Th06/Reimu's Scenario/en-tyke

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This page is a translated version of the page Th06/Reimu's Scenario and the translation is 15% complete.


Gnome-colors-gtk-edit.svg msg1.dat.jdiff

Reimu

#0@60

Reimu

#0@60It's bin eur while since uz last job. It sure feels girt.

Reimu

#0@61Ther's reeight few evil spirits when ah nip out durin' t' day, soa ah'm tryin' uz jouce a' neet, bur...

Reimu

#0@62It's sa dark, I doun't kna wheear ah should go.

Reimu

#0@83Bur...

Reimu

#0@84It's sa romantic art int' back o' t' shrine a' neet. (← carefree)

Rumia enters

Rumia

#0@124Aa, it sure is~ Wi ghosts 'n orl, it's reight gud.

Reimu

#0@135...Uh, an' tha are?

#0@135T' Youkai o' Darkness Rumia

Rumia

#0@136Dint we just meet eur few moments agoa? Could it be thas night-blin'?

Reimu

#0@137'Umans can't see reeight well int' dark!

Rumia

#0@138Oh? Bur ah might've seen fowk who work onny a' neet.

Reimu

#0@139For those kinds, tha can av for tea.

Rumia

#0@140Oh~ is 'a' so~

Reimu

#0@141Theur norrz, thas i' uz way.

Apparitions stalk t' Neet

Rumia

#0@142Sa can ah ea' dis kin' o' 'uman i' front o' uz?

Reimu

#0@143Ivva 'eard t' phrase... 'good medicine tastes bad'?

Rumia defeated

Reimu

#1@60O' course, ta kna whetha it's gud or not,

Reimu

#1@60tha av ta try it for thissen.


Gnome-colors-gtk-edit.svg msg2.dat.jdiff
Daiyousei enters
Daiyousei defeated

Reimu

#0@60Wor dis lake dis gurt?

Reimu

#0@61Ah can't see thru dis mist. wha' an 'eadache

Reimu

#0@62

Cirno enters
Tomboyish Lass i' Love

#0@92

Cirno

#0@92

Reimu

#0@93

Cirno

#0@94

Reimu

#0@95

Cirno

#0@96

Cirno

#0@97

Cirno defeated

Reimu

#1@60

Reimu

#1@60


Gnome-colors-gtk-edit.svg msg3.dat.jdiff
Hong Meiling enters

???

#2@60

Reimu

#2@180

Hong Meiling exits
Hong Meiling enters

???

#0@60

Reimu

#0@61

#0@62

Meiling

#0@62

Reimu

#0@63

Meiling

#0@64

Reimu

#0@66

Meiling

#0@67

Reimu

#0@68

Meiling

#0@69

Meiling

#0@70

Reimu

#0@71

Meiling

#0@72

Shanghai Alice o' Meiji 17

Meiling

#0@74

Reimu

#0@76

Hong Meiling defeated

Reimu

#1@61

If playing the demo

Meiling

#1@63

Reimu

#1@64

If playing the full version

Meiling

#1@62


Gnome-colors-gtk-edit.svg msg4.dat.jdiff
Koakuma enters
Koakuma defeated

Reimu

#0@60

Reimu

#0@61

Patchouli Knowledge enters
Locked Lass ~ T' Lasses Secret Room

???

#0@92

???

#0@93

Reimu

#0@94

#0@95

Patchouli

#0@95

Reimu

#0@96

Patchouli

#0@97

Reimu

#0@98

Patchouli

#0@100

Reimu

#0@102

Reimu

#0@104

Patchouli

#0@106

Reimu

#0@107

Patchouli

#0@108

Reimu

#0@110

Patchouli

#0@111

Patchouli Knowledge defeated

Reimu

#1@61

Patchouli

#1@62


Gnome-colors-gtk-edit.svg msg5.dat.jdiff
Sakuya Izayoi enters

???

#2@60

???

#2@150

Sakuya Izayoi exits
Sakuya Izayoi enters

???

#0@60

Reimu

#0@61

#0@64

Sakuya

#0@63

Reimu

#0@65

Sakuya

#0@67

Sakuya

#0@68

Reimu

#0@70

Sakuya

#0@71

Reimu

#0@72

Reimu

#0@73

Reimu

#0@75

Sakuya

#0@77

Reimu

#0@79

Sakuya

#0@81

Reimu

#0@82

Sakuya

#0@83

Reimu

#0@85

Sakuya

#0@87

Lunar Clock ~ Luneur Dial

Sakuya

#0@88

Sakuya

#0@90

Sakuya Izayoi defeated
  • If playing on Easy

Reimu

#3@61

Sakuya

#3@62

Sakuya

#3@64

Bad Ending #1
  • If playing on Normal or a higher difficulty level

Reimu

#1@61

Sakuya

#1@62


Gnome-colors-gtk-edit.svg msg6.dat.jdiff
Sakuya Izayoi enters

Sakuya

#2@60

Reimu

#2@150

Sakuya Izayoi defeated

Reimu

#0@60

Reimu

#0@61

Remilia Scarlet enters

#0@242

Remilia

#0@242

Reimu

#0@243

Remilia

#0@244

Reimu

#0@245

Remilia

#0@247

Reimu

#0@248

Remilia

#0@250

Reimu

#0@251

Remilia

#0@253

Remilia

#0@254

Reimu

#0@255

Remilia

#0@256

Remilia

#0@257

Reimu

#0@258

Reimu

#0@260

Remilia

#0@262

Remilia

#0@263

Reimu

#0@264

Septette for eur Dead Princess

Remilia

#0@265

Remilia

#0@267

Reimu

#0@268

Remilia

#0@270

Reimu

#0@272

Remilia Reimu

#0@273

Remilia Scarlet defeated
  • If player continued
Bad Ending #1
  • If player didn't continue
Reimu-AEnding #3
Reimu-BEnding #4