Th10/Music/en: Difference between revisions

From Touhou Patch Center
Jump to navigation Jump to search
No edit summary
No edit summary
 
(7 intermediate revisions by 4 users not shown)
Line 1: Line 1:
<languages />
<languages />Translations are from the [[:en:Mountain of Faith/Music|Touhou wiki's "Mountain of Faith/Music"]] page.
{{#vardefine:game|th10}}
Translations are from the [[:en:Mountain of Faith/Music|Touhou wiki's "Mountain of Faith/Music"]] page.
__TOC__
__TOC__
=====[https://www.thpatch.net/wiki/Special:Translate?taction=translate&group=themedb Music titles translation]=====
=====[https://www.thpatch.net/wiki/Special:Translate?taction=translate&group=themedb Music titles translation]=====
Line 19: Line 17:
Considering the melodious part where the tempo suddenly drops, and tune which
Considering the melodious part where the tempo suddenly drops, and tune which
doesn't really cause any tension... I think this is the song most befitting of a
doesn't really cause any tension... I think this is the song most befitting of a
stage 1 of all the stages 1 and 2 songs in Touhou games up until now. What do you think?}}
Stage 1 of all the Stage 1/2 songs in Touhou games up until now. What do you think?}}
{{MusicRoom|num=3|tl=@
{{MusicRoom|num=3|tl=@
 
 
Line 59: Line 57:
My hypothesis is that you'll be listening to this one a lot. Since my first impressions of the song,
My hypothesis is that you'll be listening to this one a lot. Since my first impressions of the song,
as I continued to listen to it, it seems to have gradually changed on me.
as I continued to listen to it, it seems to have gradually changed on me.
As the concluding piece, it should end up having a rather sorrowful sound to it, I guess?}}
In the end, it should end up having a rather sorrowful sound to it, I guess?}}
{{MusicRoom|num=8|tl=@
{{MusicRoom|num=8|tl=@
 
 
Line 67: Line 65:
But this time, I opted for the image of the former. Touhou has always, always had a dark feel
But this time, I opted for the image of the former. Touhou has always, always had a dark feel
to it, so I tried to express a somewhat refreshing feel. Why is that?
to it, so I tried to express a somewhat refreshing feel. Why is that?
A falls waterfall. I think the thing waterfalls convey the most is during fall.}}
A fall's waterfall. I think waterfalls are the most beautiful during fall.}}
{{MusicRoom|num=9|tl=@
{{MusicRoom|num=9|tl=@
 
 
Line 74: Line 72:
I made the same Aya's theme, Wind God Girl, with the image of Aya the newspaper reporter,
I made the same Aya's theme, Wind God Girl, with the image of Aya the newspaper reporter,
but this time I emphasized the image of the youkai "Tengu" from ancient Japan.
but this time I emphasized the image of the youkai "Tengu" from ancient Japan.
If I somehow gave it an old, nostalgic feeling, you too would become one of the youkai.
If it somehow feels old and nostalgic to you, that means you are one of the youkai.
Ahh, it feels so nostalgic.}}
Ahh, it feels so nostalgic.}}
{{MusicRoom|num=10|tl=@
{{MusicRoom|num=10|tl=@
Line 80: Line 78:
This is the fifth stage theme.
This is the fifth stage theme.
This time, the Japanese element is deep throughout. Especially as it gets more Japanese the
This time, the Japanese element is deep throughout. Especially as it gets more Japanese the
more you progress through the latter half.
more you progress through the latter half. Comparing this tune to the others, the Japanese  
Comparing this tune to the others, the Japanese element is relatively small, but the very dark,
element is relatively small, but the very dark, nostalgic melody, and rapid chorus feel very
nostalgic melody, and rapid chorus feel very latter half.  
latter half; even more so when you listen to it during the actual game (it ''is'' the latter
Even so, the Moriya Shrine seems even more extravagant than the Hakurei Shrine...}}
half). Even so, the Moriya Shrine seems even more extravagant than the Hakurei Shrine...}}
{{MusicRoom|num=11|tl=@
{{MusicRoom|num=11|tl=@
 
 
Line 127: Line 125:
 
 
This is the ending theme.
This is the ending theme.
 
This time, there are many triple beats that permeate your whole body.
This time, there're many triple beats that permeate your whole body.
I feel that things like triple beat match the Japanese-style game nicely.
I feel that things like triple beat match the Japanese-style game nicely.
It asserts itself modestly without being too dark or too light.
It asserts itself modestly without being too dark or too light.
Made this way, it becomes an atmospheric piece, thus it's suitable for any scene.}}
Made this way, it becomes an atmospheric piece, thus it's suitable for any scene.
...But it's not great for any specific scene. What a problem.}}
{{MusicRoom|num=17|tl=@
{{MusicRoom|num=17|tl=@
 
 

Latest revision as of 21:59, 24 October 2023

Translations are from the Touhou wiki's "Mountain of Faith/Music" page.

Music titles translation
No. 1 Sealed Gods
Arrangement of Theme of Eastern Story

@

  This is the title theme.

The same song as ever... I tried to make it really majestic, as befitting for a Japanese-style God. It's a pretty queer and unusual rhythm, but it all comes through if you keep listening to it.

Especially, say, while you're debugging the game.

No. 2 A God That Misses People ~ Romantic Fall

@

  This is the first stage theme. It's been many a day since I last used this kind of mood.

Considering the melodious part where the tempo suddenly drops, and tune which doesn't really cause any tension... I think this is the song most befitting of a

Stage 1 of all the Stage 1/2 songs in Touhou games up until now. What do you think?

No. 3 Because Princess Inada Is Scolding Me

@

  This is Minoriko Aki's theme.

It has a pretty good tempo compared to the rest. I tried making it with the image of a harvest festival and an inexperienced and thoughtless god. The only game that can do with this kind of tensionless piece is Touhou. Normally, fighting a boss with this kind of music would be difficult.

It's a short loop, but the boss fight itself is short anyway.

No. 4 The Road of the Misfortune God ~ Dark Road

@

  This is the second stage theme. In contrast with the first stage, this is a gloomy piece. It combines both western and oriental styles; I think it has a nice feeling to it. The boss is a Gothic lolita, so the music turned out this way. The transition from the mysterious intro to the chorus where your field of vision expands has a

pretty good feeling to it.

No. 5 Dark Side of Fate

@

  This is Hina Kagiyama's theme.

Since she's a Gothic lolita, I thought I should make it a more painful kind of feeling, but when I thought of my own preferences, and the matter of the entire game, this kind of feeling just settled in.

Well, she's just a Stage 2 boss. It's better to make her look a bit stupid.

No. 6 The Gensokyo the Gods Loved

@

  This is the third stage theme.

It's the first tune you hear after infiltrating Youkai Mountain. It's bursting with the heavy verses of Gensokyo. I prepared the best melodious tune I could for the beautiful valley the youkai reside in.

I hope I have managed to convey a rather liberal feeling, in contrast to the darker Stage 2 theme.

No. 7 Akutagawa Ryuunosuke's "Kappa" ~ Candid Friend

@

  This is Nitori Kawashiro's theme. You'll hear this song quite a bit, so I've put forth my best effort so that you won't get tired of it. For that purpose, I've used some strange phrases and rhythms, but I wonder if it was any good. My hypothesis is that you'll be listening to this one a lot. Since my first impressions of the song, as I continued to listen to it, it seems to have gradually changed on me.

In the end, it should end up having a rather sorrowful sound to it, I guess?

No. 8 Fall of Fall ~ Autumnal Waterfall

@

  This is the fourth stage theme. When you think of waterfalls, there are two images: The powerful, vast waterfall and the meek, trickling one. But this time, I opted for the image of the former. Touhou has always, always had a dark feel to it, so I tried to express a somewhat refreshing feel. Why is that?

A fall's waterfall. I think waterfalls are the most beautiful during fall.

No. 9 Youkai Mountain ~ Mysterious Mountain

@

  This is Aya Shameimaru's theme.

I made the same Aya's theme, Wind God Girl, with the image of Aya the newspaper reporter, but this time I emphasized the image of the youkai "Tengu" from ancient Japan. If it somehow feels old and nostalgic to you, that means you are one of the youkai.

Ahh, it feels so nostalgic.

No. 10 The Primal Scene of Japan the Girl Saw

@

  This is the fifth stage theme. This time, the Japanese element is deep throughout. Especially as it gets more Japanese the more you progress through the latter half. Comparing this tune to the others, the Japanese element is relatively small, but the very dark, nostalgic melody, and rapid chorus feel very latter half; even more so when you listen to it during the actual game (it is the latter

half). Even so, the Moriya Shrine seems even more extravagant than the Hakurei Shrine...

No. 11 Faith Is for the Transient People

@

  This is Sanae Kochiya's theme. It feels like the metal section suddenly got bigger here; I thought I'd give this a heavy feeling, but I got careless and overdid it, which is a bad habit of mine. Tee hee. Whether it's the melody or something else, it's the heaviest in this game. From this point on, it suddenly becomes bright, and at the end it kind of lost its touch...

The stronger they are, the less the feeling of tension: This is the promise in Gensokyo.

No. 12 Cemetery of Onbashira ~ Grave of Being

@

  This is the sixth stage theme. Since the stage is short, the tune is also short. The final stage has a drawn out Last Boss battle, so if I didn't make the path leading to it shorter, it would lose its potency, which is why it's short. I'm not omitting the vital steps. I tried expressing the feeling "hey, something's about to start" in this tune.

Of course something is going to start, since it's the final stage after all.

No. 13 The Venerable Ancient Battlefield ~ Suwa Foughten Field

@

  This is Kanako Yasaka's theme. This is a strange god who makes all human and youkai her friends with an overwhelming power. I composed a part which makes you feel awe toward a god, and a part which makes you feel the gravity of history. Anyhow, it's a playful tune which possesses ample reckless abandon. There's a huge difference

compared to Sanae in the melody, but maybe this is the difference between gods and humans.

No. 14 Tomorrow Will Be Special, Yesterday Was Not

@

  This is the extra stage theme. I thought of writing the most cheerful piece for this game. Not especially tasty yakisoba, okonomiyaki, takoyaki, and heavily seasoned gesoyaki. And unusually expensive. Served as a junk food snack platter—with cans of beer—all the while gazing at the grounds.

I love that kind of festival day at the shrine. That's one of the ways to enjoy beer.

No. 15 Native Faith

@

  This is Suwako Moriya's theme. It's a cheerful piece with a rapid feeling. Moreover, I tried to add a Japanese and childish feeling to the melody. It fits Suwako perfectly. Such a lively tune is on the contrary, actually a piano piece from hell. Again, this song has an abundance of chaos, even more so than Kanako. You'd definitely think

she was playing around with the shrine maiden, what with the particularly high speed piano.

No. 16 Shrine at the Foot of the Mountain

@

  This is the ending theme. This time, there are many triple beats that permeate your whole body. I feel that things like triple beat match the Japanese-style game nicely. It asserts itself modestly without being too dark or too light. Made this way, it becomes an atmospheric piece, thus it's suitable for any scene.

...But it's not great for any specific scene. What a problem.

No. 17 The Gods Give Us Blessed Rain ~ Sylphid Dream

@

  This is the Staff Credits theme. Pray to the gods for rain, and rain will fall. It doesn't have any relevance to the actual story, but the simplest thing to understand as a god's blessing is rain, so... The wind god doesn't just make the wind blow like a tengu can; there's also a connection to the meaning of harvest gods. If you think of farming, you think rain.

That's why it's rain.

No. 18 Player's Score
Arrangement of The Venerable Ancient Battlefield ~ Suwa Foughten Field from Mountain of Faith

@

  This is the Game Over theme.

It's too lonely when the Game Over screen is silent, so I put this in. Oh, how mysterious, it's even more lonely, now.

But why?