Portal:En

From Touhou Patch Center
Jump to navigation Jump to search

Recent changes

List of abbreviations:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes

20 June 2024

     10:00  Th12/Music/en diffhist +29 Eridanus talk contribs

19 June 2024

     22:48  Th095/Images/en‎‎ 2 changes history +51 [Eridanus‎ (2×)]
     
22:48 (cur | prev) +5 Eridanus talk contribs
     
22:48 (cur | prev) +46 Eridanus talk contribs

18 June 2024

     01:38  Th19/Aun's Scenario/en‎‎ 3 changes history +3 [Yuureiki‎ (3×)]
     
01:38 (cur | prev) +1 Yuureiki talk contribs
     
01:38 (cur | prev) +1 Yuureiki talk contribs
     
01:38 (cur | prev) +1 Yuureiki talk contribs

2 June 2024

     18:04  Th06/Images/en‎‎ 2 changes history +98 [Eridanus‎ (2×)]
     
18:04 (cur | prev) +11 Eridanus talk contribs
     
18:03 (cur | prev) +87 Eridanus talk contribs
     18:02  Th07/Images/en‎‎ 2 changes history +163 [Eridanus‎ (2×)]
     
18:02 (cur | prev) +15 Eridanus talk contribs
     
18:01 (cur | prev) +148 Eridanus talk contribs
     18:00  Th08/Images/en‎‎ 9 changes history +178 [Eridanus‎ (9×)]
     
18:00 (cur | prev) +9 Eridanus talk contribs
     
17:58 (cur | prev) +33 Eridanus talk contribs
     
17:57 (cur | prev) +36 Eridanus talk contribs
     
17:56 (cur | prev) +9 Eridanus talk contribs
     
17:56 (cur | prev) +8 Eridanus talk contribs
     
17:54 (cur | prev) +3 Eridanus talk contribs
     
17:54 (cur | prev) +3 Eridanus talk contribs
     
17:54 (cur | prev) +3 Eridanus talk contribs
     
17:53 (cur | prev) +74 Eridanus talk contribs

27 May 2024

     02:17  Th175/Flandre's Endings/en diffhist +12 ACEbr talk contribs (Created page with "==Ending B==")

26 May 2024

     18:00  Th175/Flandre's Endings/en‎‎ 2 changes history +40 [ACEbr‎ (2×)]
     
18:00 (cur | prev) +26 ACEbr talk contribs (Created page with "Correction made in line 4.")
 m   
18:00 (cur | prev) +14 ACEbr talk contribs

25 May 2024

 m   13:01  Th17/Reimu A's Scenario/en‎‎ 2 changes history +4 [ACEbr‎ (2×)]
 m   
13:01 (cur | prev) +2 ACEbr talk contribs (Same explanation of before. Putting in the present tense, as in the original.)
 m   
12:47 (cur | prev) +2 ACEbr talk contribs

23 May 2024

     12:23  Th17/Reimu A's Scenario/en‎‎ 2 changes history −12 [ACEbr‎ (2×)]
     
12:23 (cur | prev) +2 ACEbr talk contribs
     
00:13 (cur | prev) −14 ACEbr talk contribs (自然の摂理 can mean "nature's providence" and seems to be a japanese name for what's close to "laws of nature", "laws of physics", "natural law", as it describes something that's supposed to be never changed or something that's natural to happen.)

19 May 2024

     02:01  Th17/Reimu A's Scenario/en diffhist −1 ACEbr talk contribs

1 May 2024

     13:09  Th08/Boundary Team's Extra/en diffhist −1 Blep talk contribs (Move linebreak to be consistent with other teams' scripts)
     13:07  Th08/Magic Team's Extra/en‎‎ 2 changes history −11 [Blep‎ (2×)]
     
13:07 (cur | prev) +3 Blep talk contribs (Fix typo)
     
13:06 (cur | prev) −14 Blep talk contribs (Reword Mokou's line so it fits in the dialog box (it was getting cut off after "in the de"))
     11:29  Hardcoded strings/en diffhist +44 Blep talk contribs (th08: Add missing column names to play count table, like in th07)
     01:58  Th123/Spell cards/en‎‎ 23 changes history −26 [DJO Maverick‎ (23×)]
     
01:58 (cur | prev) 0 DJO Maverick talk contribs
     
01:58 (cur | prev) 0 DJO Maverick talk contribs
     
01:57 (cur | prev) 0 DJO Maverick talk contribs
     
01:57 (cur | prev) 0 DJO Maverick talk contribs
     
01:57 (cur | prev) 0 DJO Maverick talk contribs
     
01:56 (cur | prev) 0 DJO Maverick talk contribs
     
01:56 (cur | prev) 0 DJO Maverick talk contribs
     
01:55 (cur | prev) 0 DJO Maverick talk contribs
     
01:54 (cur | prev) 0 DJO Maverick talk contribs
     
01:53 (cur | prev) 0 DJO Maverick talk contribs
     
01:53 (cur | prev) −3 DJO Maverick talk contribs (Reworded for card formatting.)
     
01:49 (cur | prev) 0 DJO Maverick talk contribs
     
01:49 (cur | prev) −13 DJO Maverick talk contribs (Reworded slightly for card formatting.)
     
01:47 (cur | prev) 0 DJO Maverick talk contribs
     
01:46 (cur | prev) 0 DJO Maverick talk contribs
     
01:45 (cur | prev) −7 DJO Maverick talk contribs
     
01:45 (cur | prev) 0 DJO Maverick talk contribs
     
01:44 (cur | prev) +1 DJO Maverick talk contribs
     
01:43 (cur | prev) 0 DJO Maverick talk contribs
     
01:43 (cur | prev) 0 DJO Maverick talk contribs
     
01:42 (cur | prev) 0 DJO Maverick talk contribs
     
01:41 (cur | prev) −4 DJO Maverick talk contribs
     
01:40 (cur | prev) 0 DJO Maverick talk contribs
     01:35  Th105/Spell cards/en diffhist −22 DJO Maverick talk contribs (Rewording to fit practical line limit)

29 April 2024

     10:29  Th12/characters setting and extra story.txt/en‎‎ 7 changes history −24 [Eridanus‎ (7×)]
     
10:29 (cur | prev) −2 Eridanus talk contribs
     
10:29 (cur | prev) −6 Eridanus talk contribs
     
10:29 (cur | prev) −2 Eridanus talk contribs
     
10:29 (cur | prev) −4 Eridanus talk contribs
     
10:29 (cur | prev) −2 Eridanus talk contribs
     
10:28 (cur | prev) −6 Eridanus talk contribs
     
10:28 (cur | prev) −2 Eridanus talk contribs (consistency)
     10:14  Th095/Images/en diffhist +1 Blep talk contribs (Refine -> Refined)
     09:31  Th105/Spell cards/en diffhist +1 Eridanus talk contribs (気合 (kiai), or fighting spirit)

28 April 2024

     16:45  Th105/Spell cards/en diffhist 0 Eridanus talk contribs (whoops)

27 April 2024

     02:26  Th123/Spell cards/en‎‎ 49 changes history +8,149 [DJO Maverick‎ (49×)]
     
02:26 (cur | prev) +200 DJO Maverick talk contribs (Created page with "Only usable underground. Suwako sleeps and recovers health. Highly vulnerable, so use an underground move to confuse. This all depends on your deck and how well your enemy can read your moves, though.")
     
02:25 (cur | prev) +102 DJO Maverick talk contribs (Created page with "Splits and attacks the enemy. She can't move for a while, but her split bodies chase the enemy around.")
     
02:25 (cur | prev) +95 DJO Maverick talk contribs (Created page with "The scourge god obeys Suwako, and spreads curses around to the enemy. Can't escape once caught.")
     
02:24 (cur | prev) +158 DJO Maverick talk contribs (Created page with "Beams godly power from her limbs. There are no gaps other than the sides, so it's an unbeatable attack, but has a short range and can only be used in mid-air.")
     
02:24 (cur | prev) +199 DJO Maverick talk contribs (Created page with "A snake-shaped boulder springs from the ground and devours the enemy, Has a slow startup but can't be air blocked. For a frog god to be using a snake-like attack... is this her competing with Kanako?")
     
02:23 (cur | prev) +166 DJO Maverick talk contribs (Created page with "Unleashes a torrent of water from the back of the screen. For her, who created the earth, bending rivers is a piece of cake. If she's performing at her best, that is.")
     
02:22 (cur | prev) +205 DJO Maverick talk contribs (Created page with "Throws metal rings that jump around inside the screen. Releases three of them, so there's not really a lot of places to run. It's a wonderful skill, but note that the rings will disappear if Suwako is hit.")
     
02:22 (cur | prev) +107 DJO Maverick talk contribs (Created page with "Shoots out a flurry of water bullets from her hands. After a period of time, they rain down upon the enemy.")
     
02:21 (cur | prev) +148 DJO Maverick talk contribs (Created page with "A giant stone hand appears and squishes the enemy in a pincer attack. Can be used as a surprise attack underground but beware- there are large gaps.")
     
02:21 (cur | prev) +103 DJO Maverick talk contribs (Created page with "A spellcard that drowns the enemy in water. A good projectile attack that can be used above the ground.")
     
02:20 (cur | prev) +134 DJO Maverick talk contribs (Created page with "A giant frog aura surrounds Suwako and attacks the enemy. Immune to attacks and fast. Good hitbox, also usable for defensive purposes.")
     
02:20 (cur | prev) +181 DJO Maverick talk contribs (Created page with "In return for not being able to use Mishaguji's powers for the duration of the match, this move imparts a permanent penalty on the enemy which lowers their defense at certain times.")
     
02:19 (cur | prev) +144 DJO Maverick talk contribs (Created page with "Rides a frog-shaped boulder from underground and thrusts into the enemy. Pretty strong attack, and if done correctly, can't easily be countered.")
     
02:19 (cur | prev) +192 DJO Maverick talk contribs (Created page with "Four aimed beams of light shoot out from each of Suwako's limbs. Can only be used in mid-air, but the attack covers a very large area. The number of beams shot increases and the level goes up.")
     
02:18 (cur | prev) +247 DJO Maverick talk contribs (Created page with "Brings down rain sprinkler-style from overhead. Projectiles are dense and cover a great range. A pretty normal attack, comparatively. More shots can be fired as long as the button is held down. Water drop bullet size enlarges as the level goes up.")
     
02:17 (cur | prev) +206 DJO Maverick talk contribs (Created page with "Mishaguji's power springs forth from Suwako's feet, creating a vortex of cursed energy, which will affect the enemy. Can be used underground or standing up. Area of effect enlarges if the attack is charged.")
     
02:17 (cur | prev) +169 DJO Maverick talk contribs (Created page with "Collects jades from underground and shoots them as high-speed projectiles. Short delay before firing, but a powerful attack that can be used both above and below ground.")
     
02:16 (cur | prev) +145 DJO Maverick talk contribs (Created page with "Spins a light-infused metal ring around, and attacks the enemy. Can be used in the air, or on the lily, and is an extremely useful anti-air move.")
     
02:16 (cur | prev) +174 DJO Maverick talk contribs (Created page with "A water frog springs from Suwako's hat and bounces on the ground towards the enemy. Explodes when near. Because the frog is slow, it is possible to attack while it is moving.")
     
02:15 (cur | prev) +305 DJO Maverick talk contribs (Created page with "Using the power of Mishaguji, the scourge god, shoots out homing clouds. They're weak but they can curse the enemy with adverse effects if they hit. At high levels, the opponent will still get cursed even when the move is guarded. Only usable on the ground. The cloud size enlarges as the level increases.")
     
02:14 (cur | prev) +133 DJO Maverick talk contribs (Created page with "A diving attack towards the earth. Tackles the enemy and damages the area. Can also be used underground to catch the enemy off guard.")
     
02:13 (cur | prev) +169 DJO Maverick talk contribs (Created page with "Shoots out a frog-like aura. The silhouette itself can't be hit but can be used to restrain the enemy, so it's useful in melee combat. Can be used below or above ground.")
     
02:12 (cur | prev) +92 DJO Maverick talk contribs (Created page with "An attack that spews water from Suwako's feet. She rides the water and attacks from the air.")
     
02:11 (cur | prev) +241 DJO Maverick talk contribs (Created page with "Increases the circulation of nuclear energy in the body. Once the limit is exceeded, Okuu turns into a scorching sun which burns everything around. The sun's hitbox is very large and it can't be blocked. An intensely hot skill, even for her.")
     
02:11 (cur | prev) +171 DJO Maverick talk contribs (Created page with "Creates a barrier in front of herself. The barrier will continue to be in front of Okuu until it takes a fixed number of attacks, or until a certain amount of time passes.")
     
02:10 (cur | prev) +133 DJO Maverick talk contribs (Created page with "Draws energy from the earth and creates a sun on the spot. The sun manifests itself in a fixed place, and burns the surrounding area.")
     
02:10 (cur | prev) +206 DJO Maverick talk contribs (Created page with "Fusion energy surrounds Okuu and activates when she flies or dashes forward towards the enemy. Requires precision, so a bird-brain like Okuu can't think of any other attacks when attempting to use this one.")
     
02:09 (cur | prev) +164 DJO Maverick talk contribs (Created page with "Propels herself using a large amount of fusion energy in this rushing attack. Races back and forth across the screen many times to hit the enemy in multiple places.")
     
02:08 (cur | prev) +169 DJO Maverick talk contribs (Created page with "A fusion reaction occurs within Okuu, and a silhouette in the shape of a brilliantly shining bird attacks the enemy. A skill that shows the true spirit of the hell crow.")
     
02:08 (cur | prev) +195 DJO Maverick talk contribs (Created page with "Creates a blade-like energy beam from the control rod. Limited range, but if used at close range, the move covers quite a large area. She sometimes uses this as a big flashlight... seriously now?")
     
02:07 (cur | prev) +168 DJO Maverick talk contribs (Created page with "A great technique which infuses the ground with nuclear energy, turning it to magma and spewing it everywhere. New magma spouts erupt from locations where magma landed.")
     
02:06 (cur | prev) +170 DJO Maverick talk contribs (Created page with "Creates an energy mass that has gravity, and shoots it forwards. She will continue to inject energy into this mass. This massive attack uses up all the cards in her hand.")
     
02:05 (cur | prev) +165 DJO Maverick talk contribs (Created page with "Generates a nuclear fusion reaction above Okuu. The energy produced by the reaction creates a sun-like object, which attacks going downward when it has grown enough.")
     
02:04 (cur | prev) +143 DJO Maverick talk contribs (Created page with "Attacks by controlling spheres of stabilized nuclear energy along a set orbit. Covers to the top of the screen so can also be used for defense.")
     
02:04 (cur | prev) +141 DJO Maverick talk contribs (Created page with "Throws a ring of nuclear energy at the opponent. The energy ring moves backwards after a while, and hits the enemy a second time from behind.")
     
02:03 (cur | prev) +162 DJO Maverick talk contribs (Created page with "Collects a huge amount of nuclear energy and burns everything in front of her. Extremely powerful with a huge range, but Okuu is completely exposed from the back.")
     
02:03 (cur | prev) +144 DJO Maverick talk contribs (Created page with "Collects nuclear energy and fires. A very simple use of Okuu'a ability, virtually impossible to erase from the front due to it's high firepower.")
     
02:02 (cur | prev) +197 DJO Maverick talk contribs (Created page with "The B button places a nuclear marker. The C button unleashes a wave of energy from the markers using Okuu as a vertex. If you move after the attack starts, the energy waves will adjust accordingly.")
     
02:02 (cur | prev) +179 DJO Maverick talk contribs (Created page with "Unleashes waves of light, then gathers and points them to fire in any direction she wants. Holding down the button concentrates fires and makes the attack as powerful as possible.")
     
02:00 (cur | prev) +168 DJO Maverick talk contribs (Created page with "Charges up energy until she gets close to the enemy and then fires it at her. A move between a charge and a projectile, useful for whittling down the opponent's spirit.")
     
01:59 (cur | prev) +163 DJO Maverick talk contribs (Created page with "Pins down the enemy and stomps her with her left foot, infused with fission energy. The move is a kind of throw, so can't be blocked; the enemy is at Okuu's mercy.")
     
01:58 (cur | prev) +174 DJO Maverick talk contribs (Created page with "An energy ball spins and follows Okuu. The ball itself can be used as a shield or a weapon, and is an excellent tool for Okuu, whose moves are usually very wide and sweeping.")
     
01:58 (cur | prev) +186 DJO Maverick talk contribs (Created page with "Collects nuclear energy over her head and throws it at the ground. She can collect energy for as long as she wants, and the projectile is not affected by other bullets until it explodes.")
     
01:57 (cur | prev) +196 DJO Maverick talk contribs (Created page with "Creates a nuclear reaction underground and shoots the energy diagonally upwards at the enemy. Can also shoot towards the enemy from the back, so it's quite easy to try to use this skill in chains.")
     
01:57 (cur | prev) +169 DJO Maverick talk contribs (Created page with "Propels herself forward using nuclear fusion and attacks. Huge hitbox and extremely powerful, but she's quite exposed after she moves off the screen, which is a problem.")
     
01:56 (cur | prev) +187 DJO Maverick talk contribs (Created page with "Moves diagonally upwards and leaves a trail of energy balls behind her. They begin moving outwards after a short time delay. She has no idea she's attacking, she just thinks she's moving.")
     
01:55 (cur | prev) +137 DJO Maverick talk contribs (Created page with "Creates a sun-like object above her head, and pulses light particles at the enemy. Holding the button down will make the attack stronger.")
     
01:54 (cur | prev) +132 DJO Maverick talk contribs (Created page with "Shoots nuclear radiation around which then ascends in a helix and burns enemies. At high levels, Okuu herself also becomes a hitbox.")
     
01:54 (cur | prev) +115 DJO Maverick talk contribs (Created page with "Sears the ground using her control rod. The actual heat wave has no hitbox, but the ground explodes in this attack.")

25 April 2024

     04:01  Th123/Spell cards/en‎‎ 114 changes history +18,247 [DJO Maverick‎ (114×)]
     
04:01 (cur | prev) −1 DJO Maverick talk contribs
     
03:59 (cur | prev) 0 DJO Maverick talk contribs
     
03:59 (cur | prev) 0 DJO Maverick talk contribs
     
03:58 (cur | prev) 0 DJO Maverick talk contribs
     
03:33 (cur | prev) +193 DJO Maverick talk contribs (Created page with "A powerful skill that creates nine boundaries. Severely limits the opponent's ability to move, and as long as they are not touched they will continue to be on the screen, so Sanae can dominate.")
     
03:33 (cur | prev) +182 DJO Maverick talk contribs (Created page with "Creates a star-shaped seal which flies towards the sky. A miraculous, hot light beams down from the sky, and covers the upper half of the screen. An all-encompassing anti-air attack.")
     
03:32 (cur | prev) +120 DJO Maverick talk contribs (Created page with "Calls down a bright star above the enemy's head. The star can move up and down, and sprinkle down stardust on the enemy.")
     
03:32 (cur | prev) +178 DJO Maverick talk contribs (Created page with "A powerful melee spellcard that allows Sanae to rain down blows from above the enemy. She's invincible during and after the attack, but she's vulnerable before the attack begins.")
     
03:31 (cur | prev) +137 DJO Maverick talk contribs (Created page with "Large undulating waves appear. While they're slow, they can hit the enemy even if she is far away, and Sanae can also continue attacking.")
     
03:31 (cur | prev) +195 DJO Maverick talk contribs (Created page with "Shoots out a random bunch of omikuji. Since she has no idea what the results of this attack are until it's over, it could end up hurting her, or it could deal damage disproportionate to its cost.")
     
03:30 (cur | prev) +171 DJO Maverick talk contribs (Created page with "Creates a giant star-shaped seal which forms an impenetrable barrier. An excellent defense skill. A bit slow on the start-up but it creates a long period of invincibility.")
     
03:29 (cur | prev) +171 DJO Maverick talk contribs (Created page with "Projects the shape of a star and attacks the enemy with light. Speed is slow but coverage is good, so the move is a good way to limit the opponent on ground or in the air.")
     
03:29 (cur | prev) +192 DJO Maverick talk contribs (Created page with "Throws a large number of charms at the enemy. Because there are a lot of them, they're not too powerful, but the attack is dense and covers Sanae well, so this skill can be used pretty freely.")
     
03:28 (cur | prev) +210 DJO Maverick talk contribs (Created page with "A skill that uses Suwako's power. She manifests herself and tunnels underground. If the enemy approaches her, she attacks them like a mine. This move can't be grazed, so it's good for limiting movement options.")
     
03:27 (cur | prev) +175 DJO Maverick talk contribs (Created page with "A skill that uses Kanako's power. Kanako manifests herself and rains down onbashira on the enemy. Sanae's impervious during this attack. A very difficult counter to deal with.")
     
03:26 (cur | prev) +175 DJO Maverick talk contribs (Created page with "Throws charms which then disappear underground and explode in front of the enemy. Since they're underground, they can't be stopped by the enemy, so they're slower as a result.")
     
03:26 (cur | prev) +108 DJO Maverick talk contribs (Created page with "Stars appear above Sanae's head, and fall towards the enemy. The area covered by this attack is pretty high.")
     
03:25 (cur | prev) +207 DJO Maverick talk contribs (Created page with "A skill that uses Suwako's power. Suwako manifests herself and attacks the enemy directly in a crushing combo move. She's faster than Sanae, so it is possible to move around freely and attack simultaneously.")
     
03:24 (cur | prev) +151 DJO Maverick talk contribs (Created page with "A skill that uses Kanako's power. Kanako manifests herself and creates a wind gust on the field. If the wind hits other winds, it can move up and down.")
     
03:24 (cur | prev) +150 DJO Maverick talk contribs (Created page with "Throws out a charm that becomes a white snake which flies into the sky. However, once the enemy moves, it takes a 90-degree turn and chases the enemy.")
     
03:23 (cur | prev) +173 DJO Maverick talk contribs (Created page with "A ranged skill that creates water waves. The water is weaker the farther away it is from Sanae. The wave extends out as far as it can, canceling enemy bullets along the way.")
     
03:22 (cur | prev) +205 DJO Maverick talk contribs (Created page with "A skill that uses Suwako's power. Suwako manifests herself and creates a bubble that protects Sanae. The bubble stays stationary until it has absorbed a set amount of damage or a set amount of time passes.")
     
03:21 (cur | prev) +133 DJO Maverick talk contribs (Created page with "A skill that uses Kanako's power. Kanako manifests herself and charges towards the enemy in this standard attack. Pretty easy to use.")
     
03:20 (cur | prev) +180 DJO Maverick talk contribs (Created page with "Sanae throws omikuji bombs at the opponent, which then deal damage depending on the fortune inside. Since Sanae herself doesn't know what's inside, only god knows what will happen.")
     
03:19 (cur | prev) +148 DJO Maverick talk contribs (Created page with "Calls down a divine wind to the field, and creates a tornado. Not really harmful, but becomes dangerous when it comes into contact with other winds.")
     
03:18 (cur | prev) +133 DJO Maverick talk contribs (Created page with "Shoot temperaments at the enemy in this ranged attack. If it hits the enemy, the temperament expands and changes the current weather.")
     
03:18 (cur | prev) +194 DJO Maverick talk contribs (Created page with "Swing the Sword of Scarlet Thought around blindly, cutting the enemy into pieces. There's a lot of slicing and dicing in this attack, but not much else, so it's a bit weird to call it a "skill."")
     
03:17 (cur | prev) +170 DJO Maverick talk contribs (Created page with "Launch upwards surrounded with temperament, fully utilizing the tough, hardened bodies of celestials. She is invincible from the start, and can use it in the air as well.")
     
03:17 (cur | prev) +198 DJO Maverick talk contribs (Created page with "Using the Sword of Scarlet Thought, control the temperaments and attack twice: once with a ranged attack that brings her closer to the enemy, and another attack that propels her away from the enemy.")
     
03:16 (cur | prev) +201 DJO Maverick talk contribs (Created page with "Pelt the enemy with small keystones. The stones grow over time, and release an earthquake if Tenshi attacks it. The bigger the stones, the stronger the earthquake, but will shatter if they get too big.")
     
03:16 (cur | prev) +204 DJO Maverick talk contribs (Created page with "Throw the Sword of Scarlet Thought with a hearty flick, and it returns like a boomerang or when she uses another sword attack. If she catches it normally, there will be a moment of weakness, so watch out.")
     
03:15 (cur | prev) +176 DJO Maverick talk contribs (Created page with "Five bolts of lightning trace the shape of a star, and advance in the shape of a claw. This is a very high level skill for Dragon's Messengers, the spokespeople of the dragons.")
     
03:15 (cur | prev) +195 DJO Maverick talk contribs (Created page with "Uses her veil to delay the attack of the opponent. If she presses the guard button, she can expend one card in her hand to counter the attack. If she has enough cards, she can enter defense mode.")
     
03:14 (cur | prev) +204 DJO Maverick talk contribs (Created page with "A ranged attack that spreads balls of lightning around. You can somewhat control the movement of the lightning with the up and down keys. This lightning can communicate with others like it in dark clouds.")
     
03:13 (cur | prev) +161 DJO Maverick talk contribs (Created page with "Catches the opponent with her shawl in the air and shocks them. She's practiced for a very long time in order to get her shawl to behave the way she wants it to.")
     
03:13 (cur | prev) +89 DJO Maverick talk contribs (Created page with "Synchronizes body movements with the wind. Allows her to move at unthinkably fast speeds.")
     
03:08 (cur | prev) +199 DJO Maverick talk contribs (Created page with "Unleashes a blade filled with vengeful spirits which steal life from the enemy. The spirits fly back to Komachi and allow her to regain health. According to her, she doesn't use this skill too often.")
     
03:08 (cur | prev) +208 DJO Maverick talk contribs (Created page with "Collects vengeful spirits in the blade and slashes the opponent. If she touches the spirits that emerge from her scythe after the attack, she can regain some health. She can also cause the spirits to explode.")
     
03:07 (cur | prev) +189 DJO Maverick talk contribs (Created page with "Charges the enemy with her boat. A boat on land? She doesn't care too much, but since the boat was issued to her and she's wearing it down, her superior gets quite angry with her over this.")
     
03:06 (cur | prev) +203 DJO Maverick talk contribs (Created page with "A swarm of crows mobs the enemy. The crows obey the crow tengu, but the actual degree of control fluctuates according to her own power and popularity of the birds--- we'll leave that to your imagination.")
     
03:06 (cur | prev) +91 DJO Maverick talk contribs (Created page with "Uses the power of the wind to greatly increase your speed. The secret to the tengu's speed.")
     
03:05 (cur | prev) +175 DJO Maverick talk contribs (Created page with "Throws pebbles up into the air using the power of wind. Can be recalled anytime to rain down upon the enemy. The more rocks that are thrown upwards, the more rocks come down.")
     
03:04 (cur | prev) +200 DJO Maverick talk contribs (Created page with "A small tornado projectile is shot forwards, and sweeps the opponent into the air. Though it's considered a small attack, it sweeps the opponent fairly high in the air, so it's useful for suppression.")
     
03:03 (cur | prev) +204 DJO Maverick talk contribs (Created page with "Unleashes waves of madness, throwing the enemy into utter mental chaos, unable to tell where Reisen is. Reisen doesn't really contact other people, so she seems to use this move in real life pretty often.")
     
03:03 (cur | prev) +129 DJO Maverick talk contribs (Created page with "A wave that will make the enemy insane. She will see hallucinations of Reisen, and will receive damage from these hallucinations.")
     
02:54 (cur | prev) +169 DJO Maverick talk contribs (Created page with "Sends strong ESP waves skyward in this wide-range attack. This was used originally to communicate with moon rabbits, but that function will probably never be used again.")
     
02:53 (cur | prev) +129 DJO Maverick talk contribs (Created page with "The enemy sees various illusions while Reisen dashes. The point of reappearance can be chosen with the arrow keys before dashing.")
     
02:53 (cur | prev) +144 DJO Maverick talk contribs (Created page with "Suika becomes huge and throws consecutive punches at the enemy. This move is full of defensive holes so be prepared before you take this gamble.")
     
02:52 (cur | prev) +155 DJO Maverick talk contribs (Created page with "Using gravity, draws the enemy towards her, and unconsciously uses gravitational forces to throw the enemy far. You can control where she throws the enemy.")
     
02:51 (cur | prev) +87 DJO Maverick talk contribs (Created page with "An all-around great skill, fires a fast blue-white ball of flame that tracks the enemy.")
     
02:51 (cur | prev) +123 DJO Maverick talk contribs (Created page with "Stomps the ground, and sends shockwaves around. She jumps in this attack, so it's very deceiving, but it's not very strong.")
     
02:50 (cur | prev) +190 DJO Maverick talk contribs (Created page with "A large number of eyes appear staring at the enemy. Once the eyes see an exploitable weakness, they attack. It seems this is how Yukari knows what's going on in all of Gensokyo at all times.")
     
02:49 (cur | prev) +122 DJO Maverick talk contribs (Created page with "Places a gap door, instantly moving to it when needed. Very fast speed, usable freely for escape and easy to carry around.")
     
02:49 (cur | prev) +182 DJO Maverick talk contribs (Created page with "An eye from the gap targets the enemy. It becomes a stationary platform that offers supporting fire. It follows a designated path, so it can be regarded as one of Yukari's familiars.")
     
02:48 (cur | prev) +178 DJO Maverick talk contribs (Created page with "Runs a straight boundary, splitting anything in place. Power-oriented technique. Being able to draw a boundary on anything means that there is nothing that can't be cut into two.")
     
02:47 (cur | prev) +152 DJO Maverick talk contribs (Created page with "Beams of light eminate[sic] from Yuyuko, and swarms of butterfly attack. It starts out weak, but becomes stronger and stronger as it is used more often.")
     
02:46 (cur | prev) +106 DJO Maverick talk contribs (Created page with "Unleashes a spiral of energy skywards. Takes a long time to prepare, but has unparalleled range and power.")
     
02:46 (cur | prev) +101 DJO Maverick talk contribs (Created page with "Yuyuko spins in place, using her sharp fans to hit the enemy. A graceful, beautiful and deadly dance.")
     
02:45 (cur | prev) +157 DJO Maverick talk contribs (Created page with "Yuyuko flies skywards, grabbing the enemy and throwing her. Since she depends on ghosts for this move, whenever she performs it she becomes extremely hungry.")
     
02:45 (cur | prev) +142 DJO Maverick talk contribs (Created page with "Ghosts fly out and advances towards the enemy repeatedly in this ranged attack. An attack that fully showcases the whimsical nature of ghosts.")
     
02:44 (cur | prev) +184 DJO Maverick talk contribs (Created page with "Mows down the enemy with all her strength. The only way to avoid this move is to move out of range. As she says, "Isn't this an elegant move?" Broken moves are also vampiric in nature.")
     
02:43 (cur | prev) +160 DJO Maverick talk contribs (Created page with "Creates a magical aura that drains life from the opponent on hit. It's very strong, but while it's active, her defense is lowered, so it's a double-edged sword.")
     
02:42 (cur | prev) +151 DJO Maverick talk contribs (Created page with "Gathers magic and forms a cross, then throws it at the enemy in a jumping attack. Casually forming a cross as if it were nothing is part of her appeal.")
     
02:42 (cur | prev) 0 DJO Maverick talk contribs
     
02:41 (cur | prev) +196 DJO Maverick talk contribs (Created page with "Hugs the opponent and sucks their blood. Because she has to approach from the front, there's quite a gap. The move can not be blocked and recovers life, so this move can definitely exert pressure.")
     
02:41 (cur | prev) +169 DJO Maverick talk contribs (Created page with "Blinks in behind the opponent and slices the enemy. Because she has to go behind the opponent, the attack is a bit slow, but you can mix up attack speeds for max effect.")
     
02:40 (cur | prev) +143 DJO Maverick talk contribs (Created page with "Deals repeated high-speed hits using Roukanken, and overwhelms the enemy while remaining invincible. A strong attack with very fast activation.")
     
02:40 (cur | prev) +111 DJO Maverick talk contribs (Created page with "Block the enemy's attack with Hakurouken, and then use quick footwork to rush the enemy in this massive attack.")
     
02:39 (cur | prev) +167 DJO Maverick talk contribs (Created page with "Jumps above the enemy and slashes down with all her might. Even if the enemy guards, it's a good move, and Youmu can exert massive pressure on the opponent from above.")
     
02:38 (cur | prev) +161 DJO Maverick talk contribs (Created page with "A short-range attack that unleashes a burst of energy from Youmu's sword. Even when it returns it hits the enemy, so it's a good skill for short-range attackers.")
     
02:37 (cur | prev) +169 DJO Maverick talk contribs (Created page with "Whirlpools of light form and attack from the side. They are individually weak, but since they come in succession and have a long duration, it can overwhelm the opponent.")
     
02:37 (cur | prev) +192 DJO Maverick talk contribs (Created page with "Jewelled pillars rise from the ground and impale the opponent in succession. The speed of this card is quite slow, but the player can exploit this to keep the enemy suppressed for a long time.")
     
02:36 (cur | prev) +175 DJO Maverick talk contribs (Created page with "Releases fuses up and down to the ceiling and floor. They have no power until lit with a fire attack, but can be used on ground or in mid-air, and the coverage is quite large.")
     
02:36 (cur | prev) +203 DJO Maverick talk contribs (Created page with "A resistance technique derived from earth magic. The body becomes hard for a while, and can deflect one attack. Defense and attack can get a bit crazy after this move, since she can take a lot of damage.")
     
02:35 (cur | prev) +154 DJO Maverick talk contribs (Created page with "A shapeshifting metal attack. Creates a sword from metal and throws it at the enemy. She can also wield the sword while moving by holding down the button.")
     
02:34 (cur | prev) +175 DJO Maverick talk contribs (Created page with "Anti-air wood magic. Balls of lightning appear from her hand, shoot upward, and explode. Because the basis of this attack is wood magic, it seems that it could be more stable.")
     
02:34 (cur | prev) +190 DJO Maverick talk contribs (Created page with "A restraint device created from water magic. Sprays non-damaging bubbles which trap the enemy in mid-air. The bubbles cannot be blocked, but won't have much of an effect unless they all hit.")
     
02:33 (cur | prev) +167 DJO Maverick talk contribs (Created page with "A physical manifestation of fire magic. Lashes fire at the enemy like a whip. Even though she has no strength, and the fire has no mass, it is still incredibly strong.")
     
02:32 (cur | prev) +180 DJO Maverick talk contribs (Created page with "Explosive-laden dolls march on the ground, resulting in a large-scale, long-lasting suppression attack. Destructive power is extremely high, and can potentially mow down the enemy.")
     
02:27 (cur | prev) +154 DJO Maverick talk contribs (Created page with "Many dolls attack the enemy at close range. Excellent speed and coverage, with pretty good range to boot. A spellcard that was developed as a last resort.")
     
02:27 (cur | prev) +187 DJO Maverick talk contribs (Created page with "A ranged attack that utilizes doll archers who will attack from behind the player. The trajectories of the arrows are scattered, but the arrows themselves are dense and cover a wide area.")
     
02:26 (cur | prev) +202 DJO Maverick talk contribs (Created page with "A technique that allows dolls to hide. The dolls will lie in wait as long as the button is held, and attack on release. The dolls can be attacked by the enemy even if they can't see them, so be careful.")
     
02:24 (cur | prev) +118 DJO Maverick talk contribs (Created page with "Throws a watch that stops time at the opponent. If it hits, she will be unable to defend Sakuya's attacks for a while.")
     
02:23 (cur | prev) −1 DJO Maverick talk contribs
     
02:23 (cur | prev) +102 DJO Maverick talk contribs (Created page with "Stops time and throws knife. Knife trails caused by time lag also materialize, and surround the enemy.")
     
02:22 (cur | prev) +167 DJO Maverick talk contribs (Created page with "Throws knives at high speed and they attack the enemy after a short time lag. Very hard to spot, and the knives go everywhere, but the last knife is the one that hits.")
     
00:22 (cur | prev) +222 DJO Maverick talk contribs (Created page with "Another Sakuya will appear right in front of the actual Sakuya. If you can input the buttons before she splits bodies, the two bodies will move independently. The reason behind this? A Sakuya from a different time etc etc.")
     
00:22 (cur | prev) +201 DJO Maverick talk contribs (Created page with "Throws phantom knives that manifest themselves physically in succession as they move towards the opponent. They disappear if Sakuya performs another attack, but have quite a large range of suppression.")
     
00:21 (cur | prev) +185 DJO Maverick talk contribs (Created page with "Throws knives, which then multiply and fly towards the opponent. The knives will try to hit the opponent on the sides, and will catch the opponent off guard as she is attempting to run.")
     
00:21 (cur | prev) +158 DJO Maverick talk contribs (Created page with "Knives float around and attack in sync, turning into bullets. The type, speed and angle of attacks can change, so this move is a great support during attacks.")
     
00:20 (cur | prev) +155 DJO Maverick talk contribs (Created page with "The ultimate bomb, the product of meticulous research. The bomb explodes after a time delay and can not be blocked. Definitely watch out for splash damage!")
     
00:19 (cur | prev) +143 DJO Maverick talk contribs (Created page with "Showers the stage with a large number of magic bombs. The bombs hit the ground and fly around in all different directions, but mostly forwards.")
     
00:19 (cur | prev) +205 DJO Maverick talk contribs (Created page with "Using the broom as a gun barrel, shoots a magic bullet straight up into the sky, which then falls on the opponent's head and explodes on the ground. The bullet also does some damage on its way up and down.")
     
00:18 (cur | prev) +110 DJO Maverick talk contribs (Created page with "Shoots concentrated, powerful lasers forward. Lasers widen with time. Mediocre results follow incorrect usage.")
     
00:18 (cur | prev) +134 DJO Maverick talk contribs (Created page with "The heaviest time bomb. Throws a bomb which then jumps and tumbles. After a while, it explodes with great force, damaging even Marisa.")
     
00:17 (cur | prev) +162 DJO Maverick talk contribs (Created page with "Creates a square border that increases attack power and guards against long-range attacks. While the barrier is raised, distance attacks will behave like ripples.")
     
00:16 (cur | prev) +172 DJO Maverick talk contribs (Created page with "A technique that creates a border from one's core. Its span is narrow and the duration is short. Being able to use it well from short distances is something to be proud of.")
     
00:13 (cur | prev) +111 DJO Maverick talk contribs (Created page with "A technique that creates a short-range border from above while upside down during a jump. A close-range attack.")
     
00:12 (cur | prev) +165 DJO Maverick talk contribs (Created page with "The Great Catfish will cause an earthquake to happen in the vicinity, the earthquake is indiscriminate and is a calamity which hits everything so caution is advised.")
     
00:12 (cur | prev) +168 DJO Maverick talk contribs (Created page with "On the first day of each month, only three drops of this mysterious water will fall, or so they say. On the first and second use, nothing happens, but on the third use?")
     
00:11 (cur | prev) +203 DJO Maverick talk contribs (Created page with "Control rods which can regulate the energy of nuclear fusion. A persistent effect that increases your attack power but lowers your defense, a double-edged sword. Plan your use of nuclear power carefully.")
     
00:11 (cur | prev) +209 DJO Maverick talk contribs (Created page with "To become filled with the power of the (so-called) Dragon. A star-shaped hat decoration. When used, one's chi energy will swell up and for a short amount of time, receiving a blow will not cause you to falter.")
     
00:10 (cur | prev) +220 DJO Maverick talk contribs (Created page with "A frog into which potent coldness was placed. The nearby ground is frozen, stepping in would be bad and your opponent would slip and fall. If you yourself steps on the power your advantageous position will slip and fall.")
     
00:10 (cur | prev) +100 DJO Maverick talk contribs (Created page with "A charm from the Moriya Shrine that can heal wounds, when used the body will recover a fixed amount.")
     
00:09 (cur | prev) +147 DJO Maverick talk contribs (Created page with "A celestial maiden's weapon, capable of manipulating the weather. When used, the laws of weather will be invoked, and the current weather will end.")
     
00:09 (cur | prev) +231 DJO Maverick talk contribs (Created page with "A wind and lightning bolt repelling raiment of dragon fish. When using this card, a successful strike will cause an invincible state to come into being that will interrupt attacks. Press down on this when defense becomes difficult.")
     
00:08 (cur | prev) +207 DJO Maverick talk contribs (Created page with "Coins that carry the distance manipulating powers of the Shinigami. Using the card will cause space to be freed up. The effect is meager, but the card has the feature that it can be used any number of times.")
     
00:08 (cur | prev) +120 DJO Maverick talk contribs (Created page with "A strong poison that inflicts damage upon the soul. When used and it's a hit, the opponent's top card will be destroyed.")
     
00:07 (cur | prev) +216 DJO Maverick talk contribs (Created page with "A Tengu fan that can manipulate the wind. With this in hand, the wind will affect your body to make it lighter and more agile. Speed is permanently increased with each use. Multiple uses further increase the effects.")
     
00:06 (cur | prev) +165 DJO Maverick talk contribs (Created page with "The treasure of the Oni from which an infinite quantity of sake flows. When used, card power will swell up allowing for 2 cards. A useful item for drawing attention.")
     
00:06 (cur | prev) +244 DJO Maverick talk contribs (Created page with "The card which fills you up with the power of the youkai of boundaries, a mysterious folding fan guard which when used, can then crash through all obligations to deliver a strike. If blocked there is a guard crush, otherwise there is no damage.")
     
00:05 (cur | prev) +225 DJO Maverick talk contribs (Created page with "A tool from the realms of the dead that summons spirits to draw near. When used, spirits will materialize and pursue the enemy. A danmaku good for slow pursuit, even if your original form is attacked, they will not disappear.")
     
00:05 (cur | prev) +266 DJO Maverick talk contribs (Created page with "Shutting out the light, a white custom parasol whose wielder, upon use, will block out the sun. It also acts as a danmaku repelling shield. When used, a defensive barrier will form to protect against projectile attacks. Actually there is an additional effect but...?")
     
00:04 (cur | prev) +214 DJO Maverick talk contribs (Created page with "A precious book that fills you up with magic power. The possessor's spiritual powers will activate, when used, rate of spirit orb recovery persistently increases, the more it's used the faster the rate of recovery.")

24 April 2024

     03:59  Th123/Spell cards/en‎‎ 55 changes history +7,644 [DJO Maverick‎ (55×)]
     
03:59 (cur | prev) 0 DJO Maverick talk contribs
     
03:58 (cur | prev) 0 DJO Maverick talk contribs
     
03:57 (cur | prev) 0 DJO Maverick talk contribs
     
03:55 (cur | prev) 0 DJO Maverick talk contribs
     
03:54 (cur | prev) 0 DJO Maverick talk contribs
     
03:53 (cur | prev) 0 DJO Maverick talk contribs
     
03:53 (cur | prev) 0 DJO Maverick talk contribs
     
03:52 (cur | prev) +155 DJO Maverick talk contribs (Created page with "Forms ice cubes overhead, and throws them at the enemy. She can only make them from her hands, so it's kind of tough for her to use this move while flying.")
     
03:52 (cur | prev) +84 DJO Maverick talk contribs (Created page with "Lowers her own body temperature, freezing the air around her. Touch her if you dare.")
     
03:52 (cur | prev) +133 DJO Maverick talk contribs (Created page with "Rolls a ball of ice. The ball continues to grow in size, and hurls itself at the enemy. Counts as a melee attack during the rolling.")
     
03:18 (cur | prev) +164 DJO Maverick talk contribs (Created page with "Explosively raises the level of chi in the body. During this time, all first hits on all combos are treated as counterhits and gain an extremely large attack bonus.")
     
03:17 (cur | prev) +163 DJO Maverick talk contribs (Created page with "Moves a large amount of chi directly into the enemy, then sparks the chi within them with a huge attack. Super effective against demons and undead… or maybe not.")
     
03:17 (cur | prev) +142 DJO Maverick talk contribs (Created page with "A special ranged attack that creates waves of chi that undulate like waves. They are really slow, but spread and limit the enemy’s movement.")
     
03:16 (cur | prev) +197 DJO Maverick talk contribs (Created page with "A flying, seven-colored, chi-filled kick. The kick suspends the enemy in mid-air, and Meiling can continue to hit her. Because of this, the move is slow on startup if you use it close to the enemy.")
     
03:16 (cur | prev) +165 DJO Maverick talk contribs (Created page with "A wild, chi-infused attack forwards. The hitbox is fan-shaped and covers the front. If the distance is correct, she can move on the ground and still remain in range.")
     
03:15 (cur | prev) +204 DJO Maverick talk contribs (Created page with "A three-tiered powerful attack. She can power through enemy attacks and still use this move; extremely powerful and able to be linked into, this is one move that can turn the tables completely in a match.")
     
03:15 (cur | prev) +199 DJO Maverick talk contribs (Created page with "An all-out attack upwards. Only invincible from the waist up, but has a large hitbox. The enemy falls down quickly, so it’s difficult to time, but it is possible to hit the enemy on their way down.")
     
03:14 (cur | prev) +155 DJO Maverick talk contribs (Created page with "Takes a while to create a huge, seven-colored bullet of chi. Even while being created, the bullet has a hitbox. On top of that, it also forms very quickly.")
     
03:14 (cur | prev) +120 DJO Maverick talk contribs (Created page with "Releases chi bullets forwards. A fairly standard ranged attack, and the bullets are easy to use because they’re large.")
     
03:13 (cur | prev) +140 DJO Maverick talk contribs (Created page with "Whips up a storm using powerful chi from all over her body. Because the chi is strong, she can fly into the sky. Great range, very reliable.")
     
03:13 (cur | prev) +123 DJO Maverick talk contribs (Created page with "Using all of her chi, she creates a whirlpool and attacks. A very handy and easy invincible attack and a staple of defense.")
     
03:12 (cur | prev) +204 DJO Maverick talk contribs (Created page with "Gathers chi from the surroundings and disperses it around. It should have been dispersed uniformly if one’s mind is calm, but because she’s always thinking about dinner and such, the paths are random.")
     
03:12 (cur | prev) +151 DJO Maverick talk contribs (Created page with "Using the counter-reaction from stomping the ground, she kicks strongly into the air. With a dragon like silhouette, this move is one of her favorites.")
     
03:11 (cur | prev) +185 DJO Maverick talk contribs (Created page with "Activates all chi within Meiling and makes her attacks stronger. The first hit she lands in this condition is extremely strong and is a counterhit. Becomes more powerful at high levels.")
     
03:10 (cur | prev) +100 DJO Maverick talk contribs (Created page with "Attacks overhead with this sweeping arc kick. A mid-level attack, hard to be bested even in mid-air.")
     
03:10 (cur | prev) +138 DJO Maverick talk contribs (Created page with "Creates a barrier of chi out of a whirlpool- shaped chi flow, which absorbs all projectile attacks. Her way of caring for the environment.")
     
03:09 (cur | prev) +136 DJO Maverick talk contribs (Created page with "Stomps the ground and deals damage to the enemy with a wave. In Gensokyo, where most battles are aerial, this move sees very little use.")
     
03:08 (cur | prev) +202 DJO Maverick talk contribs (Created page with "Gathers chi into the arms and unleashes a huge attack from her entire body. The first time she tried it, she destroyed the wall of the Scarlet Devil Mansion, so this is an extremely intimidating attack.")
     
03:08 (cur | prev) +196 DJO Maverick talk contribs (Created page with "First unleashes a high-speed punch and then fires a few balls of chi at the enemy to stop her. Finally, she unleashes one last powerful punch. A move created to suppress and then pummel the enemy.")
     
03:07 (cur | prev) +158 DJO Maverick talk contribs (Created page with "Directs chi towards the earth and it spreads throughout the ground and attacks. The release and cycling of chi through the earth is of fundamental importance.")
     
03:07 (cur | prev) +140 DJO Maverick talk contribs (Created page with "A chi bomb that directly attacks the upper diagonal. Connecting with the fist also causes damage, so it’s a great anti-air and melee move.")
     
01:57 (cur | prev) +204 DJO Maverick talk contribs (Created page with "Shoots out a powerful freezing beam in three directions. It'd likely be stronger if she had more beams, but four is too much for her, so the beams last longer as a compromise. Can she only count to three?")
     
01:57 (cur | prev) +183 DJO Maverick talk contribs (Created page with "Attacks with frozen particles created from lowering the temperature. They only do damage at this temperature, but it's pretty annoying to have them stick to you, so you run from them.")
     
01:56 (cur | prev) +184 DJO Maverick talk contribs (Created page with "Beats down the enemy with a huge ice cube. It's powerful, got a huge hitbox, and can't be blocked in mid-air. She wanted something that looked tough, and this is what she came up with.")
     
01:55 (cur | prev) +153 DJO Maverick talk contribs (Created page with "Creates an icicle sword and thrusts towards the enemy. It's hard to create icicles in the shape that she wants, but that's probably because she's dumb...")
     
01:55 (cur | prev) +188 DJO Maverick talk contribs (Created page with "Spins in place and creates a large ice tornado. The tornado becomes larger with time, and expands towards a specific direction. There's a few seconds of invincibility after this move, too.")
     
01:54 (cur | prev) +180 DJO Maverick talk contribs (Created page with "Spins in place and creates icicles which shoot out in all directions. Average power, but great range. An attack that was born out of Cirno's desire to hit the enemy in many places.")
     
01:54 (cur | prev) +106 DJO Maverick talk contribs (Created page with "Shoots out snowballs on all sides. They freeze in mid air, and then begin moving again after a time delay.")
     
01:53 (cur | prev) +179 DJO Maverick talk contribs (Created page with "A spinning kick from the heavens. The longer this attack hits, the more powerful it is, but Cirno gets dizzy after a while. There's really just no reason for her to be spinning...")
     
01:53 (cur | prev) +172 DJO Maverick talk contribs (Created page with "Creates and shoots out a wave of extremely cold ice cubes. The cubes become ice lances, and cut the enemy. It's harder for her to avoid her own attack than use this attack.")
     
01:52 (cur | prev) +140 DJO Maverick talk contribs (Created page with "Freezes the entire ground in an instant and stops the enemy cold. Not a powerful move by itself, so comboing is necessary. Use when annoyed.")
     
01:52 (cur | prev) +176 DJO Maverick talk contribs (Created page with "Rapid-fires icicles from her hands. They're fast and have good range, but are bad at cancelling enemy shots, so there's a chance that Cirno might be hit by a long-range attack.")
     
01:51 (cur | prev) +175 DJO Maverick talk contribs (Created page with "Creates a weapon from ice, and using that, pierces the enemy. There's a few weapons she can create with ice, but since she has no idea how to use them, they're pretty useless.")
     
01:50 (cur | prev) +154 DJO Maverick talk contribs (Created page with "Shoots out a wave of cold at a short distance, and freezes the enemy. No point in guarding this move. If this move is grazed, Cirno is pretty defenseless.")
     
01:50 (cur | prev) +132 DJO Maverick talk contribs (Created page with "Goes in for a flying spin kick while generating ice all around. There's actually no need for the spinkick, but she thinks it's cool.")
     
01:49 (cur | prev) +128 DJO Maverick talk contribs (Created page with "Fires a frost beam in three directions. A good, stable all around move, born from the simple idea that three is better than one.")
     
01:49 (cur | prev) +182 DJO Maverick talk contribs (Created page with "Creates frost pillars at her feet and shoots them into the sky as projectiles. The pillars can hit even as they're being formed. Useful not only as anti-air, but also at close range.")
     
01:48 (cur | prev) +144 DJO Maverick talk contribs (Created page with "Shoots out an unstable low temperature ice block. The block approaches the enemy and shatters. If the hit is good, there'll be a pleasant sound.")
     
01:48 (cur | prev) +69 DJO Maverick talk contribs (Created page with "Covers herself with ice and tackles the enemy. A quick, decent skill.")
     
01:47 (cur | prev) +165 DJO Maverick talk contribs (Created page with "Injects a great amount of cold air at her feet and creates large frost pillars that thrust her opponent into the sky. A byproduct of her freezing frogs all the time.")
     
01:45 (cur | prev) +180 DJO Maverick talk contribs (Created page with "The damage taken by the possessor will be partially taken by this gratitude evoking doll. The effects are small, but persist. Using more than one will continue to increase defense.")
     
01:45 (cur | prev) +198 DJO Maverick talk contribs (Created page with "A youkai forged sword that cuts away hesitation, when used, the current action will be interrupted while a dash movement will begin, an excellent card for covering large amounts of distance quickly.")
     
01:44 (cur | prev) +122 DJO Maverick talk contribs (Created page with "A strange pocket timepiece that stops time when used. During the middle of use, you cannot act. A movement affecting card.")
     
01:44 (cur | prev) +182 DJO Maverick talk contribs (Created page with "Drawn out of mushrooms from the Forest of Magic into a magic power restoration drug, after taking a dose, spiritual power regenerates very quickly, also spirit orb limit is restored.")
     
01:43 (cur | prev) +194 DJO Maverick talk contribs (Created page with "Instantly encloses the surrounding space with a magic barrier, a defensive card that repels nearby enemies and sends them flying. Has a long safe invincibility duration providing great security.")

23 April 2024

     10:35  Th12/characters setting and extra story.txt/en‎‎ 6 changes history +20 [Eridanus‎ (6×)]
     
10:35 (cur | prev) −2 Eridanus talk contribs
     
10:34 (cur | prev) +12 Eridanus talk contribs
     
09:34 (cur | prev) −2 Eridanus talk contribs
     
09:17 (cur | prev) +3 Eridanus talk contribs
     
09:11 (cur | prev) −4 Eridanus talk contribs
     
09:11 (cur | prev) +13 Eridanus talk contribs

22 April 2024

     23:00  Th12/Sanae B's Extra/en‎‎ 5 changes history +39 [Eridanus‎ (5×)]
     
23:00 (cur | prev) +9 Eridanus talk contribs
     
22:59 (cur | prev) +14 Eridanus talk contribs
     
22:52 (cur | prev) +17 Eridanus talk contribs
     
22:51 (cur | prev) −4 Eridanus talk contribs
     
22:51 (cur | prev) +3 Eridanus talk contribs
     22:37  Th105/Spell cards/en‎‎ 35 changes history +3 [DJO Maverick‎ (35×)]
     
22:37 (cur | prev) 0 DJO Maverick talk contribs
     
22:36 (cur | prev) 0 DJO Maverick talk contribs
     
22:35 (cur | prev) 0 DJO Maverick talk contribs
     
22:35 (cur | prev) 0 DJO Maverick talk contribs
     
22:34 (cur | prev) 0 DJO Maverick talk contribs
     
22:31 (cur | prev) 0 DJO Maverick talk contribs
     
22:30 (cur | prev) 0 DJO Maverick talk contribs
     
22:30 (cur | prev) 0 DJO Maverick talk contribs
     
22:29 (cur | prev) 0 DJO Maverick talk contribs
     
22:28 (cur | prev) 0 DJO Maverick talk contribs
     
22:27 (cur | prev) 0 DJO Maverick talk contribs
     
22:27 (cur | prev) 0 DJO Maverick talk contribs
     
22:26 (cur | prev) 0 DJO Maverick talk contribs
     
22:26 (cur | prev) 0 DJO Maverick talk contribs
     
22:25 (cur | prev) 0 DJO Maverick talk contribs
     
22:25 (cur | prev) 0 DJO Maverick talk contribs
     
22:24 (cur | prev) +1 DJO Maverick talk contribs
     
22:23 (cur | prev) 0 DJO Maverick talk contribs
     
22:22 (cur | prev) 0 DJO Maverick talk contribs
     
22:22 (cur | prev) 0 DJO Maverick talk contribs
     
22:21 (cur | prev) 0 DJO Maverick talk contribs
     
22:17 (cur | prev) 0 DJO Maverick talk contribs
     
22:15 (cur | prev) 0 DJO Maverick talk contribs
     
22:14 (cur | prev) 0 DJO Maverick talk contribs
     
22:13 (cur | prev) +1 DJO Maverick talk contribs
     
22:10 (cur | prev) 0 DJO Maverick talk contribs
     
22:09 (cur | prev) 0 DJO Maverick talk contribs
     
22:08 (cur | prev) 0 DJO Maverick talk contribs
     
22:04 (cur | prev) 0 DJO Maverick talk contribs
     
22:03 (cur | prev) 0 DJO Maverick talk contribs
     
22:03 (cur | prev) 0 DJO Maverick talk contribs
     
22:02 (cur | prev) 0 DJO Maverick talk contribs
     
22:00 (cur | prev) 0 DJO Maverick talk contribs
     
22:00 (cur | prev) 0 DJO Maverick talk contribs
     
21:59 (cur | prev) +1 DJO Maverick talk contribs
     22:22  Th12/Sanae A's Extra/en‎‎ 4 changes history +25 [Eridanus‎ (4×)]
     
22:22 (cur | prev) +9 Eridanus talk contribs
     
22:00 (cur | prev) −4 Eridanus talk contribs
     
22:00 (cur | prev) +17 Eridanus talk contribs
     
21:59 (cur | prev) +3 Eridanus talk contribs
     21:51  Th123/Spell cards/en‎‎ 3 changes history +387 [DJO Maverick‎ (3×)]
     
21:51 (cur | prev) +102 DJO Maverick talk contribs (Created page with "Gathers chi into her arms and punches and stomps the enemy. At high levels, the stomps also do damage.")
     
21:48 (cur | prev) +114 DJO Maverick talk contribs (Created page with "A semicircle of chi circles and is released as a forward beam. Limited range, but instantaneous. High penetration.")
     
21:47 (cur | prev) +171 DJO Maverick talk contribs (Created page with "Creates icicles and shoots them towards the enemy. They're weak, but holding down the button will make more of them. Attack speed is high, good for pinning down the enemy.")

21 April 2024

     17:38  Th12/Marisa B's Extra/en diffhist −4 Eridanus talk contribs
     17:13  Th12/Marisa A's Extra/en diffhist +19 Eridanus talk contribs
     17:05  Th105/Spell cards/en‎‎ 157 changes history −1 [DJO Maverick‎ (157×)]
     
17:05 (cur | prev) 0 DJO Maverick talk contribs
     
17:04 (cur | prev) 0 DJO Maverick talk contribs
     
17:04 (cur | prev) 0 DJO Maverick talk contribs
     
17:03 (cur | prev) 0 DJO Maverick talk contribs
     
17:02 (cur | prev) 0 DJO Maverick talk contribs
     
17:01 (cur | prev) 0 DJO Maverick talk contribs
     
17:01 (cur | prev) 0 DJO Maverick talk contribs
     
17:00 (cur | prev) 0 DJO Maverick talk contribs
     
17:00 (cur | prev) 0 DJO Maverick talk contribs
     
16:59 (cur | prev) 0 DJO Maverick talk contribs
     
16:55 (cur | prev) 0 DJO Maverick talk contribs
     
16:54 (cur | prev) 0 DJO Maverick talk contribs
     
16:53 (cur | prev) 0 DJO Maverick talk contribs
     
16:53 (cur | prev) 0 DJO Maverick talk contribs
     
16:52 (cur | prev) 0 DJO Maverick talk contribs
     
16:52 (cur | prev) 0 DJO Maverick talk contribs
     
16:51 (cur | prev) 0 DJO Maverick talk contribs
     
16:51 (cur | prev) 0 DJO Maverick talk contribs
     
16:51 (cur | prev) 0 DJO Maverick talk contribs
     
16:50 (cur | prev) 0 DJO Maverick talk contribs
     
16:50 (cur | prev) 0 DJO Maverick talk contribs
     
16:48 (cur | prev) 0 DJO Maverick talk contribs
     
16:48 (cur | prev) 0 DJO Maverick talk contribs
     
16:48 (cur | prev) 0 DJO Maverick talk contribs
     
16:47 (cur | prev) 0 DJO Maverick talk contribs
     
16:47 (cur | prev) 0 DJO Maverick talk contribs
     
16:46 (cur | prev) 0 DJO Maverick talk contribs
     
16:46 (cur | prev) 0 DJO Maverick talk contribs
     
16:45 (cur | prev) 0 DJO Maverick