1)(sprintf_call_1 ) |
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Address |
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Code | 50 e8 [strings_vsprintf] 8944e4 18 push eax
call [strings_vsprintf]
mov dword ptr ss:[esp+0x18],eax
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Safe sprintf (call #2)(sprintf_call_2 ) |
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Address |
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Code | 50 e8 [strings_vsprintf] 8944e4 1c push eax
call [strings_vsprintf]
mov dword ptr ss:[esp+0x1c],eax
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Safe sprintf (replace pointer)(sprintf_rep ) |
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Address |
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Code | 8b5ce4 mov ebx, dword ptr ss:[esp+
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Text alignment
Move enemy text to the left (line 1)(enemy_text_offset_1 ) |
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Description | From the English patch. | |
Address |
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Code | 8d75 60 lea esi, [ebp+60h]
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Move enemy text to the left (line 2)(enemy_text_offset_2 ) |
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Description | From the English patch. | |
Address |
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Code | 83c0 07 add eax, 7
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Spells
Spell card alignment(spell_align ) |
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Description | This time, it just can't be done without killing the strlen() as well. :( | |
Address |
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Code | 8b8e 60030000 8bbe 94030000 d1e9 83e1 01 51 ffb4e4 a0000000 ff35 a0184900 ff74e4 1c e8 [GetTextExtentForFont] 83c0 04 50 db04e4 58 90 90 90 90 90 90 85c0 mov ecx,dword ptr ds:[esi+0x360]
mov edi,dword ptr ds:[esi+0x394]
shr ecx,1
and ecx,00000001
push ecx
push dword ptr ss:[esp+0x0a0]
push dword ptr ds:[th10.font_spell]
push dword ptr ss:[esp+0x1c]
call [GetTextExtentForFont]
add eax,4
push eax
fild dword ptr ss:[esp]
pop eax
nop (*0x6)
test eax,eax
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Player data
Remove spell "alignment" in the result screen(result_spell_align ) |
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Address |
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Code | 31c0 xor eax,eax
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