Hardcoded ASCII strings

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This page is a translated version of the page Hardcoded ASCII strings and the translation is 93% complete.
Outdated translations are marked like this.


Special font

ID Text
th13_ascii_spell_score

PUNKTZAHL %8d0 %4d/%4d

th13_ascii_spell_unknown

PUNKTZAHL 00 ----/----

th13_ascii_spell_game

INGAME-VERSUCHE %4d/%4d

th14_ascii_bonus

BONUS %.1f

th14_ascii_no_bonus

KEIN BONUS

Default font

Icon th06.png Embodiment of Scarlet Devil

Im Spiel

ID Text
th06_ascii_centered_stage

STAGE %d

th06_ascii_centered_stage_final

FINALE STAGE

th06_ascii_centered_stage_extra

EXTRA STAGE

th06_ascii_centered_stage_demo

DEMOSPIEL

th06_ascii_centered_spell_bonus

Spell Card-Bonus!

th06_ascii_fullpower

Volle Power!!

th06_ascii_bonus_format

BONUS %8d

th06_ascii_clear_header

Stage geschafft

th06_ascii_clear_header_all

Alles geschafft

th06_ascii_clear_bonus_stage

Stage * 1000 = %5d

th06_ascii_clear_bonus_power

Kraft * 100 = %5d

th06_ascii_clear_bonus_graze

Graze * 10 = %5d

th06_ascii_clear_bonus_point

  * Punkt-Item %3d

th06_ascii_clear_bonus_player

Leben = %8d

th06_ascii_clear_bonus_bomb

Bomben = %8d

th06_ascii_clear_bonus_easy

Easy-Stufe *0.5

th06_ascii_clear_bonus_normal

Normal-Stufe *1.0

th06_ascii_clear_bonus_hard

Hard-Stufe *1.2

th06_ascii_clear_bonus_lunatic

Lunatic-Stufe *1.5

th06_ascii_clear_bonus_extra

Extra-Stufe *2.0

th06_ascii_clear_bonus_penalty_0.5

Leben-Strafe*0.5

th06_ascii_clear_bonus_penalty_0.2

Leben-Strafe*0.2

th06_ascii_clear_bonus_total

Total = %8d

th06_practice_format

STAGE %d  %.10d

Replay Menue

ID Text
th06_ascii_replay_header

Nr. Name Datum Figur Schw.

th06_ascii_replay

%s %8s %8s %-7s  %-7s

th06_ascii_replay_save_header

Nr. Name Datum Figur Score

th06_ascii_replay_save_empty

Nr.%.2d -------- --/--/-- ------- 0

th06_ascii_replay_save

Nr.%.2d %8s %8s %7s %10d

th06_ascii_2_digit_number_format

Nr.%2d

th06_ascii_replay_user

Figur

th06_ascii_reimu_a

ReimuA

th06_ascii_reimu_b

ReimuB

th06_ascii_marisa_a

MarisaA

th06_ascii_marisa_b

MarisaB

th06_ascii_easy

Easy

th06_ascii_normal

Normal

th06_ascii_hard

Hard

th06_ascii_lunatic

Lunatic

th06_ascii_extra

Extra

th06_ascii_replay_stage_header

Stage LetztScore

th06_ascii_replay_stage_empty

%-6s ---------

th06_ascii_replay_stage

%-6s %10d

th06_ascii_replay_stage_1

Stage1

th06_ascii_replay_stage_2

Stage2

th06_ascii_replay_stage_3

Stage3

th06_ascii_replay_stage_4

Stage4

th06_ascii_replay_stage_5

Stage5

th06_ascii_replay_stage_6

Stage6

th06_ascii_replay_stage_extra

Extra

Score-Menu

ID Text
th06_ascii_result_clear

(C)

Icon th07.png Perfect Cherry Blossom

Im Spiel

ID Text
th07 MAX

MAX

(Displayed on the power gauge at maximum power.)

th07 Full Power

Volle Power!!

th07 Supernatural Border

Fantasiegrenze!!

th07 CherryPoint Max

Volle Kirschpunkte!

th07 Border Bonus Format

Grenzenbonus %7d

th07 Stage Clear

Stage geschafft

th07 All Clear

Alles geschafft

th07 Clear Bonus Format

Geschafft = %8d

th07 Clear Point Items Format

Punkte = %8d

th07 Clear Graze Format

Graze = %8d

th07 Clear Cherry Format

Kirsch = %8d0

th07 Clear Bonus Life Format

Leben =%9d

th07 Clear Bonus Bomb Format

Bomben = %8d

th07 Clear Easy Multiplier

Easy-Stufe *0.5

th07 Clear Normal Multiplier

Normal-Stufe *1.0

th07 Clear Hard Multiplier

Hard-Stufe *1.2

th07 Clear Lunatic Multiplier

Lunatic-Stufe *1.5

th07 Clear Extra Multiplier

Extra-Stufe *2.0

th07 Clear Phantasm Multiplier

Phantasm-Stufe*2.0

th07 Clear Player Penalty*0.5

Leben-Strafe*0.5

th07 Clear Player Penalty*0.2

Leben-Strafe*0.2

th07 Clear Player Penalty*0.1

Leben-Strafe*0.1

th07 Clear Player Penalty*0.05

Leben-Strafe*0.05

th07 Clear Total Score Format

Total = %8d0

Menues

ID Text
th07 Ascii Phantasm

Phantasm

th07 Practice Stage Header

Stage HI-Score

th07 Replay Stage Header

Stage LetztScore

th07 Replay

%s %8s %6s %7s %8s

th07 Replay Header

Nr. Name Datum Spieler Rang

th07 Replay Save Empty

Nr.%.2d -------- --/-- ------- 0

th07 Replay Save

Nr.%.2d %8s %5s %7s %9d0

th07 Replay Save Header

Nr. Name Datum Spieler Score

th07 Max Bonus

MaxBonus %8d

th07 Results Header

Nr Name Score(Stage) Datum Slow

th07 Date Format

%m/%d

Icon th08.png Imperishable Night

Im Spiel

ID Text
th08 Spell Bonus Failed

Spell Bonus nicht geschafft

th08 Last Spell Failed

Last Spell nicht geschafft

th08 Clear Time Orbs Format

Zeit = %8d0

th08 Clear Human Format

Mehr als -80%% = %3d.%.2d%%

th08 Clear Youkai Format

Mehr als 80%% = %3d.%.2d%%

th08 Clear Last Time Format

Letzte Zeit = %2d:%.2d

th08 Clear Night Bonus

Nachtbonus

Menues

ID Text
th08 Results Header

Nr Name Score(Stage) Datum Slow

th08 Now Playing

Spielt gerade...

th08 Spell Practice Total

%sTotal

th08 Spell Practice Card No

%sNo.%.3d

th08 Spell Replay

%s %8s %6s %7s Spell Nr.%3d

th08 Replay Spell Number

Nr.%.3d %9d0

Icon th09.png Phantasmagoria of Flower View

ID Text
th09 Stage Format

STAGE %d %.2d:%.2d

th09 No Name

Kein Name 

th09 Com vs Com

Com vs Com

th09 Com vs Human

Com vs Mensch

th09 Human vs Com

Mensch vs Com

th09 Human vs Human

Mensch vs Mensch

th09 Extra Mode

Extra-Modus

th09 Story Mode

Story-Modus

th09 Extra

Extra  

th09 Lunatic

Lunatic

th09 Hard

Hard  

th09 Normal

Normal 

th09 Easy

Easy  

th09 Vs Format

%.8s vs %.8s

th09 Replay

Nr.%.2d %.8s %8s

th09 5th

5.

th09 4th

4.

th09 3rd

3.

th09 2nd

2.

th09 1st

1.

th09 Extra Ranking

Extra-Rangliste

th09 Lunatic Ranking

Lunatic-Rangliste

th09 Hard Ranking

Hard-Rangliste

th09 Normal Ranking

Normal-Rangliste

th09 Easy Ranking

Easy-Rangliste

Icon th095.png Shoot the Bullet

Im Spiel

ID Text
th095_scene_photo_count

Foto %.2d/%.2d

th095_scene_score

  Score %.7d

th095_scene_hiscore

HiScore %.7d

th095_bestshot_overwrite

BestSchuss ueberschrieben!

th095_results_slow_rate

  Slow Rate %2.0f%%

th095_results_total_score

Voller Score %.8d

th095_results_high_score

 High Score  %.7d

th095_results_score

  Score  %.7d

th095_results_shot

  Schuss %.6d

th095_results_best_shot

  Bestschuss  %.6d

th095_menu_slow_rate

Slow Rate %2.0f%%

th095_menu_high score

High Score %.6d

th095_menu_scene_success_amount

%2d Szene-Erfolg

(For unknown reason, this string ends with a newline.)

Replay Menue

ID Text
th095_replay_name_regist

Replayname eingeben

th095_ascii_replay_save

No.%.2d %s %s-%s %.2d/%.2d %.2d:%.2d %6d

th095_ascii_replay_save_empty

No.%.2d %s %s-%s %s ------

th095_select_replay_number

Replaynummer waehlen

th095_ascii_user_replay

Nutzer%.4s %s %s-%s %.2d/%.2d/%.2d %.2d:%.2d %6d %2.0f%%

th095_ascii_user_replay_empty

Nutzer---- -------- *-* --/--/-- --:-- ------ --.-%%

th095_ascii_replay

Nr.%.2d %s %s-%s %.2d/%.2d/%.2d %.2d:%.2d %6d %2.0f%%

th095_ascii_replay_empty

Nr.%.2d -------- *-* --/--/-- --:-- ------ --%%

Icon th10.png Mountain of Faith

Stages

ID Text
th10_ascii_stage_1

Stage 1

th10_ascii_stage_2

Stage 2

th10_ascii_stage_3

Stage 3

th10_ascii_stage_4

Stage 4

th10_ascii_stage_5

Stage 5

th10_ascii_stage_6

Stage 6

th10_ascii_stage_clear

Geschafft

High scores

ID Text
th10_ascii_score_empty

%2d %s %9ld%d ----/--/-- --:-- Stage - ---%

th10_ascii_ranking

  Namenseintragung

Replays

ID Text
th10_replay_empty

th10_replay_empty_user

th10_replay_filled

th10_save_replay_filled

th10_saving_replay

Icon th13.png Ten Desires

ID Text
th13_ascii_credit

Versuche %d

th13_replay_spell_practice

th13_save_replay_empty

th13_save_replay_spell_practice

th13_saving_replay_spell_practice

Icon th16.png Hidden Star in Four Seasons

ID Text
th16_ascii_score_empty

%2d %s %9ld%d ----/--/-- --:-- Saison Stage - ---%%

th16_ascii_score_spring

Frueh 

th16_ascii_score_summer

Sommer

th16_ascii_score_autumn

Herbst

th16_ascii_score_winter

Winter

th16_ascii_score_full

Voll

th16_ascii_score_sp

Fr

th16_ascii_score_sm

Sm

th16_ascii_score_at

Hr

th16_ascii_score_wt

Wt

th16_ascii_score_fu

Vl

Icon th165.png Violet Detector

ID Text
th165_ascii_replay_sun

So

th165_ascii_replay_mon

Mo

th165_ascii_replay_tue

Di

th165_ascii_replay_wed

Mi

th165_ascii_replay_thu

Do

th165_ascii_replay_fri

Fr

th165_ascii_replay_sat

Sa

th165_ascii_replay_sun2

2ter So

th165_ascii_replay_mon2

2ter Mo

th165_ascii_replay_tue2

2ter Di

th165_ascii_replay_wed2

2ter Mi

th165_ascii_replay_thu2

2ter Do

th165_ascii_replay_fri2

2ter Fr

th165_ascii_replay_sat2

2ter Sa

th165_ascii_replay_sun3

3ter So

th165_ascii_replay_mon3

3ter Mo

th165_ascii_replay_tue3

3ter Di

th165_ascii_replay_wed3

3ter Mi

th165_ascii_replay_thu3

3ter Do

th165_ascii_replay_fri3

3ter Fr

th165_ascii_replay_sat3

3ter Sa

th165_ascii_replay_diary

Tagebuch


Icon th18.png Unconnected Marketeers

ID Text
th18_ascii_shop_money

Geld %d (+%d)

th18_ascii_shop_cost

Preis %d

th18_ascii_ability_slot

Slot %d

th18_ascii_menu_quit

Ende

th18_ascii_menu_default

Default

th18_ascii_menu_game_start

Spiel Start

th18_ascii_menu_extra_start

Extra Start

th18_ascii_menu_practice

Practice

th18_ascii_menu_spell_practice

Spell Practice

th18_ascii_menu_replay

Replay

th18_ascii_menu_player_data

Spielerdaten

th18_ascii_menu_music_room

Musikraum

th18_ascii_menu_option

Einstellung

th18_ascii_menu_manual

Anleitung

th18_ascii_menu_screen

Bild

th18_ascii_menu_window

Fenster

th18_ascii_menu_fullscreen

Vollbild

th18_ascii_menu_borderlessdbd

Randlos PbP

th18_ascii_menu_borderless

Randlos

th18_ascii_menu_bgm_vol

BGM Lautst.

th18_ascii_menu_se_vol

SFX Lautst.

th18_ascii_menu_keyconfig

Tasten

th18_ascii_menu_directinput

DirectInput

th18_ascii_menu_xinput

XInput

th18_ascii_menu_keyboard

Keyboard

th18_ascii_menu_shot

Schuss

th18_ascii_menu_bomb

Bombe

th18_ascii_menu_slow

Fokus

th18_ascii_menu_item

Item

th18_ascii_menu_change

Wechseln

th18_ascii_menu_pause

Pause

Icon th185.png 100th Black Market

ID Text
th185_ascii_menu_achievment

Errungenschaften

th185_ascii_menu_magic

th185_ascii_wave

Welle %d

th185_ascii_final_wave

Letzte Welle

th185_ascii_power

Power

th185_ascii_s_atk

th185_ascii_m_atk

th185_ascii_m_size

M.Grs *%d%%

th185_ascii_m_time

M.Zeit *%d%%

th185_ascii_m_reload

th185_ascii_m_break

th185_ascii_m_graze

th185_ascii_money

Geld %d%%

th185_ascii_speed

Speed %d%%

th185_ascii_cooltime

Abkuehlzeit -%d%%

th185_ascii_equip_cost

Ausr.-Kosten %d%%

th185_ascii_equip_cost_empty

Ausr.-Kosten ---%%

th185_ascii_shop_cost

Ladenkosten %d(%d)

th185_ascii_slot

Platz %d

th185_ascii_total_cost

Totalkosten %d%%/%d%%

Icon th19.png Unfinished Dream of All Living Ghost

ID Text
th19 VS Mode

VS-Modus

th19 Online VS Mode

Online VS-Modus

th19_network_status_init

Init

th19_network_status_connecting

Verbinde...

th19_network_status_joiningroom

Betrete Raum...

th19_network_status_leavingroom

Verlasse Raum...

th19_network_status_disconnecting

Trenne Verbindung...

th19_network_status_exitleavingroom

EndeRaumVerlassen...

th19_network_status_exitdisconnecting

EndeTrenneVerbindung...

th19_network_status_exit

Ende

th19_network_status_connecterror

Verbindungsfehler

th19_network_status

Netzwerkstatus : %s\n

th19_network_room_name

Raumname  :

th19_network_player_name

Spielername:

th19_network_joining

Trete bei...

th19_network_joined

Beigetreten : %s

th19_network_wait_for_rival

Warte auf Gegnerspieler

th19_network_latency_no_delay

(Keine latenz)

th19_network_latency_low

(Niedrige Latenz)

th19_network_latency_mid

(Mittlere Latenz)

th19_network_latency_high

(Hohe Latenz)

th19_network_matching_complete

Matching geglueckt!

th19_network_rival_player

Rivalspieler ist "%s".

th19_network_error_connect

Verbindungsfehler

th19_network_error_doesnt_exist

"%s" existiert nicht.

th19_network_error_create_is_first

Zuerst erstellen.

th19_network_error_already_exist

"%s" existiert schon.

th19_network_error_failed

Fehler.

th19_warning

Achtung!!

th19_extra_attack_level

Extra-Attacke Level %d

th19_boss_attack_level

Boss-Attacke Level %d

th19_extra_attack

Extra-Attacke!!

th19_boss_attack

Boss-Attacke!!

th19_menu_keyboard_full

Volle Tastatur

th19_menu_keyboard_left

Tastatur Links

th19_menu_keyboard_right

Tastatur Rechts

th19_menu_gamepad

Gamepad

th19_menu_controller_select

Controller-Wahl

th19_menu_1player_1

Spieler 1 <%s>

th19_menu_1player_2

Spieler 1 <%s%d>

th19_menu_2player_1

Spieler 2 <%s>

th19_menu_2player_2

Spieler 2 <%s%d>

th19_menu_keyconfig_reset

ALLE Tasten zuruecksetzen

th19_menu_button_puhs_keyconfig

Knopfdruck: Tasten setzen

th19_menu_charge

Aufladen

th19_menu_up

Hoch

th19_menu_down

Runter

th19_menu_left

Links

th19_menu_right

Rechts