Hardcoded ASCII strings/pl: Difference between revisions
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<languages /> | <languages /> | ||
{{mbox|text=Te ciągi są renderowane glifami <tt>ascii.anm</tt>. Są z tego powodu limitowane do [[:File:th14-ascii-ascii_1280.png|angielskiego alfabetu (A-Z), 0-9 i znaków specjalnych]]. Serwerowy parser gwarantuje ten limit i próbuje transliterować znaki, przy których jest to możliwe. | {{mbox|text=<div class="mw-translate-fuzzy"> | ||
Te ciągi są renderowane glifami <tt>ascii.anm</tt>. Są z tego powodu limitowane do [[:File:th14-ascii-ascii_1280.png|angielskiego alfabetu (A-Z), 0-9 i znaków specjalnych]]. Serwerowy parser gwarantuje ten limit i próbuje transliterować znaki, przy których jest to możliwe. | |||
</div> | |||
Gdy jest to możliwe przesłać niestandardowe <tt>ascii.png</tt> dla twojego języka, który zamieniałby niepotrzebne glify z własnymi literami, nie jest to zalecane - może to zadziałać także na nazwę gracza w liście wyników i powtórek. | Gdy jest to możliwe przesłać niestandardowe <tt>ascii.png</tt> dla twojego języka, który zamieniałby niepotrzebne glify z własnymi literami, nie jest to zalecane - może to zadziałać także na nazwę gracza w liście wyników i powtórek. | ||
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{{StringDef | {{StringDef | ||
|id=th07 Stage Clear | |id=th07 Stage Clear | ||
|tl=}} | |tl=Poziom Zakonczony}} | ||
{{StringDef | {{StringDef | ||
|id=th07 All Clear | |id=th07 All Clear | ||
|tl=}} | |tl=Wszystko Zakonczone}} | ||
{{StringDef | {{StringDef | ||
|id=th07 Clear Bonus Format | |id=th07 Clear Bonus Format | ||
|tl=}} | |tl=Poziom = %8d}} | ||
{{StringDef | {{StringDef | ||
|id=th07 Clear Point Items Format | |id=th07 Clear Point Items Format | ||
|tl=}} | |tl=Punkty = %8d}} | ||
{{StringDef | {{StringDef | ||
|id=th07 Clear Graze Format | |id=th07 Clear Graze Format | ||
|tl=}} | |tl=Otarcia= %8d}} | ||
{{StringDef | {{StringDef | ||
|id=th07 Clear Cherry Format | |id=th07 Clear Cherry Format | ||
|tl=}} | |tl=Wisnia = %8d0}} | ||
{{StringDef | {{StringDef | ||
|id=th07 Clear Bonus Life Format | |id=th07 Clear Bonus Life Format | ||
|tl=}} | |tl=Zycia =%9d}} | ||
{{StringDef | {{StringDef | ||
|id=th07 Clear Bonus Bomb Format | |id=th07 Clear Bonus Bomb Format | ||
|tl=}} | |tl=Bomby = %8d}} | ||
{{StringDef | {{StringDef | ||
|id=th07 Clear Easy Multiplier | |id=th07 Clear Easy Multiplier | ||
|tl=}} | |tl=Tryb Latwy *0.5}} | ||
{{StringDef | {{StringDef | ||
|id=th07 Clear Normal Multiplier | |id=th07 Clear Normal Multiplier | ||
|tl=}} | |tl=Tryb Normalny *1.0}} | ||
{{StringDef | {{StringDef | ||
|id=th07 Clear Hard Multiplier | |id=th07 Clear Hard Multiplier | ||
|tl=}} | |tl=Tryb Trudny *1.2}} | ||
{{StringDef | {{StringDef | ||
|id=th07 Clear Lunatic Multiplier | |id=th07 Clear Lunatic Multiplier | ||
|tl=}} | |tl=Tryb Szalony *1.5}} | ||
{{StringDef | {{StringDef | ||
|id=th07 Clear Extra Multiplier | |id=th07 Clear Extra Multiplier | ||
|tl=}} | |tl=Poziom Extra *2.0}} | ||
{{StringDef | {{StringDef | ||
|id=th07 Clear Phantasm Multiplier | |id=th07 Clear Phantasm Multiplier | ||
|tl=}} | |tl=Poziom Phantasm*2.0}} | ||
{{StringDef | {{StringDef | ||
|id=th07 Clear Player Penalty*0.5 | |id=th07 Clear Player Penalty*0.5 | ||
|tl=}} | |tl=Kara Gracza *0.5}} | ||
{{StringDef | {{StringDef | ||
|id=th07 Clear Player Penalty*0.2 | |id=th07 Clear Player Penalty*0.2 | ||
|tl=}} | |tl=Kara Gracza *0.2}} | ||
{{StringDef | {{StringDef | ||
|id=th07 Clear Player Penalty*0.1 | |id=th07 Clear Player Penalty*0.1 | ||
|tl=}} | |tl=Kara Gracza *0.1}} | ||
{{StringDef | {{StringDef | ||
|id=th07 Clear Player Penalty*0.05 | |id=th07 Clear Player Penalty*0.05 | ||
|tl=}} | |tl=Kara Gracza *0.05}} | ||
{{StringDef | {{StringDef | ||
|id=th07 Clear Total Score Format | |id=th07 Clear Total Score Format | ||
|tl=}} | |tl=Suma = %8d0}} | ||
{{StringDef | {{StringDef | ||
|id=th08 Clear Time Orbs Format | |id=th08 Clear Time Orbs Format | ||
|tl=}} | |tl=Czas = %8d0}} | ||
{{StringDef | {{StringDef | ||
|id=th08 Clear Human Format | |id=th08 Clear Human Format | ||
Line 105: | Line 107: | ||
{{StringDef | {{StringDef | ||
|id=th08 Clear Last Time Format | |id=th08 Clear Last Time Format | ||
|tl=}} | |tl=Ostatni Czas = %2d:%.2d}} | ||
{{StringDef | {{StringDef | ||
|id=th08 Clear Night Bonus | |id=th08 Clear Night Bonus | ||
|tl=}} | |tl=Bonus Nocy}} | ||
{{StringDef/Footer}} | {{StringDef/Footer}} | ||
=== {{lang|en|{{GameLabel|th06}}}} === | === {{lang|en|{{GameLabel|th06}}}} === | ||
==== | ==== W grze ==== | ||
{{StringDef/Header/ASCII}} | {{StringDef/Header/ASCII}} | ||
{{StringDef|id=th06_ascii_centered_stage|ascii=y|tl=}} | {{StringDef|id=th06_ascii_centered_stage|ascii=y|tl=POZIOM %d}} | ||
{{StringDef|id=th06_ascii_centered_stage_final|ascii=y|tl=}} | {{StringDef|id=th06_ascii_centered_stage_final|ascii=y|tl=OSTATNI POZIOM}} | ||
{{StringDef|id=th06_ascii_centered_stage_extra|ascii=y|tl=}} | {{StringDef|id=th06_ascii_centered_stage_extra|ascii=y|tl=POZIOM EXTRA}} | ||
{{StringDef|id=th06_ascii_centered_stage_demo|ascii=y|tl=}} | {{StringDef|id=th06_ascii_centered_stage_demo|ascii=y|tl=}} | ||
{{StringDef|id=th06_ascii_centered_spell_bonus|ascii=y|tl=}} | {{StringDef|id=th06_ascii_centered_spell_bonus|ascii=y|tl=Bonus Karty Zaklecia!}} | ||
{{StringDef|id=th06_ascii_fullpower|ascii=y|tl=}} | {{StringDef|id=th06_ascii_fullpower|ascii=y|tl=Pelna Moc!!}} | ||
{{StringDef|id=th06_ascii_bonus_format|ascii=y|tl=}} | {{StringDef|id=th06_ascii_bonus_format|ascii=y|tl=BONUS %8d}} | ||
{{StringDef|id=th06_ascii_clear_header|ascii=y|tl=}} | {{StringDef|id=th06_ascii_clear_header|ascii=y|tl=Poziom Zakonczony}} | ||
{{StringDef|id=th06_ascii_clear_header_all|ascii=y|tl=}} | {{StringDef|id=th06_ascii_clear_header_all|ascii=y|tl=Wszystko Zakonczone!}} | ||
{{StringDef|id=th06_ascii_clear_bonus_stage|ascii=y|tl=}} | {{StringDef|id=th06_ascii_clear_bonus_stage|ascii=y|tl=Poziom * 1000 = %5d}} | ||
{{StringDef|id=th06_ascii_clear_bonus_power|ascii=y|tl=}} | {{StringDef|id=th06_ascii_clear_bonus_power|ascii=y|tl=Moc * 100 = %5d}} | ||
{{StringDef|id=th06_ascii_clear_bonus_graze|ascii=y|tl=}} | {{StringDef|id=th06_ascii_clear_bonus_graze|ascii=y|tl=Otarcia * 10 = %5d}} | ||
{{StringDef|id=th06_ascii_clear_bonus_point|ascii=y|tl=}} | {{StringDef|id=th06_ascii_clear_bonus_point|ascii=y|tl=}} | ||
{{StringDef|id=th06_ascii_clear_bonus_player|ascii=y|tl=}} | {{StringDef|id=th06_ascii_clear_bonus_player|ascii=y|tl=Zycia = %8d}} | ||
{{StringDef|id=th06_ascii_clear_bonus_bomb|ascii=y|tl=}} | {{StringDef|id=th06_ascii_clear_bonus_bomb|ascii=y|tl=Bomby = %8d}} | ||
{{StringDef|id=th06_ascii_clear_bonus_easy|ascii=y|tl=}} | {{StringDef|id=th06_ascii_clear_bonus_easy|ascii=y|tl=Tryb Latwy * 0.5}} | ||
{{StringDef|id=th06_ascii_clear_bonus_normal|ascii=y|tl=}} | {{StringDef|id=th06_ascii_clear_bonus_normal|ascii=y|tl=Tryb Normalny * 1.0}} | ||
{{StringDef|id=th06_ascii_clear_bonus_hard|ascii=y|tl=}} | {{StringDef|id=th06_ascii_clear_bonus_hard|ascii=y|tl=Tryb Trudny * 1.2}} | ||
{{StringDef|id=th06_ascii_clear_bonus_lunatic|ascii=y|tl=}} | {{StringDef|id=th06_ascii_clear_bonus_lunatic|ascii=y|tl=Tryb Szalony * 1.5}} | ||
{{StringDef|id=th06_ascii_clear_bonus_extra|ascii=y|tl=}} | {{StringDef|id=th06_ascii_clear_bonus_extra|ascii=y|tl=Poziom Extra * 2.0}} | ||
{{StringDef|id=th06_ascii_clear_bonus_penalty_0.5|ascii=y|tl=}} | {{StringDef|id=th06_ascii_clear_bonus_penalty_0.5|ascii=y|tl=Kara Gracza * 0.5}} | ||
{{StringDef|id=th06_ascii_clear_bonus_penalty_0.2|ascii=y|tl=}} | {{StringDef|id=th06_ascii_clear_bonus_penalty_0.2|ascii=y|tl=Kara Gracza * 0.2}} | ||
{{StringDef|id=th06_ascii_clear_bonus_total|ascii=y|tl=}} | {{StringDef|id=th06_ascii_clear_bonus_total|ascii=y|tl=Suma = %8d}} | ||
{{StringDef/Footer}} | {{StringDef/Footer}} | ||
==== | ==== Menu powtorek ==== | ||
{{StringDef/Header/ASCII}} | {{StringDef/Header/ASCII}} | ||
{{StringDef|id=th06_ascii_replay_header|ascii=y|tl=}} | {{StringDef|id=th06_ascii_replay_header|ascii=y|tl=Nr. Nazwa Data Gracz Tryb}} | ||
{{StringDef|id=th06_ascii_replay|ascii=y|tl=}} | {{StringDef|id=th06_ascii_replay|ascii=y|tl=%s %8s %8s %-7s %-7s}} | ||
{{StringDef|id=th06_ascii_replay_save_header|ascii=y|tl=}} | {{StringDef|id=th06_ascii_replay_save_header|ascii=y|tl=Nr. Nazwa Data Gracz Punkty}} | ||
{{StringDef|id=th06_ascii_replay_save_empty|ascii=y|tl=}} | {{StringDef|id=th06_ascii_replay_save_empty|ascii=y|tl=Nr.%.2d -------- --/--/-- ------- 0}} | ||
{{StringDef|id=th06_ascii_replay_save|ascii=y|tl=}} | {{StringDef|id=th06_ascii_replay_save|ascii=y|tl=Nr.%.2d %8s %8s %7s %10d}} | ||
{{StringDef|id=th06_ascii_2_digit_number_format|ascii=y|tl=}} | {{StringDef|id=th06_ascii_2_digit_number_format|ascii=y|tl=Nr.%2d}} | ||
{{StringDef|id=th06_ascii_replay_user|ascii=y|tl=}} | {{StringDef|id=th06_ascii_replay_user|ascii=y|tl=Gracz}} | ||
{{StringDef|id=th06_ascii_reimu_a|ascii=y|tl=}} | {{StringDef|id=th06_ascii_reimu_a|ascii=y|tl=}} | ||
{{StringDef|id=th06_ascii_reimu_b|ascii=y|tl=}} | {{StringDef|id=th06_ascii_reimu_b|ascii=y|tl=}} | ||
{{StringDef|id=th06_ascii_marisa_a|ascii=y|tl=}} | {{StringDef|id=th06_ascii_marisa_a|ascii=y|tl=}} | ||
{{StringDef|id=th06_ascii_marisa_b|ascii=y|tl=}} | {{StringDef|id=th06_ascii_marisa_b|ascii=y|tl=}} | ||
{{StringDef|id=th06_ascii_easy|ascii=y|tl=}} | {{StringDef|id=th06_ascii_easy|ascii=y|tl=Latwy}} | ||
{{StringDef|id=th06_ascii_normal|ascii=y|tl=}} | {{StringDef|id=th06_ascii_normal|ascii=y|tl=Normalny}} | ||
{{StringDef|id=th06_ascii_hard|ascii=y|tl=}} | {{StringDef|id=th06_ascii_hard|ascii=y|tl=Trudny}} | ||
{{StringDef|id=th06_ascii_lunatic|ascii=y|tl=}} | {{StringDef|id=th06_ascii_lunatic|ascii=y|tl=Szalony}} | ||
{{StringDef|id=th06_ascii_extra|ascii=y|tl=}} | {{StringDef|id=th06_ascii_extra|ascii=y|tl=}} | ||
{{StringDef|id=th06_ascii_replay_stage_header|ascii=y|tl=}} | {{StringDef|id=th06_ascii_replay_stage_header|ascii=y|tl=Poziom OstWynik}} | ||
{{StringDef|id=th06_ascii_replay_stage_empty|ascii=y|tl=}} | {{StringDef|id=th06_ascii_replay_stage_empty|ascii=y|tl=}} | ||
{{StringDef|id=th06_ascii_replay_stage|ascii=y|tl=}} | {{StringDef|id=th06_ascii_replay_stage|ascii=y|tl=}} | ||
{{StringDef|id=th06_ascii_replay_stage_1|ascii=y|tl=}} | {{StringDef|id=th06_ascii_replay_stage_1|ascii=y|tl=Poziom1}} | ||
{{StringDef|id=th06_ascii_replay_stage_2|ascii=y|tl=}} | {{StringDef|id=th06_ascii_replay_stage_2|ascii=y|tl=Poziom2}} | ||
{{StringDef|id=th06_ascii_replay_stage_3|ascii=y|tl=}} | {{StringDef|id=th06_ascii_replay_stage_3|ascii=y|tl=Poziom3}} | ||
{{StringDef|id=th06_ascii_replay_stage_4|ascii=y|tl=}} | {{StringDef|id=th06_ascii_replay_stage_4|ascii=y|tl=Poziom4}} | ||
{{StringDef|id=th06_ascii_replay_stage_5|ascii=y|tl=}} | {{StringDef|id=th06_ascii_replay_stage_5|ascii=y|tl=Poziom5}} | ||
{{StringDef|id=th06_ascii_replay_stage_6|ascii=y|tl=}} | {{StringDef|id=th06_ascii_replay_stage_6|ascii=y|tl=Poziom6}} | ||
{{StringDef|id=th06_ascii_replay_stage_extra|ascii=y|tl=}} | {{StringDef|id=th06_ascii_replay_stage_extra|ascii=y|tl=}} | ||
{{StringDef/Footer}} | {{StringDef/Footer}} | ||
Line 177: | Line 179: | ||
=== {{lang|en|{{GameLabel|th07}}}} === | === {{lang|en|{{GameLabel|th07}}}} === | ||
{{StringDef/Header/ASCII}} | {{StringDef/Header/ASCII}} | ||
{{StringDef|id=th07 MAX|ascii=y|tl=}} | {{StringDef|id=th07 MAX|ascii=y|tl=MAKS}} | ||
{{StringDef/Footer}} | {{StringDef/Footer}} | ||
Revision as of 08:29, 18 February 2023
Te ciągi są renderowane glifami ascii.anm. Są z tego powodu limitowane do angielskiego alfabetu (A-Z), 0-9 i znaków specjalnych. Serwerowy parser gwarantuje ten limit i próbuje transliterować znaki, przy których jest to możliwe. Gdy jest to możliwe przesłać niestandardowe ascii.png dla twojego języka, który zamieniałby niepotrzebne glify z własnymi literami, nie jest to zalecane - może to zadziałać także na nazwę gracza w liście wyników i powtórek. A także musisz używać "twardych spacji" ( ) by zabezpieczyć te ciągi ze spacjami na początku lub końcu. |
Special font
ID | Text |
---|---|
th13_ascii_spell_score |
WYNIK %8d0 %4d/%4d |
th13_ascii_spell_unknown |
WYNIK 00 ----/---- |
th13_ascii_spell_game |
TRYB GRY %4d/%4d |
th14_ascii_bonus |
BONUS %.1f |
th14_ascii_no_bonus |
BEZ BONUSU |
Default font
Stage Result
ID | Text |
---|---|
th07 Stage Clear |
Poziom Zakonczony |
th07 All Clear |
Wszystko Zakonczone |
th07 Clear Bonus Format |
Poziom = %8d |
th07 Clear Point Items Format |
Punkty = %8d |
th07 Clear Graze Format |
Otarcia= %8d |
th07 Clear Cherry Format |
Wisnia = %8d0 |
th07 Clear Bonus Life Format |
Zycia =%9d |
th07 Clear Bonus Bomb Format |
Bomby = %8d |
th07 Clear Easy Multiplier |
Tryb Latwy *0.5 |
th07 Clear Normal Multiplier |
Tryb Normalny *1.0 |
th07 Clear Hard Multiplier |
Tryb Trudny *1.2 |
th07 Clear Lunatic Multiplier |
Tryb Szalony *1.5 |
th07 Clear Extra Multiplier |
Poziom Extra *2.0 |
th07 Clear Phantasm Multiplier |
Poziom Phantasm*2.0 |
th07 Clear Player Penalty*0.5 |
Kara Gracza *0.5 |
th07 Clear Player Penalty*0.2 |
Kara Gracza *0.2 |
th07 Clear Player Penalty*0.1 |
Kara Gracza *0.1 |
th07 Clear Player Penalty*0.05 |
Kara Gracza *0.05 |
th07 Clear Total Score Format |
Suma = %8d0 |
th08 Clear Time Orbs Format |
Czas = %8d0 |
th08 Clear Human Format |
|
th08 Clear Youkai Format |
|
th08 Clear Last Time Format |
Ostatni Czas = %2d:%.2d |
th08 Clear Night Bonus |
Bonus Nocy |
Embodiment of Scarlet Devil
W grze
ID | Text |
---|---|
th06_ascii_centered_stage |
POZIOM %d |
th06_ascii_centered_stage_final |
OSTATNI POZIOM |
th06_ascii_centered_stage_extra |
POZIOM EXTRA |
th06_ascii_centered_stage_demo |
|
th06_ascii_centered_spell_bonus |
Bonus Karty Zaklecia! |
th06_ascii_fullpower |
Pelna Moc!! |
th06_ascii_bonus_format |
BONUS %8d |
th06_ascii_clear_header |
Poziom Zakonczony |
th06_ascii_clear_header_all |
Wszystko Zakonczone! |
th06_ascii_clear_bonus_stage |
Poziom * 1000 = %5d |
th06_ascii_clear_bonus_power |
Moc * 100 = %5d |
th06_ascii_clear_bonus_graze |
Otarcia * 10 = %5d |
th06_ascii_clear_bonus_point |
|
th06_ascii_clear_bonus_player |
Zycia = %8d |
th06_ascii_clear_bonus_bomb |
Bomby = %8d |
th06_ascii_clear_bonus_easy |
Tryb Latwy * 0.5 |
th06_ascii_clear_bonus_normal |
Tryb Normalny * 1.0 |
th06_ascii_clear_bonus_hard |
Tryb Trudny * 1.2 |
th06_ascii_clear_bonus_lunatic |
Tryb Szalony * 1.5 |
th06_ascii_clear_bonus_extra |
Poziom Extra * 2.0 |
th06_ascii_clear_bonus_penalty_0.5 |
Kara Gracza * 0.5 |
th06_ascii_clear_bonus_penalty_0.2 |
Kara Gracza * 0.2 |
th06_ascii_clear_bonus_total |
Suma = %8d |
Menu powtorek
ID | Text |
---|---|
th06_ascii_replay_header |
Nr. Nazwa Data Gracz Tryb |
th06_ascii_replay |
%s %8s %8s %-7s %-7s |
th06_ascii_replay_save_header |
Nr. Nazwa Data Gracz Punkty |
th06_ascii_replay_save_empty |
Nr.%.2d -------- --/--/-- ------- 0 |
th06_ascii_replay_save |
Nr.%.2d %8s %8s %7s %10d |
th06_ascii_2_digit_number_format |
Nr.%2d |
th06_ascii_replay_user |
Gracz |
th06_ascii_reimu_a |
|
th06_ascii_reimu_b |
|
th06_ascii_marisa_a |
|
th06_ascii_marisa_b |
|
th06_ascii_easy |
Latwy |
th06_ascii_normal |
Normalny |
th06_ascii_hard |
Trudny |
th06_ascii_lunatic |
Szalony |
th06_ascii_extra |
|
th06_ascii_replay_stage_header |
Poziom OstWynik |
th06_ascii_replay_stage_empty |
|
th06_ascii_replay_stage |
|
th06_ascii_replay_stage_1 |
Poziom1 |
th06_ascii_replay_stage_2 |
Poziom2 |
th06_ascii_replay_stage_3 |
Poziom3 |
th06_ascii_replay_stage_4 |
Poziom4 |
th06_ascii_replay_stage_5 |
Poziom5 |
th06_ascii_replay_stage_6 |
Poziom6 |
th06_ascii_replay_stage_extra |
ID | Text |
---|---|
th06_ascii_result_clear |
Perfect Cherry Blossom
ID | Text |
---|---|
th07 MAX |
MAKS |
Stages
ID | Text |
---|---|
th10_ascii_stage_1 |
Etap 1 |
th10_ascii_stage_2 |
Etap 2 |
th10_ascii_stage_3 |
Etap 2 |
th10_ascii_stage_4 |
Etap 4 |
th10_ascii_stage_5 |
Etap 5 |
th10_ascii_stage_6 |
Etap 6 |
th10_ascii_stage_clear |
Sukces |
High scores
ID | Text |
---|---|
th10_ascii_score_empty |
%2d %s %9ld%d ----/--/-- --:-- Etap - ---% |
th10_ascii_ranking |
Lista Wynikow!! |
th13_ascii_credit |
Napisy %d |
Hidden Star in Four Seasons
ID | Text |
---|---|
th16_ascii_score_empty |
|
th16_ascii_score_spring |
Wiosna |
th16_ascii_score_summer |
Lato |
th16_ascii_score_autumn |
Jesień |
th16_ascii_score_winter |
Zima |
th16_ascii_score_sp |
|
th16_ascii_score_sm |
|
th16_ascii_score_at |
|
th16_ascii_score_wt |
Violet Detector
ID | Text |
---|---|
th165_ascii_replay_sun |
|
th165_ascii_replay_mon |
|
th165_ascii_replay_tue |
|
th165_ascii_replay_wed |
|
th165_ascii_replay_thu |
|
th165_ascii_replay_fri |
|
th165_ascii_replay_sat |
|
th165_ascii_replay_sun2 |
|
th165_ascii_replay_mon2 |
|
th165_ascii_replay_tue2 |
|
th165_ascii_replay_wed2 |
|
th165_ascii_replay_thu2 |
|
th165_ascii_replay_fri2 |
|
th165_ascii_replay_sat2 |
|
th165_ascii_replay_sun3 |
|
th165_ascii_replay_mon3 |
|
th165_ascii_replay_tue3 |
|
th165_ascii_replay_wed3 |
|
th165_ascii_replay_thu3 |
|
th165_ascii_replay_fri3 |
|
th165_ascii_replay_sat3 |
|
th165_ascii_replay_diary |
Unconnected Marketeers
ID | Text |
---|---|
th18_ascii_shop_money |
|
th18_ascii_shop_cost |
|
th18_ascii_ability_slot |
|
th18_ascii_menu_quit |
|
th18_ascii_menu_default |
|
th18_ascii_menu_game_start |
|
th18_ascii_menu_extra_start |
|
th18_ascii_menu_practice |
|
th18_ascii_menu_spell_practice |
|
th18_ascii_menu_replay |
|
th18_ascii_menu_player_data |
|
th18_ascii_menu_music_room |
|
th18_ascii_menu_option |
|
th18_ascii_menu_manual |
|
th18_ascii_menu_screen |
|
th18_ascii_menu_window |
|
th18_ascii_menu_fullscreen |
|
th18_ascii_menu_borderlessdbd |
|
th18_ascii_menu_borderless |
|
th18_ascii_menu_bgm_vol |
|
th18_ascii_menu_se_vol |
|
th18_ascii_menu_keyconfig |
|
th18_ascii_menu_directinput |
|
th18_ascii_menu_xinput |
|
th18_ascii_menu_keyboard |
|
th18_ascii_menu_shot |
|
th18_ascii_menu_bomb |
|
th18_ascii_menu_slow |
|
th18_ascii_menu_item |
|
th18_ascii_menu_change |
|
th18_ascii_menu_pause |