Th17/Images in English
Contents
- 1 Splash Screen
- 2 Interface
- 3 Stage Logos
- 4 Boss Names
- 4.1 front/ename_tr.png (edited)
- 4.2 front/ename.png
- 4.3 face/enemy1/ename01.png (edited)
- 4.4 face/enemy2/ename01.png (edited)
- 4.5 face/enemy3/ename01.png (edited)
- 4.6 face/enemy4/ename01.png (edited)
- 4.7 face/enemy5/ename01.png (edited)
- 4.8 face/enemy6/ename01.png (edited)
- 4.9 face/enemy7/ename01.png (edited)
- 5 Mode Selection
- 6 Character Selection
- 6.1 title/title_pl00c.png (edited)
- 6.2 title/title_pl01c.png (edited)
- 6.3 title/title_pl02c.png (edited)
- 6.4 title/title_pl00c2.png (edited)
- 6.5 title/title_pl01c2.png (edited)
- 6.6 title/title_pl02c2.png (edited)
- 6.7 title/weapon00.png (edited)
- 6.8 title/weapon01.png (edited)
- 6.9 title/weapon02.png (edited)
- 7 Menu Captions
- 7.1 title/selecttitle/sl_manual.png (edited)
- 7.2 title/selecttitle/sl_music.png (edited)
- 7.3 title/selecttitle/sl_player.png (edited)
- 7.4 title/selecttitle/sl_playerdata.png (edited)
- 7.5 title/selecttitle/sl_playerdataselect.png (edited)
- 7.6 title/selecttitle/sl_rank.png (edited)
- 7.7 title/selecttitle/sl_regist.png (edited)
- 7.8 title/selecttitle/sl_replay.png (edited)
- 7.9 title/selecttitle/sl_savereplay.png (edited)
- 7.10 title/selecttitle/sl_spell.png (edited)
- 7.11 title/selecttitle/sl_stage.png (edited)
- 7.12 title/selecttitle/sl_trophy.png (edited)
- 7.13 title/selecttitle/sl_weapon.png (edited)
- 8 Character Faces
- 9 Manual
- 10 Effects
- 11 Endings
- 11.1 ending/e01a.png (edited)
- 11.2 ending/e01b.png (edited)
- 11.3 ending/e02a.png (edited)
- 11.4 ending/e02b.png (edited)
- 11.5 ending/e03a.png (edited)
- 11.6 ending/e03b.png (edited)
- 11.7 ending/e04a.png (edited)
- 11.8 ending/e04b.png
- 11.9 ending/e05a.png (edited)
- 11.10 ending/e05b.png (edited)
- 11.11 ending/e06a.png (edited)
- 11.12 ending/e06b.png
- 11.13 ending/e07a.png (edited)
- 11.14 ending/e07b.png (edited)
- 11.15 ending/e08a.png (edited)
- 11.16 ending/e08b.png
- 11.17 ending/e09a.png (edited)
- 11.18 ending/e09b.png
- 11.19 ending/e10a.png (edited)
- 11.20 ending/ebg00.png (edited)
- 11.21 ending/ebg01.png
- 11.22 ending/ebg02.png
- 11.23 ending/ebg03.png
- 11.24 ending/ebg04.png
- 11.25 ending/staff.png (edited)
- 11.26 ending/staff2.png (edited)
Splash Screen
loading/sig1280.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Touhou Project |
Translated image |
|
Resources | Fonts | ||
[edit] |
ascii/loading.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation Girls are now praying |
Translated image |
|
Resources | Fonts | ||
[edit] |
title/title_logo.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation 東方鬼形獣 (Touhou Kikeijuu: Eastern Beast in Oni's Shape) ~ Wily Beast and Weakest Creature |
Translated image |
|
Resources | Fonts | ||
Original:
[edit] |
title/title_copy.png |
|||
---|---|---|---|
Does not need translating. Original transcription: |
title/title_item00.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation GAME START |
Translated image |
|
Resources | Fonts | ||
[edit] |
title/title_ver_tr.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation ver 0.01a (Trial Version) |
Translated image |
|
Resources | Fonts | ||
[edit] |
title/title_ver.png |
|||
---|---|---|---|
Does not need translating. ver 1.00b |
Interface
ascii/ascii.png |
|||
---|---|---|---|
Does not need translating. |
ascii/ascii_960.png |
|||
---|---|---|---|
Does not need translating. |
ascii/ascii_1280.png |
|||
---|---|---|---|
Does not need translating. |
front/front00.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image) |
Translation 東方鬼形獣 (Touhou Kikeijuu: Eastern Beast in Oni's Shape) ~ Wily Beast and Weakest Creature Hi-Score Spell Card [note: "Graze" is missing in the th17tr sprite, but it works if you put it back in.] 0123456789 / Failed☆ Reimu + Wolf Marisa + Wolf Youmu + Wolf |
Translated image |
|
Resources | Fonts | ||
[edit] |
ascii/pause.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation Unpause Quit Game Exit and Save Replay Operation Description Start Over Continue Save a Replay Play Again Make the Current Events Inexistent Are you sure? Yes No |
Translated image |
|
Resources | Fonts | ||
[edit] |
ascii/pause_title.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation Pause Game Over Finish Replay Mission Incomplete |
Translated image |
|
Resources | Fonts | ||
[edit] |
front/front01.png |
|||
---|---|---|---|
Does not need translating. Original transcription: |
Stage Logos
front/logo/st01logo.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation Innumerable Regrets |
Translated image |
|
Resources | Fonts | ||
[edit] |
front/logo/st02logo.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation A Baby Carved from Granite |
Translated image |
front/logo/st03logo.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation Checkpoint of Oniwatari |
Translated image |
front/logo/st04logo.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation Karmic Wind of Ten Thousand Sufferings |
Translated image |
front/logo/st05logo.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation Tiryagyoni Metropolis |
Translated image |
front/logo/st06logo.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation Idol of God |
Translated image |
front/logo/st07logo.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation Karmic Wind of a Bloody Frenzy |
Translated image |
Boss Names
front/ename_tr.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation Do not upload Western_name_order PNG here.
Eika Ebisu |
Translated image |
|
Resources | Fonts | ||
[edit] |
front/ename.png |
|||
---|---|---|---|
Sprite boundaries |
Translation Do not upload Western_name_order PNG here.
Eika Ebisu |
Translated image |
|
Resources | Fonts | ||
Russel Square [edit] |
face/enemy1/ename01.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation Stillborn Idol of the Riverbed |
Translated image |
|
Resources | Fonts | ||
[edit] |
face/enemy2/ename01.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation Parental Guardian of Ancient Fish |
Translated image |
face/enemy3/ename01.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation Clerical God of Hell's Checkpoint |
Translated image |
face/enemy4/ename01.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation Matriarch of the Kiketsu Family |
Translated image |
face/enemy5/ename01.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation Haniwa Lance Corporal |
Translated image |
face/enemy6/ename01.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation The Sculptor God Crafted by Utter Isolation |
Translated image |
face/enemy7/ename01.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation Matriarch of the Keiga Family |
Translated image |
Mode Selection
title/pldata_select.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation Score List |
Translated image |
|
Resources | Fonts | ||
[edit] |
title/rank00tr.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation Lamb Level |
Translated image |
|
Resources | Fonts | ||
[edit] |
title/rank00.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation Lamb Level |
Translated image |
|
Resources | Fonts | ||
title/result00.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation Reimu Hakurei (W) Reimu Hakurei (O) |
Translated image |
|
Resources | Fonts | ||
[edit] |
title/spell.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation Left/Right Key: Change Character |
Translated image |
|
Resources | Fonts | ||
Character Selection
title/title_pl00c.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Wonderful Shrine Maiden of Paradise Unfocused shot: Homing Amulet Beast spirits began to invade from Hell en masse. |
Translated image |
|
Resources | Fonts | ||
[edit] |
title/title_pl01c.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Excruciatingly Ordinary Magician Unfocused shot: Illusion Laser Beast spirits began to invade from Hell en masse. |
Translated image |
|
Resources | Fonts | ||
title/title_pl02c.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Half-Human, Half-Phantom, Dual-Wielding Swordswoman Unfocused shot: Sword Slash Beast spirits began to invade from Hell en masse. |
Translated image |
|
Resources | Fonts | ||
title/title_pl00c2.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Wonderful Shrine Maiden of Paradise Unfocused shot: Homing Amulet The true invader from the Beast World has finally appeared! |
Translated image |
|
Resources | Fonts | ||
title/title_pl01c2.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Excruciatingly Ordinary Magician Unfocused shot: Illusion Laser The true invader from the Beast World has finally appeared! |
Translated image |
|
Resources | Fonts | ||
title/title_pl02c2.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Half-Human, Half-Phantom, Dual-Wielding Swordswoman Unfocused shot: Sword Slash The true invader from the Beast World has finally appeared! |
Translated image |
|
Resources | Fonts | ||
title/weapon00.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Wolf Spirit Focused shot becomes hyper-powerful. |
Translated image |
|
Resources | Fonts | ||
[edit] |
title/weapon01.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Otter Spirit Spell Card (bomb) becomes hyper-powerful. |
Translated image |
title/weapon02.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Eagle Spirit Unfocused shot becomes hyper-powerful. |
Translated image |
Menu Captions
title/selecttitle/sl_manual.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Manual |
Translated image |
|
Resources | Fonts | ||
[edit] |
title/selecttitle/sl_music.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Music Room |
Translated image |
title/selecttitle/sl_player.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Player Select |
Translated image |
title/selecttitle/sl_playerdata.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Player Data |
Translated image |
title/selecttitle/sl_playerdataselect.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Player Data |
Translated image |
title/selecttitle/sl_rank.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Rank Select |
Translated image |
title/selecttitle/sl_regist.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Name Regist |
Translated image |
title/selecttitle/sl_replay.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Replay |
Translated image |
title/selecttitle/sl_savereplay.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Save Replay |
Translated image |
title/selecttitle/sl_spell.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Spellcard Select |
Translated image |
title/selecttitle/sl_stage.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Stage Select |
Translated image |
title/selecttitle/sl_trophy.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Achievement |
Translated image |
title/selecttitle/sl_weapon.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Beast Select |
Translated image |
Character Faces
face/enemy3/face03n2.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation B'GAAWK! |
Translated image |
|
Resources | Fonts | ||
face/pl02/face_pl02dp.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation *smirk* |
Translated image |
|
Resources | Fonts | ||
face/pl02/face_pl02dp_b.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation *smirk* |
Translated image |
|
Resources | Fonts | ||
face/enemy6/face06n2.png |
|||
---|---|---|---|
Does not need translating. |
face/enemy6/face06sp.png |
|||
---|---|---|---|
Does not need translating. |
Manual
Sprite boundaries |
Translation 1. Game Progression |
Translated image |
|
Resources | Fonts | ||
[edit] |
help_01.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation 1. Game Progression |
Translated image |
|
Resources | Fonts | ||
[edit] |
help_02.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation 2. Story
--Sai no Kawara, the Riverbed Limbo. |
Translated image |
help_03.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation 3. Controls Arrow keys Player movement SHOT key (Z key) Shoot SPECIAL key (X key) Spell card (has limited uses) SLOW key (Shift key) Slower movement (Focus) PAUSE key (Esc key) Pause
Skip dialogues Press and hold the SHOT key Quick retry Press R key on pause menu Screenshot P key Switch between Windowed and Fullscreen Alt+Enter |
Translated image |
help_04.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation 4. Accompanied Animal Spirits This time players will borrow the power from animal spirits. Wolf Spirit Increases damage while focused Otter Spirit Empowers spell cards, also gives one more use every life. Eagle Spirit Increases damage while not focused Protagonists' personalities also change depending on which animal spirit is possessing. |
Translated image |
help_05.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation 5. Animal Spirit Items Some enemies will drop Animal Spirit Items (and Fish Spirit Items). They will wander inside the screen for a short time. Collected Animal Spirit Items (and Fish Spirit Items) will be stocked and shown at the bottom left of the screen. One item by itself will not do anything, but once you collect 5 of them you will enter Roaring Mode. Animal Spirit Items Fish Spirit Items |
Translated image |
help_06.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation 6. Roaring Mode Regardless of types, once you have 5 items in the stock, the background will turn darker and you will enter a special mode. That's called Roaring Mode. Roaring Mode has a few special effects listed below: "Spiritual Attack" will be triggered automatically when you take a hit. You may manually cast "Spiritual Attack" by pressing the bomb button. (Roaring Mode will end immediately if "Spiritual Attack" is used) Your bullets will generate Point Items (green) on hitting enemies. Extra Animal Spirits will spawn if Roaring Mode ends without using "Spiritual Attack", Respective bonus items will spawn depending on what kind of Fish Spirit Items you have at the end of the Roaring Mode. Furthermore, if you have 3 or more Animal Spirits (Wolf, Otter, or Eagle) of one kind in stock, you will enter "Berserk Roaring Mode" instead. |
Translated image |
help_07.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation 7. Berserk Roaring Mode Once you have 3 or more Animal Spirits (Wolf, Otter, or Eagle) of one kind and reach 5 spirits in total, You'll enter Berserk Roaring Mode. Berserk Roaring Mode has extra bonuses compared to regular Roaring mode: 3 or more Wolf Spirits Hyper-boost focused shot. This will last longer if you choose Wolf as your shot type. 3 or more Otter Spirits Turns enemy bullets into Point Items (green). You acquire the Otter-Barrier. This will last longer if you choose Otter as your shot type. 3 or more Eagle Spirits Hyper-boost unfocused shot. This will last longer if you choose Eagle as your shot type. |
Translated image |
help_08.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation 8. Items Power-up Item powers up your shots once a certain threshold is reached. Point Item The more you collect with Point of Collection the more score it gives. Piece of Spell Card gives 1 spell card per 3 pieces. Piece of 1UP gives 1 life per 3 pieces. The items described above can be collected automatically by reaching the top part of the screen, aka Point of Collection. Point Item (Green) Increases the amount of score each Point Item gives. This item spawns when your bullets hit enemies or by canceling enemy bullets with a "Spiritual Attack" in Roaring Mode. This item is collected automatically. Animal Spirits (Wolf, Otter, Eagle) Gather 3 or more of one kind to trigger Berserk Roaring Mode. Fish Spirit Items Spawns respective items once the Roaring mode ends. |
Translated image |
help_09.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation 9. Niche Game Mechanics If you stop shooting while in Roaring Mode, the Roaring Mode timer will run out slightly slower. Berserk Roaring Mode's duration scales with the number of spirits you have in stock. 5 animal spirits of a kind have the longest duration. Collecting Animal Spirits in Roaring Mode will increase its current duration. Collecting Fish Spirit Items in Roaring Mode will immediately spawn the respective items. Animal Spirit Items will change their type after a short time. They will stop changing if you stay close to them. Animal Spirits of your shot type will spawn once you get hit. Spirits spawned this way will not change their type. Animal Spirits that are not collected will run off the screen after a long time. By long I mean really long. Animal Spirits will never run off the screen during a conversation. Which means you may stall for the type you needed during a conversion. |
Translated image |
Effects
bullet/beastap.png |
|||
---|---|---|---|
Does not need translating. Original transcription: |
bullet/beast2c.png |
|||
---|---|---|---|
Does not need translating. |
bullet/beast2g.png |
|||
---|---|---|---|
Does not need translating. |
effect/eff_line.png |
|||
---|---|---|---|
Does not need translating. Original transcription: |
Endings
ending/e01a.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Sculptor God |
Translated image |
|
Resources | Fonts | ||
ending/e01b.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation That thing |
Translated image |
|
Resources | Fonts | ||
ending/e02a.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Otter Spirit |
Translated image |
|
Resources | Fonts | ||
ending/e02b.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Matriarch of the Kiketsu Family |
Translated image |
|
Resources | Fonts | ||
ending/e03a.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Eagle Spirit |
Translated image |
|
Resources | Fonts | ||
ending/e03b.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Mountain Hermit Donations |
Translated image |
|
Resources | Fonts | ||
ending/e04a.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Haniwa Lance Corporal |
Translated image |
|
Resources | Fonts | ||
ending/e04b.png |
|||
---|---|---|---|
Does not need translating. |
ending/e05a.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Matriarch of the Kiketsu Family |
Translated image |
|
Resources | Fonts | ||
ending/e05b.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Hey, |
Translated image |
|
Resources | Fonts | ||
ending/e06a.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation ▽Welcome▽ |
Translated image |
|
Resources | Fonts | ||
ending/e06b.png |
|||
---|---|---|---|
Does not need translating. |
ending/e07a.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Yama in Charge of Gensokyo |
Translated image |
|
Resources | Fonts | ||
ending/e07b.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation My legs fell asleep... |
Translated image |
|
Resources | Fonts | ||
ending/e08a.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Matriarch of the Kiketsu Family Sculptor God |
Translated image |
|
Resources | Fonts | ||
ending/e08b.png |
|||
---|---|---|---|
Does not need translating. |
ending/e09a.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Meat Ghost of the Netherworld |
Translated image |
|
Resources | Fonts | ||
ending/e09b.png |
|||
---|---|---|---|
Does not need translating. |
ending/e10a.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Matriarch of the Kiketsu Family |
Translated image |
|
Resources | Fonts | ||
ending/ebg00.png (edited) |
|||
---|---|---|---|
Sprite boundaries (full image available) |
Translation Donations |
Translated image |
|
Resources | Fonts | ||
ending/ebg01.png |
|||
---|---|---|---|
Does not need translating. |
ending/ebg02.png |
|||
---|---|---|---|
Does not need translating. |
ending/ebg03.png |
|||
---|---|---|---|
Does not need translating. |
ending/ebg04.png |
|||
---|---|---|---|
Does not need translating. |
ending/staff.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation Touhou Project Seventeenth Edition 東方鬼形獣 Reiwa Era 1, 8th Month Development Human ZUN Special Thanks きーさん Sales Forecast & Column Organization And the playing one Thank you for playing! |
Translated image |
|
Resources | Fonts | ||
ending/staff2.png (edited) |
|||
---|---|---|---|
Sprite boundaries |
Translation Congratulations and thank you for clearing the game! |
Translated image |
|
Resources | Fonts | ||
[edit] |