Th18/Abilities/en-4kids: Difference between revisions

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{{thcrap Game File|abilities.js}}
{{thcrap Game File|abilities.js}}
{{Ability/Header}}
{{Ability/Header}}
{{Ability|id=0|title=
{{Ability|id=0|title=Rainbow Card
|description=}}
|description=Charlie Taxdollars's personal card.
Discards all cards you currently have, but gives the entire stock
of the next shop.
 
...Is it really worth the price?}}
{{Ability|id=1|title=Life Card
{{Ability|id=1|title=Life Card
|description=The primary resource for Colorblaze Combat.
|description=The primary resource for Colorblaze Combat.
Line 225: Line 229:
Nobody knows what the donations actually get spent on.
Nobody knows what the donations actually get spent on.
It's a secret!~}}
It's a secret!~}}
{{Ability|id=35|title=
{{Ability|id=35|title=Project P.2.W.
|description=}}
|description=Penny Pickpocket's latest money making scheme.
Spends 200 gold to prevent a hit taken.
 
"You can pay your way to victory because you gotta have MONEY~!
Save yourself from a cheap hit by paying me some cash.
It's a good deal, isn't it?"}}
{{Ability|id=36|title=Pet Rock
{{Ability|id=36|title=Pet Rock
|description=Natasha Snowbell's favorite "pet".
|description=Natasha Snowbell's favorite "pet".
Line 241: Line 250:
Apparently, this counts as a work of fiction,
Apparently, this counts as a work of fiction,
so Mimosa can just take the book out of the sticky note.}}
so Mimosa can just take the book out of the sticky note.}}
{{Ability|id=38|title=
{{Ability|id=38|title=VIP Card
|description=}}
|description=Michelle Moneybags's most treasured trading card.
{{Ability|id=39|title=
Increases the stock of all shops.
|description=}}
 
{{Ability|id=40|title=
Options, options! It can be tough to pick what you want.
|description=}}
Every card has a time where it works well, so you need to judge
if that time will come.}}
{{Ability|id=39|title=Discount Coupons
|description=A massive bundle of discount coupons, collected by Trini Trolley.
Halves the price of everything.
 
Unfortunately, you can only turn in one at once.
If you could turn in more, she'd probably have bought out
the entire stock of every card shop in town.}}
{{Ability|id=40|title=Infinite Lollipop
|description=One of the many unusual sweets sold at Sweetie Saffron's store.
Upon capturing a Power Card, you gain one life piece.
 
How many licks does it take to reach the center?
The answer is "no".}}
{{Ability|id=41|title=Purple Portal
{{Ability|id=41|title=Purple Portal
|description=Ingrid Indigo's ability to open portals.
|description=Ingrid Indigo's ability to open portals.
Line 268: Line 291:
Apparently people lock their houses with these in the Cloud City.
Apparently people lock their houses with these in the Cloud City.
Must be a pain to carry around.}}
Must be a pain to carry around.}}
{{Ability|id=44|title=
{{Ability|id=44|title=Loony Moon
|description=}}
|description=A papier-mache moon, made by Jesta as a decoration.
An all-rounder attack with defensive potential as well.
 
Feels American, somehow.}}
{{Ability|id=45|title=Cool Jam
{{Ability|id=45|title=Cool Jam
|description=Princess DJ Awesome's ability to erase most  
|description=Princess DJ Awesome's ability to erase most  
Line 276: Line 302:
Of course, when it comes to music,
Of course, when it comes to music,
you just can't please everyone.}}
you just can't please everyone.}}
{{Ability|id=46|title=
{{Ability|id=46|title=Monster Fangs?
|description=}}
|description=A pair of fake vampire teeth; a typical joke gift from Remi O'Hara.
{{Ability|id=47|title=
Deals immense damage, but at a very short range.
|description=}}
 
{{Ability|id=48|title=
These were a crucial part of a notorious prank a few years back,
|description=}}
where all the O'Hara Mansion employees put these on
{{Ability|id=49|title=
and pretended to be vampires.... including the actual ones.}}
|description=}}
{{Ability|id=47|title=Nuclear Core
{{Ability|id=50|title=
|description=Atomic Ravina's power, unrestrained.
|description=}}
Causes immense destruction for a long time at the cost of your power.
{{Ability|id=51|title=
 
|description=}}
Why dodge when you can turn the colorblaze into an actual blaze?}}
{{Ability|id=52|title=
{{Ability|id=48|title=Cloudy with a Chance of Items
|description=}}
|description=A short weather forecast script, written by Lilith White.
{{Ability|id=53|title=
Summons Lilith when used.
|description=}}
Upon defeat, she either drops a life fragment or a power fragment.
{{Ability|id=54|title=
Keep in mind: she packs her own colorblaze!
|description=}}
 
{{Ability|id=55|title=
She's trying to help, apparently.}}
|description=}}
{{Ability|id=49|title=Trusty Snare Drum
|description=Raimonda Thunderdrummer's preferred snare drum.
Clears bullets in a small range, but refills quite quickly.
 
Drumroll, please!}}
{{Ability|id=50|title=Attack Reflector
|description=A strange little charm, summoned in by Susan Ullman.
Reflects all attacks in its' area, excluding lasers.
 
Pretty much what it says on the tin.
Would be a handy power to have without having to carry this thing
around everywhere.}}
{{Ability|id=51|title=Giga-Gobstopper
|description=A pair of jawbreakers (or gobstoppers, if you will)
created by Matilda Toffee.
Clears out attacks to your sides.
 
Yeah, good luck eating these.}}
{{Ability|id=52|title=Emergency Deal
|description=Jennifer Jetty's primary method for getting out of a tough spot.
Uses 100 cents of power in exchange for a Power Card.
 
Desperates times call for desperate measures, and this is
certainly a desperate measure.
Truly, this is your last resort. Try not to lose your sight with this.}}
{{Ability|id=53|title=Box of Power
|description=One of Margret Isnomoron's many handy boxes for grabbing things on the fly.
Gives 100 cents of power on usage, or a Power Card fragment if full.
 
Go ahead, grab a handful.
You likely won't need it that much so late, though.
Ah, well. At least you can use it on a later run.}}
{{Ability|id=54|title=Creepy Crawly Centipede
|description=One of Citrina Centipede's many, many underlings.
You gradually gain increased damage over time, but
you lose it upon a hit or using a Power Card.
 
This centipede... is a predator.}}
{{Ability|id=55|title=Very Important Coupon
|description=Can be exchanged for... some sort of candy?
Take it back to the sweets shop.
 
*Always available during the extra stage.
*Only available during the extra stage.}}
{{Ability|id=56|title=}}
{{Ability|id=56|title=}}
{{Ability/Footer}}
{{Ability/Footer}}
{{SubpageCategory}}
{{SubpageCategory}}
{{LanguageCategory}}

Latest revision as of 03:27, 10 September 2023


Gnome-colors-gtk-edit.svg abilities.js
ID Title Description
0 Rainbow Card

Charlie Taxdollars's personal card.

Discards all cards you currently have, but gives the entire stock of the next shop.

...Is it really worth the price?

1 Life Card

The primary resource for Colorblaze Combat.

Adds an extra life.

Running out of Life Cards is the primary end condition for

Colorblaze Combat. As such, it's crucial to keep as many of them as possible.

2 Power Card

The secondary resource for Colorblaze Combat.

Adds a Power Card.

Despite the name, this is not an actual Power Card, but a representation of one.

Some players use their own Power Cards as a substitute, though.

3 Worn Life Card

The primary resource for Colorblaze Combat, battered by use.

Adds a life fragment.

As the cards for Colorblaze Combat have an innate power, damage to them weakens the power they hold.

As such, this card has merely a third of it's original power.

4 Worn Power Card

The secondary resource for Colorblaze Combat, battered by use.

Adds a Power Card fragment.

As the cards for Colorblaze Combat have an innate power, damage to them weakens the power they hold.

As such, this card has merely a third of it's original power.

5 Cheddar Detector

Mousey's ability to sniff out cheese.

She prefers actual cheese, but in this context, it's slang for "money"!

*Effect activates when collected; cannot be starting equipment

6 Jellyfish Donuts

Chompie's specialty: jellyfish donuts that power you up by 50 cents.

Gee, all this fighting has sure made me hungry...

*Effect activates when collected; cannot be starting equipment

7 Phoenix Feather

Monica Phoenix's favorite accessory.

Grants 3 extra lives on the spot.

When you've been around for a few hundred years, you get used to slipping up every so often. This card's insurance for those moments.

  • Effect actives when collected; cannot be starting equipment.

8 Perish Ball

Rachel Heartway's Perish Ball that fires

target-seeking sticky notes.

With these, you can easily identify

your monsters. Knowing is half the battle.

9 Perish Ball (Pens)

Rachel Heartway's Perish Ball that fires

high-power pens.

The pen is mightier than the sword, and the laser, and the missile,

and the baseball, and so on.

10 8-Star Power Burner

Melissa McDonalds's Power Burner that fires

a high power laser.

Lasers seem to be a thing that everyone likes, so

this card is valued quite highly.

11 8-Star Power Burner (Missile)

Melissa McDonalds's Power Burner that fires

explosive missiles.

They explode.

The appeal of such a card is clear as day.

12 Fastball

Iris Nightflower's lightning fast pitching technique.

Aiming a fastball in any angle other than where you're facing is pretty much impossible,

so keep that in mind when using this.

13 Screwball

Iris Nightflower's confusing

pitching technique.

Somehow, the ball bounces.

Don't question it, it just looks cool.

14 Mecha-Frog

One of Sunnyday Samantha's birthday gifts that fires

explosive frog bullets.

A gift from her aunt Hoppa Swamps, this little machine mimicks the behavior of frogs down to the smallest details.

Contrary to popular belief, it does not explode.

15 Snake Scarf

One of Sunnyday Samantha's birthday gifts that fires homing snakes.

A gift from her other aunt Priscilla Blowhard, this is a seemingly ordinary scarf. However, on command, it can shed its' "skin",

creating an additional copy of itself.

16 Marshmallow Fragment

Spooky Sandra's ghost partner.

Trails behind you and slashes straight forward.

It's supposed to be a ghost, but it looks

exactly like a giant marshmallow. I want a bite...

17 Chinese Doll

Allison Wonderland's most treasured piece.

Seeks out and attack targets on its' own.

Nobody knows what controls it, Maybe Alisson herself,

maybe someone else. The doll might be acting on it's own, too.

18 Frost Pixie's Sketch

Snowy Susie's masterpiece.

Scatters ice shards almost everywhere.

Although its' offensive power is small, the immense reach

allows it to assist against almost any foe.

19 Doorway to Somewhere Else

One of Dorothy Indigo's personal doorways.

Stays behind the player, removing bullets it comes into contact with.

Protects your back from attacks, helping out with sneaky ambushes.

How useful it truly is depends on the situation you're in.

20 Pesky UFO

Shelly Shapeshifter's personal prank device.

Flies around you, clearing out bullets it touches.

Nobody knows what this is, or where it came from. It could even be Shelly herself.

The truth is out there.

21 Coinsucker 3000

Nitro Carwash's trusty coin gathering machine.

Vastly increases the distance you can grab items from.

This used to be a vacuum cleaner, but

now it gathers coins exclusively.

22 Construction Supplies

Priscilla Blowhard's preferred construction supplies.

Moves the item collection line down significantly.

The original plan was to move it all the way down,

but that would've crossed the budget.

23 Elixir of Life?

One of Ellen Yovonin's many creations.

Prevents injury, at the cost of two Power Cards (or one, if that's all you have).

Although the real immortality medicine is reserved for Kimberly alone,

this weaker version is sold to the public. Works well enough for most people.

24 Luck Charm

Cherry the Bunny's lucky trinket, a rabbit's foot.

The short amount of time during which you can use a Power Card after a hit is increased.

Don't worry, it's fake.

25 Rule of Nature

Maylie de Schwarzross's homemade drawing (seriously, who knew she was this good?)

Increases the power of your attacks, but does not apply for Equipment Cards.

Although strategy and intelligence are key for a monster hunter,

sometimes raw strength is necessary.

26 Space Scroll

Bea Crane Hissyfits's scroll of hip poetry.

Strengthens your Power Cards and shortens the recharge time for Active Cards.

Bea's poetry is hip and cool to the point where

its' hipness and coolness becomes a force of nature.

27 Fancy Hat

Katie Hearthinger's choice of headwear.

Prevents enemies from damaging you by contact, and halves power loss after taking a hit.

Knowing the future thoughts of where your opponents are headed

helps if you want to avoid bumping into them.

28 Explosive Frog

One of Hoppa Swamps's many pet frogs, with the unusual property of spontaneous explosion.

Your attacks sometimes explode, damaging nearby enemies.

Handy for party tricks, fireworks or even combat.

They get better shortly after the explosion.

29 Airstriker Heels

Anya Showyourmoves's favorite pair of high heels.

Speeds the player up massively if they are unfocused and not attacking. (Also grants invulnerability for a very short time when this starts.)

Nobody knows how she keeps her balance while wearing these,

given her typical pace. It's an Air Striker secret!

30 Overbaked Turrets

Cece Honeysushi bakes your turrets in the oven,

just like gingerbread cookies, allowing them to clear enemy attacks.

When you bake them *just* a bit longer,

they get that delicious CRUNCH! (Ouch, my teeth!)

31 Birthday Presents for Eternity

Get spoiled with neverending birthday presents

like Princess Kimberly. An extra Power Card item appears as a gift any time you get hit.

It's not really eternity if you can still Game Over, though. I'm hungry for some

immortality cake...

32 Raccoon Friend

One of Roxy Raccoon's many smaller friends.

Immediately grants you 100 cents of power, and prevents your power from going below 3.00 through damage.

Excellent for those who get hit often, or for those who want to

keep their power-using Active Cards well-stocked.

33 Colorblaze Butterfly

A butterfly found in Betty Butterfly's garden inside the Other Dimension.

Grazed bullets have a chance of disappearing.

Ghosts, and by extension, immortals, generally live riskier than most.

After all, their lives aren't in danger, no matter what they do.

34 Digital Donation Box

A "donation box" set up by Teresa Terrapin on one of her websites.

Enemies drop a few more coins after defeat.

Nobody knows what the donations actually get spent on.

It's a secret!~

35 Project P.2.W.

Penny Pickpocket's latest money making scheme.

Spends 200 gold to prevent a hit taken.

"You can pay your way to victory because you gotta have MONEY~! Save yourself from a cheap hit by paying me some cash.

It's a good deal, isn't it?"

36 Pet Rock

Natasha Snowbell's favorite "pet".

Grants 1 extra life instantly, and gives a life fragment at the end of each stage.

The perfect gift for people too busy with their jobs

to care for pets. Or choir, in this case.

37 Unusual Sticky Note

A sticky note containing a short story written by Mimosa Memory herself.

Grants one Power Card instantly, and gives one more at the end of each stage.

Describes the author going out to buy a specific book. Apparently, this counts as a work of fiction,

so Mimosa can just take the book out of the sticky note.

38 VIP Card

Michelle Moneybags's most treasured trading card.

Increases the stock of all shops.

Options, options! It can be tough to pick what you want. Every card has a time where it works well, so you need to judge

if that time will come.

39 Discount Coupons

A massive bundle of discount coupons, collected by Trini Trolley.

Halves the price of everything.

Unfortunately, you can only turn in one at once. If you could turn in more, she'd probably have bought out

the entire stock of every card shop in town.

40 Infinite Lollipop

One of the many unusual sweets sold at Sweetie Saffron's store.

Upon capturing a Power Card, you gain one life piece.

How many licks does it take to reach the center?

The answer is "no".

41 Purple Portal

Ingrid Indigo's ability to open portals.

Press C while on the edge of the screen, and you'll warp to the other side.

A good mayor never has to lift a finger. Just warping everywhere is far more effic...

ZZZzzzzzzzzzzzz...

42 Magic Gizmo

Tiny Tammy's favorite toy.

Press C to turn attacks in front of you into money.

I wish it would make me taller,

but money is the next-best thing, maybe?

43 Stone Key

A large stone, owned by Angelica Heavens.

Upon usage, acts as a shield and blocks attacks.

Apparently people lock their houses with these in the Cloud City.

Must be a pain to carry around.

44 Loony Moon

A papier-mache moon, made by Jesta as a decoration.

An all-rounder attack with defensive potential as well.

Feels American, somehow.

45 Cool Jam

Princess DJ Awesome's ability to erase most

attacks with the power of music.

Of course, when it comes to music,

you just can't please everyone.

46 Monster Fangs?

A pair of fake vampire teeth; a typical joke gift from Remi O'Hara.

Deals immense damage, but at a very short range.

These were a crucial part of a notorious prank a few years back, where all the O'Hara Mansion employees put these on

and pretended to be vampires.... including the actual ones.

47 Nuclear Core

Atomic Ravina's power, unrestrained.

Causes immense destruction for a long time at the cost of your power.

Why dodge when you can turn the colorblaze into an actual blaze?

48 Cloudy with a Chance of Items

A short weather forecast script, written by Lilith White.

Summons Lilith when used. Upon defeat, she either drops a life fragment or a power fragment. Keep in mind: she packs her own colorblaze!

She's trying to help, apparently.

49 Trusty Snare Drum

Raimonda Thunderdrummer's preferred snare drum.

Clears bullets in a small range, but refills quite quickly.

Drumroll, please!

50 Attack Reflector

A strange little charm, summoned in by Susan Ullman.

Reflects all attacks in its' area, excluding lasers.

Pretty much what it says on the tin. Would be a handy power to have without having to carry this thing

around everywhere.

51 Giga-Gobstopper

A pair of jawbreakers (or gobstoppers, if you will)

created by Matilda Toffee. Clears out attacks to your sides.

Yeah, good luck eating these.

52 Emergency Deal

Jennifer Jetty's primary method for getting out of a tough spot.

Uses 100 cents of power in exchange for a Power Card.

Desperates times call for desperate measures, and this is certainly a desperate measure.

Truly, this is your last resort. Try not to lose your sight with this.

53 Box of Power

One of Margret Isnomoron's many handy boxes for grabbing things on the fly.

Gives 100 cents of power on usage, or a Power Card fragment if full.

Go ahead, grab a handful. You likely won't need it that much so late, though.

Ah, well. At least you can use it on a later run.

54 Creepy Crawly Centipede

One of Citrina Centipede's many, many underlings.

You gradually gain increased damage over time, but you lose it upon a hit or using a Power Card.

This centipede... is a predator.

55 Very Important Coupon

Can be exchanged for... some sort of candy?

Take it back to the sweets shop.

  • Always available during the extra stage.
  • Only available during the extra stage.

56