Th08/Scarlet Team's Scenario in Literal English

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This page is a translated version of the page Th08/Scarlet Team's Scenario and the translation is 11% complete.

A wiki note beginning with a question mark indicates a tentative translation. "Stage directions" and descriptions of the dialogue portraits accompanying lines are given in square brackets.

Stage 1

Gnome-colors-gtk-edit.svg msg1c.dat.jdiff

Remilia

#0@60Sakuya, I didn't really tell you to accompany me.

Sakuya

#0@61What are you saying? I'm worried.

Sakuya

#0@62If that bug like the one from earlier shows up again......

???

#0@62If she shows up, time will show up!

Wriggle Nightbug enters

A Bug of Light Wriggling in Darkness Wriggle Nightbug

Wriggle

#0@123

Sakuya

#0@124

Sakuya

#0@125

Remilia

#0@126

Wriggle

#0@127

Sakuya

#0@128

Remilia

#0@129

Sakuya

#0@130

Sakuya

#0@131

Sakuya

#0@132

Wriggle

#0@133

(untranslated)
Wriggle Nightbug defeated

Sakuya

#1@60

Remilia

#1@61

Sakuya

#1@62

Remilia

#1@63

Stage 2

Gnome-colors-gtk-edit.svg msg2c.dat.jdiff
Mystia Lorelei enters

???

#0@60Wait, wait a minute~!

Sakuya

#0@60

???

#0@60

Night Sparow Apparition Mystia Lorelei

Mystia

#0@61I want humans, not that thing.

Remilia

#0@63

Mystia

#0@63

Mystia

#0@64

Remilia

#0@66

Mystia

#0@66

Sakuya

#0@67

Sakuya

#0@68

Remilia

#0@69

Mystia

#0@70

Mystia

#0@71

Remilia

#0@72

Sakuya

#0@73

Mystia

#0@74

Sakuya

#0@75

(untranslated)
Mystia Lorelei defeated

Remilia

#1@60

Sakuya

#1@61

Sakuya

#1@62

Remilia

#1@63

Sakuya

#1@64......

Stage 3

Gnome-colors-gtk-edit.svg msg3c.dat.jdiff
Keine Kamishirasawa enters

???

#2@61

Sakuya

#2@62

Remilia

#2@63

???

#2@64

Keine Kamishirasawa pauses

???

#3@61

Remilia

#3@62

Sakuya

#3@63

Keine Kamishirasawa exits
Keine Kamishirasawa enters

???

#0@60

Sakuya

#0@60

Half Beast of Knowledge and History

Kamishirasawa Keine*

*In kanji, 「上白沢慧音」.

Keine

#0@61

Sakuya

#0@62

Remilia

#0@63

Sakuya

#0@64

Keine

#0@65

Keine

#0@66

Sakuya

#0@67

Sakuya

#0@68

Keine

#0@69

Keine

#0@70

Remilia

#0@71Sakuya.

Remilia

#0@72

Sakuya

#0@73

Keine

#0@74

Keine

#0@75

Sakuya

#0@76

Sakuya

#0@77

Remilia

#0@78

(untranslated)

Keine

#0@79

Remilia

#0@80

Remilia

#0@81

Sakuya

#0@82

Remilia

#0@83

Keine Kamishirasawa defeated

Sakuya

#1@60

Remilia

#1@61

Sakuya

#1@62

Remilia

#1@63

Remilia

#1@64

Sakuya

#1@65

Keine

#1@66

Keine

#1@67

Sakuya

#1@68

Remilia

#1@69

Sakuya

#1@70

Stage 4A

Gnome-colors-gtk-edit.svg msg4ac.dat.jdiff

???

#0@60That's it!

Reimu Hakurei enters

???

#0@121I knew it was you.

???

#0@121No wonder I thought the flow of time is weird.

Sakuya

#0@121

Remilia

#0@122Look, always doing something weird, right? That's Sakuya.

Sakuya

#0@123

???

#0@124

Wonderful Shrine Maiden of Paradise

Hakurei Reimu*

*In kanji,「博麗霊夢」.

Reimu

#0@125

Remilia

#0@126

Sakuya

#0@127

Reimu

#0@128

Reimu

#0@129

Reimu

#0@130

Remilia

#0@131

Sakuya

#0@132

Sakuya

#0@133

Reimu

#0@134

Reimu

#0@135

Reimu

#0@136

Remilia

#0@137

Sakuya

#0@138

Girl's Capriccio ~ Dream Battle

Reimu

#0@139

Reimu

#0@140

Sakuya

#0@141

Remilia

#0@142

Remilia

#0@143

Remilia

#0@144

Sakuya

#0@145

Reimu

#0@146

Remilia

#0@147

Reimu

#0@148

Reimu Hakurei exits

Remilia

#2@60

Sakuya

#2@61

Reimu Hakurei enters
Reimu Hakurei pauses

Reimu

#3@60

Sakuya

#3@61

Reimu

#3@62

Reimu

#3@63

Reimu Hakurei defeated

Remilia

#1@60

Remilia

#1@61

Reimu

#1@62

Sakuya

#1@63

Sakuya

#1@64

Remilia

#1@65

Sakuya

#1@66

Reimu

#1@67

Remilia

#1@68

Stage 5

Gnome-colors-gtk-edit.svg msg5c.dat.jdiff

???

#0@60

Reisen Udongein Inaba enters

???

#0@121

Sakuya

#0@121

Remilia

#0@122

Moon Rabbit of Madness

Reisen Udongein Inaba*

*In kanji 「鈴仙・優曇華院・イナバ」.

Reisen

#0@123

Reisen

#0@124

Sakuya

#0@125

Sakuya

#0@126

Sakuya

#0@127

Reisen

#0@128

Reisen

#0@129

Remilia

#0@130

Remilia

#0@131

Sakuya

#0@132

Remilia

#0@133

Reisen

#0@134

Eirin Yagokoro enters

Eirin

#0@194

Eirin

#0@195

Eirin

#0@196

Sakuya

#0@197

Remilia

#0@198

Eirin

#0@199

Eirin

#0@200

Eirin

#0@201

Sakuya

#0@202

Eirin

#0@203

Eirin

#0@204

Eirin Yagokoro exits

Reisen

#0@265

Sakuya

#0@266

Remilia

#0@267

Sakuya

#0@268

Eyes of Lunacy~ Invisible Full Moon

Reisen

#0@269

Reisen

#0@270

Remilia

#0@271

Reisen

#0@272

Reisen

#0@273

Reisen

#0@274

Reisen

#0@275

Reisen Udongein Inaba defeated

 

#3@180

  • If it is player's first time defeating Reisen OR player chooses Final A

Sakuya

#1@60

Remilia

#1@61

Remilia

#1@62

Reisen

#1@63

Reisen

#1@64

Remilia

#1@65

Sakuya

#1@66

Reisen

#1@67

Reisen

#1@68

Sakuya

#1@69?

Next stage: 6A
  • If player chooses Final B

Sakuya

#2@60

Remilia

#2@61

Remilia

#2@62

Sakuya

#2@63

Reisen

#2@64

Remilia

#2@65

Remilia

#2@66

Reisen

#2@67

Next stage: 6B

Stage 6A

Gnome-colors-gtk-edit.svg msg6c.dat.jdiff
Eirin Yagokoro enters

Eirin

#2@60Fufufu.

Eirin

#2@61

Remilia

#2@62

Sakuya

#2@63

Eirin Yagokoro exits

Sakuya

#0@60

Eirin Yagokoro enters

Eirin

#0@121

Eirin

#0@122

Remilia

#0@123

Remilia

#0@124That's not the Moon!

Sakuya

#0@125

Remilia

#0@126

Brain of the Moon

Yagokoro Eirin*

*In kanji, 「八意永琳」. The first kanji of her first name is also in the game's Japanese title(東方永夜抄), following the Touhou tradition of having at least one girl with a kanji of her name being in the title.

Eirin

#0@127

Eirin

#0@128

Eirin

#0@129

Eirin

#0@130

Sakuya

#0@131

Remilia

#0@132

Remilia

#0@133

Sakuya

#0@134

Eirin

#0@135

Remilia

#0@136

Remilia

#0@137

Eirin

#0@138

Eirin

#0@139

Eirin

#0@140

Sakuya

#0@141

Eirin

#0@142

Eirin

#0@143

Remilia

#0@144

Remilia

#0@145

Remilia

#0@146

Remilia

#0@147

Sakuya

#0@148

Remilia

#0@149

Sakuya

#0@150

Eirin

#0@151

Eirin

#0@152

Eirin

#0@153

Eirin

#0@154

Sakuya

#0@155

Sakuya

#0@156

Remilia

#0@157

Remilia

#0@158

Remilia

#0@159

Eirin

#0@160

Eirin

#0@161

Eirin

#0@162

Eirin

#0@163

Sakuya

#0@164

Remilia

#0@165

Eirin

#0@166

Eirin

#0@167

Remilia

#0@168

Eirin

#0@169

Eirin

#0@170

Thousand Year Gensoukyou ~ History of the Moon

Eirin

#0@171

Eirin Yagokoro defeated

???

#3@60

Kaguya Houraisan enters

Kaguya

#3@61

Kaguya

#3@62

Kaguya

#3@63

Voyage 1970

Kaguya

#3@64

  • If the imperishable night ever reaches 5:00 am
Bad Ending #11
  • If the imperishable night ends before 5:00 am
Normal Ending #7

Stage 6B

Gnome-colors-gtk-edit.svg msg7c.dat.jdiff
Eirin Yagokoro enters

Eirin

#2@60

Eirin

#2@61

Remilia

#2@62Sakuya. This one's a fake.

Sakuya

#2@63

Eirin Yagokoro exits

Sakuya

#0@60

Kaguya Houraisan enters

???

#0@121

Remilia

#0@122

Remilia

#0@123

The Sinner of Eternity and the Instantaneous

Houraisan Kaguya*

*In kanji 「蓬莱山輝夜」. The second kanji of her first name is also in the game's Japanese title(東方永夜抄), following the Touhou tradition of having at least one girl with a kanji of her name being in the title. This is also the one game to have kanji of 2 characters names in the title.

Kaguya

#0@124Defeating Reisen and Eirin, and coming all the way here.......

Kaguya

#0@125

Remilia

#0@126

Sakuya

#0@127

Sakuya

#0@128

Remilia

#0@129

Kaguya

#0@130

Kaguya

#0@131

Kaguya

#0@132

Remilia

#0@133

Remilia

#0@134

Kaguya

#0@135

Sakuya

#0@136

Remilia

#0@137

Remilia

#0@138

Sakuya

#0@139

Sakuya

#0@140

Remilia

#0@141

Kaguya

#0@142

Kaguya

#0@143

Kaguya

#0@144

Remilia

#0@145

Sakuya

#0@146

Kaguya

#0@147Fufu.

Kaguya

#0@148

Kaguya

#0@149

Kaguya

#0@150

Kaguya

#0@151

Remilia

#0@152

Sakuya

#0@153.......

Kaguya

#0@154

Kaguya

#0@155

Kaguya

#0@156

Kaguya

#0@157

Kaguya

#0@158

Remilia

#0@159

Remilia

#0@160

Remilia

#0@161

Kaguya

#0@162I.......

Kaguya

#0@163have a reason I can't go back to the Moon.

Kaguya

#0@164

Sakuya

#0@165

Sakuya

#0@166

Kaguya

#0@167

Sakuya

#0@168

Sakuya

#0@169

Kaguya

#0@170

(untranslated)

Kaguya

#0@171

Kaguya Houraisan defeated

Kaguya

#3@60

Kaguya

#3@61

Voyage 1970

Kaguya

#3@62

Kaguya Houraisan revives

Kaguya

#6@60

Kaguya

#7@60

Kaguya

#8@60

Kaguya

#9@60

Kaguya Houraisan defeated
  • If player runs out of lives (you can't continue in this stage)
Bad Ending #11
  • Otherwise
Good Ending #3